annotate libass/ass_utils.h @ 24576:6704a924d4aa

According to MSDN a thread must call CoUninitialize once for each successful call it has made to CoInitialize or CoInitializeEx, including any call that returns S_FALSE. Only the CoUninitialize call corresponding to the CoInitialize or CoInitializeEx call that initialized the library can close it. patch by Gianluigi Tiesi, mplayer netfarm it
author diego
date Sun, 23 Sep 2007 20:37:33 +0000
parents 3f0d00abc073
children 3baf6a2283da
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fa122b7c71c6 Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*-
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2 // vim:ts=8:sw=8:noet:ai:
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3 /*
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4 Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
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5
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6 This program is free software; you can redistribute it and/or modify
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7 it under the terms of the GNU General Public License as published by
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8 the Free Software Foundation; either version 2 of the License, or
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9 (at your option) any later version.
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10
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11 This program is distributed in the hope that it will be useful,
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12 but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 GNU General Public License for more details.
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15
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16 You should have received a copy of the GNU General Public License
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17 along with this program; if not, write to the Free Software
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18 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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19 */
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20
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21 #ifndef ASS_UTILS_H
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22 #define ASS_UTILS_H
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23
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24 int mystrtoi(char** p, int base, int* res);
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25 int mystrtou32(char** p, int base, uint32_t* res);
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26 int mystrtod(char** p, double* res);
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27 int strtocolor(char** q, uint32_t* res);
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28
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29 static inline int d6_to_int(int x) {
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30 return (x + 32) >> 6;
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31 }
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32 static inline int d16_to_int(int x) {
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33 return (x + 32768) >> 16;
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34 }
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35 static inline int int_to_d6(int x) {
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36 return x << 6;
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37 }
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38 static inline int int_to_d16(int x) {
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39 return x << 16;
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40 }
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41 static inline int d16_to_d6(int x) {
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42 return (x + 512) >> 10;
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43 }
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44 static inline int d6_to_d16(int x) {
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45 return x << 10;
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46 }
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47 static inline double d6_to_double(int x) {
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48 return x / 64.;
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49 }
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50 static inline int double_to_d6(double x) {
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51 return (int)(x * 64);
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52 }
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53 static inline double d16_to_double(int x) {
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54 return ((double)x) / 0x10000;
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55 }
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56 static inline int double_to_d16(double x) {
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57 return (int)(x * 0x10000);
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58 }
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59
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60 #endif
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61