Mercurial > mplayer.hg
annotate libass/ass_bitmap.c @ 32138:355ca1a08ea2
swscale: indentation and emtpy line cosmetics
author | ramiro |
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date | Mon, 13 Sep 2010 14:33:08 +0000 |
parents | ac6e48baa03d |
children | 88eebbbbd6a0 |
rev | line source |
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20008
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1 /* |
26723 | 2 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
3 * | |
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4 * This file is part of libass. |
26723 | 5 * |
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6 * libass is free software; you can redistribute it and/or modify |
26723 | 7 * it under the terms of the GNU General Public License as published by |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
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11 * libass is distributed in the hope that it will be useful, |
26723 | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License along | |
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17 * with libass; if not, write to the Free Software Foundation, Inc., |
26723 | 18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
19 */ | |
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20 |
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21 #include <stdlib.h> |
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22 #include <string.h> |
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23 #include <math.h> |
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24 #include <assert.h> |
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25 #include <ft2build.h> |
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26 #include FT_GLYPH_H |
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27 |
30200 | 28 #include "ass_utils.h" |
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29 #include "ass_bitmap.h" |
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30 |
30200 | 31 struct ass_synth_priv { |
32 int tmp_w, tmp_h; | |
33 unsigned short *tmp; | |
19848 | 34 |
30200 | 35 int g_r; |
36 int g_w; | |
19848 | 37 |
30200 | 38 unsigned *g; |
39 unsigned *gt2; | |
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40 |
30200 | 41 double radius; |
19848 | 42 }; |
43 | |
44 static const unsigned int maxcolor = 255; | |
45 static const unsigned base = 256; | |
46 | |
30200 | 47 static int generate_tables(ASS_SynthPriv *priv, double radius) |
19848 | 48 { |
30200 | 49 double A = log(1.0 / base) / (radius * radius * 2); |
50 int mx, i; | |
51 double volume_diff, volume_factor = 0; | |
52 unsigned volume; | |
19848 | 53 |
30200 | 54 if (priv->radius == radius) |
55 return 0; | |
56 else | |
57 priv->radius = radius; | |
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58 |
30200 | 59 priv->g_r = ceil(radius); |
60 priv->g_w = 2 * priv->g_r + 1; | |
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61 |
30200 | 62 if (priv->g_r) { |
63 priv->g = realloc(priv->g, priv->g_w * sizeof(unsigned)); | |
64 priv->gt2 = realloc(priv->gt2, 256 * priv->g_w * sizeof(unsigned)); | |
65 if (priv->g == NULL || priv->gt2 == NULL) { | |
66 return -1; | |
67 } | |
68 } | |
19848 | 69 |
30200 | 70 if (priv->g_r) { |
71 // gaussian curve with volume = 256 | |
72 for (volume_diff = 10000000; volume_diff > 0.0000001; | |
73 volume_diff *= 0.5) { | |
74 volume_factor += volume_diff; | |
75 volume = 0; | |
76 for (i = 0; i < priv->g_w; ++i) { | |
77 priv->g[i] = | |
78 (unsigned) (exp(A * (i - priv->g_r) * (i - priv->g_r)) * | |
79 volume_factor + .5); | |
80 volume += priv->g[i]; | |
81 } | |
82 if (volume > 256) | |
83 volume_factor -= volume_diff; | |
84 } | |
85 volume = 0; | |
86 for (i = 0; i < priv->g_w; ++i) { | |
87 priv->g[i] = | |
88 (unsigned) (exp(A * (i - priv->g_r) * (i - priv->g_r)) * | |
89 volume_factor + .5); | |
90 volume += priv->g[i]; | |
91 } | |
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92 |
30200 | 93 // gauss table: |
94 for (mx = 0; mx < priv->g_w; mx++) { | |
95 for (i = 0; i < 256; i++) { | |
96 priv->gt2[mx + i * priv->g_w] = i * priv->g[mx]; | |
97 } | |
98 } | |
99 } | |
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100 |
30200 | 101 return 0; |
19848 | 102 } |
103 | |
30200 | 104 static void resize_tmp(ASS_SynthPriv *priv, int w, int h) |
19848 | 105 { |
30200 | 106 if (priv->tmp_w >= w && priv->tmp_h >= h) |
107 return; | |
108 if (priv->tmp_w == 0) | |
109 priv->tmp_w = 64; | |
110 if (priv->tmp_h == 0) | |
111 priv->tmp_h = 64; | |
112 while (priv->tmp_w < w) | |
113 priv->tmp_w *= 2; | |
114 while (priv->tmp_h < h) | |
115 priv->tmp_h *= 2; | |
31875 | 116 free(priv->tmp); |
30200 | 117 priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short)); |
19848 | 118 } |
119 | |
30200 | 120 ASS_SynthPriv *ass_synth_init(double radius) |
19848 | 121 { |
30200 | 122 ASS_SynthPriv *priv = calloc(1, sizeof(ASS_SynthPriv)); |
123 generate_tables(priv, radius); | |
124 return priv; | |
19848 | 125 } |
126 | |
30200 | 127 void ass_synth_done(ASS_SynthPriv *priv) |
19848 | 128 { |
31875 | 129 free(priv->tmp); |
130 free(priv->g); | |
131 free(priv->gt2); | |
30200 | 132 free(priv); |
19848 | 133 } |
134 | |
30200 | 135 static Bitmap *alloc_bitmap(int w, int h) |
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136 { |
30200 | 137 Bitmap *bm; |
31853 | 138 bm = malloc(sizeof(Bitmap)); |
139 bm->buffer = calloc(w, h); | |
30200 | 140 bm->w = w; |
141 bm->h = h; | |
142 bm->left = bm->top = 0; | |
143 return bm; | |
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144 } |
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145 |
30200 | 146 void ass_free_bitmap(Bitmap *bm) |
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147 { |
31875 | 148 if (bm) |
149 free(bm->buffer); | |
150 free(bm); | |
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151 } |
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152 |
30200 | 153 static Bitmap *copy_bitmap(const Bitmap *src) |
19965 | 154 { |
30200 | 155 Bitmap *dst = alloc_bitmap(src->w, src->h); |
156 dst->left = src->left; | |
157 dst->top = src->top; | |
158 memcpy(dst->buffer, src->buffer, src->w * src->h); | |
159 return dst; | |
19965 | 160 } |
161 | |
31853 | 162 int check_glyph_area(ASS_Library *library, FT_Glyph glyph) |
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163 { |
30200 | 164 FT_BBox bbox; |
165 long long dx, dy; | |
166 FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox); | |
167 dx = bbox.xMax - bbox.xMin; | |
168 dy = bbox.yMax - bbox.yMin; | |
169 if (dx * dy > 8000000) { | |
170 ass_msg(library, MSGL_WARN, "Glyph bounding box too large: %dx%dpx", | |
171 (int) dx, (int) dy); | |
172 return 1; | |
173 } else | |
174 return 0; | |
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175 } |
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176 |
30200 | 177 static Bitmap *glyph_to_bitmap_internal(ASS_Library *library, |
178 FT_Glyph glyph, int bord) | |
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179 { |
30200 | 180 FT_BitmapGlyph bg; |
181 FT_Bitmap *bit; | |
182 Bitmap *bm; | |
183 int w, h; | |
184 unsigned char *src; | |
185 unsigned char *dst; | |
186 int i; | |
187 int error; | |
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188 |
30200 | 189 if (check_glyph_area(library, glyph)) |
190 return 0; | |
191 error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0); | |
192 if (error) { | |
193 ass_msg(library, MSGL_WARN, "FT_Glyph_To_Bitmap error %d", | |
194 error); | |
195 return 0; | |
196 } | |
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197 |
30200 | 198 bg = (FT_BitmapGlyph) glyph; |
199 bit = &(bg->bitmap); | |
200 if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) { | |
201 ass_msg(library, MSGL_WARN, "Unsupported pixel mode: %d", | |
202 (int) (bit->pixel_mode)); | |
203 FT_Done_Glyph(glyph); | |
204 return 0; | |
205 } | |
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206 |
30200 | 207 w = bit->width; |
208 h = bit->rows; | |
209 bm = alloc_bitmap(w + 2 * bord, h + 2 * bord); | |
210 bm->left = bg->left - bord; | |
211 bm->top = -bg->top - bord; | |
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212 |
30200 | 213 src = bit->buffer; |
214 dst = bm->buffer + bord + bm->w * bord; | |
215 for (i = 0; i < h; ++i) { | |
216 memcpy(dst, src, w); | |
217 src += bit->pitch; | |
218 dst += bm->w; | |
219 } | |
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220 |
30200 | 221 FT_Done_Glyph(glyph); |
222 return bm; | |
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223 } |
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224 |
19966 | 225 /** |
30200 | 226 * \brief fix outline bitmap |
227 * | |
228 * The glyph bitmap is subtracted from outline bitmap. This way looks much | |
229 * better in some cases. | |
19966 | 230 */ |
30200 | 231 static void fix_outline(Bitmap *bm_g, Bitmap *bm_o) |
232 { | |
233 int x, y; | |
234 const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left; | |
235 const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top; | |
236 const int r = | |
237 bm_o->left + bm_o->w < | |
238 bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w; | |
239 const int b = | |
240 bm_o->top + bm_o->h < | |
241 bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h; | |
242 | |
243 unsigned char *g = | |
244 bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left); | |
245 unsigned char *o = | |
246 bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left); | |
247 | |
248 for (y = 0; y < b - t; ++y) { | |
249 for (x = 0; x < r - l; ++x) { | |
250 unsigned char c_g, c_o; | |
251 c_g = g[x]; | |
252 c_o = o[x]; | |
253 o[x] = (c_o > c_g) ? c_o - (c_g / 2) : 0; | |
254 } | |
255 g += bm_g->w; | |
256 o += bm_o->w; | |
257 } | |
258 } | |
259 | |
260 /** | |
261 * \brief Shift a bitmap by the fraction of a pixel in x and y direction | |
262 * expressed in 26.6 fixed point | |
263 */ | |
264 static void shift_bitmap(unsigned char *buf, int w, int h, int shift_x, | |
265 int shift_y) | |
19856 | 266 { |
30200 | 267 int x, y, b; |
268 | |
269 // Shift in x direction | |
270 if (shift_x > 0) { | |
271 for (y = 0; y < h; y++) { | |
272 for (x = w - 1; x > 0; x--) { | |
273 b = (buf[x + y * w - 1] * shift_x) >> 6; | |
274 buf[x + y * w - 1] -= b; | |
275 buf[x + y * w] += b; | |
276 } | |
277 } | |
278 } else if (shift_x < 0) { | |
279 shift_x = -shift_x; | |
280 for (y = 0; y < h; y++) { | |
281 for (x = 0; x < w - 1; x++) { | |
282 b = (buf[x + y * w + 1] * shift_x) >> 6; | |
283 buf[x + y * w + 1] -= b; | |
284 buf[x + y * w] += b; | |
285 } | |
286 } | |
287 } | |
19965 | 288 |
30200 | 289 // Shift in y direction |
290 if (shift_y > 0) { | |
291 for (x = 0; x < w; x++) { | |
292 for (y = h - 1; y > 0; y--) { | |
293 b = (buf[x + (y - 1) * w] * shift_y) >> 6; | |
294 buf[x + (y - 1) * w] -= b; | |
295 buf[x + y * w] += b; | |
296 } | |
297 } | |
298 } else if (shift_y < 0) { | |
299 shift_y = -shift_y; | |
300 for (x = 0; x < w; x++) { | |
301 for (y = 0; y < h - 1; y++) { | |
302 b = (buf[x + (y + 1) * w] * shift_y) >> 6; | |
303 buf[x + (y + 1) * w] -= b; | |
304 buf[x + y * w] += b; | |
305 } | |
306 } | |
307 } | |
308 } | |
309 | |
310 /* | |
311 * Gaussian blur. An fast pure C implementation from MPlayer. | |
312 */ | |
313 static void ass_gauss_blur(unsigned char *buffer, unsigned short *tmp2, | |
314 int width, int height, int stride, int *m2, | |
315 int r, int mwidth) | |
316 { | |
317 | |
318 int x, y; | |
319 | |
320 unsigned char *s = buffer; | |
321 unsigned short *t = tmp2 + 1; | |
322 for (y = 0; y < height; y++) { | |
323 memset(t - 1, 0, (width + 1) * sizeof(short)); | |
19965 | 324 |
30200 | 325 for (x = 0; x < r; x++) { |
326 const int src = s[x]; | |
327 if (src) { | |
328 register unsigned short *dstp = t + x - r; | |
329 int mx; | |
330 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
331 for (mx = r - x; mx < mwidth; mx++) { | |
332 dstp[mx] += m3[mx]; | |
333 } | |
334 } | |
335 } | |
336 | |
337 for (; x < width - r; x++) { | |
338 const int src = s[x]; | |
339 if (src) { | |
340 register unsigned short *dstp = t + x - r; | |
341 int mx; | |
342 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
343 for (mx = 0; mx < mwidth; mx++) { | |
344 dstp[mx] += m3[mx]; | |
345 } | |
346 } | |
347 } | |
348 | |
349 for (; x < width; x++) { | |
350 const int src = s[x]; | |
351 if (src) { | |
352 register unsigned short *dstp = t + x - r; | |
353 int mx; | |
354 const int x2 = r + width - x; | |
355 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
356 for (mx = 0; mx < x2; mx++) { | |
357 dstp[mx] += m3[mx]; | |
358 } | |
359 } | |
360 } | |
361 | |
362 s += stride; | |
363 t += width + 1; | |
364 } | |
365 | |
366 t = tmp2; | |
367 for (x = 0; x < width; x++) { | |
368 for (y = 0; y < r; y++) { | |
369 unsigned short *srcp = t + y * (width + 1) + 1; | |
370 int src = *srcp; | |
371 if (src) { | |
372 register unsigned short *dstp = srcp - 1 + width + 1; | |
373 const int src2 = (src + 128) >> 8; | |
374 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
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375 |
30200 | 376 int mx; |
377 *srcp = 128; | |
378 for (mx = r - 1; mx < mwidth; mx++) { | |
379 *dstp += m3[mx]; | |
380 dstp += width + 1; | |
381 } | |
382 } | |
383 } | |
384 for (; y < height - r; y++) { | |
385 unsigned short *srcp = t + y * (width + 1) + 1; | |
386 int src = *srcp; | |
387 if (src) { | |
388 register unsigned short *dstp = srcp - 1 - r * (width + 1); | |
389 const int src2 = (src + 128) >> 8; | |
390 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
19965 | 391 |
30200 | 392 int mx; |
393 *srcp = 128; | |
394 for (mx = 0; mx < mwidth; mx++) { | |
395 *dstp += m3[mx]; | |
396 dstp += width + 1; | |
397 } | |
398 } | |
399 } | |
400 for (; y < height; y++) { | |
401 unsigned short *srcp = t + y * (width + 1) + 1; | |
402 int src = *srcp; | |
403 if (src) { | |
404 const int y2 = r + height - y; | |
405 register unsigned short *dstp = srcp - 1 - r * (width + 1); | |
406 const int src2 = (src + 128) >> 8; | |
407 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
408 | |
409 int mx; | |
410 *srcp = 128; | |
411 for (mx = 0; mx < y2; mx++) { | |
412 *dstp += m3[mx]; | |
413 dstp += width + 1; | |
414 } | |
415 } | |
416 } | |
417 t++; | |
418 } | |
419 | |
420 t = tmp2; | |
421 s = buffer; | |
422 for (y = 0; y < height; y++) { | |
423 for (x = 0; x < width; x++) { | |
424 s[x] = t[x] >> 8; | |
425 } | |
426 s += stride; | |
427 t += width + 1; | |
428 } | |
19856 | 429 } |
430 | |
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431 /** |
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432 * \brief Blur with [[1,2,1]. [2,4,2], [1,2,1]] kernel |
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433 * This blur is the same as the one employed by vsfilter. |
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434 */ |
30200 | 435 static void be_blur(unsigned char *buf, int w, int h) |
436 { | |
437 unsigned int x, y; | |
438 unsigned int old_sum, new_sum; | |
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439 |
30200 | 440 for (y = 0; y < h; y++) { |
441 old_sum = 2 * buf[y * w]; | |
442 for (x = 0; x < w - 1; x++) { | |
443 new_sum = buf[y * w + x] + buf[y * w + x + 1]; | |
444 buf[y * w + x] = (old_sum + new_sum) >> 2; | |
445 old_sum = new_sum; | |
446 } | |
447 } | |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
28781
diff
changeset
|
448 |
30200 | 449 for (x = 0; x < w; x++) { |
450 old_sum = 2 * buf[x]; | |
451 for (y = 0; y < h - 1; y++) { | |
452 new_sum = buf[y * w + x] + buf[(y + 1) * w + x]; | |
453 buf[y * w + x] = (old_sum + new_sum) >> 2; | |
454 old_sum = new_sum; | |
455 } | |
456 } | |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
28781
diff
changeset
|
457 } |
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
28781
diff
changeset
|
458 |
30200 | 459 int glyph_to_bitmap(ASS_Library *library, ASS_SynthPriv *priv_blur, |
460 FT_Glyph glyph, FT_Glyph outline_glyph, | |
461 Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s, | |
462 int be, double blur_radius, FT_Vector shadow_offset, | |
463 int border_style) | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
diff
changeset
|
464 { |
30200 | 465 blur_radius *= 2; |
466 int bbord = be > 0 ? sqrt(2 * be) : 0; | |
467 int gbord = blur_radius > 0.0 ? blur_radius + 1 : 0; | |
468 int bord = FFMAX(bbord, gbord); | |
469 if (bord == 0 && (shadow_offset.x || shadow_offset.y)) | |
470 bord = 1; | |
19848 | 471 |
30200 | 472 assert(bm_g && bm_o && bm_s); |
19965 | 473 |
30200 | 474 *bm_g = *bm_o = *bm_s = 0; |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
diff
changeset
|
475 |
30200 | 476 if (glyph) |
477 *bm_g = glyph_to_bitmap_internal(library, glyph, bord); | |
478 if (!*bm_g) | |
479 return 1; | |
480 | |
481 if (outline_glyph) { | |
482 *bm_o = glyph_to_bitmap_internal(library, outline_glyph, bord); | |
483 if (!*bm_o) { | |
484 return 1; | |
485 } | |
486 } | |
19965 | 487 |
30200 | 488 // Apply box blur (multiple passes, if requested) |
489 while (be--) { | |
490 if (*bm_o) | |
491 be_blur((*bm_o)->buffer, (*bm_o)->w, (*bm_o)->h); | |
492 else | |
493 be_blur((*bm_g)->buffer, (*bm_g)->w, (*bm_g)->h); | |
494 } | |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
28802
diff
changeset
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495 |
30200 | 496 // Apply gaussian blur |
497 if (blur_radius > 0.0) { | |
498 if (*bm_o) | |
499 resize_tmp(priv_blur, (*bm_o)->w, (*bm_o)->h); | |
500 else | |
501 resize_tmp(priv_blur, (*bm_g)->w, (*bm_g)->h); | |
502 generate_tables(priv_blur, blur_radius); | |
503 if (*bm_o) | |
504 ass_gauss_blur((*bm_o)->buffer, priv_blur->tmp, | |
505 (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, | |
506 (int *) priv_blur->gt2, priv_blur->g_r, | |
507 priv_blur->g_w); | |
508 else | |
509 ass_gauss_blur((*bm_g)->buffer, priv_blur->tmp, | |
510 (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, | |
511 (int *) priv_blur->gt2, priv_blur->g_r, | |
512 priv_blur->g_w); | |
513 } | |
19856 | 514 |
30200 | 515 // Create shadow and fix outline as needed |
516 if (*bm_o && border_style != 3) { | |
517 *bm_s = copy_bitmap(*bm_o); | |
518 fix_outline(*bm_g, *bm_o); | |
519 } else if (*bm_o) { | |
520 *bm_s = copy_bitmap(*bm_o); | |
521 } else | |
522 *bm_s = copy_bitmap(*bm_g); | |
523 | |
524 assert(bm_s); | |
525 | |
526 shift_bitmap((*bm_s)->buffer, (*bm_s)->w,(*bm_s)->h, | |
527 shadow_offset.x, shadow_offset.y); | |
528 | |
529 return 0; | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
parents:
diff
changeset
|
530 } |