annotate edl.h @ 33526:140525bcc32f

Fix GUI icon bug. The GUI icon did not display properly but showed up with various distortions. The reason was the icon mask which hadn't been put to the X server yet when used. The icon itself was okay, but is rendered now in a way that doesn't need a drawable which spares creating a GTK window and destroying it right after. The locally used GDK variables have been moved inside the function where they are needed. Patch with grateful support by Steaphan Greene, sgreene cs.binghamton edu. This closes Bugzilla #582.
author ib
date Tue, 14 Jun 2011 17:51:17 +0000
parents 49848f9a8f30
children
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1 /*
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2 * EDL version 0.6
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3 *
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4 * This file is part of MPlayer.
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5 *
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6 * MPlayer is free software; you can redistribute it and/or modify
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7 * it under the terms of the GNU General Public License as published by
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8 * the Free Software Foundation; either version 2 of the License, or
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9 * (at your option) any later version.
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10 *
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11 * MPlayer is distributed in the hope that it will be useful,
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12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 * GNU General Public License for more details.
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15 *
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16 * You should have received a copy of the GNU General Public License along
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17 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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19 */
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20
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21 #ifndef MPLAYER_EDL_H
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22 #define MPLAYER_EDL_H
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23
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24 #define EDL_SKIP 0
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25 #define EDL_MUTE 1
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26
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27 #define EDL_MUTE_START 1
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28 #define EDL_MUTE_END 0
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30 struct edl_record {
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31 float start_sec;
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32 float stop_sec;
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33 float length_sec;
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34 short action;
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35 struct edl_record* next;
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36 struct edl_record* prev;
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37 };
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38
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39 typedef struct edl_record* edl_record_ptr;
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40
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41 extern char *edl_filename; // file to extract EDL entries from (-edl)
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42 extern char *edl_output_filename; // file to put EDL entries in (-edlout)
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43 extern int edl_start_pts; // Start pts to be added/subtracted to EDL pos
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44
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664b06b907cb Some to-be-redundant EDL code moved to edl.c with mencoder's edl in mind. Stack handling improvements, Patch by Oded Shimon
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45 void free_edl(edl_record_ptr next_edl_record); // free's entire EDL list.
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46 edl_record_ptr edl_parse_file(void); // fills EDL stack
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47
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48 #endif /* MPLAYER_EDL_H */