annotate libass/ass_utils.h @ 23299:0ee56ec36a40

Limit ass_font_set_transform to nonrotating transformations. Rotations are not needed here (they are performed in transform3d) and they disable autohinter.
author eugeni
date Mon, 14 May 2007 20:24:53 +0000
parents 66abe12ad374
children 3f0d00abc073
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rev   line source
20008
fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*-
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2 // vim:ts=8:sw=8:noet:ai:
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3 /*
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4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
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5
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6 This program is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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8 the Free Software Foundation; either version 2 of the License, or
fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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9 (at your option) any later version.
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10
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11 This program is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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17 along with this program; if not, write to the Free Software
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 #ifndef __ASS_UTILS_H__
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22 #define __ASS_UTILS_H__
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23
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24 int mystrtoi(char** p, int base, int* res);
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25 int mystrtou32(char** p, int base, uint32_t* res);
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26 int mystrtod(char** p, double* res);
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27 int strtocolor(char** q, uint32_t* res);
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28
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29 static inline int d6_to_int(int x) {
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30 return (x + 32) >> 6;
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31 }
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32 static inline int d16_to_int(int x) {
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33 return (x + 32768) >> 16;
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34 }
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35 static inline int int_to_d6(int x) {
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36 return x << 6;
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37 }
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38 static inline int int_to_d16(int x) {
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39 return x << 16;
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40 }
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41 static inline int d16_to_d6(int x) {
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42 return (x + 512) >> 10;
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43 }
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44 static inline int d6_to_d16(int x) {
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45 return x << 10;
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46 }
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47 static inline double d6_to_double(int x) {
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48 return x / 64.;
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49 }
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50 static inline int double_to_d6(double x) {
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51 return (int)(x * 64);
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52 }
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53 static inline double d16_to_double(int x) {
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54 return ((double)x) / 0x10000;
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55 }
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56 static inline int double_to_d16(double x) {
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57 return (int)(x * 0x10000);
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58 }
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59
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60 #endif
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61