Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 18943:715ff03d09e8
grammar/markup fixes
author | diego |
---|---|
date | Sat, 08 Jul 2006 13:30:38 +0000 |
parents | da5ceabe9a43 |
children | 51aeef9ada52 |
rev | line source |
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2124 | 1 /* |
2 * video_out_gl.c, X11/OpenGL interface | |
3 * based on video_out_x11 by Aaron Holtzman, | |
4 * and WS opengl window manager by Pontscho/Fresh! | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 | |
11 #include "config.h" | |
11087 | 12 #include "mp_msg.h" |
16475 | 13 #include "subopt-helper.h" |
2124 | 14 #include "video_out.h" |
15 #include "video_out_internal.h" | |
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16 #include "sub.h" |
2124 | 17 |
18742 | 18 #include "gl_common.h" |
19 #include "aspect.h" | |
12382 | 20 #ifdef HAVE_NEW_GUI |
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21 #include "Gui/interface.h" |
12382 | 22 #endif |
23 | |
2124 | 24 #define NDEBUG |
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25 //#undef NDEBUG |
2124 | 26 |
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27 #undef TEXTUREFORMAT_ALWAYS |
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28 #ifdef SYS_DARWIN |
12842 | 29 #define TEXTUREFORMAT_ALWAYS GL_RGBA8 |
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30 #endif |
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31 |
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32 //! force texture height, useful for debugging |
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33 #define TEXTURE_HEIGHT 128 |
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34 #undef TEXTURE_HEIGHT |
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35 //! force texture width, useful for debugging |
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36 #define TEXTURE_WIDTH 128 |
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37 #undef TEXTURE_WIDTH |
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38 |
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39 static vo_info_t info = |
2124 | 40 { |
2126 | 41 "X11 (OpenGL) - multiple textures version", |
2124 | 42 "gl2", |
2126 | 43 "Arpad Gereoffy & Sven Goethel", |
2124 | 44 "" |
45 }; | |
46 | |
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47 LIBVO_EXTERN(gl2) |
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48 |
2124 | 49 /* local data */ |
50 static unsigned char *ImageData=NULL; | |
51 | |
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52 #ifdef GL_WIN32 |
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53 static int gl_vinfo = 0; |
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54 static HGLRC gl_context = 0; |
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55 #else |
13871 | 56 static XVisualInfo *gl_vinfo = NULL; |
57 static GLXContext gl_context = 0; | |
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58 #endif |
2124 | 59 |
60 static uint32_t image_width; | |
61 static uint32_t image_height; | |
62 static uint32_t image_format; | |
63 static uint32_t image_bpp; | |
64 static uint32_t image_bytes; | |
65 | |
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66 static int int_pause; |
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67 |
2124 | 68 static uint32_t texture_width; |
69 static uint32_t texture_height; | |
12448 | 70 static int texnumx, texnumy, raw_line_len; |
13540 | 71 static struct TexSquare * texgrid = NULL; |
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72 static GLuint fragprog; |
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73 static GLuint lookupTex; |
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74 static GLint gl_internal_format; |
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75 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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76 static GLenum gl_bitmap_format; |
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77 static GLenum gl_bitmap_type; |
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78 static int isGL12 = GL_FALSE; |
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79 |
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80 static int gl_bilinear=1; |
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81 static int gl_antialias=0; |
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82 static int use_yuv; |
16475 | 83 static int use_glFinish; |
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84 |
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85 static void (*draw_alpha_fnc) |
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86 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 87 |
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88 |
2124 | 89 /* The squares that are tiled to make up the game screen polygon */ |
90 | |
91 struct TexSquare | |
92 { | |
93 GLubyte *texture; | |
94 GLuint texobj; | |
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95 GLuint uvtexobjs[2]; |
2124 | 96 int isTexture; |
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97 GLfloat fx, fy, fw, fh; |
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98 int isDirty; |
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99 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 100 }; |
101 | |
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102 static GLint getInternalFormat(void) |
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103 { |
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104 #ifdef GL_WIN32 |
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105 PIXELFORMATDESCRIPTOR pfd; |
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106 int pf = GetPixelFormat(vo_hdc); |
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107 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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108 r_sz = g_sz = b_sz = a_sz = 0; |
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109 } else { |
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110 r_sz = pfd.cRedBits; |
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111 g_sz = pfd.cGreenBits; |
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112 b_sz = pfd.cBlueBits; |
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113 a_sz = pfd.cAlphaBits; |
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114 } |
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115 #else |
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116 if (glXGetConfig(mDisplay, gl_vinfo, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; |
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117 if (glXGetConfig(mDisplay, gl_vinfo, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; |
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118 if (glXGetConfig(mDisplay, gl_vinfo, GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; |
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119 if (glXGetConfig(mDisplay, gl_vinfo, GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; |
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120 #endif |
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121 |
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122 rgb_sz=r_sz+g_sz+b_sz; |
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123 if(rgb_sz<=0) rgb_sz=24; |
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124 |
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125 #ifdef TEXTUREFORMAT_ALWAYS |
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126 return TEXTUREFORMAT_ALWAYS; |
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127 #else |
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128 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) |
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129 return GL_R3_G3_B2; |
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130 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) |
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131 return GL_RGB4; |
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132 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) |
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133 return GL_RGB5; |
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134 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) |
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135 return GL_RGB8; |
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136 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) |
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137 return GL_RGB10; |
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138 if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) |
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139 return GL_RGBA2; |
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140 if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) |
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141 return GL_RGBA4; |
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142 if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) |
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143 return GL_RGB5_A1; |
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144 if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) |
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145 return GL_RGBA8; |
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146 if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) |
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147 return GL_RGB10_A2; |
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148 #endif |
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149 return GL_RGB; |
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150 } |
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151 |
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152 static int initTextures(void) |
2124 | 153 { |
154 struct TexSquare *tsq=0; | |
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155 GLfloat texpercx, texpercy; |
16221 | 156 int s; |
2124 | 157 int x=0, y=0; |
158 GLint format=0; | |
159 GLenum err; | |
160 | |
16222 | 161 // textures smaller than 64x64 might not be supported |
162 s=64; | |
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163 while (s<image_width) |
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164 s*=2; |
2124 | 165 texture_width=s; |
166 | |
16222 | 167 s=64; |
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168 while (s<image_height) |
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169 s*=2; |
2124 | 170 texture_height=s; |
171 | |
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172 if (image_format != IMGFMT_YV12) |
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173 gl_internal_format = getInternalFormat(); |
2124 | 174 |
175 /* Test the max texture size */ | |
176 do | |
177 { | |
178 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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179 gl_internal_format, |
2124 | 180 texture_width, texture_height, |
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181 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 182 |
183 glGetTexLevelParameteriv | |
184 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
185 | |
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186 if (format != gl_internal_format) |
2124 | 187 { |
11988 | 188 mp_msg (MSGT_VO, MSGL_V, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 189 texture_height, texture_width); |
190 | |
191 if (texture_width > texture_height) | |
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192 texture_width /= 2; |
2124 | 193 else |
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194 texture_height /= 2; |
2124 | 195 |
11988 | 196 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width); |
2124 | 197 |
198 if(texture_width < 64 || texture_height < 64) | |
199 { | |
11988 | 200 mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n"); |
10604 | 201 return -1; |
2124 | 202 } |
203 } | |
204 } | |
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205 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
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206 #ifdef TEXTURE_WIDTH |
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207 texture_width = TEXTURE_WIDTH; |
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208 #endif |
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209 #ifdef TEXTURE_HEIGHT |
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210 texture_height = TEXTURE_HEIGHT; |
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211 #endif |
2124 | 212 |
213 texnumx = image_width / texture_width; | |
214 if ((image_width % texture_width) > 0) | |
215 texnumx++; | |
216 | |
217 texnumy = image_height / texture_height; | |
218 if ((image_height % texture_height) > 0) | |
219 texnumy++; | |
220 | |
11988 | 221 mp_msg(MSGT_VO, MSGL_V, "[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 222 texnumx, texnumy, texture_width,texture_height); |
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223 |
2124 | 224 /* Allocate the texture memory */ |
225 | |
226 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
227 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
228 | |
13540 | 229 if (texgrid) |
230 free(texgrid); | |
2124 | 231 texgrid = (struct TexSquare *) |
232 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
233 | |
12448 | 234 raw_line_len = image_width * image_bytes; |
2124 | 235 |
11988 | 236 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 237 (int) texnumx, (int) texture_width, (int) texnumy, |
238 (int) texture_height); | |
239 | |
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240 tsq = texgrid; |
2124 | 241 for (y = 0; y < texnumy; y++) |
242 { | |
243 for (x = 0; x < texnumx; x++) | |
244 { | |
245 | |
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246 tsq->fx = x * texpercx; |
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247 tsq->fy = y * texpercy; |
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248 tsq->fw = texpercx; |
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249 tsq->fh = texpercy; |
2124 | 250 |
16224 | 251 tsq->isDirty=GL_FALSE; |
2124 | 252 tsq->isTexture=GL_FALSE; |
253 tsq->texobj=0; | |
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254 tsq->uvtexobjs[0] = tsq->uvtexobjs[1] = 0; |
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255 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 256 |
257 glGenTextures (1, &(tsq->texobj)); | |
258 | |
259 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
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260 if (image_format == IMGFMT_YV12) { |
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261 glGenTextures(2, tsq->uvtexobjs); |
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262 ActiveTexture(GL_TEXTURE1); |
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263 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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264 ActiveTexture(GL_TEXTURE2); |
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265 glBindTexture (GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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266 ActiveTexture(GL_TEXTURE0); |
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267 } |
2124 | 268 err = glGetError (); |
269 if(err==GL_INVALID_ENUM) | |
270 { | |
11988 | 271 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); |
2124 | 272 } |
273 | |
274 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
275 { | |
11988 | 276 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", |
2124 | 277 x, y, tsq->texobj); |
278 } else { | |
279 tsq->isTexture=GL_TRUE; | |
280 } | |
281 | |
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282 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, GL_LINEAR, |
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283 texture_width, texture_height, 0); |
2124 | 284 |
285 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
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286 if (image_format == IMGFMT_YV12) { |
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287 ActiveTexture(GL_TEXTURE1); |
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288 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, GL_LINEAR, |
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289 texture_width / 2, texture_height / 2, 128); |
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290 ActiveTexture(GL_TEXTURE2); |
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291 glCreateClearTex(GL_TEXTURE_2D, gl_internal_format, GL_LINEAR, |
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292 texture_width / 2, texture_height / 2, 128); |
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293 ActiveTexture(GL_TEXTURE0); |
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294 } |
2124 | 295 |
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296 tsq++; |
2124 | 297 } /* for all texnumx */ |
298 } /* for all texnumy */ | |
10604 | 299 |
300 return 0; | |
2124 | 301 } |
302 | |
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303 static void resetTexturePointers(unsigned char *imageSource) |
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304 { |
12448 | 305 unsigned char *texdata_start, *line_start; |
306 struct TexSquare *tsq = texgrid; | |
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307 int x=0, y=0; |
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308 |
12448 | 309 line_start = (unsigned char *) imageSource; |
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310 |
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311 for (y = 0; y < texnumy; y++) |
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312 { |
12448 | 313 texdata_start = line_start; |
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314 for (x = 0; x < texnumx; x++) |
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315 { |
12448 | 316 tsq->texture = texdata_start; |
317 texdata_start += texture_width * image_bytes; | |
318 tsq++; | |
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319 } /* for all texnumx */ |
12448 | 320 line_start += texture_height * raw_line_len; |
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321 } /* for all texnumy */ |
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322 } |
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323 |
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324 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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325 { |
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326 struct TexSquare *square; |
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327 int xi, yi, wd, ht, wh, hh; |
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328 int wdecr, hdecr, xh, yh; |
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329 |
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330 wdecr=w; hdecr=h; xh=x; yh=y; |
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331 |
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332 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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333 { |
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334 if (yi < texnumy - 1) |
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335 ht = texture_height; |
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336 else |
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337 ht = image_height - texture_height * yi; |
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338 |
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339 xh =x; |
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340 wdecr =w; |
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341 |
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342 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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343 { |
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344 square = texgrid + yi * texnumx + xi; |
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345 |
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346 if (xi < texnumx - 1) |
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347 wd = texture_width; |
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348 else |
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349 wd = image_width - texture_width * xi; |
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350 |
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351 if( 0 <= xh && xh < wd && |
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352 0 <= yh && yh < ht |
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353 ) |
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354 { |
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355 square->isDirty=GL_TRUE; |
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356 |
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357 wh=(wdecr<wd)?wdecr:wd-xh; |
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358 if(wh<0) wh=0; |
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359 |
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360 hh=(hdecr<ht)?hdecr:ht-yh; |
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361 if(hh<0) hh=0; |
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362 |
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363 /* |
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364 #ifndef NDEBUG |
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365 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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366 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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367 #endif |
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368 */ |
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369 |
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370 if(xh<square->dirtyXoff) |
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371 square->dirtyXoff=xh; |
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372 |
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373 if(yh<square->dirtyYoff) |
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374 square->dirtyYoff=yh; |
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375 |
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376 square->dirtyWidth = wd-square->dirtyXoff; |
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377 square->dirtyHeight = ht-square->dirtyYoff; |
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378 |
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379 wdecr-=wh; |
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380 |
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381 if ( xi == texnumx - 1 ) |
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382 hdecr-=hh; |
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383 } |
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384 |
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385 xh-=wd; |
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386 if(xh<0) xh=0; |
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387 } |
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388 yh-=ht; |
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389 if(yh<0) yh=0; |
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390 } |
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391 } |
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392 |
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393 static void gl_set_bilinear (int val) |
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394 { |
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395 int x, y; |
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396 |
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397 if(val>=0) |
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398 gl_bilinear = val; |
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399 else |
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400 gl_bilinear++; |
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401 |
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402 gl_bilinear=gl_bilinear%2; |
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403 /* no mipmap yet .. */ |
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404 |
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405 for (y = 0; y < texnumy; y++) |
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406 { |
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407 for (x = 0; x < texnumx; x++) |
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408 { |
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409 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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410 |
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411 switch (gl_bilinear) |
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412 { |
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413 case 0: |
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414 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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415 GL_NEAREST); |
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416 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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417 GL_NEAREST); |
11988 | 418 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n"); |
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419 break; |
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420 case 1: |
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421 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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422 GL_LINEAR); |
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423 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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424 GL_LINEAR); |
11988 | 425 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n"); |
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426 break; |
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427 case 2: |
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428 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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429 GL_LINEAR_MIPMAP_NEAREST); |
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430 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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431 GL_LINEAR_MIPMAP_NEAREST); |
11988 | 432 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n"); |
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433 break; |
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434 case 3: |
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435 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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436 GL_LINEAR_MIPMAP_LINEAR); |
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437 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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438 GL_LINEAR_MIPMAP_LINEAR); |
11988 | 439 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n"); |
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440 break; |
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441 } |
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442 } |
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443 } |
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444 } |
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445 |
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446 static void gl_set_antialias (int val) |
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447 { |
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448 gl_antialias=val; |
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449 |
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450 if (gl_antialias) |
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451 { |
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452 glShadeModel (GL_SMOOTH); |
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453 glEnable (GL_POLYGON_SMOOTH); |
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454 glEnable (GL_LINE_SMOOTH); |
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455 glEnable (GL_POINT_SMOOTH); |
11988 | 456 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n"); |
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457 } |
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458 else |
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459 { |
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460 glShadeModel (GL_FLAT); |
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461 glDisable (GL_POLYGON_SMOOTH); |
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462 glDisable (GL_LINE_SMOOTH); |
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463 glDisable (GL_POINT_SMOOTH); |
11988 | 464 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing off\n"); |
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465 } |
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466 } |
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467 |
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468 |
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469 static void drawTextureDisplay (void) |
2124 | 470 { |
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471 struct TexSquare *square = texgrid; |
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472 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 473 GLenum err; |
474 | |
475 glColor3f(1.0,1.0,1.0); | |
476 | |
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477 if (image_format == IMGFMT_YV12) |
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478 glEnableYUVConversion(GL_TEXTURE_2D, use_yuv); |
2124 | 479 for (y = 0; y < texnumy; y++) |
480 { | |
481 for (x = 0; x < texnumx; x++) | |
482 { | |
483 if(square->isTexture==GL_FALSE) | |
484 { | |
11988 | 485 mp_msg (MSGT_VO, MSGL_V, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 486 x, y, square->texobj); |
487 continue; | |
488 } | |
489 | |
490 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
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491 if (image_format == IMGFMT_YV12) { |
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492 ActiveTexture(GL_TEXTURE1); |
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493 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[0]); |
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494 ActiveTexture(GL_TEXTURE2); |
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495 glBindTexture (GL_TEXTURE_2D, square->uvtexobjs[1]); |
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496 ActiveTexture(GL_TEXTURE0); |
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497 } |
2124 | 498 err = glGetError (); |
499 if(err==GL_INVALID_ENUM) | |
500 { | |
11988 | 501 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 502 } |
503 else if(err==GL_INVALID_OPERATION) { | |
11988 | 504 mp_msg (MSGT_VO, MSGL_V, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 505 } |
506 | |
16221 | 507 #ifndef NDEBUG |
2124 | 508 if(glIsTexture(square->texobj) == GL_FALSE) |
509 { | |
510 square->isTexture=GL_FALSE; | |
11988 | 511 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 512 x, y, square->texobj); |
513 } | |
16221 | 514 #endif |
2124 | 515 |
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516 if(square->isDirty) |
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517 { |
16224 | 518 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
519 square->texture, image_width * image_bytes, | |
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520 square->dirtyXoff, square->dirtyYoff, |
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521 square->dirtyWidth, square->dirtyHeight, |
16224 | 522 0); |
2124 | 523 |
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524 square->isDirty=GL_FALSE; |
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525 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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526 } |
2124 | 527 |
11988 | 528 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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529 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 530 |
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531 glDrawTex(square->fx, square->fy, square->fw, square->fh, |
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532 0, 0, texture_width, texture_height, |
17220 | 533 texture_width, texture_height, |
534 0, image_format == IMGFMT_YV12, 0); | |
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535 square++; |
2124 | 536 } /* for all texnumx */ |
537 } /* for all texnumy */ | |
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538 if (image_format == IMGFMT_YV12) |
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539 glDisableYUVConversion(GL_TEXTURE_2D, use_yuv); |
2124 | 540 |
11000 | 541 /* YES - let's catch this error ... |
2124 | 542 */ |
543 (void) glGetError (); | |
544 } | |
545 | |
546 | |
11087 | 547 static void resize(int *x,int *y){ |
548 mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y); | |
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549 if( vo_fs ) |
10905 | 550 { |
11087 | 551 glClear(GL_COLOR_BUFFER_BIT); |
552 aspect(x, y, A_ZOOM); | |
16590 | 553 panscan_calc(); |
554 *x += vo_panscan_x; | |
555 *y += vo_panscan_y; | |
11087 | 556 glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y); |
10905 | 557 } else { |
11087 | 558 //aspect(x, y, A_NOZOOM); |
15748 | 559 if (WinID >= 0) { |
560 int top = 0, left = 0, w = *x, h = *y; | |
561 geometry(&top, &left, &w, &h, vo_screenwidth, vo_screenheight); | |
562 glViewport(top, left, w, h); | |
563 } else | |
11087 | 564 glViewport( 0, 0, *x, *y ); |
10905 | 565 } |
2124 | 566 |
567 glMatrixMode(GL_PROJECTION); | |
568 glLoadIdentity(); | |
569 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
570 | |
571 glMatrixMode(GL_MODELVIEW); | |
572 glLoadIdentity(); | |
573 } | |
574 | |
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575 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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576 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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577 } |
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578 |
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579 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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580 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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581 } |
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582 |
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583 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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584 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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585 } |
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586 |
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587 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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588 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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589 } |
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590 |
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591 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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592 } |
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593 |
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594 #ifdef GL_WIN32 |
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595 |
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596 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
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597 if (!vo_w32_config(d_width, d_height, flags)) |
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598 return -1; |
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599 |
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600 if (vo_fs) |
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601 aspect(&d_width, &d_height, A_ZOOM); |
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602 |
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603 return 0; |
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604 } |
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605 |
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606 #else |
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607 |
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608 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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609 { |
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610 XVisualInfo template, *vi_list; |
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611 int vi_num, i, best_i, best_weight; |
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612 |
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613 template.screen = scr; |
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614 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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615 if (!vi_list) return -1; |
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616 best_weight = 1000000; best_i=0; |
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617 for (i = 0; i < vi_num; i++) { |
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618 int val, res, w = 0; |
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619 /* of course, the visual must support OpenGL rendering... */ |
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620 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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621 if (res || val == False) continue; |
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622 /* also it must be doublebuffered ... */ |
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623 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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624 if (res || val == False) continue; |
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625 /* furthermore it must be RGBA (not color indexed) ... */ |
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626 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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627 if (res || val == False) continue; |
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628 /* prefer less depth buffer size, */ |
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629 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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630 if (res) continue; |
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631 w += val*2; |
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632 /* stencil buffer size */ |
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633 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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634 if (res) continue; |
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635 w += val*2; |
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636 /* and colorbuffer alpha size */ |
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637 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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638 if (res) continue; |
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639 w += val; |
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640 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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641 if (vi_list[i].class != DirectColor) w += 100; |
12709 | 642 |
643 // avoid bad-looking visual with less that 8bit per color | |
644 res = glXGetConfig(dpy, vi_list + i, GLX_RED_SIZE, &val); | |
645 if (res) continue; | |
646 if (val < 8) w += 50; | |
647 res = glXGetConfig(dpy, vi_list + i, GLX_GREEN_SIZE, &val); | |
648 if (res) continue; | |
649 if (val < 8) w += 70; | |
650 res = glXGetConfig(dpy, vi_list + i, GLX_BLUE_SIZE, &val); | |
651 if (res) continue; | |
652 if (val < 8) w += 50; | |
653 | |
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654 if (w < best_weight) { |
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655 best_weight = w; |
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656 best_i = i; |
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657 } |
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658 } |
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659 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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660 XFree(vi_list); |
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661 return (best_weight < 1000000) ? 0 : -1; |
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662 } |
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663 |
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removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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664 static int config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
15748 | 665 if (WinID >= 0) { |
666 vo_window = WinID ? (Window)WinID : mRootWin; | |
16239 | 667 vo_x11_selectinput_witherr(mDisplay, vo_window, |
668 StructureNotifyMask | KeyPressMask | PointerMotionMask | | |
669 ButtonPressMask | ButtonReleaseMask | ExposureMask); | |
15748 | 670 return 0; |
671 } | |
13871 | 672 if ( vo_window == None ) |
673 { | |
2124 | 674 XSizeHints hint; |
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675 XVisualInfo *vinfo, vinfo_buf; |
2124 | 676 XEvent xev; |
677 | |
15589 | 678 hint.x = vo_dx; |
679 hint.y = vo_dy; | |
2276
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680 hint.width = d_width; |
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681 hint.height = d_height; |
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682 hint.flags = PPosition | PSize; |
2124 | 683 |
684 /* Make the window */ | |
685 | |
686 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
687 | |
688 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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689 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 690 if (vinfo == NULL) |
691 { | |
11988 | 692 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n"); |
2124 | 693 return -1; |
694 } | |
695 | |
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696 vo_fs = VO_FALSE; |
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697 vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen), |
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698 vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo)); |
2124 | 699 |
6095 | 700 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 701 |
702 /* Tell other applications about this window */ | |
703 | |
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704 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
2124 | 705 |
706 /* Map window. */ | |
6095 | 707 XMapWindow(mDisplay, vo_window); |
11087 | 708 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); |
6095 | 709 XClearWindow(mDisplay,vo_window); |
2124 | 710 |
711 /* Wait for map. */ | |
712 do | |
713 { | |
714 XNextEvent(mDisplay, &xev); | |
715 } | |
6095 | 716 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
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717 |
7763 | 718 vo_x11_classhint( mDisplay,vo_window,"gl2" ); |
719 vo_hidecursor(mDisplay,vo_window); | |
720 | |
2124 | 721 XSync(mDisplay, False); |
722 | |
6095 | 723 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
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724 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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725 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 726 ); |
13871 | 727 } |
15589 | 728 vo_x11_nofs_sizepos(vo_dx, vo_dy, d_width, d_height); |
13871 | 729 if (vo_fs ^ (flags & VOFLAG_FULLSCREEN)) |
730 vo_x11_fullscreen(); | |
2124 | 731 |
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732 return 0; |
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733 } |
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734 |
12382 | 735 #ifdef HAVE_NEW_GUI |
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736 static int config_glx_gui(uint32_t d_width, uint32_t d_height) { |
12382 | 737 vo_dwidth = d_width; |
738 vo_dheight = d_height; | |
739 guiGetEvent( guiSetShVideo,0 ); // the GUI will set up / resize the window | |
740 return 0; | |
741 } | |
742 #endif | |
743 | |
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744 #endif |
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745 |
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746 static int initGl(uint32_t d_width, uint32_t d_height) |
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747 { |
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748 fragprog = lookupTex = 0; |
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749 if (initTextures() < 0) |
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750 return -1; |
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751 |
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752 glDisable(GL_BLEND); |
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753 glDisable(GL_DEPTH_TEST); |
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754 glDepthMask(GL_FALSE); |
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755 glDisable(GL_CULL_FACE); |
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756 glEnable (GL_TEXTURE_2D); |
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757 if (image_format == IMGFMT_YV12) { |
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758 switch (use_yuv) { |
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759 case YUV_CONVERSION_FRAGMENT_LOOKUP: |
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760 glGenTextures(1, &lookupTex); |
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761 ActiveTexture(GL_TEXTURE3); |
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762 glBindTexture(GL_TEXTURE_2D, lookupTex); |
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763 ActiveTexture(GL_TEXTURE0); |
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764 glBindTexture(GL_TEXTURE_2D, 0); |
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765 case YUV_CONVERSION_FRAGMENT_POW: |
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766 case YUV_CONVERSION_FRAGMENT: |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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767 if (!GenPrograms || !BindProgram) { |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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768 mp_msg(MSGT_VO, MSGL_ERR, "[gl] fragment program functions missing!\n"); |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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769 break; |
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Avoid crash with e.g. -vo gl2:yuv=2 when no fragment program functions are available
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770 } |
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771 GenPrograms(1, &fragprog); |
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772 BindProgram(GL_FRAGMENT_PROGRAM, fragprog); |
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773 break; |
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774 } |
18619
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18584
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775 glSetupYUVConversion(GL_TEXTURE_2D, use_yuv, 0.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0, |
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|
776 texture_width, texture_height); |
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777 } |
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778 |
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faust3
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|
779 gl_set_antialias(0); |
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faust3
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|
780 gl_set_bilinear(1); |
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diff
changeset
|
781 |
14078
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
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diff
changeset
|
782 mp_msg(MSGT_VO, MSGL_V, "[gl2] Using image_bpp=%d, image_bytes=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\trgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
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diff
changeset
|
783 image_bpp, image_bytes, |
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
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diff
changeset
|
784 glValName(gl_bitmap_format), glValName(gl_bitmap_type), |
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
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diff
changeset
|
785 rgb_sz, r_sz, g_sz, b_sz, a_sz, glValName(gl_internal_format)); |
10880
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faust3
parents:
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diff
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|
786 |
11087 | 787 resize(&d_width, &d_height); |
10880
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diff
changeset
|
788 |
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parents:
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changeset
|
789 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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parents:
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diff
changeset
|
790 glClear( GL_COLOR_BUFFER_BIT ); |
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faust3
parents:
10757
diff
changeset
|
791 |
13926
b7ba9bcd1916
Avoid drawing before transformation matrices are set up.
reimar
parents:
13877
diff
changeset
|
792 drawTextureDisplay (); |
b7ba9bcd1916
Avoid drawing before transformation matrices are set up.
reimar
parents:
13877
diff
changeset
|
793 |
10880
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faust3
parents:
10757
diff
changeset
|
794 return 0; |
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parents:
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diff
changeset
|
795 } |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
796 |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
797 /* connect to server, create and map window, |
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faust3
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changeset
|
798 * allocate colors and (shared) memory |
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faust3
parents:
10757
diff
changeset
|
799 */ |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
800 static int |
10880
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
801 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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faust3
parents:
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diff
changeset
|
802 { |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
803 const unsigned char * glVersion; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
804 |
ba9557e864c0
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faust3
parents:
10757
diff
changeset
|
805 image_height = height; |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
806 image_width = width; |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
807 image_format = format; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
808 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
809 int_pause = 0; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
810 |
16590 | 811 panscan_init(); |
10880
ba9557e864c0
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faust3
parents:
10757
diff
changeset
|
812 aspect_save_orig(width,height); |
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faust3
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diff
changeset
|
813 aspect_save_prescale(d_width,d_height); |
18116 | 814 update_xinerama_info(); |
10880
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faust3
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diff
changeset
|
815 |
ba9557e864c0
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faust3
parents:
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diff
changeset
|
816 aspect(&d_width,&d_height,A_NOZOOM); |
17127
f650267ecc3a
signed division must be used for calculation vo_dx and vo_dy.
reimar
parents:
17116
diff
changeset
|
817 vo_dx = (int)(vo_screenwidth - d_width) / 2; |
f650267ecc3a
signed division must be used for calculation vo_dx and vo_dy.
reimar
parents:
17116
diff
changeset
|
818 vo_dy = (int)(vo_screenheight - d_height) / 2; |
15589 | 819 geometry(&vo_dx, &vo_dy, &d_width, &d_height, |
820 vo_screenwidth, vo_screenheight); | |
18116 | 821 vo_dx += xinerama_x; |
822 vo_dy += xinerama_y; | |
10880
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diff
changeset
|
823 |
12885
010a28a43c9f
fix for people experimenting with GUI under windows
reimar
parents:
12842
diff
changeset
|
824 #if defined(HAVE_NEW_GUI) && !defined(GL_WIN32) |
12382 | 825 if (use_gui) { |
826 if (config_glx_gui(d_width, d_height) == -1) | |
827 return -1; | |
828 } else | |
829 #endif | |
10880
ba9557e864c0
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faust3
parents:
10757
diff
changeset
|
830 #ifdef GL_WIN32 |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
831 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
832 #else |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
833 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
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diff
changeset
|
834 #endif |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
835 return -1; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
836 |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14090
diff
changeset
|
837 setGlWindow(&gl_vinfo, &gl_context, vo_window); |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
parents:
14090
diff
changeset
|
838 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
839 glVersion = glGetString(GL_VERSION); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
840 |
11988 | 841 mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n"); |
842 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
843 glGetString(GL_VENDOR), |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
844 glGetString(GL_RENDERER), |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
845 glVersion); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
846 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
847 if(glVersion[0]>'1' || |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
848 (glVersion[0]=='1' && glVersion[2]>='2') ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
849 isGL12 = GL_TRUE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
850 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
851 isGL12 = GL_FALSE; |
2124 | 852 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
853 if(isGL12) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
854 { |
11988 | 855 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
856 } else { |
11988 | 857 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
858 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
859 |
16488
3191dcb27a12
hardware color-space conversion for vo_gl and vo_gl2
reimar
parents:
16475
diff
changeset
|
860 glFindFormat(format, &image_bpp, &gl_internal_format, &gl_bitmap_format, &gl_bitmap_type); |
2124 | 861 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
862 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
863 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
864 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
865 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
866 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
867 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
868 case 15: |
14078
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
13926
diff
changeset
|
869 draw_alpha_fnc=draw_alpha_15; |
c4033dcb986f
More similar code from gl and gl2 moved to gl_common
reimar
parents:
13926
diff
changeset
|
870 break; |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
871 case 16: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
872 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
873 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
874 case 24: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
875 draw_alpha_fnc=draw_alpha_24; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
876 case 32: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
877 draw_alpha_fnc=draw_alpha_32; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
878 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
879 |
15748 | 880 if (initGl(vo_dwidth, vo_dheight) == -1) |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
881 return -1; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
882 #ifndef GL_WIN32 |
11542 | 883 if (vo_ontop) vo_x11_setlayer(mDisplay,vo_window, vo_ontop); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
884 #endif |
2124 | 885 |
886 return 0; | |
887 } | |
888 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
889 static int gl_handlekey(int key) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
890 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
891 if(key=='a'||key=='A') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
892 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
893 gl_set_antialias(!gl_antialias); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
894 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
895 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
896 else if(key=='b'||key=='B') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
897 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
898 gl_set_bilinear(-1); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
899 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
900 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
901 return 1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
902 } |
2124 | 903 |
904 static void check_events(void) | |
905 { | |
17116 | 906 int e; |
907 #ifndef GL_WIN32 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
908 XEvent Event; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
909 char buf[100]; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
910 KeySym keySym; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
911 int key; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
912 static XComposeStatus stat; |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
913 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
914 while ( XPending( mDisplay ) ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
915 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
916 XNextEvent( mDisplay,&Event ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
917 if( Event.type == KeyPress ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
918 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
919 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
920 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
921 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
922 : ( keySym ) ; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
923 if(gl_handlekey(key)) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
924 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
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diff
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|
925 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
926 } else { |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
927 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
928 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
929 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
930 } |
17116 | 931 #endif |
932 e=vo_check_events(); | |
11087 | 933 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
934 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 935 } |
936 | |
937 static void draw_osd(void) | |
12446
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
938 { |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
939 if (ImageData) |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
940 vo_draw_text(image_width,image_height,draw_alpha_fnc); |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
941 } |
2124 | 942 |
943 static void | |
944 flip_page(void) | |
945 { | |
946 | |
947 drawTextureDisplay(); | |
948 | |
949 // glFlush(); | |
16475 | 950 if (use_glFinish) |
2124 | 951 glFinish(); |
17116 | 952 swapGlBuffers(); |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
reimar
parents:
12382
diff
changeset
|
953 |
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
reimar
parents:
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|
954 if (vo_fs) // Avoid flickering borders in fullscreen mode |
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
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12382
diff
changeset
|
955 glClear (GL_COLOR_BUFFER_BIT); |
2124 | 956 } |
957 | |
958 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
parents:
15748
diff
changeset
|
959 static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) |
2124 | 960 { |
16583
84356c6d997b
Fix crashes and green border when using YV12 input format
reimar
parents:
16488
diff
changeset
|
961 uint8_t *yptr = src[0], *uptr = src[1], *vptr = src[2]; |
84356c6d997b
Fix crashes and green border when using YV12 input format
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diff
changeset
|
962 int ystride = stride[0], ustride = stride[1], vstride = stride[2]; |
16488
3191dcb27a12
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diff
changeset
|
963 int rem_h = h; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
changeset
|
964 struct TexSquare *texline = &texgrid[y / texture_height * texnumx]; |
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diff
changeset
|
965 int subtex_y = y % texture_width; |
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parents:
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diff
changeset
|
966 while (rem_h > 0) { |
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reimar
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diff
changeset
|
967 int rem_w = w; |
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hardware color-space conversion for vo_gl and vo_gl2
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diff
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|
968 struct TexSquare *tsq = &texline[x / texture_width]; |
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|
969 int subtex_x = x % texture_height; |
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changeset
|
970 int subtex_h = rem_h; |
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|
971 if (subtex_y + subtex_h > texture_height) |
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changeset
|
972 subtex_h = texture_height - subtex_y; |
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|
973 while (rem_w > 0) { |
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|
974 int subtex_w = rem_w; |
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|
975 if (subtex_x + subtex_w > texture_width) |
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976 subtex_w = texture_width - subtex_x; |
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|
977 ActiveTexture(GL_TEXTURE0); |
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|
978 glBindTexture(GL_TEXTURE_2D, tsq->texobj); |
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|
979 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
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980 yptr, ystride, subtex_x, subtex_y, |
16488
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changeset
|
981 subtex_w, subtex_h, 0); |
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|
982 ActiveTexture(GL_TEXTURE1); |
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983 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[0]); |
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984 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
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changeset
|
985 uptr, ustride, subtex_x / 2, subtex_y / 2, |
16488
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|
986 subtex_w / 2, subtex_h / 2, 0); |
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987 ActiveTexture(GL_TEXTURE2); |
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988 glBindTexture(GL_TEXTURE_2D, tsq->uvtexobjs[1]); |
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|
989 glUploadTex(GL_TEXTURE_2D, gl_bitmap_format, gl_bitmap_type, |
16583
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changeset
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990 vptr, vstride, subtex_x / 2, subtex_y / 2, |
16488
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991 subtex_w / 2, subtex_h / 2, 0); |
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992 subtex_x = 0; |
16583
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993 yptr += subtex_w; |
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994 uptr += subtex_w / 2; |
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995 vptr += subtex_w / 2; |
16488
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996 tsq++; |
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997 rem_w -= subtex_w; |
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|
998 } |
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999 subtex_y = 0; |
16583
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1000 yptr += subtex_h * ystride - w; |
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1001 uptr += subtex_h / 2 * ustride - w / 2; |
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1002 vptr += subtex_h / 2 * vstride - w / 2; |
16488
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1003 texline += texnumx; |
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1004 rem_h -= subtex_h; |
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|
1005 } |
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|
1006 ActiveTexture(GL_TEXTURE0); |
2276
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|
1007 return 0; |
2124 | 1008 } |
1009 | |
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|
1010 static int |
2124 | 1011 draw_frame(uint8_t *src[]) |
1012 { | |
16488
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1013 if (image_format == IMGFMT_YV12) { |
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1014 mp_msg(MSGT_VO, MSGL_ERR, "[gl2] error: draw_frame called for YV12!\n"); |
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1015 return 0; |
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|
1016 } |
16214
ede5b4afd262
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16171
diff
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|
1017 ImageData=(unsigned char *)src[0]; |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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|
1018 resetTexturePointers(ImageData); |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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|
1019 setupTextureDirtyArea(0, 0, image_width, image_height); |
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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1020 return 0; |
2124 | 1021 } |
1022 | |
16171
fd51fd1ff231
Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
ivo
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|
1023 static int |
2124 | 1024 query_format(uint32_t format) |
1025 { | |
1026 switch(format){ | |
16488
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1027 case IMGFMT_YV12: |
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|
1028 if (use_yuv) |
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|
1029 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD | |
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changeset
|
1030 VFCAP_HWSCALE_UP | VFCAP_HWSCALE_DOWN | VFCAP_ACCEPT_STRIDE; |
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hardware color-space conversion for vo_gl and vo_gl2
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parents:
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diff
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|
1031 break; |
12750
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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12709
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changeset
|
1032 #ifdef SYS_DARWIN |
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
reimar
parents:
12709
diff
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|
1033 case IMGFMT_RGB32: |
38c660174053
removed XFlush() before XSync(), made config_glx return-type signed, force 32bit on Darwin, idea from a patch by Marc Hoffman (mmh <at> pleasantst.com).
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diff
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|
1034 #else |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
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|
1035 case IMGFMT_RGB24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
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|
1036 case IMGFMT_BGR24: |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
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1037 // case IMGFMT_RGB32: |
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alex
parents:
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1038 // case IMGFMT_BGR32: |
12750
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|
1039 #endif |
6212 | 1040 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1041 } |
1042 return 0; | |
1043 } | |
1044 | |
1045 | |
1046 static void | |
1047 uninit(void) | |
1048 { | |
6095 | 1049 if ( !vo_config_count ) return; |
13871 | 1050 releaseGlContext(&gl_vinfo, &gl_context); |
13540 | 1051 if (texgrid) { |
1052 free(texgrid); | |
1053 texgrid = NULL; | |
1054 } | |
17116 | 1055 vo_uninit(); |
2124 | 1056 } |
4352 | 1057 |
16475 | 1058 static opt_t subopts[] = { |
16488
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1059 {"yuv", OPT_ARG_INT, &use_yuv, (opt_test_f)int_non_neg}, |
16475 | 1060 {"glfinish", OPT_ARG_BOOL, &use_glFinish, NULL}, |
1061 {NULL} | |
1062 }; | |
1063 | |
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Fix the return types of all (six) libvo API functions. Used to be uint32_t, but
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parents:
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|
1064 static int preinit(const char *arg) |
4352 | 1065 { |
16475 | 1066 // set defaults |
16488
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|
1067 use_yuv = 0; |
16475 | 1068 use_glFinish = 1; |
1069 if (subopt_parse(arg, subopts) != 0) { | |
1070 mp_msg(MSGT_VO, MSGL_FATAL, | |
1071 "\n-vo gl2 command line help:\n" | |
1072 "Example: mplayer -vo gl2:noglfinish\n" | |
1073 "\nOptions:\n" | |
1074 " noglfinish\n" | |
1075 " Do not call glFinish() before swapping buffers\n" | |
16488
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|
1076 " yuv=<n>\n" |
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|
1077 " 0: use software YUV to RGB conversion.\n" |
16626 | 1078 " 1: use register combiners (nVidia only, for older cards).\n" |
16488
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|
1079 " 2: use fragment program.\n" |
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|
1080 " 3: use fragment program with gamma correction.\n" |
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changeset
|
1081 " 4: use fragment program with gamma correction via lookup.\n" |
16626 | 1082 " 5: use ATI-specific method (for older cards).\n" |
16475 | 1083 "\n" ); |
1084 return -1; | |
1085 } | |
7931 | 1086 if( !vo_init() ) return -1; // Can't open X11 |
4737
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
parents:
4658
diff
changeset
|
1087 return 0; |
4352 | 1088 } |
1089 | |
16171
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parents:
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diff
changeset
|
1090 static int control(uint32_t request, void *data, ...) |
4352 | 1091 { |
4592
5fbfd8545c3b
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changeset
|
1092 switch (request) { |
10757
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Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
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changeset
|
1093 case VOCTRL_PAUSE: return (int_pause=1); |
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diff
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|
1094 case VOCTRL_RESUME: return (int_pause=0); |
4592
5fbfd8545c3b
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changeset
|
1095 case VOCTRL_QUERY_FORMAT: |
5fbfd8545c3b
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4440
diff
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|
1096 return query_format(*((uint32_t*)data)); |
12382 | 1097 case VOCTRL_GUISUPPORT: |
1098 return VO_TRUE; | |
11542 | 1099 case VOCTRL_ONTOP: |
17116 | 1100 vo_ontop(); |
11542 | 1101 return VO_TRUE; |
10143
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alex
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diff
changeset
|
1102 case VOCTRL_FULLSCREEN: |
17116 | 1103 vo_fullscreen(); |
14142
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
reimar
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14090
diff
changeset
|
1104 if (setGlWindow(&gl_vinfo, &gl_context, vo_window) == SET_WINDOW_REINIT) |
f0c1ee83b216
Improving gl2 under windows, moving some functionality to gl_common
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diff
changeset
|
1105 initGl(vo_dwidth, vo_dheight); |
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Improving gl2 under windows, moving some functionality to gl_common
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diff
changeset
|
1106 resize(&vo_dwidth, &vo_dheight); |
10143
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alex
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|
1107 return VO_TRUE; |
17006
852499addaa8
Enable border toggling for gl and gl2 under windows.
reimar
parents:
16626
diff
changeset
|
1108 #ifdef GL_WIN32 |
852499addaa8
Enable border toggling for gl and gl2 under windows.
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1109 case VOCTRL_BORDER: |
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1110 vo_w32_border(); |
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1111 return VO_TRUE; |
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1112 #endif |
16590 | 1113 case VOCTRL_GET_PANSCAN: |
1114 return VO_TRUE; | |
1115 case VOCTRL_SET_PANSCAN: | |
1116 resize (&vo_dwidth, &vo_dheight); | |
1117 return VO_TRUE; | |
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1118 #ifndef GL_WIN32 |
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1119 case VOCTRL_SET_EQUALIZER: |
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1120 { |
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1121 va_list ap; |
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1122 int value; |
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1123 |
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1124 va_start(ap, data); |
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1125 value = va_arg(ap, int); |
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1126 va_end(ap); |
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1127 return vo_x11_set_equalizer(data, value); |
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1128 } |
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1129 case VOCTRL_GET_EQUALIZER: |
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1130 { |
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1131 va_list ap; |
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1132 int *value; |
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1133 |
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1134 va_start(ap, data); |
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1135 value = va_arg(ap, int *); |
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1136 va_end(ap); |
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1137 return vo_x11_get_equalizer(data, value); |
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1138 } |
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1139 #endif |
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1140 } |
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1141 return VO_NOTIMPL; |
4352 | 1142 } |