Mercurial > mplayer.hg
annotate libvo/vo_gl.c @ 15690:1b3f0f7aa994
match the declaration in the includes to make it compile with gcc 4.1, patch by Gianluigi Tiesi <mplayer at netfarm.it>
author | faust3 |
---|---|
date | Tue, 07 Jun 2005 13:39:41 +0000 |
parents | b4c3f02811dd |
children | e040252b8370 |
rev | line source |
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1 | 1 #include <stdio.h> |
2 #include <stdlib.h> | |
3 #include <string.h> | |
4 #include <math.h> | |
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5 #include <errno.h> |
1 | 6 |
11988 | 7 #include "mp_msg.h" |
1 | 8 #include "config.h" |
14286 | 9 #include "subopt-helper.h" |
1 | 10 #include "video_out.h" |
11 #include "video_out_internal.h" | |
13585 | 12 #include "font_load.h" |
13 #include "sub.h" | |
1 | 14 |
15 #include <errno.h> | |
16 | |
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17 #include "gl_common.h" |
2057 | 18 #include "aspect.h" |
13843 | 19 #ifdef HAVE_NEW_GUI |
20 #include "Gui/interface.h" | |
21 #endif | |
31 | 22 |
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23 static vo_info_t info = |
1 | 24 { |
25 "X11 (OpenGL)", | |
26 "gl", | |
27 "Arpad Gereoffy <arpi@esp-team.scene.hu>", | |
28 "" | |
29 }; | |
30 | |
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31 LIBVO_EXTERN(gl) |
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32 |
13843 | 33 static XVisualInfo *gl_vinfo = NULL; |
34 static GLXContext gl_context = 0; | |
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35 static int wsGLXAttrib[] = { GLX_RGBA, |
1 | 36 GLX_RED_SIZE,1, |
37 GLX_GREEN_SIZE,1, | |
38 GLX_BLUE_SIZE,1, | |
39 GLX_DOUBLEBUFFER, | |
40 None }; | |
41 | |
13599 | 42 static int use_osd; |
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43 static int scaled_osd; |
14269 | 44 //! How many parts the OSD may consist of at most |
13585 | 45 #define MAX_OSD_PARTS 20 |
14269 | 46 //! Textures for OSD |
13599 | 47 static GLuint osdtex[MAX_OSD_PARTS]; |
13585 | 48 #ifndef FAST_OSD |
14269 | 49 //! Alpha textures for OSD |
13599 | 50 static GLuint osdatex[MAX_OSD_PARTS]; |
13585 | 51 #endif |
14269 | 52 //! Display lists that draw the OSD parts |
13599 | 53 static GLuint osdDispList[MAX_OSD_PARTS]; |
14269 | 54 //! How many parts the OSD currently consists of |
13599 | 55 static int osdtexCnt = 0; |
1 | 56 |
13601 | 57 static int use_aspect; |
1 | 58 static uint32_t image_width; |
59 static uint32_t image_height; | |
60 static uint32_t image_bytes; | |
12159 | 61 static int many_fmts; |
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62 static GLenum gl_texfmt; |
12159 | 63 static GLenum gl_format; |
64 static GLenum gl_type; | |
1 | 65 |
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66 static int int_pause; |
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67 |
1 | 68 static uint32_t texture_width; |
69 static uint32_t texture_height; | |
70 | |
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71 static unsigned int slice_height = 1; |
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72 |
612 | 73 static void resize(int x,int y){ |
11988 | 74 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y); |
1 | 75 glViewport( 0, 0, x, y ); |
76 | |
77 glMatrixMode(GL_PROJECTION); | |
78 glLoadIdentity(); | |
13601 | 79 if (vo_fs && use_aspect) { |
80 int new_w, new_h; | |
81 GLdouble scale_x, scale_y; | |
82 aspect(&new_w, &new_h, A_ZOOM); | |
83 panscan_calc(); | |
84 new_w += vo_panscan_x; | |
85 new_h += vo_panscan_y; | |
86 scale_x = (GLdouble) new_w / (GLdouble) x; | |
87 scale_y = (GLdouble) new_h / (GLdouble) y; | |
88 glScaled(scale_x, scale_y, 1); | |
89 } | |
1 | 90 glOrtho(0, image_width, image_height, 0, -1,1); |
91 | |
92 glMatrixMode(GL_MODELVIEW); | |
93 glLoadIdentity(); | |
13585 | 94 |
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95 if (!scaled_osd) { |
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96 #ifdef HAVE_FREETYPE |
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97 // adjust font size to display size |
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98 force_load_font = 1; |
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99 #endif |
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100 vo_osd_changed(OSDTYPE_OSD); |
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101 } |
1 | 102 } |
103 | |
13843 | 104 /** |
105 * \brief Initialize a (new or reused) OpenGL context. | |
106 */ | |
107 static int initGl(uint32_t d_width, uint32_t d_height) { | |
108 unsigned char *ImageData = NULL; | |
109 texture_width = 32; | |
110 while (texture_width < image_width || | |
111 texture_width < image_height) | |
112 texture_width *= 2; | |
113 texture_height = texture_width; | |
114 | |
115 glDisable(GL_BLEND); | |
116 glDisable(GL_DEPTH_TEST); | |
117 glDepthMask(GL_FALSE); | |
118 glDisable(GL_CULL_FACE); | |
119 glEnable(GL_TEXTURE_2D); | |
120 | |
121 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n", | |
122 texture_width, texture_height); | |
123 | |
124 glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
125 glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
126 | |
127 glAdjustAlignment(texture_width * image_bytes); | |
128 ImageData = malloc(texture_width * texture_height * image_bytes); | |
129 memset(ImageData, 0, texture_width * texture_height * image_bytes); | |
130 glTexImage2D(GL_TEXTURE_2D, 0, gl_texfmt, texture_width, texture_height, 0, | |
131 gl_format, gl_type, ImageData); | |
132 free (ImageData); | |
133 | |
134 // set alignment as default is 4 which will break some files | |
135 glAdjustAlignment(image_width * image_bytes); | |
136 | |
137 resize(d_width, d_height); | |
138 | |
139 glClearColor( 0.0f,0.0f,0.0f,0.0f ); | |
140 glClear( GL_COLOR_BUFFER_BIT ); | |
13920 | 141 return 1; |
13843 | 142 } |
143 | |
1 | 144 /* connect to server, create and map window, |
145 * allocate colors and (shared) memory | |
146 */ | |
147 static uint32_t | |
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148 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
1 | 149 { |
150 image_height = height; | |
151 image_width = width; | |
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152 glFindFormat(format, &image_bytes, &gl_texfmt, &gl_format, &gl_type); |
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153 image_bytes = (image_bytes + 7) / 8; |
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154 |
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155 if (use_osd) |
13585 | 156 sub_bg_alpha = 255; // We need alpha = 255 for invisible part of the OSD |
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157 int_pause = 0; |
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158 |
13601 | 159 panscan_init(); |
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160 aspect_save_orig(width,height); |
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161 aspect_save_prescale(d_width,d_height); |
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162 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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163 |
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164 aspect(&d_width,&d_height,A_NOZOOM); |
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165 vo_dx = (vo_screenwidth - d_width) / 2; |
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166 vo_dy = (vo_screenheight - d_height) / 2; |
15589 | 167 geometry(&vo_dx, &vo_dy, &d_width, &d_height, |
168 vo_screenwidth, vo_screenheight); | |
2040 | 169 #ifdef X11_FULLSCREEN |
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170 // if( flags&VOFLAG_FULLSCREEN ){ // (-fs) |
6095 | 171 // aspect(&d_width,&d_height,A_ZOOM); |
172 // } | |
2040 | 173 #endif |
13843 | 174 #ifdef HAVE_NEW_GUI |
175 if (use_gui) { | |
176 // GUI creates and manages window for us | |
177 vo_dwidth = d_width; | |
178 vo_dheight= d_height; | |
179 guiGetEvent(guiSetShVideo, 0); | |
180 setGlWindow(&gl_vinfo, &gl_context, vo_window); | |
181 initGl(vo_dwidth, vo_dheight); | |
182 return 0; | |
183 } | |
184 #endif | |
185 if ( vo_window == None ) { | |
186 unsigned int fg, bg; | |
187 XSizeHints hint; | |
188 XVisualInfo *vinfo; | |
189 XEvent xev; | |
190 | |
13871 | 191 vo_fs = VO_FALSE; |
13843 | 192 |
15589 | 193 hint.x = vo_dx; |
194 hint.y = vo_dy; | |
1 | 195 hint.width = d_width; |
196 hint.height = d_height; | |
197 hint.flags = PPosition | PSize; | |
198 | |
199 /* Get some colors */ | |
200 | |
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201 bg = WhitePixel(mDisplay, mScreen); |
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202 fg = BlackPixel(mDisplay, mScreen); |
1 | 203 |
204 /* Make the window */ | |
205 | |
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206 vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib ); |
1290 | 207 if (vinfo == NULL) |
208 { | |
11988 | 209 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n"); |
1290 | 210 return -1; |
211 } | |
1 | 212 |
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213 |
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214 |
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215 vo_window = vo_x11_create_smooth_window(mDisplay, mRootWin, vinfo->visual, hint.x, hint.y, hint.width, hint.height, |
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216 vinfo->depth, XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone)); |
1 | 217 |
7777 | 218 vo_x11_classhint( mDisplay,vo_window,"gl" ); |
219 vo_hidecursor(mDisplay,vo_window); | |
1 | 220 |
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221 // if ( flags&VOFLAG_FULLSCREEN ) vo_x11_decoration( mDisplay,vo_window,0 ); |
7777 | 222 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
223 /* Tell other applications about this window */ | |
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224 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
7777 | 225 /* Map window. */ |
226 XMapWindow(mDisplay, vo_window); | |
4017 | 227 #ifdef HAVE_XINERAMA |
7777 | 228 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 229 #endif |
1 | 230 |
7777 | 231 /* Wait for map. */ |
232 do | |
233 { | |
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234 XNextEvent(mDisplay, &xev); |
7777 | 235 } |
236 while (xev.type != MapNotify || xev.xmap.event != vo_window); | |
1 | 237 |
7777 | 238 XSelectInput(mDisplay, vo_window, NoEventMask); |
1 | 239 |
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240 XSync(mDisplay, False); |
1 | 241 |
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242 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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243 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 244 ); |
13843 | 245 } |
246 if (vo_ontop) vo_x11_setlayer(mDisplay, vo_window, vo_ontop); | |
13575 | 247 |
15589 | 248 vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height); |
13843 | 249 if (vo_fs ^ (flags & VOFLAG_FULLSCREEN)) |
250 vo_x11_fullscreen(); | |
251 setGlWindow(&gl_vinfo, &gl_context, vo_window); | |
252 initGl(vo_dwidth, vo_dheight); | |
11542 | 253 |
1 | 254 return 0; |
255 } | |
256 | |
31 | 257 static void check_events(void) |
1 | 258 { |
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259 int e=vo_x11_check_events(mDisplay); |
31 | 260 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
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261 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
31 | 262 } |
1 | 263 |
13585 | 264 /** |
265 * Creates the textures and the display list needed for displaying | |
266 * an OSD part. | |
267 * Callback function for vo_draw_text(). | |
268 */ | |
269 static void create_osd_texture(int x0, int y0, int w, int h, | |
270 unsigned char *src, unsigned char *srca, | |
271 int stride) | |
272 { | |
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273 // initialize to 8 to avoid special-casing on alignment |
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274 int sx = 8, sy = 8; |
13585 | 275 GLfloat xcov, ycov; |
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276 GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST; |
13585 | 277 char *clearTexture; |
278 while (sx < w) sx *= 2; | |
279 while (sy < h) sy *= 2; | |
280 xcov = (GLfloat) w / (GLfloat) sx; | |
281 ycov = (GLfloat) h / (GLfloat) sy; | |
282 | |
283 if (osdtexCnt >= MAX_OSD_PARTS) { | |
284 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n"); | |
285 return; | |
286 } | |
287 clearTexture = malloc(sx * sy); | |
288 memset(clearTexture, 0, sx * sy); | |
289 | |
290 // create Textures for OSD part | |
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291 glAdjustAlignment(stride); |
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292 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride); |
13585 | 293 glGenTextures(1, &osdtex[osdtexCnt]); |
294 glBindTexture(GL_TEXTURE_2D, osdtex[osdtexCnt]); | |
295 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, sx, sy, 0, | |
296 GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture); | |
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297 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type); |
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298 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type); |
13585 | 299 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_LUMINANCE, |
300 GL_UNSIGNED_BYTE, src); | |
301 | |
302 #ifndef FAST_OSD | |
303 glGenTextures(1, &osdatex[osdtexCnt]); | |
304 glBindTexture(GL_TEXTURE_2D, osdatex[osdtexCnt]); | |
305 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, sx, sy, 0, | |
306 GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture); | |
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307 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type); |
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308 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type); |
13585 | 309 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_ALPHA, |
310 GL_UNSIGNED_BYTE, srca); | |
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311 #endif |
13585 | 312 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
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313 glAdjustAlignment(image_width * image_bytes); |
13585 | 314 |
315 glBindTexture(GL_TEXTURE_2D, 0); | |
316 free(clearTexture); | |
317 | |
318 // Create a list for rendering this OSD part | |
319 osdDispList[osdtexCnt] = glGenLists(1); | |
320 glNewList(osdDispList[osdtexCnt], GL_COMPILE); | |
321 #ifndef FAST_OSD | |
322 // render alpha | |
323 glBlendFunc(GL_ZERO, GL_SRC_ALPHA); | |
324 glBindTexture(GL_TEXTURE_2D, osdatex[osdtexCnt]); | |
325 glBegin(GL_QUADS); | |
326 glTexCoord2f (0, 0); | |
327 glVertex2f (x0, y0); | |
328 glTexCoord2f (0, ycov); | |
329 glVertex2f (x0, y0 + h); | |
330 glTexCoord2f (xcov, ycov); | |
331 glVertex2f (x0 + w, y0 + h); | |
332 glTexCoord2f (xcov, 0); | |
333 glVertex2f (x0 + w, y0); | |
334 glEnd(); | |
335 #endif | |
336 // render OSD | |
337 glBlendFunc (GL_ONE, GL_ONE); | |
338 glBindTexture(GL_TEXTURE_2D, osdtex[osdtexCnt]); | |
339 glBegin(GL_QUADS); | |
340 glTexCoord2f (0, 0); | |
341 glVertex2f (x0, y0); | |
342 glTexCoord2f (0, ycov); | |
343 glVertex2f (x0, y0 + h); | |
344 glTexCoord2f (xcov, ycov); | |
345 glVertex2f (x0 + w, y0 + h); | |
346 glTexCoord2f (xcov, 0); | |
347 glVertex2f (x0 + w, y0); | |
348 glEnd(); | |
349 glEndList(); | |
350 | |
351 osdtexCnt++; | |
352 } | |
353 | |
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354 static void draw_osd(void) |
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355 { |
13585 | 356 int i; |
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357 int osd_h, osd_w; |
13585 | 358 if (!use_osd) return; |
359 if (vo_osd_changed(0)) { | |
360 for (i = 0; i < osdtexCnt; i++) { | |
361 glDeleteTextures(1, &osdtex[i]); | |
362 #ifndef FAST_OSD | |
363 glDeleteTextures(1, &osdatex[i]); | |
364 #endif | |
365 glDeleteLists(osdDispList[i], 1); | |
366 } | |
367 osdtexCnt = 0; | |
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368 |
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369 osd_w = (scaled_osd) ? image_width : vo_dwidth; |
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370 osd_h = (scaled_osd) ? image_height : vo_dheight; |
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371 vo_draw_text(osd_w, osd_h, create_osd_texture); |
13585 | 372 } |
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373 } |
31 | 374 |
375 static void | |
376 flip_page(void) | |
377 { | |
378 | |
1 | 379 // glEnable(GL_TEXTURE_2D); |
380 // glBindTexture(GL_TEXTURE_2D, texture_id); | |
381 | |
382 glColor3f(1,1,1); | |
383 glBegin(GL_QUADS); | |
384 glTexCoord2f(0,0);glVertex2i(0,0); | |
385 glTexCoord2f(0,1);glVertex2i(0,texture_height); | |
386 glTexCoord2f(1,1);glVertex2i(texture_width,texture_height); | |
387 glTexCoord2f(1,0);glVertex2i(texture_width,0); | |
388 glEnd(); | |
389 | |
13585 | 390 if (osdtexCnt > 0) { |
391 // set special rendering parameters | |
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392 if (!scaled_osd) { |
13585 | 393 glMatrixMode(GL_PROJECTION); |
394 glPushMatrix(); | |
395 glLoadIdentity(); | |
396 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1); | |
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397 } |
13585 | 398 glEnable(GL_BLEND); |
399 // draw OSD | |
400 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList); | |
401 // set rendering parameters back to defaults | |
402 glDisable (GL_BLEND); | |
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403 if (!scaled_osd) |
13585 | 404 glPopMatrix(); |
405 glBindTexture(GL_TEXTURE_2D, 0); | |
406 } | |
407 | |
1 | 408 // glFlush(); |
409 glFinish(); | |
6095 | 410 glXSwapBuffers( mDisplay,vo_window ); |
411 | |
13601 | 412 if (vo_fs && use_aspect) |
413 glClear(GL_COLOR_BUFFER_BIT); | |
1 | 414 } |
415 | |
416 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
417 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
418 { | |
419 return 0; | |
420 } | |
421 | |
422 | |
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423 static uint32_t |
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424 draw_frame(uint8_t *src[]) |
1 | 425 { |
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426 unsigned int i; |
1 | 427 uint8_t *ImageData=src[0]; |
428 | |
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429 if (slice_height == 0) |
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430 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image_width, image_height, |
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431 gl_format, gl_type, ImageData); |
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432 else |
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433 for(i=0;i<image_height;i+=slice_height){ |
1 | 434 glTexSubImage2D( GL_TEXTURE_2D, // target |
435 0, // level | |
436 0, // x offset | |
437 // image_height-1-i, // y offset | |
438 i, // y offset | |
439 image_width, // width | |
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440 (i+slice_height<=image_height)?slice_height:image_height-i, // height |
12159 | 441 gl_format, |
442 gl_type, | |
1 | 443 ImageData+i*image_bytes*image_width ); // *pixels |
444 } | |
445 | |
446 return 0; | |
447 } | |
448 | |
449 static uint32_t | |
450 query_format(uint32_t format) | |
451 { | |
13585 | 452 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; |
453 if (use_osd) | |
454 caps |= VFCAP_OSD; | |
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455 if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGBA)) |
13585 | 456 return caps; |
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457 if (many_fmts && |
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458 glFindFormat(format, NULL, NULL, NULL, NULL)) |
13585 | 459 return caps; |
1 | 460 return 0; |
461 } | |
462 | |
463 | |
464 static void | |
465 uninit(void) | |
466 { | |
6095 | 467 if ( !vo_config_count ) return; |
13843 | 468 releaseGlContext(&gl_vinfo, &gl_context); |
6095 | 469 vo_x11_uninit(); |
1 | 470 } |
4352 | 471 |
14286 | 472 static opt_t subopts[] = { |
473 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL}, | |
474 {"osd", OPT_ARG_BOOL, &use_osd, NULL}, | |
475 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL}, | |
476 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL}, | |
477 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg}, | |
478 {NULL} | |
479 }; | |
480 | |
4352 | 481 static uint32_t preinit(const char *arg) |
482 { | |
14286 | 483 // set defaults |
12159 | 484 many_fmts = 0; |
13585 | 485 use_osd = 1; |
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486 scaled_osd = 0; |
13601 | 487 use_aspect = 1; |
12159 | 488 slice_height = 4; |
14286 | 489 if (subopt_parse(arg, subopts) != 0) { |
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490 mp_msg(MSGT_VO, MSGL_FATAL, |
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491 "\n-vo gl command line help:\n" |
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492 "Example: mplayer -vo gl:slice-height=4\n" |
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493 "\nOptions:\n" |
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494 " manyfmts\n" |
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495 " Enable extended color formats for OpenGL 1.2 and later\n" |
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496 " slice-height=<0-...>\n" |
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497 " Slice size for texture transfer, 0 for whole image\n" |
13585 | 498 " noosd\n" |
499 " Do not use OpenGL OSD code\n" | |
13601 | 500 " noaspect\n" |
501 " Do not do aspect scaling\n" | |
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502 "\n" ); |
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503 return -1; |
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504 } |
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505 if (many_fmts) |
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506 mp_msg (MSGT_VO, MSGL_WARN, "[gl] using extended formats.\n" |
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507 "Make sure you have OpenGL >= 1.2 and used corresponding " |
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508 "headers for compiling!\n"); |
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509 mp_msg (MSGT_VO, MSGL_INFO, "[gl] Using %d as slice height " |
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510 "(0 means image height).\n", slice_height); |
7931 | 511 if( !vo_init() ) return -1; // Can't open X11 |
7777 | 512 |
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513 return 0; |
4352 | 514 } |
515 | |
4596 | 516 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 517 { |
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518 switch (request) { |
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519 case VOCTRL_PAUSE: return (int_pause=1); |
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520 case VOCTRL_RESUME: return (int_pause=0); |
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521 case VOCTRL_QUERY_FORMAT: |
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522 return query_format(*((uint32_t*)data)); |
13843 | 523 case VOCTRL_GUISUPPORT: |
524 return VO_TRUE; | |
11542 | 525 case VOCTRL_ONTOP: |
526 vo_x11_ontop(); | |
527 return VO_TRUE; | |
6095 | 528 case VOCTRL_FULLSCREEN: |
529 vo_x11_fullscreen(); | |
530 return VO_TRUE; | |
13601 | 531 case VOCTRL_GET_PANSCAN: |
532 if (!use_aspect) return VO_NOTIMPL; | |
533 return VO_TRUE; | |
534 case VOCTRL_SET_PANSCAN: | |
535 if (!use_aspect) return VO_NOTIMPL; | |
536 resize (vo_dwidth, vo_dheight); | |
537 return VO_TRUE; | |
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538 } |
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539 return VO_NOTIMPL; |
4352 | 540 } |