Mercurial > mplayer.hg
annotate libvo/gl_common.c @ 30764:0987402cd276
Fix cue_vcd_get_track_end to not change the current position.
author | reimar |
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date | Mon, 01 Mar 2010 19:57:42 +0000 |
parents | 6eb012e46b63 |
children | e159f9aa13a2 |
rev | line source |
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1 /* |
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2 * common OpenGL routines |
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3 * |
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4 * copyleft (C) 2005 Reimar Döffinger <Reimar.Doeffinger@stud.uni-karlsruhe.de> |
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5 * Special thanks go to the xine team and Matthias Hopf, whose video_out_opengl.c |
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6 * gave me lots of good ideas. |
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7 * |
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8 * This file is part of MPlayer. |
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9 * |
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10 * MPlayer is free software; you can redistribute it and/or modify |
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11 * it under the terms of the GNU General Public License as published by |
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12 * the Free Software Foundation; either version 2 of the License, or |
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13 * (at your option) any later version. |
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14 * |
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15 * MPlayer is distributed in the hope that it will be useful, |
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16 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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18 * GNU General Public License for more details. |
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19 * |
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20 * You should have received a copy of the GNU General Public License along |
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21 * with MPlayer; if not, write to the Free Software Foundation, Inc., |
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22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
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23 */ |
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24 |
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25 /** |
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26 * \file gl_common.c |
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27 * \brief OpenGL helper functions used by vo_gl.c and vo_gl2.c |
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28 */ |
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29 |
16117 | 30 #include <stdlib.h> |
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31 #include <stdio.h> |
16117 | 32 #include <string.h> |
16592 | 33 #include <ctype.h> |
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34 #include <math.h> |
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35 #include "gl_common.h" |
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36 #include "csputils.h" |
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37 |
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38 void (GLAPIENTRY *Begin)(GLenum); |
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39 void (GLAPIENTRY *End)(void); |
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40 void (GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei); |
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41 void (GLAPIENTRY *MatrixMode)(GLenum); |
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42 void (GLAPIENTRY *LoadIdentity)(void); |
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43 void (GLAPIENTRY *Translated)(double, double, double); |
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44 void (GLAPIENTRY *Scaled)(double, double, double); |
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45 void (GLAPIENTRY *Ortho)(double, double, double, double, double, double); |
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46 void (GLAPIENTRY *Frustum)(double, double, double, double, double, double); |
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47 void (GLAPIENTRY *PushMatrix)(void); |
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48 void (GLAPIENTRY *PopMatrix)(void); |
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49 void (GLAPIENTRY *Clear)(GLbitfield); |
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50 GLuint (GLAPIENTRY *GenLists)(GLsizei); |
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51 void (GLAPIENTRY *DeleteLists)(GLuint, GLsizei); |
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52 void (GLAPIENTRY *NewList)(GLuint, GLenum); |
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53 void (GLAPIENTRY *EndList)(void); |
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54 void (GLAPIENTRY *CallList)(GLuint); |
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55 void (GLAPIENTRY *CallLists)(GLsizei, GLenum, const GLvoid *); |
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56 void (GLAPIENTRY *GenTextures)(GLsizei, GLuint *); |
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57 void (GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *); |
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58 void (GLAPIENTRY *TexEnvf)(GLenum, GLenum, GLfloat); |
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59 void (GLAPIENTRY *TexEnvi)(GLenum, GLenum, GLint); |
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60 void (GLAPIENTRY *Color4ub)(GLubyte, GLubyte, GLubyte, GLubyte); |
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61 void (GLAPIENTRY *Color3f)(GLfloat, GLfloat, GLfloat); |
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62 void (GLAPIENTRY *Color4f)(GLfloat, GLfloat, GLfloat, GLfloat); |
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63 void (GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf); |
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64 void (GLAPIENTRY *ClearDepth)(GLclampd); |
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65 void (GLAPIENTRY *DepthFunc)(GLenum); |
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66 void (GLAPIENTRY *Enable)(GLenum); |
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67 void (GLAPIENTRY *Disable)(GLenum); |
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68 const GLubyte *(GLAPIENTRY *GetString)(GLenum); |
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69 void (GLAPIENTRY *DrawBuffer)(GLenum); |
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70 void (GLAPIENTRY *DepthMask)(GLboolean); |
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71 void (GLAPIENTRY *BlendFunc)(GLenum, GLenum); |
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72 void (GLAPIENTRY *Flush)(void); |
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73 void (GLAPIENTRY *Finish)(void); |
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74 void (GLAPIENTRY *PixelStorei)(GLenum, GLint); |
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75 void (GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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76 void (GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); |
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77 void (GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); |
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78 void (GLAPIENTRY *TexParameteri)(GLenum, GLenum, GLint); |
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79 void (GLAPIENTRY *TexParameterf)(GLenum, GLenum, GLfloat); |
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80 void (GLAPIENTRY *TexParameterfv)(GLenum, GLenum, const GLfloat *); |
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81 void (GLAPIENTRY *TexCoord2f)(GLfloat, GLfloat); |
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82 void (GLAPIENTRY *Vertex2f)(GLfloat, GLfloat); |
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83 void (GLAPIENTRY *Vertex3f)(GLfloat, GLfloat, GLfloat); |
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84 void (GLAPIENTRY *Normal3f)(GLfloat, GLfloat, GLfloat); |
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85 void (GLAPIENTRY *Lightfv)(GLenum, GLenum, const GLfloat *); |
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86 void (GLAPIENTRY *ColorMaterial)(GLenum, GLenum); |
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87 void (GLAPIENTRY *ShadeModel)(GLenum); |
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88 void (GLAPIENTRY *GetIntegerv)(GLenum, GLint *); |
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89 |
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90 /** |
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91 * \defgroup glextfunctions OpenGL extension functions |
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92 * |
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93 * the pointers to these functions are acquired when the OpenGL |
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94 * context is created |
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95 * \{ |
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96 */ |
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97 void (GLAPIENTRY *GenBuffers)(GLsizei, GLuint *); |
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98 void (GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *); |
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99 void (GLAPIENTRY *BindBuffer)(GLenum, GLuint); |
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100 GLvoid* (GLAPIENTRY *MapBuffer)(GLenum, GLenum); |
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101 GLboolean (GLAPIENTRY *UnmapBuffer)(GLenum); |
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102 void (GLAPIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
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103 void (GLAPIENTRY *CombinerParameterfv)(GLenum, const GLfloat *); |
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104 void (GLAPIENTRY *CombinerParameteri)(GLenum, GLint); |
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105 void (GLAPIENTRY *CombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 106 GLenum); |
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107 void (GLAPIENTRY *CombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, |
16099 | 108 GLenum, GLenum, GLboolean, GLboolean, |
109 GLboolean); | |
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110 void (GLAPIENTRY *BeginFragmentShader)(void); |
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111 void (GLAPIENTRY *EndFragmentShader)(void); |
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112 void (GLAPIENTRY *SampleMap)(GLuint, GLuint, GLenum); |
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113 void (GLAPIENTRY *ColorFragmentOp2)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 114 GLuint, GLuint, GLuint, GLuint, GLuint); |
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115 void (GLAPIENTRY *ColorFragmentOp3)(GLenum, GLuint, GLuint, GLuint, GLuint, |
16625 | 116 GLuint, GLuint, GLuint, GLuint, GLuint, |
117 GLuint, GLuint, GLuint); | |
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118 void (GLAPIENTRY *SetFragmentShaderConstant)(GLuint, const GLfloat *); |
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119 void (GLAPIENTRY *ActiveTexture)(GLenum); |
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120 void (GLAPIENTRY *BindTexture)(GLenum, GLuint); |
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121 void (GLAPIENTRY *MultiTexCoord2f)(GLenum, GLfloat, GLfloat); |
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122 void (GLAPIENTRY *GenPrograms)(GLsizei, GLuint *); |
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123 void (GLAPIENTRY *DeletePrograms)(GLsizei, const GLuint *); |
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124 void (GLAPIENTRY *BindProgram)(GLenum, GLuint); |
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125 void (GLAPIENTRY *ProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); |
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126 void (GLAPIENTRY *GetProgramiv)(GLenum, GLenum, GLint *); |
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127 void (GLAPIENTRY *ProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, |
16099 | 128 GLfloat, GLfloat); |
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129 int (GLAPIENTRY *SwapInterval)(int); |
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130 void (GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, |
18578 | 131 GLint, GLenum, GLenum, const GLvoid *); |
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132 void* (GLAPIENTRY *AllocateMemoryMESA)(void *, int, size_t, float, float, float); |
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133 void (GLAPIENTRY *FreeMemoryMESA)(void *, int, void *); |
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134 /** \} */ // end of glextfunctions group |
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135 |
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136 //! \defgroup glgeneral OpenGL general helper functions |
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137 |
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138 //! \defgroup glcontext OpenGL context management helper functions |
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139 |
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140 //! \defgroup gltexture OpenGL texture handling helper functions |
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141 |
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142 //! \defgroup glconversion OpenGL conversion helper functions |
16099 | 143 |
18961 | 144 static GLint hqtexfmt; |
145 | |
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146 /** |
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147 * \brief adjusts the GL_UNPACK_ALIGNMENT to fit the stride. |
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148 * \param stride number of bytes per line for which alignment should fit. |
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149 * \ingroup glgeneral |
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150 */ |
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151 void glAdjustAlignment(int stride) { |
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152 GLint gl_alignment; |
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153 if (stride % 8 == 0) |
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154 gl_alignment=8; |
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155 else if (stride % 4 == 0) |
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156 gl_alignment=4; |
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157 else if (stride % 2 == 0) |
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158 gl_alignment=2; |
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159 else |
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160 gl_alignment=1; |
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161 PixelStorei(GL_UNPACK_ALIGNMENT, gl_alignment); |
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162 } |
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163 |
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164 struct gl_name_map_struct { |
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165 GLint value; |
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166 const char *name; |
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167 }; |
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168 |
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169 #undef MAP |
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170 #define MAP(a) {a, #a} |
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171 //! mapping table for the glValName function |
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172 static const struct gl_name_map_struct gl_name_map[] = { |
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173 // internal format |
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174 MAP(GL_R3_G3_B2), MAP(GL_RGB4), MAP(GL_RGB5), MAP(GL_RGB8), |
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175 MAP(GL_RGB10), MAP(GL_RGB12), MAP(GL_RGB16), MAP(GL_RGBA2), |
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176 MAP(GL_RGBA4), MAP(GL_RGB5_A1), MAP(GL_RGBA8), MAP(GL_RGB10_A2), |
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177 MAP(GL_RGBA12), MAP(GL_RGBA16), MAP(GL_LUMINANCE8), |
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178 |
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179 // format |
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180 MAP(GL_RGB), MAP(GL_RGBA), MAP(GL_RED), MAP(GL_GREEN), MAP(GL_BLUE), |
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181 MAP(GL_ALPHA), MAP(GL_LUMINANCE), MAP(GL_LUMINANCE_ALPHA), |
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182 MAP(GL_COLOR_INDEX), |
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183 // rest 1.2 only |
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184 MAP(GL_BGR), MAP(GL_BGRA), |
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185 |
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186 //type |
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187 MAP(GL_BYTE), MAP(GL_UNSIGNED_BYTE), MAP(GL_SHORT), MAP(GL_UNSIGNED_SHORT), |
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188 MAP(GL_INT), MAP(GL_UNSIGNED_INT), MAP(GL_FLOAT), MAP(GL_DOUBLE), |
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189 MAP(GL_2_BYTES), MAP(GL_3_BYTES), MAP(GL_4_BYTES), |
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190 // rest 1.2 only |
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191 MAP(GL_UNSIGNED_BYTE_3_3_2), MAP(GL_UNSIGNED_BYTE_2_3_3_REV), |
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192 MAP(GL_UNSIGNED_SHORT_5_6_5), MAP(GL_UNSIGNED_SHORT_5_6_5_REV), |
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193 MAP(GL_UNSIGNED_SHORT_4_4_4_4), MAP(GL_UNSIGNED_SHORT_4_4_4_4_REV), |
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194 MAP(GL_UNSIGNED_SHORT_5_5_5_1), MAP(GL_UNSIGNED_SHORT_1_5_5_5_REV), |
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195 MAP(GL_UNSIGNED_INT_8_8_8_8), MAP(GL_UNSIGNED_INT_8_8_8_8_REV), |
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196 MAP(GL_UNSIGNED_INT_10_10_10_2), MAP(GL_UNSIGNED_INT_2_10_10_10_REV), |
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197 {0, 0} |
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198 }; |
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199 #undef MAP |
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200 |
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201 /** |
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202 * \brief return the name of an OpenGL constant |
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203 * \param value the constant |
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204 * \return name of the constant or "Unknown format!" |
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205 * \ingroup glgeneral |
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206 */ |
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207 const char *glValName(GLint value) |
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208 { |
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209 int i = 0; |
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210 |
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211 while (gl_name_map[i].name) { |
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212 if (gl_name_map[i].value == value) |
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213 return gl_name_map[i].name; |
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214 i++; |
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215 } |
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216 return "Unknown format!"; |
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217 } |
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218 |
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219 //! always return this format as internal texture format in glFindFormat |
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220 #define TEXTUREFORMAT_ALWAYS GL_RGB8 |
16474 | 221 #undef TEXTUREFORMAT_ALWAYS |
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222 |
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223 /** |
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224 * \brief find the OpenGL settings coresponding to format. |
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225 * |
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226 * All parameters may be NULL. |
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227 * \param fmt MPlayer format to analyze. |
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228 * \param bpp [OUT] bits per pixel of that format. |
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229 * \param gl_texfmt [OUT] internal texture format that fits the |
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230 * image format, not necessarily the best for performance. |
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231 * \param gl_format [OUT] OpenGL format for this image format. |
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232 * \param gl_type [OUT] OpenGL type for this image format. |
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233 * \return 1 if format is supported by OpenGL, 0 if not. |
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234 * \ingroup gltexture |
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235 */ |
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236 int glFindFormat(uint32_t fmt, int *bpp, GLint *gl_texfmt, |
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237 GLenum *gl_format, GLenum *gl_type) |
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238 { |
16474 | 239 int supported = 1; |
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240 int dummy1; |
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241 GLenum dummy2; |
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242 GLint dummy3; |
28036 | 243 if (!bpp) bpp = &dummy1; |
244 if (!gl_texfmt) gl_texfmt = &dummy3; | |
245 if (!gl_format) gl_format = &dummy2; | |
246 if (!gl_type) gl_type = &dummy2; | |
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247 |
30110 | 248 if (mp_get_chroma_shift(fmt, NULL, NULL)) { |
249 // reduce the possible cases a bit | |
250 if (IMGFMT_IS_YUVP16_LE(fmt)) | |
251 fmt = IMGFMT_420P16_LE; | |
252 else if (IMGFMT_IS_YUVP16_BE(fmt)) | |
253 fmt = IMGFMT_420P16_BE; | |
254 else | |
255 fmt = IMGFMT_YV12; | |
256 } | |
30097 | 257 |
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258 *bpp = IMGFMT_IS_BGR(fmt)?IMGFMT_BGR_DEPTH(fmt):IMGFMT_RGB_DEPTH(fmt); |
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259 *gl_texfmt = 3; |
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260 switch (fmt) { |
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261 case IMGFMT_RGB48NE: |
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262 *gl_format = GL_RGB; |
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263 *gl_type = GL_UNSIGNED_SHORT; |
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264 break; |
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265 case IMGFMT_RGB24: |
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266 *gl_format = GL_RGB; |
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267 *gl_type = GL_UNSIGNED_BYTE; |
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268 break; |
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269 case IMGFMT_RGBA: |
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|
270 *gl_texfmt = 4; |
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271 *gl_format = GL_RGBA; |
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272 *gl_type = GL_UNSIGNED_BYTE; |
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|
273 break; |
30110 | 274 case IMGFMT_420P16: |
275 supported = 0; // no native YUV support | |
276 *gl_texfmt = 1; | |
277 *bpp = 16; | |
278 *gl_format = GL_LUMINANCE; | |
279 *gl_type = GL_UNSIGNED_SHORT; | |
280 break; | |
16474 | 281 case IMGFMT_YV12: |
282 supported = 0; // no native YV12 support | |
14078
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283 case IMGFMT_Y800: |
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|
284 case IMGFMT_Y8: |
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|
285 *gl_texfmt = 1; |
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|
286 *bpp = 8; |
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|
287 *gl_format = GL_LUMINANCE; |
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|
288 *gl_type = GL_UNSIGNED_BYTE; |
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|
289 break; |
28059
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
reimar
parents:
28036
diff
changeset
|
290 case IMGFMT_UYVY: |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
reimar
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28036
diff
changeset
|
291 case IMGFMT_YUY2: |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
292 *gl_texfmt = GL_YCBCR_MESA; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
293 *bpp = 16; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
294 *gl_format = GL_YCBCR_MESA; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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295 *gl_type = fmt == IMGFMT_UYVY ? GL_UNSIGNED_SHORT_8_8 : GL_UNSIGNED_SHORT_8_8_REV; |
8f43ff543dc6
Add support for YCBCR MESA texture format to vo_gl.
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|
296 break; |
14078
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297 #if 0 |
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298 // we do not support palettized formats, although the format the |
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299 // swscale produces works |
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|
300 case IMGFMT_RGB8: |
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|
301 gl_format = GL_RGB; |
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302 gl_type = GL_UNSIGNED_BYTE_2_3_3_REV; |
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303 break; |
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|
304 #endif |
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|
305 case IMGFMT_RGB15: |
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306 *gl_format = GL_RGBA; |
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307 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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308 break; |
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309 case IMGFMT_RGB16: |
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310 *gl_format = GL_RGB; |
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311 *gl_type = GL_UNSIGNED_SHORT_5_6_5_REV; |
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|
312 break; |
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|
313 #if 0 |
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|
314 case IMGFMT_BGR8: |
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315 // special case as red and blue have a differen number of bits. |
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316 // GL_BGR and GL_UNSIGNED_BYTE_3_3_2 isn't supported at least |
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317 // by nVidia drivers, and in addition would give more bits to |
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|
318 // blue than to red, which isn't wanted |
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319 gl_format = GL_RGB; |
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|
320 gl_type = GL_UNSIGNED_BYTE_3_3_2; |
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|
321 break; |
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diff
changeset
|
322 #endif |
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|
323 case IMGFMT_BGR15: |
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|
324 *gl_format = GL_BGRA; |
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|
325 *gl_type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
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|
326 break; |
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|
327 case IMGFMT_BGR16: |
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|
328 *gl_format = GL_RGB; |
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|
329 *gl_type = GL_UNSIGNED_SHORT_5_6_5; |
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|
330 break; |
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|
331 case IMGFMT_BGR24: |
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|
332 *gl_format = GL_BGR; |
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333 *gl_type = GL_UNSIGNED_BYTE; |
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|
334 break; |
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changeset
|
335 case IMGFMT_BGRA: |
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|
336 *gl_texfmt = 4; |
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|
337 *gl_format = GL_BGRA; |
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338 *gl_type = GL_UNSIGNED_BYTE; |
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|
339 break; |
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|
340 default: |
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341 *gl_texfmt = 4; |
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342 *gl_format = GL_RGBA; |
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343 *gl_type = GL_UNSIGNED_BYTE; |
16474 | 344 supported = 0; |
14078
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345 } |
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346 #ifdef TEXTUREFORMAT_ALWAYS |
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347 *gl_texfmt = TEXTUREFORMAT_ALWAYS; |
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|
348 #endif |
16474 | 349 return supported; |
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350 } |
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351 |
16099 | 352 static void *setNull(const GLubyte *s) { |
353 return NULL; | |
354 } | |
355 | |
17335 | 356 typedef struct { |
25762 | 357 void *funcptr; |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
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19167
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changeset
|
358 const char *extstr; |
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
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changeset
|
359 const char *funcnames[7]; |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
reimar
parents:
29941
diff
changeset
|
360 void *fallback; |
17335 | 361 } extfunc_desc_t; |
362 | |
29942
9b90e1052b32
Use a fallback to make sure the basic OpenGL functions are available instead of
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363 #define DEF_FUNC_DESC(name) {&name, NULL, {"gl"#name, NULL}, gl ##name} |
17335 | 364 static const extfunc_desc_t extfuncs[] = { |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
365 // these aren't extension functions but we query them anyway to allow |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
366 // different "backends" with one binary |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
367 DEF_FUNC_DESC(Begin), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
368 DEF_FUNC_DESC(End), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
369 DEF_FUNC_DESC(Viewport), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
370 DEF_FUNC_DESC(MatrixMode), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
371 DEF_FUNC_DESC(LoadIdentity), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
372 DEF_FUNC_DESC(Translated), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
373 DEF_FUNC_DESC(Scaled), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
374 DEF_FUNC_DESC(Ortho), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
375 DEF_FUNC_DESC(Frustum), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
376 DEF_FUNC_DESC(PushMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
377 DEF_FUNC_DESC(PopMatrix), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
378 DEF_FUNC_DESC(Clear), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
379 DEF_FUNC_DESC(GenLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
380 DEF_FUNC_DESC(DeleteLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
381 DEF_FUNC_DESC(NewList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
382 DEF_FUNC_DESC(EndList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
383 DEF_FUNC_DESC(CallList), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
384 DEF_FUNC_DESC(CallLists), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
385 DEF_FUNC_DESC(GenTextures), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
386 DEF_FUNC_DESC(DeleteTextures), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
387 DEF_FUNC_DESC(TexEnvf), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
388 DEF_FUNC_DESC(TexEnvi), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
389 DEF_FUNC_DESC(Color4ub), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
390 DEF_FUNC_DESC(Color3f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
391 DEF_FUNC_DESC(Color4f), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
392 DEF_FUNC_DESC(ClearColor), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
393 DEF_FUNC_DESC(ClearDepth), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
394 DEF_FUNC_DESC(DepthFunc), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
395 DEF_FUNC_DESC(Enable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
396 DEF_FUNC_DESC(Disable), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
397 DEF_FUNC_DESC(DrawBuffer), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
398 DEF_FUNC_DESC(DepthMask), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
399 DEF_FUNC_DESC(BlendFunc), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
400 DEF_FUNC_DESC(Flush), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
401 DEF_FUNC_DESC(Finish), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
402 DEF_FUNC_DESC(PixelStorei), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
403 DEF_FUNC_DESC(TexImage1D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
404 DEF_FUNC_DESC(TexImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
405 DEF_FUNC_DESC(TexSubImage2D), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
406 DEF_FUNC_DESC(TexParameteri), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
407 DEF_FUNC_DESC(TexParameterf), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
408 DEF_FUNC_DESC(TexParameterfv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
409 DEF_FUNC_DESC(TexCoord2f), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
410 DEF_FUNC_DESC(Vertex2f), |
30137
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
411 DEF_FUNC_DESC(Vertex3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
412 DEF_FUNC_DESC(Normal3f), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
413 DEF_FUNC_DESC(Lightfv), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
414 DEF_FUNC_DESC(ColorMaterial), |
28ca3af546f5
Add pointers to a few more standard OpenGL functions to ease future extensions.
reimar
parents:
30110
diff
changeset
|
415 DEF_FUNC_DESC(ShadeModel), |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
416 DEF_FUNC_DESC(GetIntegerv), |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
417 |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
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418 // here start the real extensions |
25762 | 419 {&GenBuffers, NULL, {"glGenBuffers", "glGenBuffersARB", NULL}}, |
420 {&DeleteBuffers, NULL, {"glDeleteBuffers", "glDeleteBuffersARB", NULL}}, | |
421 {&BindBuffer, NULL, {"glBindBuffer", "glBindBufferARB", NULL}}, | |
422 {&MapBuffer, NULL, {"glMapBuffer", "glMapBufferARB", NULL}}, | |
423 {&UnmapBuffer, NULL, {"glUnmapBuffer", "glUnmapBufferARB", NULL}}, | |
424 {&BufferData, NULL, {"glBufferData", "glBufferDataARB", NULL}}, | |
425 {&CombinerParameterfv, "NV_register_combiners", {"glCombinerParameterfv", "glCombinerParameterfvNV", NULL}}, | |
426 {&CombinerParameteri, "NV_register_combiners", {"glCombinerParameteri", "glCombinerParameteriNV", NULL}}, | |
427 {&CombinerInput, "NV_register_combiners", {"glCombinerInput", "glCombinerInputNV", NULL}}, | |
428 {&CombinerOutput, "NV_register_combiners", {"glCombinerOutput", "glCombinerOutputNV", NULL}}, | |
429 {&BeginFragmentShader, "ATI_fragment_shader", {"glBeginFragmentShaderATI", NULL}}, | |
430 {&EndFragmentShader, "ATI_fragment_shader", {"glEndFragmentShaderATI", NULL}}, | |
431 {&SampleMap, "ATI_fragment_shader", {"glSampleMapATI", NULL}}, | |
432 {&ColorFragmentOp2, "ATI_fragment_shader", {"glColorFragmentOp2ATI", NULL}}, | |
433 {&ColorFragmentOp3, "ATI_fragment_shader", {"glColorFragmentOp3ATI", NULL}}, | |
434 {&SetFragmentShaderConstant, "ATI_fragment_shader", {"glSetFragmentShaderConstantATI", NULL}}, | |
435 {&ActiveTexture, NULL, {"glActiveTexture", "glActiveTextureARB", NULL}}, | |
436 {&BindTexture, NULL, {"glBindTexture", "glBindTextureARB", "glBindTextureEXT", NULL}}, | |
437 {&MultiTexCoord2f, NULL, {"glMultiTexCoord2f", "glMultiTexCoord2fARB", NULL}}, | |
438 {&GenPrograms, "_program", {"glGenProgramsARB", NULL}}, | |
439 {&DeletePrograms, "_program", {"glDeleteProgramsARB", NULL}}, | |
440 {&BindProgram, "_program", {"glBindProgramARB", NULL}}, | |
441 {&ProgramString, "_program", {"glProgramStringARB", NULL}}, | |
442 {&GetProgramiv, "_program", {"glGetProgramivARB", NULL}}, | |
443 {&ProgramEnvParameter4f, "_program", {"glProgramEnvParameter4fARB", NULL}}, | |
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444 {&SwapInterval, "_swap_control", {"glXSwapIntervalSGI", "glXSwapInterval", "wglSwapIntervalSGI", "wglSwapInterval", "wglSwapIntervalEXT", NULL}}, |
25762 | 445 {&TexImage3D, NULL, {"glTexImage3D", NULL}}, |
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446 {&AllocateMemoryMESA, "GLX_MESA_allocate_memory", {"glXAllocateMemoryMESA", NULL}}, |
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447 {&FreeMemoryMESA, "GLX_MESA_allocate_memory", {"glXFreeMemoryMESA", NULL}}, |
17335 | 448 {NULL} |
449 }; | |
450 | |
16117 | 451 /** |
452 * \brief find the function pointers of some useful OpenGL extensions | |
16588 | 453 * \param getProcAddress function to resolve function names, may be NULL |
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454 * \param ext2 an extra extension string |
16117 | 455 */ |
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456 static void getFunctions(void *(*getProcAddress)(const GLubyte *), |
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457 const char *ext2) { |
17335 | 458 const extfunc_desc_t *dsc; |
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459 const char *extensions; |
17335 | 460 char *allexts; |
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461 |
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462 if (!getProcAddress) |
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463 getProcAddress = setNull; |
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464 |
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465 // special case, we need glGetString before starting to find the other functions |
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466 GetString = getProcAddress("glGetString"); |
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467 if (!GetString) |
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468 GetString = glGetString; |
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469 |
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470 extensions = (const char *)GetString(GL_EXTENSIONS); |
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471 if (!extensions) extensions = ""; |
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472 if (!ext2) ext2 = ""; |
18878 | 473 allexts = malloc(strlen(extensions) + strlen(ext2) + 2); |
17335 | 474 strcpy(allexts, extensions); |
475 strcat(allexts, " "); | |
476 strcat(allexts, ext2); | |
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477 mp_msg(MSGT_VO, MSGL_DBG2, "OpenGL extensions string:\n%s\n", allexts); |
17335 | 478 for (dsc = extfuncs; dsc->funcptr; dsc++) { |
479 void *ptr = NULL; | |
480 int i; | |
481 if (!dsc->extstr || strstr(allexts, dsc->extstr)) { | |
482 for (i = 0; !ptr && dsc->funcnames[i]; i++) | |
483 ptr = getProcAddress((const GLubyte *)dsc->funcnames[i]); | |
484 } | |
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485 if (!ptr) |
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486 ptr = dsc->fallback; |
25762 | 487 *(void **)dsc->funcptr = ptr; |
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488 } |
18961 | 489 if (strstr(allexts, "_texture_float")) |
490 hqtexfmt = GL_RGB32F; | |
491 else if (strstr(allexts, "NV_float_buffer")) | |
492 hqtexfmt = GL_FLOAT_RGB32_NV; | |
493 else | |
494 hqtexfmt = GL_RGB16; | |
17335 | 495 free(allexts); |
16099 | 496 } |
497 | |
16117 | 498 /** |
499 * \brief create a texture and set some defaults | |
500 * \param target texture taget, usually GL_TEXTURE_2D | |
501 * \param fmt internal texture format | |
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502 * \param format texture host data format |
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503 * \param type texture host data type |
16117 | 504 * \param filter filter used for scaling, e.g. GL_LINEAR |
505 * \param w texture width | |
506 * \param h texture height | |
507 * \param val luminance value to fill texture with | |
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508 * \ingroup gltexture |
16117 | 509 */ |
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510 void glCreateClearTex(GLenum target, GLenum fmt, GLenum format, GLenum type, GLint filter, |
16460 | 511 int w, int h, unsigned char val) { |
512 GLfloat fval = (GLfloat)val / 255.0; | |
513 GLfloat border[4] = {fval, fval, fval, fval}; | |
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514 int stride = w * glFmt2bpp(format, type); |
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515 char *init; |
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516 if (!stride) return; |
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517 init = malloc(stride * h); |
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518 memset(init, val, stride * h); |
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519 glAdjustAlignment(stride); |
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520 PixelStorei(GL_UNPACK_ROW_LENGTH, w); |
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521 TexImage2D(target, 0, fmt, w, h, 0, format, type, init); |
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522 TexParameterf(target, GL_TEXTURE_PRIORITY, 1.0); |
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523 TexParameteri(target, GL_TEXTURE_MIN_FILTER, filter); |
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524 TexParameteri(target, GL_TEXTURE_MAG_FILTER, filter); |
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525 TexParameteri(target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
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526 TexParameteri(target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
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527 // Border texels should not be used with CLAMP_TO_EDGE |
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528 // We set a sane default anyway. |
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529 TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, border); |
16117 | 530 free(init); |
531 } | |
532 | |
533 /** | |
16592 | 534 * \brief skips whitespace and comments |
535 * \param f file to read from | |
536 */ | |
537 static void ppm_skip(FILE *f) { | |
538 int c, comment = 0; | |
539 do { | |
540 c = fgetc(f); | |
541 if (c == '#') | |
542 comment = 1; | |
543 if (c == '\n') | |
544 comment = 0; | |
545 } while (c != EOF && (isspace(c) || comment)); | |
546 if (c != EOF) | |
547 ungetc(c, f); | |
548 } | |
549 | |
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550 #define MAXDIM (16 * 1024) |
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551 |
16592 | 552 /** |
553 * \brief creates a texture from a PPM file | |
554 * \param target texture taget, usually GL_TEXTURE_2D | |
18961 | 555 * \param fmt internal texture format, 0 for default |
16592 | 556 * \param filter filter used for scaling, e.g. GL_LINEAR |
557 * \param f file to read PPM from | |
558 * \param width [out] width of texture | |
559 * \param height [out] height of texture | |
560 * \param maxval [out] maxval value from PPM file | |
561 * \return 0 on error, 1 otherwise | |
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562 * \ingroup gltexture |
16592 | 563 */ |
564 int glCreatePPMTex(GLenum target, GLenum fmt, GLint filter, | |
565 FILE *f, int *width, int *height, int *maxval) { | |
18961 | 566 unsigned w, h, m, val, bpp; |
16592 | 567 char *data; |
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568 GLenum type; |
16592 | 569 ppm_skip(f); |
570 if (fgetc(f) != 'P' || fgetc(f) != '6') | |
571 return 0; | |
572 ppm_skip(f); | |
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573 if (fscanf(f, "%u", &w) != 1) |
16592 | 574 return 0; |
575 ppm_skip(f); | |
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576 if (fscanf(f, "%u", &h) != 1) |
16592 | 577 return 0; |
578 ppm_skip(f); | |
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579 if (fscanf(f, "%u", &m) != 1) |
16592 | 580 return 0; |
581 val = fgetc(f); | |
582 if (!isspace(val)) | |
583 return 0; | |
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584 if (w > MAXDIM || h > MAXDIM) |
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585 return 0; |
18961 | 586 bpp = (m > 255) ? 6 : 3; |
587 data = malloc(w * h * bpp); | |
588 if (fread(data, w * bpp, h, f) != h) | |
16592 | 589 return 0; |
18961 | 590 if (!fmt) { |
591 fmt = (m > 255) ? hqtexfmt : 3; | |
592 if (fmt == GL_FLOAT_RGB32_NV && target != GL_TEXTURE_RECTANGLE) | |
593 fmt = GL_RGB16; | |
594 } | |
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595 type = m > 255 ? GL_UNSIGNED_SHORT : GL_UNSIGNED_BYTE; |
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596 glCreateClearTex(target, fmt, GL_RGB, type, filter, w, h, 0); |
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597 glUploadTex(target, GL_RGB, type, |
18961 | 598 data, w * bpp, 0, 0, w, h, 0); |
16592 | 599 free(data); |
600 if (width) *width = w; | |
601 if (height) *height = h; | |
602 if (maxval) *maxval = m; | |
603 return 1; | |
604 } | |
605 | |
606 /** | |
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607 * \brief return the number of bytes per pixel for the given format |
16117 | 608 * \param format OpenGL format |
609 * \param type OpenGL type | |
610 * \return bytes per pixel | |
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611 * \ingroup glgeneral |
16117 | 612 * |
16435 | 613 * Does not handle all possible variants, just those used by MPlayer |
16117 | 614 */ |
615 int glFmt2bpp(GLenum format, GLenum type) { | |
18961 | 616 int component_size = 0; |
16117 | 617 switch (type) { |
618 case GL_UNSIGNED_BYTE_3_3_2: | |
619 case GL_UNSIGNED_BYTE_2_3_3_REV: | |
620 return 1; | |
621 case GL_UNSIGNED_SHORT_5_5_5_1: | |
622 case GL_UNSIGNED_SHORT_1_5_5_5_REV: | |
623 case GL_UNSIGNED_SHORT_5_6_5: | |
624 case GL_UNSIGNED_SHORT_5_6_5_REV: | |
625 return 2; | |
18961 | 626 case GL_UNSIGNED_BYTE: |
627 component_size = 1; | |
628 break; | |
629 case GL_UNSIGNED_SHORT: | |
630 component_size = 2; | |
631 break; | |
16117 | 632 } |
633 switch (format) { | |
634 case GL_LUMINANCE: | |
635 case GL_ALPHA: | |
18961 | 636 return component_size; |
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637 case GL_YCBCR_MESA: |
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638 return 2; |
16117 | 639 case GL_RGB: |
640 case GL_BGR: | |
18961 | 641 return 3 * component_size; |
16117 | 642 case GL_RGBA: |
643 case GL_BGRA: | |
18961 | 644 return 4 * component_size; |
16117 | 645 } |
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646 return 0; // unknown |
16117 | 647 } |
648 | |
649 /** | |
650 * \brief upload a texture, handling things like stride and slices | |
651 * \param target texture target, usually GL_TEXTURE_2D | |
652 * \param format OpenGL format of data | |
653 * \param type OpenGL type of data | |
21201 | 654 * \param dataptr data to upload |
16117 | 655 * \param stride data stride |
656 * \param x x offset in texture | |
657 * \param y y offset in texture | |
658 * \param w width of the texture part to upload | |
659 * \param h height of the texture part to upload | |
660 * \param slice height of an upload slice, 0 for all at once | |
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661 * \ingroup gltexture |
16117 | 662 */ |
663 void glUploadTex(GLenum target, GLenum format, GLenum type, | |
21201 | 664 const void *dataptr, int stride, |
16117 | 665 int x, int y, int w, int h, int slice) { |
21201 | 666 const uint8_t *data = dataptr; |
16117 | 667 int y_max = y + h; |
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668 if (w <= 0 || h <= 0) return; |
16117 | 669 if (slice <= 0) |
670 slice = h; | |
17220 | 671 if (stride < 0) { |
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672 data += (h - 1) * stride; |
17220 | 673 stride = -stride; |
674 } | |
16117 | 675 // this is not always correct, but should work for MPlayer |
676 glAdjustAlignment(stride); | |
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677 PixelStorei(GL_UNPACK_ROW_LENGTH, stride / glFmt2bpp(format, type)); |
16117 | 678 for (; y + slice <= y_max; y += slice) { |
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679 TexSubImage2D(target, 0, x, y, w, slice, format, type, data); |
16117 | 680 data += stride * slice; |
681 } | |
682 if (y < y_max) | |
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683 TexSubImage2D(target, 0, x, y, w, y_max - y, format, type, data); |
16117 | 684 } |
685 | |
16625 | 686 static void fillUVcoeff(GLfloat *ucoef, GLfloat *vcoef, |
687 float uvcos, float uvsin) { | |
688 int i; | |
689 ucoef[0] = 0 * uvcos + 1.403 * uvsin; | |
690 vcoef[0] = 0 * uvsin + 1.403 * uvcos; | |
691 ucoef[1] = -0.344 * uvcos + -0.714 * uvsin; | |
692 vcoef[1] = -0.344 * uvsin + -0.714 * uvcos; | |
693 ucoef[2] = 1.770 * uvcos + 0 * uvsin; | |
694 vcoef[2] = 1.770 * uvsin + 0 * uvcos; | |
695 ucoef[3] = 0; | |
696 vcoef[3] = 0; | |
697 // Coefficients (probably) must be in [0, 1] range, whereas they originally | |
698 // are in [-2, 2] range, so here comes the trick: | |
699 // First put them in the [-0.5, 0.5] range, then add 0.5. | |
700 // This can be undone with the HALF_BIAS and SCALE_BY_FOUR arguments | |
701 // for CombinerInput and CombinerOutput (or the respective ATI variants) | |
702 for (i = 0; i < 4; i++) { | |
703 ucoef[i] = ucoef[i] * 0.25 + 0.5; | |
704 vcoef[i] = vcoef[i] * 0.25 + 0.5; | |
705 } | |
706 } | |
707 | |
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708 /** |
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709 * \brief Setup register combiners for YUV to RGB conversion. |
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710 * \param uvcos used for saturation and hue adjustment |
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711 * \param uvsin used for saturation and hue adjustment |
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712 */ |
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713 static void glSetupYUVCombiners(float uvcos, float uvsin) { |
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714 GLfloat ucoef[4]; |
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715 GLfloat vcoef[4]; |
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716 GLint i; |
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717 if (!CombinerInput || !CombinerOutput || |
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718 !CombinerParameterfv || !CombinerParameteri) { |
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719 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner functions missing!\n"); |
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720 return; |
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721 } |
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722 GetIntegerv(GL_MAX_GENERAL_COMBINERS_NV, &i); |
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723 if (i < 2) |
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724 mp_msg(MSGT_VO, MSGL_ERR, |
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725 "[gl] 2 general combiners needed for YUV combiner support (found %i)\n", i); |
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726 GetIntegerv(GL_MAX_TEXTURE_UNITS, &i); |
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727 if (i < 3) |
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728 mp_msg(MSGT_VO, MSGL_ERR, |
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729 "[gl] 3 texture units needed for YUV combiner support (found %i)\n", i); |
16625 | 730 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); |
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731 CombinerParameterfv(GL_CONSTANT_COLOR0_NV, ucoef); |
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732 CombinerParameterfv(GL_CONSTANT_COLOR1_NV, vcoef); |
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733 |
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734 // UV first, like this green component cannot overflow |
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735 CombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_A_NV, |
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736 GL_TEXTURE1, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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737 CombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_B_NV, |
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738 GL_CONSTANT_COLOR0_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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739 CombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_C_NV, |
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740 GL_TEXTURE2, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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741 CombinerInput(GL_COMBINER0_NV, GL_RGB, GL_VARIABLE_D_NV, |
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742 GL_CONSTANT_COLOR1_NV, GL_HALF_BIAS_NORMAL_NV, GL_RGB); |
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743 CombinerOutput(GL_COMBINER0_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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744 GL_SPARE0_NV, GL_SCALE_BY_FOUR_NV, GL_NONE, GL_FALSE, |
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745 GL_FALSE, GL_FALSE); |
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746 |
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747 // stage 2 |
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748 CombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_A_NV, GL_SPARE0_NV, |
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749 GL_SIGNED_IDENTITY_NV, GL_RGB); |
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750 CombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_B_NV, GL_ZERO, |
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751 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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752 CombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_C_NV, |
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753 GL_TEXTURE0, GL_SIGNED_IDENTITY_NV, GL_RGB); |
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754 CombinerInput(GL_COMBINER1_NV, GL_RGB, GL_VARIABLE_D_NV, GL_ZERO, |
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755 GL_UNSIGNED_INVERT_NV, GL_RGB); |
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756 CombinerOutput(GL_COMBINER1_NV, GL_RGB, GL_DISCARD_NV, GL_DISCARD_NV, |
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757 GL_SPARE0_NV, GL_NONE, GL_NONE, GL_FALSE, |
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758 GL_FALSE, GL_FALSE); |
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|
759 |
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760 // leave final combiner stage in default mode |
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761 CombinerParameteri(GL_NUM_GENERAL_COMBINERS_NV, 2); |
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762 } |
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763 |
16625 | 764 /** |
765 * \brief Setup ATI version of register combiners for YUV to RGB conversion. | |
766 * \param uvcos used for saturation and hue adjustment | |
767 * \param uvsin used for saturation and hue adjustment | |
768 * | |
769 * ATI called this fragment shader, but the name is confusing in the | |
770 * light of a very different OpenGL 2.0 extension with the same name | |
771 */ | |
772 static void glSetupYUVCombinersATI(float uvcos, float uvsin) { | |
773 GLfloat ucoef[4]; | |
774 GLfloat vcoef[4]; | |
775 GLint i; | |
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776 if (!BeginFragmentShader || !EndFragmentShader || |
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|
777 !SetFragmentShaderConstant || !SampleMap || |
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|
778 !ColorFragmentOp2 || !ColorFragmentOp3) { |
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779 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Combiner (ATI) functions missing!\n"); |
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780 return; |
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781 } |
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|
782 GetIntegerv(GL_NUM_FRAGMENT_REGISTERS_ATI, &i); |
16625 | 783 if (i < 3) |
784 mp_msg(MSGT_VO, MSGL_ERR, | |
785 "[gl] 3 registers needed for YUV combiner (ATI) support (found %i)\n", i); | |
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786 GetIntegerv (GL_MAX_TEXTURE_UNITS, &i); |
16625 | 787 if (i < 3) |
788 mp_msg(MSGT_VO, MSGL_ERR, | |
789 "[gl] 3 texture units needed for YUV combiner (ATI) support (found %i)\n", i); | |
790 fillUVcoeff(ucoef, vcoef, uvcos, uvsin); | |
791 BeginFragmentShader(); | |
792 SetFragmentShaderConstant(GL_CON_0_ATI, ucoef); | |
793 SetFragmentShaderConstant(GL_CON_1_ATI, vcoef); | |
794 SampleMap(GL_REG_0_ATI, GL_TEXTURE0, GL_SWIZZLE_STR_ATI); | |
795 SampleMap(GL_REG_1_ATI, GL_TEXTURE1, GL_SWIZZLE_STR_ATI); | |
796 SampleMap(GL_REG_2_ATI, GL_TEXTURE2, GL_SWIZZLE_STR_ATI); | |
797 // UV first, like this green component cannot overflow | |
798 ColorFragmentOp2(GL_MUL_ATI, GL_REG_1_ATI, GL_NONE, GL_NONE, | |
799 GL_REG_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, | |
800 GL_CON_0_ATI, GL_NONE, GL_BIAS_BIT_ATI); | |
801 ColorFragmentOp3(GL_MAD_ATI, GL_REG_2_ATI, GL_NONE, GL_4X_BIT_ATI, | |
802 GL_REG_2_ATI, GL_NONE, GL_BIAS_BIT_ATI, | |
803 GL_CON_1_ATI, GL_NONE, GL_BIAS_BIT_ATI, | |
804 GL_REG_1_ATI, GL_NONE, GL_NONE); | |
805 ColorFragmentOp2(GL_ADD_ATI, GL_REG_0_ATI, GL_NONE, GL_NONE, | |
806 GL_REG_0_ATI, GL_NONE, GL_NONE, | |
807 GL_REG_2_ATI, GL_NONE, GL_NONE); | |
808 EndFragmentShader(); | |
809 } | |
810 | |
19221 | 811 /** |
812 * \brief helper function for gen_spline_lookup_tex | |
813 * \param x subpixel-position ((0,1) range) to calculate weights for | |
814 * \param dst where to store transformed weights, must provide space for 4 GLfloats | |
815 * | |
816 * calculates the weights and stores them after appropriate transformation | |
817 * for the scaler fragment program. | |
818 */ | |
18622 | 819 static void store_weights(float x, GLfloat *dst) { |
820 float w0 = (((-1 * x + 3) * x - 3) * x + 1) / 6; | |
821 float w1 = ((( 3 * x - 6) * x + 0) * x + 4) / 6; | |
822 float w2 = (((-3 * x + 3) * x + 3) * x + 1) / 6; | |
823 float w3 = ((( 1 * x + 0) * x + 0) * x + 0) / 6; | |
824 *dst++ = 1 + x - w1 / (w0 + w1); | |
825 *dst++ = 1 - x + w3 / (w2 + w3); | |
826 *dst++ = w0 + w1; | |
827 *dst++ = 0; | |
828 } | |
829 | |
830 //! to avoid artefacts this should be rather large | |
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831 #define LOOKUP_BSPLINE_RES (2 * 1024) |
18622 | 832 /** |
833 * \brief creates the 1D lookup texture needed for fast higher-order filtering | |
834 * \param unit texture unit to attach texture to | |
835 */ | |
836 static void gen_spline_lookup_tex(GLenum unit) { | |
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837 GLfloat *tex = calloc(4 * LOOKUP_BSPLINE_RES, sizeof(*tex)); |
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838 GLfloat *tp = tex; |
18622 | 839 int i; |
840 for (i = 0; i < LOOKUP_BSPLINE_RES; i++) { | |
841 float x = (float)(i + 0.5) / LOOKUP_BSPLINE_RES; | |
842 store_weights(x, tp); | |
843 tp += 4; | |
844 } | |
845 store_weights(0, tex); | |
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846 store_weights(1, &tex[4 * (LOOKUP_BSPLINE_RES - 1)]); |
18622 | 847 ActiveTexture(unit); |
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848 TexImage1D(GL_TEXTURE_1D, 0, GL_RGBA16, LOOKUP_BSPLINE_RES, 0, GL_RGBA, GL_FLOAT, tex); |
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849 TexParameterf(GL_TEXTURE_1D, GL_TEXTURE_PRIORITY, 1.0); |
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850 TexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
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851 TexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
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852 TexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_REPEAT); |
18622 | 853 ActiveTexture(GL_TEXTURE0); |
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854 free(tex); |
18622 | 855 } |
856 | |
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857 static const char *bilin_filt_template = |
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858 "TEX yuv.%c, fragment.texcoord[%c], texture[%c], %s;"; |
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859 |
18622 | 860 #define BICUB_FILT_MAIN(textype) \ |
861 /* first y-interpolation */ \ | |
18686 | 862 "ADD coord, fragment.texcoord[%c].xyxy, cdelta.xyxw;" \ |
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863 "ADD coord2, fragment.texcoord[%c].xyxy, cdelta.zyzw;" \ |
18686 | 864 "TEX a.r, coord.xyxy, texture[%c], "textype";" \ |
18622 | 865 "TEX a.g, coord.zwzw, texture[%c], "textype";" \ |
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866 /* second y-interpolation */ \ |
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867 "TEX b.r, coord2.xyxy, texture[%c], "textype";" \ |
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868 "TEX b.g, coord2.zwzw, texture[%c], "textype";" \ |
18622 | 869 "LRP a.b, parmy.b, a.rrrr, a.gggg;" \ |
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870 "LRP a.a, parmy.b, b.rrrr, b.gggg;" \ |
18622 | 871 /* x-interpolation */ \ |
872 "LRP yuv.%c, parmx.b, a.bbbb, a.aaaa;" | |
873 | |
874 static const char *bicub_filt_template_2D = | |
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875 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};" |
18622 | 876 "TEX parmx, coord.x, texture[%c], 1D;" |
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877 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};" |
18622 | 878 "TEX parmy, coord.y, texture[%c], 1D;" |
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879 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};" |
18622 | 880 BICUB_FILT_MAIN("2D"); |
881 | |
882 static const char *bicub_filt_template_RECT = | |
883 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};" | |
884 "TEX parmx, coord.x, texture[%c], 1D;" | |
18686 | 885 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};" |
18622 | 886 "TEX parmy, coord.y, texture[%c], 1D;" |
18686 | 887 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};" |
18622 | 888 BICUB_FILT_MAIN("RECT"); |
889 | |
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890 #define CALCWEIGHTS(t, s) \ |
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891 "MAD "t", {-0.5, 0.1666, 0.3333, -0.3333}, "s", {1, 0, -0.5, 0.5};" \ |
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892 "MAD "t", "t", "s", {0, 0, -0.5, 0.5};" \ |
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893 "MAD "t", "t", "s", {-0.6666, 0, 0.8333, 0.1666};" \ |
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894 "RCP a.x, "t".z;" \ |
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895 "RCP a.y, "t".w;" \ |
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896 "MAD "t".xy, "t".xyxy, a.xyxy, {1, 1, 0, 0};" \ |
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|
897 "ADD "t".x, "t".xxxx, "s";" \ |
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|
898 "SUB "t".y, "t".yyyy, "s";" |
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|
899 |
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|
900 static const char *bicub_notex_filt_template_2D = |
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|
901 "MAD coord.xy, fragment.texcoord[%c], {%e, %e}, {0.5, 0.5};" |
24318
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|
902 "FRC coord.xy, coord.xyxy;" |
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|
903 CALCWEIGHTS("parmx", "coord.xxxx") |
30036
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|
904 "MUL cdelta.xz, parmx.rrgg, {-%e, 0, %e, 0};" |
24318
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|
905 CALCWEIGHTS("parmy", "coord.yyyy") |
30036
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|
906 "MUL cdelta.yw, parmy.rrgg, {0, -%e, 0, %e};" |
24318
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|
907 BICUB_FILT_MAIN("2D"); |
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|
908 |
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|
909 static const char *bicub_notex_filt_template_RECT = |
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910 "ADD coord, fragment.texcoord[%c], {0.5, 0.5};" |
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911 "FRC coord.xy, coord.xyxy;" |
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912 CALCWEIGHTS("parmx", "coord.xxxx") |
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913 "MUL cdelta.xz, parmx.rrgg, {-1, 0, 1, 0};" |
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914 CALCWEIGHTS("parmy", "coord.yyyy") |
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915 "MUL cdelta.yw, parmy.rrgg, {0, -1, 0, 1};" |
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916 BICUB_FILT_MAIN("RECT"); |
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917 |
22489 | 918 #define BICUB_X_FILT_MAIN(textype) \ |
26195
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919 "ADD coord.xy, fragment.texcoord[%c].xyxy, cdelta.xyxy;" \ |
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920 "ADD coord2.xy, fragment.texcoord[%c].xyxy, cdelta.zyzy;" \ |
22489 | 921 "TEX a.r, coord, texture[%c], "textype";" \ |
922 "TEX b.r, coord2, texture[%c], "textype";" \ | |
923 /* x-interpolation */ \ | |
924 "LRP yuv.%c, parmx.b, a.rrrr, b.rrrr;" | |
925 | |
926 static const char *bicub_x_filt_template_2D = | |
30036
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927 "MAD coord.x, fragment.texcoord[%c], {%e}, {0.5};" |
22489 | 928 "TEX parmx, coord, texture[%c], 1D;" |
30036
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929 "MUL cdelta.xyz, parmx.rrgg, {-%e, 0, %e};" |
22489 | 930 BICUB_X_FILT_MAIN("2D"); |
931 | |
932 static const char *bicub_x_filt_template_RECT = | |
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933 "ADD coord.x, fragment.texcoord[%c], {0.5};" |
22489 | 934 "TEX parmx, coord, texture[%c], 1D;" |
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935 "MUL cdelta.xyz, parmx.rrgg, {-1, 0, 1};" |
22489 | 936 BICUB_X_FILT_MAIN("RECT"); |
937 | |
25755
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|
938 static const char *unsharp_filt_template = |
30036
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|
939 "PARAM dcoord%c = {%e, %e, %e, %e};" |
25760 | 940 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;" |
941 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;" | |
25755
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942 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;" |
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943 "TEX b.r, coord.xyxy, texture[%c], %s;" |
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944 "TEX b.g, coord.zwzw, texture[%c], %s;" |
25757 | 945 "ADD b.r, b.r, b.g;" |
25755
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946 "TEX b.b, coord2.xyxy, texture[%c], %s;" |
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947 "TEX b.g, coord2.zwzw, texture[%c], %s;" |
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948 "DP3 b, b, {0.25, 0.25, 0.25};" |
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949 "SUB b.r, a.r, b.r;" |
30036
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950 "MAD yuv.%c, b.r, {%e}, a.r;"; |
25729
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951 |
25758 | 952 static const char *unsharp_filt_template2 = |
30036
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953 "PARAM dcoord%c = {%e, %e, %e, %e};" |
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954 "PARAM dcoord2%c = {%e, 0, 0, %e};" |
25760 | 955 "ADD coord, fragment.texcoord[%c].xyxy, dcoord%c;" |
956 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord%c;" | |
25758 | 957 "TEX a.r, fragment.texcoord[%c], texture[%c], %s;" |
958 "TEX b.r, coord.xyxy, texture[%c], %s;" | |
959 "TEX b.g, coord.zwzw, texture[%c], %s;" | |
960 "ADD b.r, b.r, b.g;" | |
961 "TEX b.b, coord2.xyxy, texture[%c], %s;" | |
962 "TEX b.g, coord2.zwzw, texture[%c], %s;" | |
963 "ADD b.r, b.r, b.b;" | |
964 "ADD b.a, b.r, b.g;" | |
25760 | 965 "ADD coord, fragment.texcoord[%c].xyxy, dcoord2%c;" |
966 "SUB coord2, fragment.texcoord[%c].xyxy, dcoord2%c;" | |
25758 | 967 "TEX b.r, coord.xyxy, texture[%c], %s;" |
968 "TEX b.g, coord.zwzw, texture[%c], %s;" | |
969 "ADD b.r, b.r, b.g;" | |
970 "TEX b.b, coord2.xyxy, texture[%c], %s;" | |
971 "TEX b.g, coord2.zwzw, texture[%c], %s;" | |
25769 | 972 "DP4 b.r, b, {-0.1171875, -0.1171875, -0.1171875, -0.09765625};" |
25758 | 973 "MAD b.r, a.r, {0.859375}, b.r;" |
30036
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|
974 "MAD yuv.%c, b.r, {%e}, a.r;"; |
25758 | 975 |
16488
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976 static const char *yuv_prog_template = |
30036
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|
977 "PARAM ycoef = {%e, %e, %e};" |
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|
978 "PARAM ucoef = {%e, %e, %e};" |
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|
979 "PARAM vcoef = {%e, %e, %e};" |
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980 "PARAM offsets = {%e, %e, %e};" |
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|
981 "TEMP res;" |
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982 "MAD res.rgb, yuv.rrrr, ycoef, offsets;" |
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|
983 "MAD res.rgb, yuv.gggg, ucoef, res;" |
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984 "MAD result.color.rgb, yuv.bbbb, vcoef, res;" |
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|
985 "END"; |
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|
986 |
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|
987 static const char *yuv_pow_prog_template = |
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|
988 "PARAM ycoef = {%e, %e, %e};" |
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989 "PARAM ucoef = {%e, %e, %e};" |
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990 "PARAM vcoef = {%e, %e, %e};" |
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|
991 "PARAM offsets = {%e, %e, %e};" |
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|
992 "PARAM gamma = {%e, %e, %e};" |
18619
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|
993 "TEMP res;" |
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|
994 "MAD res.rgb, yuv.rrrr, ycoef, offsets;" |
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|
995 "MAD res.rgb, yuv.gggg, ucoef, res;" |
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996 "MAD_SAT res.rgb, yuv.bbbb, vcoef, res;" |
16648 | 997 "POW result.color.r, res.r, gamma.r;" |
998 "POW result.color.g, res.g, gamma.g;" | |
999 "POW result.color.b, res.b, gamma.b;" | |
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|
1000 "END"; |
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|
1001 |
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|
1002 static const char *yuv_lookup_prog_template = |
30036
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1003 "PARAM ycoef = {%e, %e, %e, 0};" |
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|
1004 "PARAM ucoef = {%e, %e, %e, 0};" |
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|
1005 "PARAM vcoef = {%e, %e, %e, 0};" |
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|
1006 "PARAM offsets = {%e, %e, %e, 0.125};" |
18619
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1007 "TEMP res;" |
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1008 "MAD res, yuv.rrrr, ycoef, offsets;" |
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1009 "MAD res.rgb, yuv.gggg, ucoef, res;" |
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1010 "MAD res.rgb, yuv.bbbb, vcoef, res;" |
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1011 "TEX result.color.r, res.raaa, texture[%c], 2D;" |
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1012 "ADD res.a, res.a, 0.25;" |
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1013 "TEX result.color.g, res.gaaa, texture[%c], 2D;" |
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1014 "ADD res.a, res.a, 0.25;" |
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1015 "TEX result.color.b, res.baaa, texture[%c], 2D;" |
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1016 "END"; |
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1017 |
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1018 static const char *yuv_lookup3d_prog_template = |
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1019 "TEX result.color, yuv, texture[%c], 3D;" |
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1020 "END"; |
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1021 |
19221 | 1022 /** |
1023 * \brief creates and initializes helper textures needed for scaling texture read | |
1024 * \param scaler scaler type to create texture for | |
1025 * \param texu contains next free texture unit number | |
1026 * \param texs texture unit ids for the scaler are stored in this array | |
1027 */ | |
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1028 static void create_scaler_textures(int scaler, int *texu, char *texs) { |
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1029 switch (scaler) { |
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1030 case YUV_SCALER_BILIN: |
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1031 case YUV_SCALER_BICUB_NOTEX: |
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1032 case YUV_SCALER_UNSHARP: |
25758 | 1033 case YUV_SCALER_UNSHARP2: |
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1034 break; |
18622 | 1035 case YUV_SCALER_BICUB: |
22489 | 1036 case YUV_SCALER_BICUB_X: |
18622 | 1037 texs[0] = (*texu)++; |
1038 gen_spline_lookup_tex(GL_TEXTURE0 + texs[0]); | |
1039 texs[0] += '0'; | |
1040 break; | |
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1041 default: |
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1042 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown scaler type %i\n", scaler); |
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1043 } |
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1044 } |
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1045 |
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1046 //! resolution of texture for gamma lookup table |
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1047 #define LOOKUP_RES 512 |
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1048 //! resolution for 3D yuv->rgb conversion lookup table |
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1049 #define LOOKUP_3DRES 32 |
19221 | 1050 /** |
1051 * \brief creates and initializes helper textures needed for yuv conversion | |
26837 | 1052 * \param params struct containing parameters like brightness, gamma, ... |
19221 | 1053 * \param texu contains next free texture unit number |
1054 * \param texs texture unit ids for the conversion are stored in this array | |
1055 */ | |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
|
1056 static void create_conv_textures(gl_conversion_params_t *params, int *texu, char *texs) { |
18619
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|
1057 unsigned char *lookup_data = NULL; |
26834
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1058 int conv = YUV_CONVERSION(params->type); |
18619
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1059 switch (conv) { |
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|
1060 case YUV_CONVERSION_FRAGMENT: |
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|
1061 case YUV_CONVERSION_FRAGMENT_POW: |
30028 | 1062 break; |
18619
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|
1063 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
106a0c366002
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|
1064 texs[0] = (*texu)++; |
106a0c366002
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|
1065 ActiveTexture(GL_TEXTURE0 + texs[0]); |
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|
1066 lookup_data = malloc(4 * LOOKUP_RES); |
30108
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Extract functions to generate yuv->rgb matrices and lookup tables into a
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diff
changeset
|
1067 mp_gen_gamma_map(lookup_data, LOOKUP_RES, params->csp_params.rgamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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1068 mp_gen_gamma_map(&lookup_data[LOOKUP_RES], LOOKUP_RES, params->csp_params.ggamma); |
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
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changeset
|
1069 mp_gen_gamma_map(&lookup_data[2 * LOOKUP_RES], LOOKUP_RES, params->csp_params.bgamma); |
27621
53b5cf466361
Change glCreateClearTex to use the same host data format as later uploads.
reimar
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changeset
|
1070 glCreateClearTex(GL_TEXTURE_2D, GL_LUMINANCE8, GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LINEAR, |
18619
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changeset
|
1071 LOOKUP_RES, 4, 0); |
106a0c366002
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changeset
|
1072 glUploadTex(GL_TEXTURE_2D, GL_LUMINANCE, GL_UNSIGNED_BYTE, lookup_data, |
106a0c366002
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changeset
|
1073 LOOKUP_RES, 0, 0, LOOKUP_RES, 4, 0); |
106a0c366002
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changeset
|
1074 ActiveTexture(GL_TEXTURE0); |
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|
1075 texs[0] += '0'; |
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|
1076 break; |
18655
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|
1077 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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|
1078 { |
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1079 int sz = LOOKUP_3DRES + 2; // texture size including borders |
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|
1080 if (!TexImage3D) { |
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1081 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing 3D texture function!\n"); |
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|
1082 break; |
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|
1083 } |
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|
1084 texs[0] = (*texu)++; |
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|
1085 ActiveTexture(GL_TEXTURE0 + texs[0]); |
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1086 lookup_data = malloc(3 * sz * sz * sz); |
30108
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1087 mp_gen_yuv2rgb_map(¶ms->csp_params, lookup_data, LOOKUP_3DRES); |
18655
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changeset
|
1088 glAdjustAlignment(sz); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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changeset
|
1089 PixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1090 TexImage3D(GL_TEXTURE_3D, 0, 3, sz, sz, sz, 1, |
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changeset
|
1091 GL_RGB, GL_UNSIGNED_BYTE, lookup_data); |
29939
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changeset
|
1092 TexParameterf(GL_TEXTURE_3D, GL_TEXTURE_PRIORITY, 1.0); |
319b62d55feb
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changeset
|
1093 TexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
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Pass all OpenGL functions through a function pointer indirection.
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changeset
|
1094 TexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
319b62d55feb
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changeset
|
1095 TexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_CLAMP); |
319b62d55feb
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changeset
|
1096 TexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_CLAMP); |
319b62d55feb
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changeset
|
1097 TexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_CLAMP); |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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|
1098 ActiveTexture(GL_TEXTURE0); |
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|
1099 texs[0] += '0'; |
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changeset
|
1100 } |
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changeset
|
1101 break; |
18619
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|
1102 default: |
106a0c366002
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|
1103 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", conv); |
106a0c366002
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|
1104 } |
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|
1105 if (lookup_data) |
106a0c366002
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changeset
|
1106 free(lookup_data); |
106a0c366002
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|
1107 } |
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changeset
|
1108 |
19221 | 1109 /** |
1110 * \brief adds a scaling texture read at the current fragment program position | |
1111 * \param scaler type of scaler to insert | |
1112 * \param prog_pos current position in fragment program | |
1113 * \param remain how many bytes remain in the buffer given by prog_pos | |
1114 * \param texs array containing the texture unit identifiers for this scaler | |
1115 * \param in_tex texture unit the scaler should read from | |
1116 * \param out_comp component of the yuv variable the scaler stores the result in | |
1117 * \param rect if rectangular (pixel) adressing should be used for in_tex | |
1118 * \param texw width of the in_tex texture | |
1119 * \param texh height of the in_tex texture | |
26837 | 1120 * \param strength strength of filter effect if the scaler does some kind of filtering |
19221 | 1121 */ |
18619
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|
1122 static void add_scaler(int scaler, char **prog_pos, int *remain, char *texs, |
26836
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diff
changeset
|
1123 char in_tex, char out_comp, int rect, int texw, int texh, |
ba086caf1230
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changeset
|
1124 double strength) { |
25755
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Use the same unsharp filter template for 2D and RECT textures
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25745
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changeset
|
1125 const char *ttype = rect ? "RECT" : "2D"; |
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Use the same unsharp filter template for 2D and RECT textures
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1126 const float ptw = rect ? 1.0 : 1.0 / texw; |
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Use the same unsharp filter template for 2D and RECT textures
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1127 const float pth = rect ? 1.0 : 1.0 / texh; |
18619
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|
1128 switch (scaler) { |
106a0c366002
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|
1129 case YUV_SCALER_BILIN: |
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changeset
|
1130 snprintf(*prog_pos, *remain, bilin_filt_template, out_comp, in_tex, |
25755
4ece7bfc77b7
Use the same unsharp filter template for 2D and RECT textures
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changeset
|
1131 in_tex, ttype); |
18619
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18579
diff
changeset
|
1132 break; |
18622 | 1133 case YUV_SCALER_BICUB: |
1134 if (rect) | |
1135 snprintf(*prog_pos, *remain, bicub_filt_template_RECT, | |
1136 in_tex, texs[0], texs[0], | |
1137 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); | |
1138 else | |
1139 snprintf(*prog_pos, *remain, bicub_filt_template_2D, | |
1140 in_tex, (float)texw, (float)texh, | |
25756 | 1141 texs[0], ptw, ptw, texs[0], pth, pth, |
18622 | 1142 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
1143 break; | |
22489 | 1144 case YUV_SCALER_BICUB_X: |
1145 if (rect) | |
1146 snprintf(*prog_pos, *remain, bicub_x_filt_template_RECT, | |
1147 in_tex, texs[0], | |
1148 in_tex, in_tex, in_tex, in_tex, out_comp); | |
1149 else | |
1150 snprintf(*prog_pos, *remain, bicub_x_filt_template_2D, | |
26195
802c489f77f0
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
reimar
parents:
25953
diff
changeset
|
1151 in_tex, (float)texw, |
25756 | 1152 texs[0], ptw, ptw, |
22489 | 1153 in_tex, in_tex, in_tex, in_tex, out_comp); |
1154 break; | |
24318
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
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diff
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|
1155 case YUV_SCALER_BICUB_NOTEX: |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
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|
1156 if (rect) |
e6e8bf060dae
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diff
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|
1157 snprintf(*prog_pos, *remain, bicub_notex_filt_template_RECT, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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parents:
24315
diff
changeset
|
1158 in_tex, |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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24315
diff
changeset
|
1159 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
reimar
parents:
24315
diff
changeset
|
1160 else |
e6e8bf060dae
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24315
diff
changeset
|
1161 snprintf(*prog_pos, *remain, bicub_notex_filt_template_2D, |
25756 | 1162 in_tex, (float)texw, (float)texh, ptw, ptw, pth, pth, |
24318
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Add a bicubic scaler that needs a lot more instruction but no
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|
1163 in_tex, in_tex, in_tex, in_tex, in_tex, in_tex, out_comp); |
e6e8bf060dae
Add a bicubic scaler that needs a lot more instruction but no
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diff
changeset
|
1164 break; |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
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25727
diff
changeset
|
1165 case YUV_SCALER_UNSHARP: |
25755
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reimar
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diff
changeset
|
1166 snprintf(*prog_pos, *remain, unsharp_filt_template, |
25760 | 1167 out_comp, 0.5 * ptw, 0.5 * pth, 0.5 * ptw, -0.5 * pth, |
1168 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25755
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diff
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|
1169 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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diff
changeset
|
1170 in_tex, ttype, out_comp, strength); |
25729
9a96fd14d1c5
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
reimar
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25727
diff
changeset
|
1171 break; |
25758 | 1172 case YUV_SCALER_UNSHARP2: |
1173 snprintf(*prog_pos, *remain, unsharp_filt_template2, | |
25760 | 1174 out_comp, 1.2 * ptw, 1.2 * pth, 1.2 * ptw, -1.2 * pth, |
1175 out_comp, 1.5 * ptw, 1.5 * pth, | |
1176 in_tex, out_comp, in_tex, out_comp, in_tex, | |
25758 | 1177 in_tex, ttype, in_tex, ttype, in_tex, ttype, in_tex, ttype, |
25760 | 1178 in_tex, ttype, in_tex, out_comp, in_tex, out_comp, |
1179 in_tex, ttype, in_tex, ttype, in_tex, ttype, | |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
parents:
26834
diff
changeset
|
1180 in_tex, ttype, out_comp, strength); |
25758 | 1181 break; |
18619
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|
1182 } |
106a0c366002
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changeset
|
1183 *remain -= strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1184 *prog_pos += strlen(*prog_pos); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1185 } |
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diff
changeset
|
1186 |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1187 static const struct { |
19194
5949a654e2d4
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
reynaldo
parents:
19167
diff
changeset
|
1188 const char *name; |
18653
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1189 GLenum cur; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1190 GLenum max; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1191 } progstats[] = { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1192 {"instructions", 0x88A0, 0x88A1}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1193 {"native instructions", 0x88A2, 0x88A3}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1194 {"temporaries", 0x88A4, 0x88A5}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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diff
changeset
|
1195 {"native temporaries", 0x88A6, 0x88A7}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1196 {"parameters", 0x88A8, 0x88A9}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1197 {"native parameters", 0x88AA, 0x88AB}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1198 {"attribs", 0x88AC, 0x88AD}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1199 {"native attribs", 0x88AE, 0x88AF}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
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18622
diff
changeset
|
1200 {"ALU instructions", 0x8805, 0x880B}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1201 {"TEX instructions", 0x8806, 0x880C}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1202 {"TEX indirections", 0x8807, 0x880D}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1203 {"native ALU instructions", 0x8808, 0x880E}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1204 {"native TEX instructions", 0x8809, 0x880F}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1205 {"native TEX indirections", 0x880A, 0x8810}, |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
reimar
parents:
18622
diff
changeset
|
1206 {NULL, 0, 0} |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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18622
diff
changeset
|
1207 }; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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|
1208 |
19221 | 1209 /** |
1210 * \brief load the specified GPU Program | |
1211 * \param target program target to load into, only GL_FRAGMENT_PROGRAM is tested | |
1212 * \param prog program string | |
1213 * \return 1 on success, 0 otherwise | |
1214 */ | |
18653
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|
1215 int loadGPUProgram(GLenum target, char *prog) { |
5af43a16abc3
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|
1216 int i; |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1217 GLint cur = 0, max = 0, err = 0; |
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|
1218 if (!ProgramString) { |
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|
1219 mp_msg(MSGT_VO, MSGL_ERR, "[gl] Missing GPU program function\n"); |
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|
1220 return 0; |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1221 } |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1222 ProgramString(target, GL_PROGRAM_FORMAT_ASCII, strlen(prog), prog); |
29939
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Pass all OpenGL functions through a function pointer indirection.
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1223 GetIntegerv(GL_PROGRAM_ERROR_POSITION, &err); |
18653
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|
1224 if (err != -1) { |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1225 mp_msg(MSGT_VO, MSGL_ERR, |
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loadGPUProgram function to load fragment program with error checking and statistics
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changeset
|
1226 "[gl] Error compiling fragment program, make sure your card supports\n" |
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|
1227 "[gl] GL_ARB_fragment_program (use glxinfo to check).\n" |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1228 "[gl] Error message:\n %s at %.10s\n", |
29939
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Pass all OpenGL functions through a function pointer indirection.
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|
1229 GetString(GL_PROGRAM_ERROR_STRING), &prog[err]); |
18653
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changeset
|
1230 return 0; |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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|
1231 } |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
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changeset
|
1232 if (!GetProgramiv || !mp_msg_test(MSGT_VO, MSGL_DBG2)) |
18653
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loadGPUProgram function to load fragment program with error checking and statistics
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changeset
|
1233 return 1; |
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diff
changeset
|
1234 mp_msg(MSGT_VO, MSGL_V, "[gl] Program statistics:\n"); |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1235 for (i = 0; progstats[i].name; i++) { |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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|
1236 GetProgramiv(target, progstats[i].cur, &cur); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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|
1237 GetProgramiv(target, progstats[i].max, &max); |
5af43a16abc3
loadGPUProgram function to load fragment program with error checking and statistics
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|
1238 mp_msg(MSGT_VO, MSGL_V, "[gl] %s: %i/%i\n", progstats[i].name, cur, max); |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1239 } |
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loadGPUProgram function to load fragment program with error checking and statistics
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|
1240 return 1; |
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loadGPUProgram function to load fragment program with error checking and statistics
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diff
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|
1241 } |
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|
1242 |
25885 | 1243 #define MAX_PROGSZ (1024*1024) |
1244 | |
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|
1245 /** |
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|
1246 * \brief setup a fragment program that will do YUV->RGB conversion |
26837 | 1247 * \param parms struct containing parameters like conversion and scaler type, |
1248 * brightness, ... | |
16488
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|
1249 */ |
26834
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|
1250 static void glSetupYUVFragprog(gl_conversion_params_t *params) { |
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1251 int type = params->type; |
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|
1252 int texw = params->texw; |
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|
1253 int texh = params->texh; |
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changeset
|
1254 int rect = params->target == GL_TEXTURE_RECTANGLE; |
25885 | 1255 static const char prog_hdr[] = |
18619
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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changeset
|
1256 "!!ARBfp1.0\n" |
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changeset
|
1257 "OPTION ARB_precision_hint_fastest;" |
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|
1258 // all scaler variables must go here so they aren't defined |
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changeset
|
1259 // multiple times when the same scaler is used more than once |
18787
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reduce number of texture indirections to support older cards
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|
1260 "TEMP coord, coord2, cdelta, parmx, parmy, a, b, yuv;"; |
25885 | 1261 int prog_remain; |
1262 char *yuv_prog, *prog_pos; | |
18619
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changeset
|
1263 int cur_texu = 3; |
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changeset
|
1264 char lum_scale_texs[1]; |
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changeset
|
1265 char chrom_scale_texs[1]; |
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changeset
|
1266 char conv_texs[1]; |
16488
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changeset
|
1267 GLint i; |
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|
1268 // this is the conversion matrix, with y, u, v factors |
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changeset
|
1269 // for red, green, blue and the constant offsets |
26839 | 1270 float yuv2rgb[3][4]; |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
|
1271 create_conv_textures(params, &cur_texu, conv_texs); |
18619
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1272 create_scaler_textures(YUV_LUM_SCALER(type), &cur_texu, lum_scale_texs); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1273 if (YUV_CHROM_SCALER(type) == YUV_LUM_SCALER(type)) |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1274 memcpy(chrom_scale_texs, lum_scale_texs, sizeof(chrom_scale_texs)); |
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1275 else |
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diff
changeset
|
1276 create_scaler_textures(YUV_CHROM_SCALER(type), &cur_texu, chrom_scale_texs); |
29939
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Pass all OpenGL functions through a function pointer indirection.
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changeset
|
1277 GetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &i); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
1278 if (i < cur_texu) |
16488
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hardware color-space conversion for vo_gl and vo_gl2
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changeset
|
1279 mp_msg(MSGT_VO, MSGL_ERR, |
18619
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diff
changeset
|
1280 "[gl] %i texture units needed for this type of YUV fragment support (found %i)\n", |
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1281 cur_texu, i); |
16488
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hardware color-space conversion for vo_gl and vo_gl2
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|
1282 if (!ProgramString) { |
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hardware color-space conversion for vo_gl and vo_gl2
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|
1283 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] ProgramString function missing!\n"); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
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|
1284 return; |
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hardware color-space conversion for vo_gl and vo_gl2
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|
1285 } |
25885 | 1286 yuv_prog = malloc(MAX_PROGSZ); |
1287 strcpy(yuv_prog, prog_hdr); | |
1288 prog_pos = yuv_prog + sizeof(prog_hdr) - 1; | |
1289 prog_remain = MAX_PROGSZ - sizeof(prog_hdr); | |
18619
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diff
changeset
|
1290 add_scaler(YUV_LUM_SCALER(type), &prog_pos, &prog_remain, lum_scale_texs, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
reimar
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diff
changeset
|
1291 '0', 'r', rect, texw, texh, params->filter_strength); |
18619
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|
1292 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1293 '1', 'g', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
18619
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changeset
|
1294 add_scaler(YUV_CHROM_SCALER(type), &prog_pos, &prog_remain, chrom_scale_texs, |
30097 | 1295 '2', 'b', rect, params->chrom_texw, params->chrom_texh, params->filter_strength); |
30108
0898adc64a6f
Extract functions to generate yuv->rgb matrices and lookup tables into a
reimar
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30107
diff
changeset
|
1296 mp_get_yuv2rgb_coeffs(¶ms->csp_params, yuv2rgb); |
18619
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changeset
|
1297 switch (YUV_CONVERSION(type)) { |
106a0c366002
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|
1298 case YUV_CONVERSION_FRAGMENT: |
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|
1299 snprintf(prog_pos, prog_remain, yuv_prog_template, |
26839 | 1300 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1301 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1302 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1303 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C]); | |
18619
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|
1304 break; |
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|
1305 case YUV_CONVERSION_FRAGMENT_POW: |
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changeset
|
1306 snprintf(prog_pos, prog_remain, yuv_pow_prog_template, |
26839 | 1307 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1308 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1309 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1310 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
30107
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|
1311 (float)1.0 / params->csp_params.rgamma, (float)1.0 / params->csp_params.bgamma, (float)1.0 / params->csp_params.bgamma); |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1312 break; |
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diff
changeset
|
1313 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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|
1314 snprintf(prog_pos, prog_remain, yuv_lookup_prog_template, |
26839 | 1315 yuv2rgb[ROW_R][COL_Y], yuv2rgb[ROW_G][COL_Y], yuv2rgb[ROW_B][COL_Y], |
1316 yuv2rgb[ROW_R][COL_U], yuv2rgb[ROW_G][COL_U], yuv2rgb[ROW_B][COL_U], | |
1317 yuv2rgb[ROW_R][COL_V], yuv2rgb[ROW_G][COL_V], yuv2rgb[ROW_B][COL_V], | |
1318 yuv2rgb[ROW_R][COL_C], yuv2rgb[ROW_G][COL_C], yuv2rgb[ROW_B][COL_C], | |
18619
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|
1319 conv_texs[0], conv_texs[0], conv_texs[0]); |
106a0c366002
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diff
changeset
|
1320 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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diff
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|
1321 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
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Add yuv to rgb conversion using a 3D lookup texture
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diff
changeset
|
1322 snprintf(prog_pos, prog_remain, yuv_lookup3d_prog_template, conv_texs[0]); |
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1323 break; |
18619
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changeset
|
1324 default: |
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changeset
|
1325 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(type)); |
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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diff
changeset
|
1326 break; |
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diff
changeset
|
1327 } |
29905
908f55fb5ed8
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
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diff
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|
1328 mp_msg(MSGT_VO, MSGL_DBG2, "[gl] generated fragment program:\n%s\n", yuv_prog); |
18653
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diff
changeset
|
1329 loadGPUProgram(GL_FRAGMENT_PROGRAM, yuv_prog); |
25885 | 1330 free(yuv_prog); |
16488
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|
1331 } |
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|
1332 |
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changeset
|
1333 /** |
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|
1334 * \brief setup YUV->RGB conversion |
26837 | 1335 * \param parms struct containing parameters like conversion and scaler type, |
1336 * brightness, ... | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
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16592
diff
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|
1337 * \ingroup glconversion |
16488
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|
1338 */ |
26834
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Use a struct instead of a huge and further growing argument list.
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changeset
|
1339 void glSetupYUVConversion(gl_conversion_params_t *params) { |
30107
11e3ee8cd05e
Put the colourspace-related variables into a separate struct to ease
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|
1340 float uvcos = params->csp_params.saturation * cos(params->csp_params.hue); |
11e3ee8cd05e
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|
1341 float uvsin = params->csp_params.saturation * sin(params->csp_params.hue); |
26834
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Use a struct instead of a huge and further growing argument list.
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|
1342 switch (YUV_CONVERSION(params->type)) { |
16488
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|
1343 case YUV_CONVERSION_COMBINERS: |
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|
1344 glSetupYUVCombiners(uvcos, uvsin); |
3191dcb27a12
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|
1345 break; |
16625 | 1346 case YUV_CONVERSION_COMBINERS_ATI: |
1347 glSetupYUVCombinersATI(uvcos, uvsin); | |
1348 break; | |
16488
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|
1349 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
18655
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Add yuv to rgb conversion using a 3D lookup texture
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changeset
|
1350 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
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changeset
|
1351 case YUV_CONVERSION_FRAGMENT: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1352 case YUV_CONVERSION_FRAGMENT_POW: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1353 glSetupYUVFragprog(params); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1354 break; |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1355 case YUV_CONVERSION_NONE: |
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1356 break; |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1357 default: |
26834
aadfce1c25c8
Use a struct instead of a huge and further growing argument list.
reimar
parents:
26195
diff
changeset
|
1358 mp_msg(MSGT_VO, MSGL_ERR, "[gl] unknown conversion type %i\n", YUV_CONVERSION(params->type)); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1359 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1360 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1361 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1362 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1363 * \brief enable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1364 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1365 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1366 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1367 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1368 void glEnableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1369 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1370 case YUV_CONVERSION_COMBINERS: |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1371 ActiveTexture(GL_TEXTURE1); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1372 Enable(target); |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1373 ActiveTexture(GL_TEXTURE2); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1374 Enable(target); |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1375 ActiveTexture(GL_TEXTURE0); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1376 Enable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1377 break; |
16625 | 1378 case YUV_CONVERSION_COMBINERS_ATI: |
1379 ActiveTexture(GL_TEXTURE1); | |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1380 Enable(target); |
16625 | 1381 ActiveTexture(GL_TEXTURE2); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1382 Enable(target); |
16625 | 1383 ActiveTexture(GL_TEXTURE0); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1384 Enable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1385 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1386 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1387 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1388 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1389 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1390 case YUV_CONVERSION_NONE: |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1391 Enable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1392 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1393 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1394 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1395 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1396 /** |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1397 * \brief disable the specified YUV conversion |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1398 * \param target texture target for Y, U and V textures (e.g. GL_TEXTURE_2D) |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1399 * \param type type of YUV conversion |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1400 * \ingroup glconversion |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1401 */ |
18175
01ca8a5fb8a6
minor fixes: get rid of pointless inline attributes and some additional checks
reimar
parents:
17566
diff
changeset
|
1402 void glDisableYUVConversion(GLenum target, int type) { |
18619
106a0c366002
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
reimar
parents:
18579
diff
changeset
|
1403 switch (YUV_CONVERSION(type)) { |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1404 case YUV_CONVERSION_COMBINERS: |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1405 ActiveTexture(GL_TEXTURE1); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1406 Disable(target); |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1407 ActiveTexture(GL_TEXTURE2); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1408 Disable(target); |
16582
cbd0ee58633b
texture units do not need to be explicitly enabled when using a fragment
reimar
parents:
16488
diff
changeset
|
1409 ActiveTexture(GL_TEXTURE0); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1410 Disable(GL_REGISTER_COMBINERS_NV); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1411 break; |
16625 | 1412 case YUV_CONVERSION_COMBINERS_ATI: |
1413 ActiveTexture(GL_TEXTURE1); | |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1414 Disable(target); |
16625 | 1415 ActiveTexture(GL_TEXTURE2); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1416 Disable(target); |
16625 | 1417 ActiveTexture(GL_TEXTURE0); |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1418 Disable(GL_FRAGMENT_SHADER_ATI); |
16625 | 1419 break; |
18655
6aa0b26d584b
Add yuv to rgb conversion using a 3D lookup texture
reimar
parents:
18653
diff
changeset
|
1420 case YUV_CONVERSION_FRAGMENT_LOOKUP3D: |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1421 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1422 case YUV_CONVERSION_FRAGMENT_POW: |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1423 case YUV_CONVERSION_FRAGMENT: |
30027
f1651b3af651
Enable running fragment programs with YUV_CONVERSION_NONE
reimar
parents:
30023
diff
changeset
|
1424 case YUV_CONVERSION_NONE: |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1425 Disable(GL_FRAGMENT_PROGRAM); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1426 break; |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1427 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1428 } |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1429 |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1430 /** |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1431 * \brief draw a texture part at given 2D coordinates |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1432 * \param x screen top coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1433 * \param y screen left coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1434 * \param w screen width coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1435 * \param h screen height coordinate |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1436 * \param tx texture top coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1437 * \param ty texture left coordinate in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1438 * \param tw texture part width in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1439 * \param th texture part height in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1440 * \param sx width of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1441 * \param sy height of texture in pixels |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1442 * \param rect_tex whether this texture uses texture_rectangle extension |
30097 | 1443 * \param is_yv12 if != 0, also draw the textures from units 1 and 2, |
1444 * bits 8 - 15 and 16 - 23 specify the x and y scaling of those textures | |
17220 | 1445 * \param flip flip the texture upside down |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1446 * \ingroup gltexture |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1447 */ |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1448 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1449 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
17220 | 1450 int sx, int sy, int rect_tex, int is_yv12, int flip) { |
30097 | 1451 int chroma_x_shift = (is_yv12 >> 8) & 31; |
1452 int chroma_y_shift = (is_yv12 >> 16) & 31; | |
1453 GLfloat xscale = 1 << chroma_x_shift; | |
1454 GLfloat yscale = 1 << chroma_y_shift; | |
1455 GLfloat tx2 = tx / xscale, ty2 = ty / yscale, tw2 = tw / xscale, th2 = th / yscale; | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1456 if (!rect_tex) { |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1457 tx /= sx; ty /= sy; tw /= sx; th /= sy; |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1458 tx2 = tx, ty2 = ty, tw2 = tw, th2 = th; |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1459 } |
17220 | 1460 if (flip) { |
1461 y += h; | |
1462 h = -h; | |
1463 } | |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1464 Begin(GL_QUADS); |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1465 TexCoord2f(tx, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1466 if (is_yv12) { |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1467 MultiTexCoord2f(GL_TEXTURE1, tx2, ty2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1468 MultiTexCoord2f(GL_TEXTURE2, tx2, ty2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1469 } |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1470 Vertex2f(x, y); |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1471 TexCoord2f(tx, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1472 if (is_yv12) { |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1473 MultiTexCoord2f(GL_TEXTURE1, tx2, ty2 + th2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1474 MultiTexCoord2f(GL_TEXTURE2, tx2, ty2 + th2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1475 } |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1476 Vertex2f(x, y + h); |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1477 TexCoord2f(tx + tw, ty + th); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1478 if (is_yv12) { |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1479 MultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2 + th2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1480 MultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2 + th2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1481 } |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1482 Vertex2f(x + w, y + h); |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1483 TexCoord2f(tx + tw, ty); |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1484 if (is_yv12) { |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1485 MultiTexCoord2f(GL_TEXTURE1, tx2 + tw2, ty2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1486 MultiTexCoord2f(GL_TEXTURE2, tx2 + tw2, ty2); |
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16474
diff
changeset
|
1487 } |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1488 Vertex2f(x + w, y); |
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1489 End(); |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1490 } |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
reimar
parents:
16117
diff
changeset
|
1491 |
30023 | 1492 #ifdef CONFIG_GL_WIN32 |
17116 | 1493 #include "w32_common.h" |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1494 /** |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
29183
diff
changeset
|
1495 * \brief little helper since wglGetProcAddress definition does not fit our |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1496 * getProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1497 * \param procName name of function to look up |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1498 * \return function pointer returned by wglGetProcAddress |
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1499 */ |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1500 static void *w32gpa(const GLubyte *procName) { |
25953 | 1501 HMODULE oglmod; |
1502 void *res = wglGetProcAddress(procName); | |
1503 if (res) return res; | |
1504 oglmod = GetModuleHandle("opengl32.dll"); | |
1505 return GetProcAddress(oglmod, procName); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1506 } |
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
reimar
parents:
16099
diff
changeset
|
1507 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1508 static int setGlWindow_w32(MPGLContext *ctx) |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1509 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1510 HWND win = vo_w32_window; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1511 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1512 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1513 int new_vinfo; |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1514 HDC windc = vo_w32_get_dc(win); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1515 HGLRC new_context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1516 int keep_context = 0; |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1517 int res = SET_WINDOW_FAILED; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1518 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1519 // should only be needed when keeping context, but not doing glFinish |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1520 // can cause flickering even when we do not keep it. |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1521 if (*context) |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1522 Finish(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1523 new_vinfo = GetPixelFormat(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1524 if (*context && *vinfo && new_vinfo && *vinfo == new_vinfo) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1525 // we can keep the wglContext |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1526 new_context = *context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1527 keep_context = 1; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1528 } else { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1529 // create a context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1530 new_context = wglCreateContext(windc); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1531 if (!new_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1532 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GL context!\n"); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1533 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1534 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1535 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1536 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1537 // set context |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1538 if (!wglMakeCurrent(windc, new_context)) { |
28036 | 1539 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GL context!\n"); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1540 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1541 wglDeleteContext(new_context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1542 } |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1543 goto out; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1544 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1545 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1546 // set new values |
21631 | 1547 vo_w32_window = win; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1548 { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1549 RECT rect; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1550 GetClientRect(win, &rect); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1551 vo_dwidth = rect.right; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1552 vo_dheight = rect.bottom; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1553 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1554 if (!keep_context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1555 if (*context) |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1556 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1557 *context = new_context; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1558 *vinfo = new_vinfo; |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
reimar
parents:
16984
diff
changeset
|
1559 getFunctions(w32gpa, NULL); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1560 |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1561 // and inform that reinit is neccessary |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1562 res = SET_WINDOW_REINIT; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1563 } else |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1564 res = SET_WINDOW_OK; |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1565 |
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1566 out: |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1567 vo_w32_release_dc(win, windc); |
24314
20359547f3c3
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
reimar
parents:
22489
diff
changeset
|
1568 return res; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1569 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1570 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1571 static void releaseGlContext_w32(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1572 int *vinfo = &ctx->vinfo.w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1573 HGLRC *context = &ctx->context.w32; |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1574 *vinfo = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1575 if (*context) { |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1576 wglMakeCurrent(0, 0); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1577 wglDeleteContext(*context); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1578 } |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1579 *context = 0; |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14089
diff
changeset
|
1580 } |
17116 | 1581 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1582 static void swapGlBuffers_w32(MPGLContext *ctx) { |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1583 HDC vo_hdc = vo_w32_get_dc(vo_w32_window); |
17116 | 1584 SwapBuffers(vo_hdc); |
29904
f529a2bb299d
Add support for Windows OpenGL rendering onto a device instead of into a window.
reimar
parents:
29902
diff
changeset
|
1585 vo_w32_release_dc(vo_w32_window, vo_hdc); |
17116 | 1586 } |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1587 #endif |
30023 | 1588 #ifdef CONFIG_GL_X11 |
16117 | 1589 #ifdef HAVE_LIBDL |
1590 #include <dlfcn.h> | |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1591 #endif |
17116 | 1592 #include "x11_common.h" |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1593 /** |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1594 * \brief find address of a linked function |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1595 * \param s name of function to find |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1596 * \return address of function or NULL if not found |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1597 */ |
17336 | 1598 static void *getdladdr(const char *s) { |
29183
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1599 void *ret = NULL; |
16117 | 1600 #ifdef HAVE_LIBDL |
29183
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1601 void *handle = dlopen(NULL, RTLD_LAZY); |
17419 | 1602 if (!handle) |
29183
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1603 return NULL; |
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1604 ret = dlsym(handle, s); |
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1605 dlclose(handle); |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1606 #endif |
29183
edd77b4f699b
Change getdladdr to always use dlopen, dlsym and then dlclose.
reimar
parents:
28232
diff
changeset
|
1607 return ret; |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1608 } |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
reimar
parents:
16109
diff
changeset
|
1609 |
13843 | 1610 /** |
14269 | 1611 * \brief Returns the XVisualInfo associated with Window win. |
13843 | 1612 * \param win Window whose XVisualInfo is returne. |
1613 * \return XVisualInfo of the window. Caller must use XFree to free it. | |
1614 */ | |
1615 static XVisualInfo *getWindowVisualInfo(Window win) { | |
1616 XWindowAttributes xw_attr; | |
1617 XVisualInfo vinfo_template; | |
1618 int tmp; | |
1619 XGetWindowAttributes(mDisplay, win, &xw_attr); | |
1620 vinfo_template.visualid = XVisualIDFromVisual(xw_attr.visual); | |
1621 return XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
1622 } | |
1623 | |
29679
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1624 static void appendstr(char **dst, const char *str) |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1625 { |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1626 int newsize; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1627 char *newstr; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1628 if (!str) |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1629 return; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1630 newsize = strlen(*dst) + 1 + strlen(str) + 1; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1631 newstr = realloc(*dst, newsize); |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1632 if (!newstr) |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1633 return; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1634 *dst = newstr; |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1635 strcat(*dst, " "); |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1636 strcat(*dst, str); |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1637 } |
465247b46e39
Also check GLX client and server strings for extensions
reimar
parents:
29263
diff
changeset
|
1638 |
13843 | 1639 /** |
1640 * \brief Changes the window in which video is displayed. | |
1641 * If possible only transfers the context to the new window, otherwise | |
1642 * creates a new one, which must be initialized by the caller. | |
1643 * \param vinfo Currently used visual. | |
1644 * \param context Currently used context. | |
1645 * \param win window that should be used for drawing. | |
1646 * \return one of SET_WINDOW_FAILED, SET_WINDOW_OK or SET_WINDOW_REINIT. | |
1647 * In case of SET_WINDOW_REINIT the context could not be transfered | |
1648 * and the caller must initialize it correctly. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
changeset
|
1649 * \ingroup glcontext |
13843 | 1650 */ |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1651 static int setGlWindow_x11(MPGLContext *ctx) |
13843 | 1652 { |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1653 XVisualInfo **vinfo = &ctx->vinfo.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1654 GLXContext *context = &ctx->context.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1655 Window win = vo_window; |
13843 | 1656 XVisualInfo *new_vinfo; |
1657 GLXContext new_context = NULL; | |
1658 int keep_context = 0; | |
1659 | |
1660 // should only be needed when keeping context, but not doing glFinish | |
1661 // can cause flickering even when we do not keep it. | |
16944
179a7a2857a8
do not call glFinish when we do not have a context
reimar
parents:
16879
diff
changeset
|
1662 if (*context) |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
reimar
parents:
29938
diff
changeset
|
1663 Finish(); |
13843 | 1664 new_vinfo = getWindowVisualInfo(win); |
1665 if (*context && *vinfo && new_vinfo && | |
1666 (*vinfo)->visualid == new_vinfo->visualid) { | |
1667 // we can keep the GLXContext | |
1668 new_context = *context; | |
1669 XFree(new_vinfo); | |
1670 new_vinfo = *vinfo; | |
1671 keep_context = 1; | |
1672 } else { | |
1673 // create a context | |
1674 new_context = glXCreateContext(mDisplay, new_vinfo, NULL, True); | |
1675 if (!new_context) { | |
1676 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not create GLX context!\n"); | |
1677 XFree(new_vinfo); | |
1678 return SET_WINDOW_FAILED; | |
1679 } | |
1680 } | |
1681 | |
1682 // set context | |
1683 if (!glXMakeCurrent(mDisplay, vo_window, new_context)) { | |
28036 | 1684 mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Could not set GLX context!\n"); |
13843 | 1685 if (!keep_context) { |
28036 | 1686 glXDestroyContext(mDisplay, new_context); |
13843 | 1687 XFree(new_vinfo); |
1688 } | |
1689 return SET_WINDOW_FAILED; | |
1690 } | |
1691 | |
1692 // set new values | |
1693 vo_window = win; | |
27885
9829cfa41d6d
Replace some of the different inconsistent XGetGeometry uses by a
reimar
parents:
27865
diff
changeset
|
1694 vo_x11_update_geometry(); |
13843 | 1695 if (!keep_context) { |
16588 | 1696 void *(*getProcAddress)(const GLubyte *); |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
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parents:
16984
diff
changeset
|
1697 const char *(*glXExtStr)(Display *, int); |
29679
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1698 char *glxstr = strdup(""); |
13843 | 1699 if (*context) |
1700 glXDestroyContext(mDisplay, *context); | |
1701 *context = new_context; | |
1702 if (*vinfo) | |
1703 XFree(*vinfo); | |
1704 *vinfo = new_vinfo; | |
16111
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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16109
diff
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|
1705 getProcAddress = getdladdr("glXGetProcAddress"); |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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parents:
16109
diff
changeset
|
1706 if (!getProcAddress) |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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parents:
16109
diff
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|
1707 getProcAddress = getdladdr("glXGetProcAddressARB"); |
5683110fce0a
Use dlsym to get glXGetProcAddress, only way to (hopefully) make it
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parents:
16109
diff
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|
1708 if (!getProcAddress) |
17336 | 1709 getProcAddress = (void *)getdladdr; |
17019
fd178c06dc84
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
reimar
parents:
16984
diff
changeset
|
1710 glXExtStr = getdladdr("glXQueryExtensionsString"); |
29679
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1711 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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diff
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|
1712 appendstr(&glxstr, glXExtStr(mDisplay, DefaultScreen(mDisplay))); |
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Also check GLX client and server strings for extensions
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parents:
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diff
changeset
|
1713 glXExtStr = getdladdr("glXGetClientString"); |
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1714 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1715 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
465247b46e39
Also check GLX client and server strings for extensions
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parents:
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diff
changeset
|
1716 glXExtStr = getdladdr("glXGetServerString"); |
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1717 if (glXExtStr) |
465247b46e39
Also check GLX client and server strings for extensions
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parents:
29263
diff
changeset
|
1718 appendstr(&glxstr, glXExtStr(mDisplay, GLX_EXTENSIONS)); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1719 |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1720 getFunctions(getProcAddress, glxstr); |
465247b46e39
Also check GLX client and server strings for extensions
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diff
changeset
|
1721 free(glxstr); |
13843 | 1722 |
1723 // and inform that reinit is neccessary | |
1724 return SET_WINDOW_REINIT; | |
1725 } | |
1726 return SET_WINDOW_OK; | |
1727 } | |
1728 | |
1729 /** | |
1730 * \brief free the VisualInfo and GLXContext of an OpenGL context. | |
16595
b3a9fb41f475
fix/improve code doxumentation. Also group gl_common functions in several
reimar
parents:
16592
diff
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|
1731 * \ingroup glcontext |
13843 | 1732 */ |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1733 static void releaseGlContext_x11(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1734 XVisualInfo **vinfo = &ctx->vinfo.x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1735 GLXContext *context = &ctx->context.x11; |
13843 | 1736 if (*vinfo) |
1737 XFree(*vinfo); | |
1738 *vinfo = NULL; | |
1739 if (*context) | |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
parents:
14078
diff
changeset
|
1740 { |
29939
319b62d55feb
Pass all OpenGL functions through a function pointer indirection.
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parents:
29938
diff
changeset
|
1741 Finish(); |
14089
00283cb37fd0
Make the context not current before destroying it.
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parents:
14078
diff
changeset
|
1742 glXMakeCurrent(mDisplay, None, NULL); |
13843 | 1743 glXDestroyContext(mDisplay, *context); |
14089
00283cb37fd0
Make the context not current before destroying it.
reimar
parents:
14078
diff
changeset
|
1744 } |
13843 | 1745 *context = 0; |
1746 } | |
17116 | 1747 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1748 static void swapGlBuffers_x11(MPGLContext *ctx) { |
17116 | 1749 glXSwapBuffers(mDisplay, vo_window); |
1750 } | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
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diff
changeset
|
1751 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
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diff
changeset
|
1752 static int x11_check_events(void) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1753 return vo_x11_check_events(mDisplay); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1754 } |
13843 | 1755 #endif |
1756 | |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1757 int init_mpglcontext(MPGLContext *ctx, enum MPGLType type) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1758 memset(ctx, 0, sizeof(*ctx)); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1759 ctx->type = type; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1760 switch (ctx->type) { |
30023 | 1761 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1762 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1763 ctx->setGlWindow = setGlWindow_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1764 ctx->releaseGlContext = releaseGlContext_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1765 ctx->swapGlBuffers = swapGlBuffers_w32; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1766 ctx->update_xinerama_info = w32_update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1767 ctx->border = vo_w32_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1768 ctx->check_events = vo_w32_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1769 ctx->fullscreen = vo_w32_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
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parents:
29905
diff
changeset
|
1770 ctx->ontop = vo_w32_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1771 return vo_w32_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1772 #endif |
30023 | 1773 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1774 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1775 ctx->setGlWindow = setGlWindow_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1776 ctx->releaseGlContext = releaseGlContext_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1777 ctx->swapGlBuffers = swapGlBuffers_x11; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
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diff
changeset
|
1778 ctx->update_xinerama_info = update_xinerama_info; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1779 ctx->border = vo_x11_border; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1780 ctx->check_events = x11_check_events; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1781 ctx->fullscreen = vo_x11_fullscreen; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1782 ctx->ontop = vo_x11_ontop; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1783 return vo_init(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1784 #endif |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1785 default: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1786 return 0; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1787 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1788 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1789 |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1790 void uninit_mpglcontext(MPGLContext *ctx) { |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1791 ctx->releaseGlContext(ctx); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1792 switch (ctx->type) { |
30023 | 1793 #ifdef CONFIG_GL_WIN32 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1794 case GLTYPE_W32: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1795 vo_w32_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1796 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1797 #endif |
30023 | 1798 #ifdef CONFIG_GL_X11 |
29938
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1799 case GLTYPE_X11: |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1800 vo_x11_uninit(); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1801 break; |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1802 #endif |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1803 } |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1804 memset(ctx, 0, sizeof(*ctx)); |
eb6c70e2cbea
Very preliminary code to allow selecting the OpenGL backend at runtime.
reimar
parents:
29905
diff
changeset
|
1805 } |