Mercurial > mplayer.hg
annotate libvo/vo_gl.c @ 15793:3103ab829fc2
Sync with 1.1023
author | gpoirier |
---|---|
date | Tue, 21 Jun 2005 12:37:04 +0000 |
parents | f75ba7f7b7b2 |
children | f9e53883dfd2 |
rev | line source |
---|---|
1 | 1 #include <stdio.h> |
2 #include <stdlib.h> | |
3 #include <string.h> | |
4 #include <math.h> | |
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5 #include <errno.h> |
1 | 6 |
11988 | 7 #include "mp_msg.h" |
1 | 8 #include "config.h" |
14286 | 9 #include "subopt-helper.h" |
1 | 10 #include "video_out.h" |
11 #include "video_out_internal.h" | |
13585 | 12 #include "font_load.h" |
13 #include "sub.h" | |
1 | 14 |
15 #include <errno.h> | |
16 | |
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17 #include "gl_common.h" |
2057 | 18 #include "aspect.h" |
13843 | 19 #ifdef HAVE_NEW_GUI |
20 #include "Gui/interface.h" | |
21 #endif | |
31 | 22 |
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23 static vo_info_t info = |
1 | 24 { |
25 "X11 (OpenGL)", | |
26 "gl", | |
27 "Arpad Gereoffy <arpi@esp-team.scene.hu>", | |
28 "" | |
29 }; | |
30 | |
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31 LIBVO_EXTERN(gl) |
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32 |
13843 | 33 static XVisualInfo *gl_vinfo = NULL; |
34 static GLXContext gl_context = 0; | |
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35 static int wsGLXAttrib[] = { GLX_RGBA, |
1 | 36 GLX_RED_SIZE,1, |
37 GLX_GREEN_SIZE,1, | |
38 GLX_BLUE_SIZE,1, | |
39 GLX_DOUBLEBUFFER, | |
40 None }; | |
41 | |
13599 | 42 static int use_osd; |
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43 static int scaled_osd; |
14269 | 44 //! How many parts the OSD may consist of at most |
13585 | 45 #define MAX_OSD_PARTS 20 |
14269 | 46 //! Textures for OSD |
13599 | 47 static GLuint osdtex[MAX_OSD_PARTS]; |
13585 | 48 #ifndef FAST_OSD |
14269 | 49 //! Alpha textures for OSD |
13599 | 50 static GLuint osdatex[MAX_OSD_PARTS]; |
13585 | 51 #endif |
14269 | 52 //! Display lists that draw the OSD parts |
13599 | 53 static GLuint osdDispList[MAX_OSD_PARTS]; |
14269 | 54 //! How many parts the OSD currently consists of |
13599 | 55 static int osdtexCnt = 0; |
1 | 56 |
13601 | 57 static int use_aspect; |
1 | 58 static uint32_t image_width; |
59 static uint32_t image_height; | |
60 static uint32_t image_bytes; | |
12159 | 61 static int many_fmts; |
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62 static GLenum gl_texfmt; |
12159 | 63 static GLenum gl_format; |
64 static GLenum gl_type; | |
1 | 65 |
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66 static int int_pause; |
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67 |
1 | 68 static uint32_t texture_width; |
69 static uint32_t texture_height; | |
70 | |
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71 static unsigned int slice_height = 1; |
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72 |
612 | 73 static void resize(int x,int y){ |
11988 | 74 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y); |
15748 | 75 if (WinID >= 0) { |
76 int top = 0, left = 0, w = x, h = y; | |
77 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight); | |
78 glViewport(top, left, w, h); | |
79 } else | |
1 | 80 glViewport( 0, 0, x, y ); |
81 | |
82 glMatrixMode(GL_PROJECTION); | |
83 glLoadIdentity(); | |
13601 | 84 if (vo_fs && use_aspect) { |
85 int new_w, new_h; | |
86 GLdouble scale_x, scale_y; | |
87 aspect(&new_w, &new_h, A_ZOOM); | |
88 panscan_calc(); | |
89 new_w += vo_panscan_x; | |
90 new_h += vo_panscan_y; | |
91 scale_x = (GLdouble) new_w / (GLdouble) x; | |
92 scale_y = (GLdouble) new_h / (GLdouble) y; | |
93 glScaled(scale_x, scale_y, 1); | |
94 } | |
1 | 95 glOrtho(0, image_width, image_height, 0, -1,1); |
96 | |
97 glMatrixMode(GL_MODELVIEW); | |
98 glLoadIdentity(); | |
13585 | 99 |
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100 if (!scaled_osd) { |
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101 #ifdef HAVE_FREETYPE |
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102 // adjust font size to display size |
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103 force_load_font = 1; |
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104 #endif |
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105 vo_osd_changed(OSDTYPE_OSD); |
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106 } |
1 | 107 } |
108 | |
13843 | 109 /** |
110 * \brief Initialize a (new or reused) OpenGL context. | |
111 */ | |
112 static int initGl(uint32_t d_width, uint32_t d_height) { | |
113 unsigned char *ImageData = NULL; | |
114 texture_width = 32; | |
115 while (texture_width < image_width || | |
116 texture_width < image_height) | |
117 texture_width *= 2; | |
118 texture_height = texture_width; | |
119 | |
120 glDisable(GL_BLEND); | |
121 glDisable(GL_DEPTH_TEST); | |
122 glDepthMask(GL_FALSE); | |
123 glDisable(GL_CULL_FACE); | |
124 glEnable(GL_TEXTURE_2D); | |
125 | |
126 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n", | |
127 texture_width, texture_height); | |
128 | |
129 glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
130 glTexParameterf(GL_TEXTURE_2D,GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
131 | |
132 glAdjustAlignment(texture_width * image_bytes); | |
133 ImageData = malloc(texture_width * texture_height * image_bytes); | |
134 memset(ImageData, 0, texture_width * texture_height * image_bytes); | |
135 glTexImage2D(GL_TEXTURE_2D, 0, gl_texfmt, texture_width, texture_height, 0, | |
136 gl_format, gl_type, ImageData); | |
137 free (ImageData); | |
138 | |
139 // set alignment as default is 4 which will break some files | |
140 glAdjustAlignment(image_width * image_bytes); | |
141 | |
142 resize(d_width, d_height); | |
143 | |
144 glClearColor( 0.0f,0.0f,0.0f,0.0f ); | |
145 glClear( GL_COLOR_BUFFER_BIT ); | |
13920 | 146 return 1; |
13843 | 147 } |
148 | |
1 | 149 /* connect to server, create and map window, |
150 * allocate colors and (shared) memory | |
151 */ | |
152 static uint32_t | |
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153 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
1 | 154 { |
155 image_height = height; | |
156 image_width = width; | |
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157 glFindFormat(format, &image_bytes, &gl_texfmt, &gl_format, &gl_type); |
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158 image_bytes = (image_bytes + 7) / 8; |
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159 |
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160 int_pause = 0; |
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161 |
13601 | 162 panscan_init(); |
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163 aspect_save_orig(width,height); |
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164 aspect_save_prescale(d_width,d_height); |
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165 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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166 |
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167 aspect(&d_width,&d_height,A_NOZOOM); |
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168 vo_dx = (vo_screenwidth - d_width) / 2; |
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169 vo_dy = (vo_screenheight - d_height) / 2; |
15589 | 170 geometry(&vo_dx, &vo_dy, &d_width, &d_height, |
171 vo_screenwidth, vo_screenheight); | |
2040 | 172 #ifdef X11_FULLSCREEN |
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173 // if( flags&VOFLAG_FULLSCREEN ){ // (-fs) |
6095 | 174 // aspect(&d_width,&d_height,A_ZOOM); |
175 // } | |
2040 | 176 #endif |
13843 | 177 #ifdef HAVE_NEW_GUI |
178 if (use_gui) { | |
179 // GUI creates and manages window for us | |
180 vo_dwidth = d_width; | |
181 vo_dheight= d_height; | |
182 guiGetEvent(guiSetShVideo, 0); | |
15748 | 183 goto glconfig; |
13843 | 184 } |
185 #endif | |
15748 | 186 if (WinID >= 0) { |
187 Window win_tmp; | |
188 int int_tmp; | |
189 vo_window = WinID ? (Window)WinID : mRootWin; | |
190 goto glconfig; | |
191 } | |
13843 | 192 if ( vo_window == None ) { |
193 unsigned int fg, bg; | |
194 XSizeHints hint; | |
195 XVisualInfo *vinfo; | |
196 XEvent xev; | |
197 | |
13871 | 198 vo_fs = VO_FALSE; |
13843 | 199 |
15589 | 200 hint.x = vo_dx; |
201 hint.y = vo_dy; | |
1 | 202 hint.width = d_width; |
203 hint.height = d_height; | |
204 hint.flags = PPosition | PSize; | |
205 | |
206 /* Get some colors */ | |
207 | |
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208 bg = WhitePixel(mDisplay, mScreen); |
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209 fg = BlackPixel(mDisplay, mScreen); |
1 | 210 |
211 /* Make the window */ | |
212 | |
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213 vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib ); |
1290 | 214 if (vinfo == NULL) |
215 { | |
11988 | 216 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n"); |
1290 | 217 return -1; |
218 } | |
1 | 219 |
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220 |
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221 |
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222 vo_window = vo_x11_create_smooth_window(mDisplay, mRootWin, vinfo->visual, hint.x, hint.y, hint.width, hint.height, |
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223 vinfo->depth, XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone)); |
1 | 224 |
7777 | 225 vo_x11_classhint( mDisplay,vo_window,"gl" ); |
226 vo_hidecursor(mDisplay,vo_window); | |
1 | 227 |
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228 // if ( flags&VOFLAG_FULLSCREEN ) vo_x11_decoration( mDisplay,vo_window,0 ); |
7777 | 229 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
230 /* Tell other applications about this window */ | |
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231 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
7777 | 232 /* Map window. */ |
233 XMapWindow(mDisplay, vo_window); | |
4017 | 234 #ifdef HAVE_XINERAMA |
7777 | 235 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 236 #endif |
1 | 237 |
7777 | 238 /* Wait for map. */ |
239 do | |
240 { | |
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241 XNextEvent(mDisplay, &xev); |
7777 | 242 } |
243 while (xev.type != MapNotify || xev.xmap.event != vo_window); | |
1 | 244 |
7777 | 245 XSelectInput(mDisplay, vo_window, NoEventMask); |
1 | 246 |
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247 XSync(mDisplay, False); |
1 | 248 |
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249 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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250 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 251 ); |
13843 | 252 } |
253 if (vo_ontop) vo_x11_setlayer(mDisplay, vo_window, vo_ontop); | |
13575 | 254 |
15589 | 255 vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height); |
13843 | 256 if (vo_fs ^ (flags & VOFLAG_FULLSCREEN)) |
257 vo_x11_fullscreen(); | |
15748 | 258 |
259 glconfig: | |
13843 | 260 setGlWindow(&gl_vinfo, &gl_context, vo_window); |
261 initGl(vo_dwidth, vo_dheight); | |
11542 | 262 |
1 | 263 return 0; |
264 } | |
265 | |
31 | 266 static void check_events(void) |
1 | 267 { |
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268 int e=vo_x11_check_events(mDisplay); |
31 | 269 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
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270 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
31 | 271 } |
1 | 272 |
13585 | 273 /** |
274 * Creates the textures and the display list needed for displaying | |
275 * an OSD part. | |
276 * Callback function for vo_draw_text(). | |
277 */ | |
278 static void create_osd_texture(int x0, int y0, int w, int h, | |
279 unsigned char *src, unsigned char *srca, | |
280 int stride) | |
281 { | |
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282 int i; |
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283 // initialize to 8 to avoid special-casing on alignment |
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284 int sx = 8, sy = 8; |
13585 | 285 GLfloat xcov, ycov; |
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286 GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST; |
13585 | 287 char *clearTexture; |
288 while (sx < w) sx *= 2; | |
289 while (sy < h) sy *= 2; | |
290 xcov = (GLfloat) w / (GLfloat) sx; | |
291 ycov = (GLfloat) h / (GLfloat) sy; | |
292 | |
293 if (osdtexCnt >= MAX_OSD_PARTS) { | |
294 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n"); | |
295 return; | |
296 } | |
297 clearTexture = malloc(sx * sy); | |
298 memset(clearTexture, 0, sx * sy); | |
299 | |
300 // create Textures for OSD part | |
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301 glAdjustAlignment(stride); |
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302 glPixelStorei(GL_UNPACK_ROW_LENGTH, stride); |
13585 | 303 glGenTextures(1, &osdtex[osdtexCnt]); |
304 glBindTexture(GL_TEXTURE_2D, osdtex[osdtexCnt]); | |
305 glTexImage2D(GL_TEXTURE_2D, 0, GL_LUMINANCE, sx, sy, 0, | |
306 GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture); | |
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307 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type); |
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308 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type); |
13585 | 309 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_LUMINANCE, |
310 GL_UNSIGNED_BYTE, src); | |
311 | |
312 #ifndef FAST_OSD | |
313 glGenTextures(1, &osdatex[osdtexCnt]); | |
314 glBindTexture(GL_TEXTURE_2D, osdatex[osdtexCnt]); | |
315 glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, sx, sy, 0, | |
316 GL_LUMINANCE, GL_UNSIGNED_BYTE, clearTexture); | |
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317 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, scale_type); |
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318 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, scale_type); |
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319 for (i = 0; i < h * stride; i++) |
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320 clearTexture[i] = ~(-srca[i]); |
13585 | 321 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, w, h, GL_ALPHA, |
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322 GL_UNSIGNED_BYTE, clearTexture); |
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323 #endif |
13585 | 324 glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); |
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325 glAdjustAlignment(image_width * image_bytes); |
13585 | 326 |
327 glBindTexture(GL_TEXTURE_2D, 0); | |
328 free(clearTexture); | |
329 | |
330 // Create a list for rendering this OSD part | |
331 osdDispList[osdtexCnt] = glGenLists(1); | |
332 glNewList(osdDispList[osdtexCnt], GL_COMPILE); | |
333 #ifndef FAST_OSD | |
334 // render alpha | |
335 glBlendFunc(GL_ZERO, GL_SRC_ALPHA); | |
336 glBindTexture(GL_TEXTURE_2D, osdatex[osdtexCnt]); | |
337 glBegin(GL_QUADS); | |
338 glTexCoord2f (0, 0); | |
339 glVertex2f (x0, y0); | |
340 glTexCoord2f (0, ycov); | |
341 glVertex2f (x0, y0 + h); | |
342 glTexCoord2f (xcov, ycov); | |
343 glVertex2f (x0 + w, y0 + h); | |
344 glTexCoord2f (xcov, 0); | |
345 glVertex2f (x0 + w, y0); | |
346 glEnd(); | |
347 #endif | |
348 // render OSD | |
349 glBlendFunc (GL_ONE, GL_ONE); | |
350 glBindTexture(GL_TEXTURE_2D, osdtex[osdtexCnt]); | |
351 glBegin(GL_QUADS); | |
352 glTexCoord2f (0, 0); | |
353 glVertex2f (x0, y0); | |
354 glTexCoord2f (0, ycov); | |
355 glVertex2f (x0, y0 + h); | |
356 glTexCoord2f (xcov, ycov); | |
357 glVertex2f (x0 + w, y0 + h); | |
358 glTexCoord2f (xcov, 0); | |
359 glVertex2f (x0 + w, y0); | |
360 glEnd(); | |
361 glEndList(); | |
362 | |
363 osdtexCnt++; | |
364 } | |
365 | |
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366 static void draw_osd(void) |
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367 { |
13585 | 368 int i; |
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369 int osd_h, osd_w; |
13585 | 370 if (!use_osd) return; |
371 if (vo_osd_changed(0)) { | |
372 for (i = 0; i < osdtexCnt; i++) { | |
373 glDeleteTextures(1, &osdtex[i]); | |
374 #ifndef FAST_OSD | |
375 glDeleteTextures(1, &osdatex[i]); | |
376 #endif | |
377 glDeleteLists(osdDispList[i], 1); | |
378 } | |
379 osdtexCnt = 0; | |
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380 |
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381 osd_w = (scaled_osd) ? image_width : vo_dwidth; |
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382 osd_h = (scaled_osd) ? image_height : vo_dheight; |
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383 vo_draw_text(osd_w, osd_h, create_osd_texture); |
13585 | 384 } |
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385 } |
31 | 386 |
387 static void | |
388 flip_page(void) | |
389 { | |
390 | |
1 | 391 // glEnable(GL_TEXTURE_2D); |
392 // glBindTexture(GL_TEXTURE_2D, texture_id); | |
393 | |
394 glColor3f(1,1,1); | |
395 glBegin(GL_QUADS); | |
396 glTexCoord2f(0,0);glVertex2i(0,0); | |
397 glTexCoord2f(0,1);glVertex2i(0,texture_height); | |
398 glTexCoord2f(1,1);glVertex2i(texture_width,texture_height); | |
399 glTexCoord2f(1,0);glVertex2i(texture_width,0); | |
400 glEnd(); | |
401 | |
13585 | 402 if (osdtexCnt > 0) { |
403 // set special rendering parameters | |
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404 if (!scaled_osd) { |
13585 | 405 glMatrixMode(GL_PROJECTION); |
406 glPushMatrix(); | |
407 glLoadIdentity(); | |
408 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1); | |
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409 } |
13585 | 410 glEnable(GL_BLEND); |
411 // draw OSD | |
412 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList); | |
413 // set rendering parameters back to defaults | |
414 glDisable (GL_BLEND); | |
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415 if (!scaled_osd) |
13585 | 416 glPopMatrix(); |
417 glBindTexture(GL_TEXTURE_2D, 0); | |
418 } | |
419 | |
1 | 420 // glFlush(); |
421 glFinish(); | |
6095 | 422 glXSwapBuffers( mDisplay,vo_window ); |
423 | |
13601 | 424 if (vo_fs && use_aspect) |
425 glClear(GL_COLOR_BUFFER_BIT); | |
1 | 426 } |
427 | |
428 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
429 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
430 { | |
431 return 0; | |
432 } | |
433 | |
434 | |
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435 static uint32_t |
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436 draw_frame(uint8_t *src[]) |
1 | 437 { |
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438 unsigned int i; |
1 | 439 uint8_t *ImageData=src[0]; |
440 | |
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441 if (slice_height == 0) |
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442 glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, image_width, image_height, |
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443 gl_format, gl_type, ImageData); |
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444 else |
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445 for(i=0;i<image_height;i+=slice_height){ |
1 | 446 glTexSubImage2D( GL_TEXTURE_2D, // target |
447 0, // level | |
448 0, // x offset | |
449 // image_height-1-i, // y offset | |
450 i, // y offset | |
451 image_width, // width | |
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452 (i+slice_height<=image_height)?slice_height:image_height-i, // height |
12159 | 453 gl_format, |
454 gl_type, | |
1 | 455 ImageData+i*image_bytes*image_width ); // *pixels |
456 } | |
457 | |
458 return 0; | |
459 } | |
460 | |
461 static uint32_t | |
462 query_format(uint32_t format) | |
463 { | |
13585 | 464 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW; |
465 if (use_osd) | |
466 caps |= VFCAP_OSD; | |
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467 if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGBA)) |
13585 | 468 return caps; |
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469 if (many_fmts && |
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470 glFindFormat(format, NULL, NULL, NULL, NULL)) |
13585 | 471 return caps; |
1 | 472 return 0; |
473 } | |
474 | |
475 | |
476 static void | |
477 uninit(void) | |
478 { | |
6095 | 479 if ( !vo_config_count ) return; |
13843 | 480 releaseGlContext(&gl_vinfo, &gl_context); |
6095 | 481 vo_x11_uninit(); |
1 | 482 } |
4352 | 483 |
14286 | 484 static opt_t subopts[] = { |
485 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL}, | |
486 {"osd", OPT_ARG_BOOL, &use_osd, NULL}, | |
487 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL}, | |
488 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL}, | |
489 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg}, | |
490 {NULL} | |
491 }; | |
492 | |
4352 | 493 static uint32_t preinit(const char *arg) |
494 { | |
14286 | 495 // set defaults |
12159 | 496 many_fmts = 0; |
13585 | 497 use_osd = 1; |
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498 scaled_osd = 0; |
13601 | 499 use_aspect = 1; |
12159 | 500 slice_height = 4; |
14286 | 501 if (subopt_parse(arg, subopts) != 0) { |
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502 mp_msg(MSGT_VO, MSGL_FATAL, |
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503 "\n-vo gl command line help:\n" |
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504 "Example: mplayer -vo gl:slice-height=4\n" |
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505 "\nOptions:\n" |
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506 " manyfmts\n" |
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507 " Enable extended color formats for OpenGL 1.2 and later\n" |
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508 " slice-height=<0-...>\n" |
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509 " Slice size for texture transfer, 0 for whole image\n" |
13585 | 510 " noosd\n" |
511 " Do not use OpenGL OSD code\n" | |
13601 | 512 " noaspect\n" |
513 " Do not do aspect scaling\n" | |
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514 "\n" ); |
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515 return -1; |
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516 } |
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517 if (many_fmts) |
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518 mp_msg (MSGT_VO, MSGL_WARN, "[gl] using extended formats.\n" |
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519 "Make sure you have OpenGL >= 1.2 and used corresponding " |
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520 "headers for compiling!\n"); |
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521 mp_msg (MSGT_VO, MSGL_INFO, "[gl] Using %d as slice height " |
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522 "(0 means image height).\n", slice_height); |
7931 | 523 if( !vo_init() ) return -1; // Can't open X11 |
7777 | 524 |
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525 return 0; |
4352 | 526 } |
527 | |
4596 | 528 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 529 { |
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530 switch (request) { |
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531 case VOCTRL_PAUSE: return (int_pause=1); |
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532 case VOCTRL_RESUME: return (int_pause=0); |
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533 case VOCTRL_QUERY_FORMAT: |
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534 return query_format(*((uint32_t*)data)); |
13843 | 535 case VOCTRL_GUISUPPORT: |
536 return VO_TRUE; | |
11542 | 537 case VOCTRL_ONTOP: |
538 vo_x11_ontop(); | |
539 return VO_TRUE; | |
6095 | 540 case VOCTRL_FULLSCREEN: |
541 vo_x11_fullscreen(); | |
542 return VO_TRUE; | |
13601 | 543 case VOCTRL_GET_PANSCAN: |
544 if (!use_aspect) return VO_NOTIMPL; | |
545 return VO_TRUE; | |
546 case VOCTRL_SET_PANSCAN: | |
547 if (!use_aspect) return VO_NOTIMPL; | |
548 resize (vo_dwidth, vo_dheight); | |
549 return VO_TRUE; | |
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550 } |
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551 return VO_NOTIMPL; |
4352 | 552 } |