Mercurial > mplayer.hg
annotate libvo/vo_gl.c @ 27927:6f199f065e15
Factor common code like -wid handling, vo_gc creation etc. out into
x11_common.c
author | reimar |
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date | Wed, 19 Nov 2008 20:19:25 +0000 |
parents | b59875975f93 |
children | 292b260ac2df |
rev | line source |
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1 | 1 #include <stdio.h> |
2 #include <stdlib.h> | |
3 #include <string.h> | |
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4 #include <math.h> |
1 | 5 |
16221 | 6 #include "config.h" |
11988 | 7 #include "mp_msg.h" |
14286 | 8 #include "subopt-helper.h" |
1 | 9 #include "video_out.h" |
10 #include "video_out_internal.h" | |
13585 | 11 #include "font_load.h" |
12 #include "sub.h" | |
1 | 13 |
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14 #include "gl_common.h" |
2057 | 15 #include "aspect.h" |
27343 | 16 #ifdef CONFIG_GUI |
23077 | 17 #include "gui/interface.h" |
13843 | 18 #endif |
26681 | 19 #include "fastmemcpy.h" |
19578 | 20 #include "libass/ass.h" |
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21 #include "libass/ass_mp.h" |
31 | 22 |
25216 | 23 static const vo_info_t info = |
1 | 24 { |
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25 "X11 (OpenGL)", |
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26 "gl", |
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27 "Arpad Gereoffy <arpi@esp-team.scene.hu>", |
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28 "" |
1 | 29 }; |
30 | |
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31 const LIBVO_EXTERN(gl) |
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32 |
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33 #ifdef GL_WIN32 |
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34 static int gl_vinfo = 0; |
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35 static HGLRC gl_context = 0; |
21631 | 36 #define update_xinerama_info w32_update_xinerama_info |
37 #define vo_init vo_w32_init | |
38 #define vo_window vo_w32_window | |
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39 #else |
13843 | 40 static XVisualInfo *gl_vinfo = NULL; |
41 static GLXContext gl_context = 0; | |
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42 static int wsGLXAttrib[] = { GLX_RGBA, |
1 | 43 GLX_RED_SIZE,1, |
44 GLX_GREEN_SIZE,1, | |
45 GLX_BLUE_SIZE,1, | |
46 GLX_DOUBLEBUFFER, | |
47 None }; | |
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48 #endif |
1 | 49 |
13599 | 50 static int use_osd; |
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51 static int scaled_osd; |
14269 | 52 //! How many parts the OSD may consist of at most |
13585 | 53 #define MAX_OSD_PARTS 20 |
14269 | 54 //! Textures for OSD |
13599 | 55 static GLuint osdtex[MAX_OSD_PARTS]; |
13585 | 56 #ifndef FAST_OSD |
14269 | 57 //! Alpha textures for OSD |
13599 | 58 static GLuint osdatex[MAX_OSD_PARTS]; |
13585 | 59 #endif |
19578 | 60 static GLuint *eosdtex; |
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61 static GLuint largeeosdtex[2]; |
14269 | 62 //! Display lists that draw the OSD parts |
13599 | 63 static GLuint osdDispList[MAX_OSD_PARTS]; |
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64 #ifndef FAST_OSD |
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65 static GLuint osdaDispList[MAX_OSD_PARTS]; |
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66 #endif |
19578 | 67 static GLuint eosdDispList; |
14269 | 68 //! How many parts the OSD currently consists of |
16433 | 69 static int osdtexCnt; |
19578 | 70 static int eosdtexCnt; |
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71 static int osd_color; |
1 | 72 |
13601 | 73 static int use_aspect; |
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74 static int use_yuv; |
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75 static int lscale; |
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76 static int cscale; |
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77 static float filter_strength; |
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78 static int yuvconvtype; |
16099 | 79 static int use_rectangle; |
80 static int err_shown; | |
1 | 81 static uint32_t image_width; |
82 static uint32_t image_height; | |
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83 static uint32_t image_format; |
12159 | 84 static int many_fmts; |
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85 static int ati_hack; |
26681 | 86 static int force_pbo; |
16235 | 87 static int use_glFinish; |
16268 | 88 static int swap_interval; |
16099 | 89 static GLenum gl_target; |
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90 static GLint gl_texfmt; |
12159 | 91 static GLenum gl_format; |
92 static GLenum gl_type; | |
16434 | 93 static GLuint gl_buffer; |
16099 | 94 static int gl_buffersize; |
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95 static void *gl_bufferptr; |
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96 static GLuint fragprog; |
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97 static GLuint default_texs[22]; |
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98 static char *custom_prog; |
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99 static char *custom_tex; |
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100 static int custom_tlin; |
18963 | 101 static int custom_trect; |
1 | 102 |
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103 static int int_pause; |
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104 static int eq_bri = 0; |
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105 static int eq_cont = 0; |
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106 static int eq_sat = 0; |
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107 static int eq_hue = 0; |
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108 static int eq_rgamma = 0; |
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109 static int eq_ggamma = 0; |
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110 static int eq_bgamma = 0; |
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111 |
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112 static int texture_width; |
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113 static int texture_height; |
17220 | 114 static int mpi_flipped; |
18996 | 115 static int vo_flipped; |
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116 static int ass_border_x, ass_border_y; |
1 | 117 |
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118 static unsigned int slice_height = 1; |
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119 |
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120 static void redraw(void); |
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121 |
612 | 122 static void resize(int x,int y){ |
11988 | 123 mp_msg(MSGT_VO, MSGL_V, "[gl] Resize: %dx%d\n",x,y); |
15748 | 124 if (WinID >= 0) { |
125 int top = 0, left = 0, w = x, h = y; | |
126 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight); | |
127 glViewport(top, left, w, h); | |
128 } else | |
1 | 129 glViewport( 0, 0, x, y ); |
130 | |
131 glMatrixMode(GL_PROJECTION); | |
132 glLoadIdentity(); | |
13601 | 133 if (vo_fs && use_aspect) { |
134 int new_w, new_h; | |
135 GLdouble scale_x, scale_y; | |
136 aspect(&new_w, &new_h, A_ZOOM); | |
137 panscan_calc(); | |
138 new_w += vo_panscan_x; | |
139 new_h += vo_panscan_y; | |
140 scale_x = (GLdouble) new_w / (GLdouble) x; | |
141 scale_y = (GLdouble) new_h / (GLdouble) y; | |
142 glScaled(scale_x, scale_y, 1); | |
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143 ass_border_x = (vo_screenwidth - new_w) / 2; |
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144 ass_border_y = (vo_screenheight - new_h) / 2; |
13601 | 145 } |
1 | 146 glOrtho(0, image_width, image_height, 0, -1,1); |
147 | |
148 glMatrixMode(GL_MODELVIEW); | |
149 glLoadIdentity(); | |
13585 | 150 |
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151 if (!scaled_osd) { |
27393 | 152 #ifdef CONFIG_FREETYPE |
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153 // adjust font size to display size |
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154 force_load_font = 1; |
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155 #endif |
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156 vo_osd_changed(OSDTYPE_OSD); |
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157 } |
25911 | 158 glClear(GL_COLOR_BUFFER_BIT); |
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159 redraw(); |
1 | 160 } |
161 | |
16099 | 162 static void texSize(int w, int h, int *texw, int *texh) { |
163 if (use_rectangle) { | |
164 *texw = w; *texh = h; | |
165 } else { | |
166 *texw = 32; | |
167 while (*texw < w) | |
168 *texw *= 2; | |
169 *texh = 32; | |
170 while (*texh < h) | |
171 *texh *= 2; | |
172 } | |
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173 if (ati_hack) *texw = (*texw + 511) & ~511; |
16099 | 174 } |
175 | |
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176 //! maximum size of custom fragment program |
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177 #define MAX_CUSTOM_PROG_SIZE (1024 * 1024) |
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178 static void update_yuvconv(void) { |
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179 float bri = eq_bri / 100.0; |
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180 float cont = (eq_cont + 100) / 100.0; |
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181 float hue = eq_hue / 100.0 * 3.1415927; |
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182 float sat = (eq_sat + 100) / 100.0; |
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183 float rgamma = exp(log(8.0) * eq_rgamma / 100.0); |
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184 float ggamma = exp(log(8.0) * eq_ggamma / 100.0); |
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185 float bgamma = exp(log(8.0) * eq_bgamma / 100.0); |
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186 gl_conversion_params_t params = {gl_target, yuvconvtype, |
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187 bri, cont, hue, sat, rgamma, ggamma, bgamma, |
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188 texture_width, texture_height, filter_strength}; |
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189 glSetupYUVConversion(¶ms); |
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190 if (custom_prog) { |
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191 FILE *f = fopen(custom_prog, "r"); |
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192 if (!f) |
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193 mp_msg(MSGT_VO, MSGL_WARN, |
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194 "[gl] Could not read customprog %s\n", custom_prog); |
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195 else { |
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196 char *prog = calloc(1, MAX_CUSTOM_PROG_SIZE + 1); |
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197 fread(prog, 1, MAX_CUSTOM_PROG_SIZE, f); |
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198 fclose(f); |
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199 loadGPUProgram(GL_FRAGMENT_PROGRAM, prog); |
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200 free(prog); |
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201 } |
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202 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 0, |
18960 | 203 1.0 / texture_width, 1.0 / texture_height, |
204 texture_width, texture_height); | |
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205 } |
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206 if (custom_tex) { |
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207 FILE *f = fopen(custom_tex, "r"); |
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208 if (!f) |
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209 mp_msg(MSGT_VO, MSGL_WARN, |
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210 "[gl] Could not read customtex %s\n", custom_tex); |
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211 else { |
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212 int width, height, maxval; |
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213 ActiveTexture(GL_TEXTURE3); |
18963 | 214 if (glCreatePPMTex(custom_trect?GL_TEXTURE_RECTANGLE:GL_TEXTURE_2D, 0, |
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215 custom_tlin?GL_LINEAR:GL_NEAREST, |
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216 f, &width, &height, &maxval)) |
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217 ProgramEnvParameter4f(GL_FRAGMENT_PROGRAM, 1, |
18960 | 218 1.0 / width, 1.0 / height, width, height); |
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219 else |
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220 mp_msg(MSGT_VO, MSGL_WARN, |
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221 "[gl] Error parsing customtex %s\n", custom_tex); |
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222 fclose(f); |
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223 ActiveTexture(GL_TEXTURE0); |
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224 } |
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225 } |
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226 } |
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227 |
16436 | 228 /** |
229 * \brief remove all OSD textures and display-lists, thus clearing it. | |
230 */ | |
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231 static void clearOSD(void) { |
16433 | 232 int i; |
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233 if (!osdtexCnt) |
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234 return; |
16433 | 235 glDeleteTextures(osdtexCnt, osdtex); |
236 #ifndef FAST_OSD | |
237 glDeleteTextures(osdtexCnt, osdatex); | |
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238 for (i = 0; i < osdtexCnt; i++) |
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239 glDeleteLists(osdaDispList[i], 1); |
16433 | 240 #endif |
241 for (i = 0; i < osdtexCnt; i++) | |
242 glDeleteLists(osdDispList[i], 1); | |
243 osdtexCnt = 0; | |
244 } | |
245 | |
246 /** | |
19578 | 247 * \brief remove textures, display list and free memory used by EOSD |
248 */ | |
249 static void clearEOSD(void) { | |
19934 | 250 if (eosdDispList) |
251 glDeleteLists(eosdDispList, 1); | |
252 eosdDispList = 0; | |
253 if (eosdtexCnt) | |
254 glDeleteTextures(eosdtexCnt, eosdtex); | |
255 eosdtexCnt = 0; | |
19578 | 256 free(eosdtex); |
257 eosdtex = NULL; | |
258 } | |
259 | |
260 /** | |
261 * \brief construct display list from ass image list | |
262 * \param img image list to create OSD from. | |
263 * A value of NULL has the same effect as clearEOSD() | |
264 */ | |
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265 static void genEOSD(mp_eosd_images_t *imgs) { |
19578 | 266 int sx, sy; |
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267 int tinytexcur = 0; |
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268 int smalltexcur = 0; |
19578 | 269 GLuint *curtex; |
270 GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST; | |
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271 ass_image_t *img = imgs->imgs; |
19578 | 272 ass_image_t *i; |
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273 |
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274 if (imgs->changed == 0) // there are elements, but they are unchanged |
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275 return; |
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276 if (img && imgs->changed == 1) // there are elements, but they just moved |
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277 goto skip_upload; |
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278 |
19578 | 279 clearEOSD(); |
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280 if (!img) |
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281 return; |
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282 if (!largeeosdtex[0]) { |
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283 glGenTextures(2, largeeosdtex); |
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284 BindTexture(gl_target, largeeosdtex[0]); |
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285 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0); |
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286 BindTexture(gl_target, largeeosdtex[1]); |
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287 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, 512, 512, 0); |
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288 } |
19578 | 289 for (i = img; i; i = i->next) |
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290 { |
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291 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) |
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292 continue; |
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293 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) |
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294 tinytexcur++; |
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295 else if (i->w < 32 && i->h < 32 && smalltexcur < 256) |
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296 smalltexcur++; |
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297 else |
19939 | 298 eosdtexCnt++; |
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299 } |
20084 | 300 mp_msg(MSGT_VO, MSGL_DBG2, "EOSD counts (tiny, small, all): %i, %i, %i\n", |
301 tinytexcur, smalltexcur, eosdtexCnt); | |
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302 if (eosdtexCnt) { |
19939 | 303 eosdtex = calloc(eosdtexCnt, sizeof(GLuint)); |
304 glGenTextures(eosdtexCnt, eosdtex); | |
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305 } |
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306 tinytexcur = smalltexcur = 0; |
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307 for (i = img, curtex = eosdtex; i; i = i->next) { |
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308 int x = 0, y = 0; |
19578 | 309 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) { |
310 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n"); | |
311 continue; | |
312 } | |
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313 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) { |
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314 x = (tinytexcur & 31) << 4; |
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315 y = (tinytexcur >> 5) << 4; |
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316 BindTexture(gl_target, largeeosdtex[0]); |
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317 tinytexcur++; |
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318 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) { |
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319 x = (smalltexcur & 15) << 5; |
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320 y = (smalltexcur >> 4) << 5; |
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321 BindTexture(gl_target, largeeosdtex[1]); |
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322 smalltexcur++; |
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323 } else { |
19939 | 324 texSize(i->w, i->h, &sx, &sy); |
325 BindTexture(gl_target, *curtex++); | |
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326 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0); |
19938
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327 } |
19578 | 328 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, i->bitmap, i->stride, |
19938
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329 x, y, i->w, i->h, 0); |
19578 | 330 } |
331 eosdDispList = glGenLists(1); | |
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332 skip_upload: |
19578 | 333 glNewList(eosdDispList, GL_COMPILE); |
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334 tinytexcur = smalltexcur = 0; |
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335 for (i = img, curtex = eosdtex; i; i = i->next) { |
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336 int x = 0, y = 0; |
19578 | 337 if (i->w <= 0 || i->h <= 0 || i->stride < i->w) |
338 continue; | |
339 glColor4ub(i->color >> 24, (i->color >> 16) & 0xff, (i->color >> 8) & 0xff, 255 - (i->color & 0xff)); | |
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340 if (i->w < 16 && i->h < 16 && tinytexcur < 1024) { |
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341 x = (tinytexcur & 31) << 4; |
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342 y = (tinytexcur >> 5) << 4; |
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343 sx = sy = 512; |
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344 BindTexture(gl_target, largeeosdtex[0]); |
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345 tinytexcur++; |
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346 } else if (i->w < 32 && i->h < 32 && smalltexcur < 256) { |
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347 x = (smalltexcur & 15) << 5; |
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348 y = (smalltexcur >> 4) << 5; |
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349 sx = sy = 512; |
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350 BindTexture(gl_target, largeeosdtex[1]); |
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351 smalltexcur++; |
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352 } else { |
19939 | 353 texSize(i->w, i->h, &sx, &sy); |
354 BindTexture(gl_target, *curtex++); | |
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355 } |
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356 glDrawTex(i->dst_x, i->dst_y, i->w, i->h, x, y, i->w, i->h, sx, sy, use_rectangle == 1, 0, 0); |
19578 | 357 } |
358 glEndList(); | |
359 BindTexture(gl_target, 0); | |
360 } | |
361 | |
362 /** | |
16433 | 363 * \brief uninitialize OpenGL context, freeing textures, buffers etc. |
364 */ | |
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365 static void uninitGl(void) { |
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366 int i = 0; |
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367 if (DeletePrograms && fragprog) |
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368 DeletePrograms(1, &fragprog); |
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369 fragprog = 0; |
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370 while (default_texs[i] != 0) |
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371 i++; |
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372 if (i) |
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373 glDeleteTextures(i, default_texs); |
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374 default_texs[0] = 0; |
16433 | 375 clearOSD(); |
19578 | 376 clearEOSD(); |
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377 if (largeeosdtex[0]) |
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378 glDeleteTextures(2, largeeosdtex); |
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379 largeeosdtex[0] = 0; |
16433 | 380 if (DeleteBuffers && gl_buffer) |
381 DeleteBuffers(1, &gl_buffer); | |
382 gl_buffer = 0; gl_buffersize = 0; | |
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383 gl_bufferptr = NULL; |
16433 | 384 err_shown = 0; |
385 } | |
386 | |
13843 | 387 /** |
388 * \brief Initialize a (new or reused) OpenGL context. | |
16433 | 389 * set global gl-related variables to their default values |
13843 | 390 */ |
391 static int initGl(uint32_t d_width, uint32_t d_height) { | |
16099 | 392 texSize(image_width, image_height, &texture_width, &texture_height); |
13843 | 393 |
394 glDisable(GL_BLEND); | |
395 glDisable(GL_DEPTH_TEST); | |
396 glDepthMask(GL_FALSE); | |
397 glDisable(GL_CULL_FACE); | |
16099 | 398 glEnable(gl_target); |
16458 | 399 glDrawBuffer(vo_doublebuffering?GL_BACK:GL_FRONT); |
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400 glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
13843 | 401 |
402 mp_msg(MSGT_VO, MSGL_V, "[gl] Creating %dx%d texture...\n", | |
403 texture_width, texture_height); | |
404 | |
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405 if (image_format == IMGFMT_YV12) { |
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406 int i; |
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407 glGenTextures(21, default_texs); |
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408 default_texs[21] = 0; |
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409 for (i = 0; i < 7; i++) { |
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410 ActiveTexture(GL_TEXTURE1 + i); |
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411 BindTexture(GL_TEXTURE_2D, default_texs[i]); |
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412 BindTexture(GL_TEXTURE_RECTANGLE, default_texs[i + 7]); |
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413 BindTexture(GL_TEXTURE_3D, default_texs[i + 14]); |
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414 } |
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415 ActiveTexture(GL_TEXTURE1); |
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416 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR, |
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417 texture_width / 2, texture_height / 2, 128); |
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418 ActiveTexture(GL_TEXTURE2); |
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419 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR, |
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420 texture_width / 2, texture_height / 2, 128); |
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421 switch (use_yuv) { |
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422 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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423 case YUV_CONVERSION_FRAGMENT_POW: |
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424 case YUV_CONVERSION_FRAGMENT: |
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425 if (!GenPrograms || !BindProgram) { |
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426 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); |
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427 break; |
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428 } |
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429 GenPrograms(1, &fragprog); |
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430 BindProgram(GL_FRAGMENT_PROGRAM, fragprog); |
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431 break; |
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432 } |
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433 ActiveTexture(GL_TEXTURE0); |
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434 BindTexture(gl_target, 0); |
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435 update_yuvconv(); |
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436 } |
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437 glCreateClearTex(gl_target, gl_texfmt, gl_format, gl_type, GL_LINEAR, |
16117 | 438 texture_width, texture_height, 0); |
13843 | 439 |
440 resize(d_width, d_height); | |
441 | |
442 glClearColor( 0.0f,0.0f,0.0f,0.0f ); | |
443 glClear( GL_COLOR_BUFFER_BIT ); | |
16271 | 444 if (SwapInterval && swap_interval >= 0) |
16268 | 445 SwapInterval(swap_interval); |
13920 | 446 return 1; |
13843 | 447 } |
448 | |
1 | 449 /* connect to server, create and map window, |
450 * allocate colors and (shared) memory | |
451 */ | |
16171
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Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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452 static int |
7124
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finally removed query_vaa, bes_da and vo_tune_info - the obsoleted libvo api
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453 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
1 | 454 { |
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455 image_height = height; |
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456 image_width = width; |
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457 image_format = format; |
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458 glFindFormat(format, NULL, &gl_texfmt, &gl_format, &gl_type); |
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459 |
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460 int_pause = 0; |
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461 vo_flipped = !!(flags & VOFLAG_FLIPPING); |
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462 |
27343 | 463 #ifdef CONFIG_GUI |
13843 | 464 if (use_gui) { |
465 // GUI creates and manages window for us | |
466 guiGetEvent(guiSetShVideo, 0); | |
18949 | 467 #ifndef GL_WIN32 |
15748 | 468 goto glconfig; |
18949 | 469 #endif |
13843 | 470 } |
471 #endif | |
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472 #ifdef GL_WIN32 |
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473 if (!vo_w32_config(d_width, d_height, flags)) |
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474 return -1; |
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475 #else |
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476 { |
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477 XVisualInfo *vinfo=glXChooseVisual( mDisplay,mScreen,wsGLXAttrib ); |
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478 if (vinfo == NULL) |
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479 { |
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480 mp_msg(MSGT_VO, MSGL_ERR, "[gl] no GLX support present\n"); |
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481 return -1; |
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482 } |
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483 |
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484 vo_x11_create_vo_window(vinfo, vo_dx, vo_dy, d_width, d_height, flags, |
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485 XCreateColormap(mDisplay, mRootWin, vinfo->visual, AllocNone), |
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486 "gl", title); |
13843 | 487 } |
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488 #endif |
15748 | 489 |
490 glconfig: | |
16433 | 491 if (vo_config_count) |
492 uninitGl(); | |
13843 | 493 setGlWindow(&gl_vinfo, &gl_context, vo_window); |
494 initGl(vo_dwidth, vo_dheight); | |
11542 | 495 |
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496 return 0; |
1 | 497 } |
498 | |
31 | 499 static void check_events(void) |
1 | 500 { |
17116 | 501 int e=vo_check_events(); |
31 | 502 if(e&VO_EVENT_RESIZE) resize(vo_dwidth,vo_dheight); |
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503 if(e&VO_EVENT_EXPOSE && int_pause) redraw(); |
31 | 504 } |
1 | 505 |
13585 | 506 /** |
507 * Creates the textures and the display list needed for displaying | |
508 * an OSD part. | |
509 * Callback function for vo_draw_text(). | |
510 */ | |
511 static void create_osd_texture(int x0, int y0, int w, int h, | |
512 unsigned char *src, unsigned char *srca, | |
513 int stride) | |
514 { | |
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515 // initialize to 8 to avoid special-casing on alignment |
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516 int sx = 8, sy = 8; |
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517 GLint scale_type = (scaled_osd) ? GL_LINEAR : GL_NEAREST; |
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518 |
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519 if (w <= 0 || h <= 0 || stride < w) { |
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520 mp_msg(MSGT_VO, MSGL_V, "Invalid dimensions OSD for part!\n"); |
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521 return; |
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522 } |
16099 | 523 texSize(w, h, &sx, &sy); |
13585 | 524 |
525 if (osdtexCnt >= MAX_OSD_PARTS) { | |
526 mp_msg(MSGT_VO, MSGL_ERR, "Too many OSD parts, contact the developers!\n"); | |
527 return; | |
528 } | |
529 | |
530 // create Textures for OSD part | |
531 glGenTextures(1, &osdtex[osdtexCnt]); | |
16099 | 532 BindTexture(gl_target, osdtex[osdtexCnt]); |
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533 glCreateClearTex(gl_target, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, scale_type, sx, sy, 0); |
16117 | 534 glUploadTex(gl_target, GL_LUMINANCE, GL_UNSIGNED_BYTE, src, stride, |
535 0, 0, w, h, 0); | |
13585 | 536 |
537 #ifndef FAST_OSD | |
538 glGenTextures(1, &osdatex[osdtexCnt]); | |
16099 | 539 BindTexture(gl_target, osdatex[osdtexCnt]); |
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540 glCreateClearTex(gl_target, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, scale_type, sx, sy, 255); |
16117 | 541 { |
16221 | 542 int i; |
18878 | 543 char *tmp = malloc(stride * h); |
16272 | 544 // convert alpha from weird MPlayer scale. |
545 // in-place is not possible since it is reused for future OSDs | |
20420
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Fix single-black-pixel-in-upper-left-corner bug (how do people notice a single
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546 for (i = h * stride - 1; i >= 0; i--) |
25951 | 547 tmp[i] = -srca[i]; |
16117 | 548 glUploadTex(gl_target, GL_ALPHA, GL_UNSIGNED_BYTE, tmp, stride, |
549 0, 0, w, h, 0); | |
550 free(tmp); | |
551 } | |
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552 #endif |
13585 | 553 |
16099 | 554 BindTexture(gl_target, 0); |
13585 | 555 |
556 // Create a list for rendering this OSD part | |
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557 #ifndef FAST_OSD |
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558 osdaDispList[osdtexCnt] = glGenLists(1); |
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559 glNewList(osdaDispList[osdtexCnt], GL_COMPILE); |
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560 // render alpha |
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561 BindTexture(gl_target, osdatex[osdtexCnt]); |
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562 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0); |
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563 glEndList(); |
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|
564 #endif |
13585 | 565 osdDispList[osdtexCnt] = glGenLists(1); |
566 glNewList(osdDispList[osdtexCnt], GL_COMPILE); | |
567 // render OSD | |
16099 | 568 BindTexture(gl_target, osdtex[osdtexCnt]); |
17220 | 569 glDrawTex(x0, y0, w, h, 0, 0, w, h, sx, sy, use_rectangle == 1, 0, 0); |
13585 | 570 glEndList(); |
571 | |
572 osdtexCnt++; | |
573 } | |
574 | |
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575 static void do_render_osd(void); |
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|
576 |
1501
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changeset
|
577 static void draw_osd(void) |
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|
578 { |
13585 | 579 if (!use_osd) return; |
580 if (vo_osd_changed(0)) { | |
16221 | 581 int osd_h, osd_w; |
16433 | 582 clearOSD(); |
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583 osd_w = (scaled_osd) ? image_width : vo_dwidth; |
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584 osd_h = (scaled_osd) ? image_height : vo_dheight; |
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585 vo_draw_text(osd_w, osd_h, create_osd_texture); |
13585 | 586 } |
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587 if (vo_doublebuffering) do_render_osd(); |
1501
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588 } |
31 | 589 |
26840 | 590 static void do_render(void) { |
1 | 591 // glEnable(GL_TEXTURE_2D); |
592 // glBindTexture(GL_TEXTURE_2D, texture_id); | |
593 | |
594 glColor3f(1,1,1); | |
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595 if (image_format == IMGFMT_YV12) |
18619
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Reworked YUV2RGB fragment program setup in preparation for upcoming patches
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|
596 glEnableYUVConversion(gl_target, yuvconvtype); |
16584 | 597 glDrawTex(0, 0, image_width, image_height, |
598 0, 0, image_width, image_height, | |
16488
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|
599 texture_width, texture_height, |
18996 | 600 use_rectangle == 1, image_format == IMGFMT_YV12, |
601 mpi_flipped ^ vo_flipped); | |
16488
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602 if (image_format == IMGFMT_YV12) |
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603 glDisableYUVConversion(gl_target, yuvconvtype); |
26842
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604 } |
1 | 605 |
26842
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606 static void do_render_osd(void) { |
19936
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607 if (osdtexCnt > 0 || eosdDispList) { |
13585 | 608 // set special rendering parameters |
13660
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609 if (!scaled_osd) { |
19939 | 610 glMatrixMode(GL_PROJECTION); |
611 glPushMatrix(); | |
612 glLoadIdentity(); | |
613 glOrtho(0, vo_dwidth, vo_dheight, 0, -1, 1); | |
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614 } |
13585 | 615 glEnable(GL_BLEND); |
19936
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616 if (eosdDispList) { |
19578 | 617 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
618 glCallList(eosdDispList); | |
619 } | |
19579 | 620 if (osdtexCnt > 0) { |
25951 | 621 glColor4ub((osd_color >> 16) & 0xff, (osd_color >> 8) & 0xff, osd_color & 0xff, 0xff - (osd_color >> 24)); |
19579 | 622 // draw OSD |
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623 #ifndef FAST_OSD |
25951 | 624 glBlendFunc(GL_ZERO, GL_ONE_MINUS_SRC_ALPHA); |
19579 | 625 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdaDispList); |
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626 #endif |
25951 | 627 glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
19579 | 628 glCallLists(osdtexCnt, GL_UNSIGNED_INT, osdDispList); |
629 } | |
13585 | 630 // set rendering parameters back to defaults |
631 glDisable (GL_BLEND); | |
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632 if (!scaled_osd) |
19939 | 633 glPopMatrix(); |
16099 | 634 BindTexture(gl_target, 0); |
13585 | 635 } |
26840 | 636 } |
13585 | 637 |
26840 | 638 static void flip_page(void) { |
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639 if (vo_doublebuffering) { |
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640 if (use_glFinish) glFinish(); |
17116 | 641 swapGlBuffers(); |
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642 if (vo_fs && use_aspect) |
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643 glClear(GL_COLOR_BUFFER_BIT); |
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644 } else { |
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645 do_render(); |
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646 do_render_osd(); |
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647 if (use_glFinish) glFinish(); |
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648 else glFlush(); |
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649 } |
1 | 650 } |
651 | |
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652 static void redraw(void) { |
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653 if (vo_doublebuffering) { do_render(); do_render_osd(); } |
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654 flip_page(); |
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655 } |
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656 |
1 | 657 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) |
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658 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) |
1 | 659 { |
17220 | 660 mpi_flipped = (stride[0] < 0); |
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661 glUploadTex(gl_target, gl_format, gl_type, src[0], stride[0], |
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662 x, y, w, h, slice_height); |
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663 if (image_format == IMGFMT_YV12) { |
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664 ActiveTexture(GL_TEXTURE1); |
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665 glUploadTex(gl_target, gl_format, gl_type, src[1], stride[1], |
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666 x / 2, y / 2, w / 2, h / 2, slice_height); |
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667 ActiveTexture(GL_TEXTURE2); |
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668 glUploadTex(gl_target, gl_format, gl_type, src[2], stride[2], |
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669 x / 2, y / 2, w / 2, h / 2, slice_height); |
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670 ActiveTexture(GL_TEXTURE0); |
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671 } |
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672 return 0; |
1 | 673 } |
674 | |
16099 | 675 static uint32_t get_image(mp_image_t *mpi) { |
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676 if (!GenBuffers || !BindBuffer || !BufferData || !MapBuffer) { |
16099 | 677 if (!err_shown) |
678 mp_msg(MSGT_VO, MSGL_ERR, "[gl] extensions missing for dr\n" | |
679 "Expect a _major_ speed penalty\n"); | |
16113 | 680 err_shown = 1; |
16099 | 681 return VO_FALSE; |
682 } | |
683 if (mpi->flags & MP_IMGFLAG_READABLE) return VO_FALSE; | |
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684 if (ati_hack) { |
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685 mpi->width = texture_width; |
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686 mpi->height = texture_height; |
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687 } |
27183 | 688 if (!gl_buffer) |
689 GenBuffers(1, &gl_buffer); | |
690 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer); | |
16099 | 691 mpi->stride[0] = mpi->width * mpi->bpp / 8; |
26622
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692 if (mpi->stride[0] * mpi->height > gl_buffersize) { |
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693 BufferData(GL_PIXEL_UNPACK_BUFFER, mpi->stride[0] * mpi->height, |
16237
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694 NULL, GL_DYNAMIC_DRAW); |
26622
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695 gl_buffersize = mpi->stride[0] * mpi->height; |
16099 | 696 } |
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697 if (!gl_bufferptr) |
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698 gl_bufferptr = MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY); |
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699 mpi->planes[0] = gl_bufferptr; |
16099 | 700 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); |
16113 | 701 if (mpi->planes[0] == NULL) { |
702 if (!err_shown) | |
25754 | 703 mp_msg(MSGT_VO, MSGL_ERR, "[gl] could not acquire buffer for dr\n" |
16113 | 704 "Expect a _major_ speed penalty\n"); |
705 err_shown = 1; | |
706 return VO_FALSE; | |
707 } | |
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708 if (mpi->imgfmt == IMGFMT_YV12) { |
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709 // YV12 |
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710 mpi->flags |= MP_IMGFLAG_COMMON_STRIDE | MP_IMGFLAG_COMMON_PLANE; |
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711 mpi->stride[0] = mpi->width; |
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712 mpi->planes[1] = mpi->planes[0] + mpi->stride[0] * mpi->height; |
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713 mpi->stride[1] = mpi->width >> 1; |
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714 mpi->planes[2] = mpi->planes[1] + mpi->stride[1] * (mpi->height >> 1); |
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715 mpi->stride[2] = mpi->width >> 1; |
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716 } |
16099 | 717 mpi->flags |= MP_IMGFLAG_DIRECT; |
718 return VO_TRUE; | |
719 } | |
720 | |
16092 | 721 static uint32_t draw_image(mp_image_t *mpi) { |
16117 | 722 int slice = slice_height; |
26681 | 723 int stride[3]; |
724 unsigned char *planes[3]; | |
725 mp_image_t mpi2 = *mpi; | |
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726 int w = mpi->w, h = mpi->h; |
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727 if (ati_hack) { w = texture_width; h = texture_height; } |
16092 | 728 if (mpi->flags & MP_IMGFLAG_DRAW_CALLBACK) |
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729 goto skip_upload; |
26681 | 730 mpi2.flags = 0; mpi2.type = MP_IMGTYPE_TEMP; |
731 mpi2.width = mpi2.w; mpi2.height = mpi2.h; | |
732 if (force_pbo && !(mpi->flags & MP_IMGFLAG_DIRECT) && !gl_bufferptr && get_image(&mpi2) == VO_TRUE) { | |
27089 | 733 int bpp = mpi->imgfmt == IMGFMT_YV12 ? 8 : mpi->bpp; |
734 memcpy_pic(mpi2.planes[0], mpi->planes[0], mpi->w * bpp / 8, mpi->h, mpi2.stride[0], mpi->stride[0]); | |
26681 | 735 if (mpi->imgfmt == IMGFMT_YV12) { |
736 memcpy_pic(mpi2.planes[1], mpi->planes[1], mpi->w >> 1, mpi->h >> 1, mpi2.stride[1], mpi->stride[1]); | |
737 memcpy_pic(mpi2.planes[2], mpi->planes[2], mpi->w >> 1, mpi->h >> 1, mpi2.stride[2], mpi->stride[2]); | |
738 } | |
739 mpi = &mpi2; | |
740 } | |
741 stride[0] = mpi->stride[0]; stride[1] = mpi->stride[1]; stride[2] = mpi->stride[2]; | |
742 planes[0] = mpi->planes[0]; planes[1] = mpi->planes[1]; planes[2] = mpi->planes[2]; | |
18995 | 743 mpi_flipped = (stride[0] < 0); |
16099 | 744 if (mpi->flags & MP_IMGFLAG_DIRECT) { |
18995 | 745 intptr_t base = (intptr_t)planes[0]; |
746 if (mpi_flipped) | |
747 base += (mpi->h - 1) * stride[0]; | |
748 planes[0] -= base; | |
749 planes[1] -= base; | |
750 planes[2] -= base; | |
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751 BindBuffer(GL_PIXEL_UNPACK_BUFFER, gl_buffer); |
16099 | 752 UnmapBuffer(GL_PIXEL_UNPACK_BUFFER); |
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753 gl_bufferptr = NULL; |
16117 | 754 slice = 0; // always "upload" full texture |
16099 | 755 } |
18995 | 756 glUploadTex(gl_target, gl_format, gl_type, planes[0], stride[0], |
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757 mpi->x, mpi->y, w, h, slice); |
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758 if (mpi->imgfmt == IMGFMT_YV12) { |
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759 ActiveTexture(GL_TEXTURE1); |
18995 | 760 glUploadTex(gl_target, gl_format, gl_type, planes[1], stride[1], |
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761 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice); |
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762 ActiveTexture(GL_TEXTURE2); |
18995 | 763 glUploadTex(gl_target, gl_format, gl_type, planes[2], stride[2], |
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764 mpi->x / 2, mpi->y / 2, w / 2, h / 2, slice); |
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765 ActiveTexture(GL_TEXTURE0); |
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766 } |
16099 | 767 if (mpi->flags & MP_IMGFLAG_DIRECT) |
768 BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0); | |
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769 skip_upload: |
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770 if (vo_doublebuffering) do_render(); |
16092 | 771 return VO_TRUE; |
772 } | |
1 | 773 |
16171
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|
774 static int |
10138
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Removed YUV (YV12) and BGR support, leaving the native RGB support. Also cleaned some other parts.
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changeset
|
775 draw_frame(uint8_t *src[]) |
1 | 776 { |
16092 | 777 return VO_ERROR; |
1 | 778 } |
779 | |
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|
780 static int |
1 | 781 query_format(uint32_t format) |
782 { | |
16092 | 783 int caps = VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | |
18996 | 784 VFCAP_FLIP | |
16092 | 785 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE; |
13585 | 786 if (use_osd) |
23135
960434b7d963
Do not set VFCAP_EOSD_UNSCALED if we use scaled-osd
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changeset
|
787 caps |= VFCAP_OSD | VFCAP_EOSD | (scaled_osd ? 0 : VFCAP_EOSD_UNSCALED); |
13206
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diff
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788 if ((format == IMGFMT_RGB24) || (format == IMGFMT_RGBA)) |
13585 | 789 return caps; |
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790 if (use_yuv && format == IMGFMT_YV12) |
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791 return caps; |
19356
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Disable Y800 colorspace support, otherwise mplayer uses it even when it's not supposed to.
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changeset
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792 // HACK, otherwise we get only b&w with some filters (e.g. -vf eq) |
595ac8077dc5
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793 // ideally MPlayer should be fixed instead not to use Y800 when it has the choice |
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794 if (!use_yuv && (format == IMGFMT_Y8 || format == IMGFMT_Y800)) |
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|
795 return 0; |
14078
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
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changeset
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796 if (many_fmts && |
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More similar code from gl and gl2 moved to gl_common
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|
797 glFindFormat(format, NULL, NULL, NULL, NULL)) |
13585 | 798 return caps; |
1 | 799 return 0; |
800 } | |
801 | |
802 | |
803 static void | |
804 uninit(void) | |
805 { | |
6095 | 806 if ( !vo_config_count ) return; |
16433 | 807 uninitGl(); |
13843 | 808 releaseGlContext(&gl_vinfo, &gl_context); |
16488
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809 if (custom_prog) free(custom_prog); |
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810 custom_prog = NULL; |
16593
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Allow specifying a custom (ppm) texture for texture unit 3
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|
811 if (custom_tex) free(custom_tex); |
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|
812 custom_tex = NULL; |
17116 | 813 vo_uninit(); |
1 | 814 } |
4352 | 815 |
14286 | 816 static opt_t subopts[] = { |
817 {"manyfmts", OPT_ARG_BOOL, &many_fmts, NULL}, | |
818 {"osd", OPT_ARG_BOOL, &use_osd, NULL}, | |
819 {"scaled-osd", OPT_ARG_BOOL, &scaled_osd, NULL}, | |
820 {"aspect", OPT_ARG_BOOL, &use_aspect, NULL}, | |
821 {"slice-height", OPT_ARG_INT, &slice_height, (opt_test_f)int_non_neg}, | |
16099 | 822 {"rectangle", OPT_ARG_INT, &use_rectangle,(opt_test_f)int_non_neg}, |
16488
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823 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg}, |
18619
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824 {"lscale", OPT_ARG_INT, &lscale, (opt_test_f)int_non_neg}, |
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825 {"cscale", OPT_ARG_INT, &cscale, (opt_test_f)int_non_neg}, |
26836
ba086caf1230
Add a filter strength parameter for blurring/sharpening scalers.
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changeset
|
826 {"filter-strength", OPT_ARG_FLOAT, &filter_strength, NULL}, |
26677
e3ae3a37ea8a
Add ati-hack suboption that aligns the lines to 32/64 bytes for PBO transfers
reimar
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26624
diff
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|
827 {"ati-hack", OPT_ARG_BOOL, &ati_hack, NULL}, |
26681 | 828 {"force-pbo", OPT_ARG_BOOL, &force_pbo, NULL}, |
16235 | 829 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, |
16268 | 830 {"swapinterval", OPT_ARG_INT, &swap_interval,NULL}, |
16488
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831 {"customprog", OPT_ARG_MSTRZ,&custom_prog, NULL}, |
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832 {"customtex", OPT_ARG_MSTRZ,&custom_tex, NULL}, |
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833 {"customtlin", OPT_ARG_BOOL, &custom_tlin, NULL}, |
18963 | 834 {"customtrect", OPT_ARG_BOOL, &custom_trect, NULL}, |
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835 {"osdcolor", OPT_ARG_INT, &osd_color, NULL}, |
14286 | 836 {NULL} |
837 }; | |
838 | |
16171
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Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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839 static int preinit(const char *arg) |
4352 | 840 { |
14286 | 841 // set defaults |
16012 | 842 many_fmts = 1; |
13585 | 843 use_osd = 1; |
13660
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OSD variant for vo_gl.c that behaves more like the one of other vos.
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844 scaled_osd = 0; |
13601 | 845 use_aspect = 1; |
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846 use_yuv = 0; |
18619
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847 lscale = 0; |
106a0c366002
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848 cscale = 0; |
26836
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849 filter_strength = 0.5; |
16099 | 850 use_rectangle = 0; |
16235 | 851 use_glFinish = 0; |
26677
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Add ati-hack suboption that aligns the lines to 32/64 bytes for PBO transfers
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852 ati_hack = 0; |
26681 | 853 force_pbo = 0; |
16268 | 854 swap_interval = 1; |
23878
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Set -vo gl slice-height default to 0, the current default of 4 seems
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855 slice_height = 0; |
16488
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856 custom_prog = NULL; |
16593
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857 custom_tex = NULL; |
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858 custom_tlin = 1; |
18963 | 859 custom_trect = 0; |
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860 osd_color = 0xffffff; |
14286 | 861 if (subopt_parse(arg, subopts) != 0) { |
13237
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improved suboption parsing, fixes also compiler warnings
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862 mp_msg(MSGT_VO, MSGL_FATAL, |
12212
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863 "\n-vo gl command line help:\n" |
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864 "Example: mplayer -vo gl:slice-height=4\n" |
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865 "\nOptions:\n" |
22087 | 866 " nomanyfmts\n" |
867 " Disable extended color formats for OpenGL 1.2 and later\n" | |
12212
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868 " slice-height=<0-...>\n" |
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869 " Slice size for texture transfer, 0 for whole image\n" |
13585 | 870 " noosd\n" |
871 " Do not use OpenGL OSD code\n" | |
13601 | 872 " noaspect\n" |
873 " Do not do aspect scaling\n" | |
16099 | 874 " rectangle=<0,1,2>\n" |
875 " 0: use power-of-two textures\n" | |
876 " 1: use texture_rectangle\n" | |
877 " 2: use texture_non_power_of_two\n" | |
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878 " ati-hack\n" |
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879 " Workaround ATI bug with PBOs\n" |
26681 | 880 " force-pbo\n" |
881 " Force use of PBO even if this involves an extra memcpy\n" | |
16235 | 882 " glfinish\n" |
883 " Call glFinish() before swapping buffers\n" | |
16268 | 884 " swapinterval=<n>\n" |
885 " Interval in displayed frames between to buffer swaps.\n" | |
886 " 1 is equivalent to enable VSYNC, 0 to disable VSYNC.\n" | |
887 " Requires GLX_SGI_swap_control support to work.\n" | |
16488
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888 " yuv=<n>\n" |
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889 " 0: use software YUV to RGB conversion.\n" |
16626 | 890 " 1: use register combiners (nVidia only, for older cards).\n" |
16488
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891 " 2: use fragment program.\n" |
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892 " 3: use fragment program with gamma correction.\n" |
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893 " 4: use fragment program with gamma correction via lookup.\n" |
16626 | 894 " 5: use ATI-specific method (for older cards).\n" |
22087 | 895 " 6: use lookup via 3D texture.\n" |
18695 | 896 " lscale=<n>\n" |
897 " 0: use standard bilinear scaling for luma.\n" | |
898 " 1: use improved bicubic scaling for luma.\n" | |
22489 | 899 " 2: use cubic in X, linear in Y direction scaling for luma.\n" |
25728 | 900 " 3: as 1 but without using a lookup texture.\n" |
25729
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901 " 4: experimental unsharp masking.\n" |
18695 | 902 " cscale=<n>\n" |
903 " as lscale but for chroma (2x slower with little visible effect).\n" | |
16488
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904 " customprog=<filename>\n" |
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905 " use a custom YUV conversion program\n" |
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906 " customtex=<filename>\n" |
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907 " use a custom YUV conversion lookup texture\n" |
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908 " nocustomtlin\n" |
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909 " use GL_NEAREST scaling for customtex texture\n" |
18963 | 910 " customtrect\n" |
911 " use texture_rectangle for customtex texture\n" | |
25952 | 912 " osdcolor=<0xAARRGGBB>\n" |
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913 " use the given color for the OSD\n" |
12212
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|
914 "\n" ); |
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915 return -1; |
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916 } |
16099 | 917 if (use_rectangle == 1) |
918 gl_target = GL_TEXTURE_RECTANGLE; | |
919 else | |
920 gl_target = GL_TEXTURE_2D; | |
18619
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921 yuvconvtype = use_yuv | lscale << YUV_LUM_SCALER_SHIFT | cscale << YUV_CHROM_SCALER_SHIFT; |
12212
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922 if (many_fmts) |
16751 | 923 mp_msg (MSGT_VO, MSGL_INFO, "[gl] using extended formats. " |
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10l typo, nomanyfmts should be used against playback problems.
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924 "Use -vo gl:nomanyfmts if playback fails.\n"); |
16751 | 925 mp_msg (MSGT_VO, MSGL_V, "[gl] Using %d as slice height " |
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926 "(0 means image height).\n", slice_height); |
7931 | 927 if( !vo_init() ) return -1; // Can't open X11 |
7777 | 928 |
4737
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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|
929 return 0; |
4352 | 930 } |
931 | |
26822 | 932 #define MASK_ALL_YUV (~(1 << YUV_CONVERSION_NONE)) |
933 #define MASK_NOT_COMBINERS (~((1 << YUV_CONVERSION_NONE) | (1 << YUV_CONVERSION_COMBINERS) | (1 << YUV_CONVERSION_COMBINERS_ATI))) | |
934 #define MASK_GAMMA_SUPPORT (MASK_NOT_COMBINERS & ~(1 << YUV_CONVERSION_FRAGMENT)) | |
935 | |
936 static const struct { | |
937 const char *name; | |
938 int *value; | |
939 int supportmask; | |
940 } eq_map[] = { | |
941 {"brightness", &eq_bri, MASK_NOT_COMBINERS}, | |
942 {"contrast", &eq_cont, MASK_NOT_COMBINERS}, | |
943 {"saturation", &eq_sat, MASK_ALL_YUV }, | |
944 {"hue", &eq_hue, MASK_ALL_YUV }, | |
945 {"gamma", &eq_rgamma, MASK_GAMMA_SUPPORT}, | |
946 {"red_gamma", &eq_rgamma, MASK_GAMMA_SUPPORT}, | |
947 {"green_gamma", &eq_ggamma, MASK_GAMMA_SUPPORT}, | |
948 {"blue_gamma", &eq_bgamma, MASK_GAMMA_SUPPORT}, | |
949 {NULL, NULL, 0 } | |
950 }; | |
951 | |
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Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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952 static int control(uint32_t request, void *data, ...) |
4352 | 953 { |
4592
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954 switch (request) { |
26823 | 955 case VOCTRL_PAUSE: |
956 case VOCTRL_RESUME: | |
957 int_pause = (request == VOCTRL_PAUSE); | |
958 return VO_TRUE; | |
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959 case VOCTRL_QUERY_FORMAT: |
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960 return query_format(*((uint32_t*)data)); |
16099 | 961 case VOCTRL_GET_IMAGE: |
962 return get_image(data); | |
16092 | 963 case VOCTRL_DRAW_IMAGE: |
964 return draw_image(data); | |
19578 | 965 case VOCTRL_DRAW_EOSD: |
21506
8174acbf0633
Speed up ASS subtitles display by detecting changes between two consecutive
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966 if (!data) |
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Speed up ASS subtitles display by detecting changes between two consecutive
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967 return VO_FALSE; |
19578 | 968 genEOSD(data); |
969 return VO_TRUE; | |
970 case VOCTRL_GET_EOSD_RES: | |
971 { | |
972 mp_eosd_res_t *r = data; | |
973 r->mt = r->mb = r->ml = r->mr = 0; | |
974 if (scaled_osd) {r->w = image_width; r->h = image_height;} | |
975 else if (vo_fs) { | |
976 r->w = vo_screenwidth; r->h = vo_screenheight; | |
24787
02535b3216c5
Avoid text deformation and subtitles moving outside the screen in pan-and-scan
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977 r->ml = r->mr = ass_border_x; |
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978 r->mt = r->mb = ass_border_y; |
19578 | 979 } else { |
980 r->w = vo_dwidth; r->h = vo_dheight; | |
981 } | |
982 } | |
983 return VO_TRUE; | |
13843 | 984 case VOCTRL_GUISUPPORT: |
985 return VO_TRUE; | |
11542 | 986 case VOCTRL_ONTOP: |
17116 | 987 vo_ontop(); |
11542 | 988 return VO_TRUE; |
6095 | 989 case VOCTRL_FULLSCREEN: |
17116 | 990 vo_fullscreen(); |
16109
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OpenGL fixes for windows and vo_gl.c ported to windows.
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991 resize(vo_dwidth, vo_dheight); |
6095 | 992 return VO_TRUE; |
17006
852499addaa8
Enable border toggling for gl and gl2 under windows.
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993 case VOCTRL_BORDER: |
27306
7a650839fc10
Enable runtime border/window decorations-toggling for Linux gl and gl2 vos.
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994 vo_border(); |
25912 | 995 resize(vo_dwidth, vo_dheight); |
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996 return VO_TRUE; |
13601 | 997 case VOCTRL_GET_PANSCAN: |
998 if (!use_aspect) return VO_NOTIMPL; | |
999 return VO_TRUE; | |
1000 case VOCTRL_SET_PANSCAN: | |
1001 if (!use_aspect) return VO_NOTIMPL; | |
1002 resize (vo_dwidth, vo_dheight); | |
1003 return VO_TRUE; | |
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1004 case VOCTRL_GET_EQUALIZER: |
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1005 if (image_format == IMGFMT_YV12) { |
26822 | 1006 int i; |
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1007 va_list va; |
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1008 int *value; |
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1009 va_start(va, data); |
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1010 value = va_arg(va, int *); |
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1011 va_end(va); |
26822 | 1012 for (i = 0; eq_map[i].name; i++) |
1013 if (strcmp(data, eq_map[i].name) == 0) break; | |
1014 if (!(eq_map[i].supportmask & (1 << use_yuv))) | |
1015 break; | |
1016 *value = *eq_map[i].value; | |
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1017 return VO_TRUE; |
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1018 } |
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1019 break; |
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|
1020 case VOCTRL_SET_EQUALIZER: |
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1021 if (image_format == IMGFMT_YV12) { |
26822 | 1022 int i; |
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1023 va_list va; |
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1024 int value; |
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1025 va_start(va, data); |
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1026 value = va_arg(va, int); |
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1027 va_end(va); |
26822 | 1028 for (i = 0; eq_map[i].name; i++) |
1029 if (strcmp(data, eq_map[i].name) == 0) break; | |
1030 if (!(eq_map[i].supportmask & (1 << use_yuv))) | |
1031 break; | |
1032 *eq_map[i].value = value; | |
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1033 update_yuvconv(); |
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1034 return VO_TRUE; |
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1035 } |
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1036 break; |
22232 | 1037 case VOCTRL_UPDATE_SCREENINFO: |
1038 update_xinerama_info(); | |
1039 return VO_TRUE; | |
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1040 } |
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1041 return VO_NOTIMPL; |
4352 | 1042 } |