Mercurial > libavutil.hg
changeset 595:db847fe502b5 libavutil
Add VDPAU hardware accelerated decoding for H264 which can be used by
video players.
Original patch by NVIDIA corporation.
author | cehoyos |
---|---|
date | Sun, 04 Jan 2009 23:55:27 +0000 |
parents | 1f3b92c985eb |
children | 11efcc64c2f6 |
files | avutil.h |
diffstat | 1 files changed, 1 insertions(+), 0 deletions(-) [+] |
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--- a/avutil.h Sun Jan 04 17:48:54 2009 +0000 +++ b/avutil.h Sun Jan 04 23:55:27 2009 +0000 @@ -121,6 +121,7 @@ PIX_FMT_YUV440P, ///< Planar YUV 4:4:0 (1 Cr & Cb sample per 1x2 Y samples) PIX_FMT_YUVJ440P, ///< Planar YUV 4:4:0 full scale (jpeg) PIX_FMT_YUVA420P, ///< Planar YUV 4:2:0, 20bpp, (1 Cr & Cb sample per 2x2 Y & A samples) + PIX_FMT_VDPAU_H264,///< H264 HW decoding with VDPAU, data[0] contains a vdpau_render_state struct which contains the bitstream of the slices as well as various fields extracted from headers PIX_FMT_NB, ///< number of pixel formats, DO NOT USE THIS if you want to link with shared libav* because the number of formats might differ between versions };