Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 12382:a830eebf6693
GUI support
author | reimar |
---|---|
date | Sat, 01 May 2004 19:37:09 +0000 |
parents | b3512c7b26ce |
children | b3ff1a576b8c |
rev | line source |
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2124 | 1 /* |
2 * video_out_gl.c, X11/OpenGL interface | |
3 * based on video_out_x11 by Aaron Holtzman, | |
4 * and WS opengl window manager by Pontscho/Fresh! | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 #include <math.h> | |
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11 #include <errno.h> |
2124 | 12 |
13 #include "config.h" | |
11087 | 14 #include "mp_msg.h" |
2124 | 15 #include "video_out.h" |
16 #include "video_out_internal.h" | |
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17 #include "sub.h" |
2124 | 18 |
12382 | 19 #ifdef HAVE_NEW_GUI |
20 #include "../Gui/interface.h" | |
21 #endif | |
22 | |
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23 #include <GL/gl.h> |
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24 #ifdef GL_WIN32 |
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25 #include <windows.h> |
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26 #include <GL/glext.h> |
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27 #else |
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28 #include <X11/Xlib.h> |
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29 #include <X11/Xutil.h> |
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30 #include <GL/glx.h> |
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31 #endif |
2124 | 32 #include <errno.h> |
33 | |
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34 #ifdef GL_WIN32 |
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35 #include "w32_common.h" |
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36 #else |
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37 #include "x11_common.h" |
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38 #endif |
2124 | 39 #include "aspect.h" |
40 | |
41 #define NDEBUG | |
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42 //#undef NDEBUG |
2124 | 43 |
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44 #undef TEXTUREFORMAT_ALWAYS_RGB24 |
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45 |
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46 static vo_info_t info = |
2124 | 47 { |
2126 | 48 "X11 (OpenGL) - multiple textures version", |
2124 | 49 "gl2", |
2126 | 50 "Arpad Gereoffy & Sven Goethel", |
2124 | 51 "" |
52 }; | |
53 | |
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54 LIBVO_EXTERN(gl2) |
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55 |
2124 | 56 /* private prototypes */ |
57 | |
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58 #define MODE_BGR 1 |
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59 #define MODE_RGB 0 |
2455 | 60 |
2124 | 61 /* local data */ |
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62 static unsigned char *ImageDataLocal=NULL; |
2124 | 63 static unsigned char *ImageData=NULL; |
64 | |
65 /* X11 related variables */ | |
6095 | 66 //static Window vo_window; |
2124 | 67 |
68 //static int texture_id=1; | |
69 | |
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70 #ifndef GL_WIN32 |
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71 static GLXContext wsGLXContext; |
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72 #endif |
2124 | 73 |
74 static uint32_t image_width; | |
75 static uint32_t image_height; | |
76 static uint32_t image_format; | |
77 static uint32_t image_bpp; | |
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78 static int image_mode; |
2124 | 79 static uint32_t image_bytes; |
80 | |
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81 static int int_pause; |
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82 |
2124 | 83 static uint32_t texture_width; |
84 static uint32_t texture_height; | |
85 static int texnumx, texnumy, memory_x_len, memory_x_start_offset, raw_line_len; | |
86 static GLfloat texpercx, texpercy; | |
87 static struct TexSquare * texgrid; | |
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88 static GLint gl_internal_format; |
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89 static char * gl_internal_format_s; |
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90 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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91 static GLint gl_bitmap_format; |
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92 static char * gl_bitmap_format_s; |
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93 static GLint gl_bitmap_type; |
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94 static char * gl_bitmap_type_s; |
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95 static int gl_alignment; |
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96 static int isGL12 = GL_FALSE; |
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97 |
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98 static int gl_bilinear=1; |
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99 static int gl_antialias=0; |
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100 |
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101 static void (*draw_alpha_fnc) |
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102 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 103 |
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104 |
2124 | 105 /* The squares that are tiled to make up the game screen polygon */ |
106 | |
107 struct TexSquare | |
108 { | |
109 GLubyte *texture; | |
110 GLuint texobj; | |
111 int isTexture; | |
112 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
113 GLfloat xcov, ycov; | |
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114 int isDirty; |
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115 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 116 }; |
117 | |
118 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) | |
119 { | |
120 *px=(float)x*texpercx; | |
121 if(*px>1.0) *px=1.0; | |
122 *py=(float)y*texpercy; | |
123 if(*py>1.0) *py=1.0; | |
124 } | |
125 | |
10604 | 126 static int initTextures() |
2124 | 127 { |
128 unsigned char *line_1=0, *line_2=0, *mem_start=0; | |
129 struct TexSquare *tsq=0; | |
130 int e_x, e_y, s, i=0; | |
131 int x=0, y=0; | |
132 GLint format=0; | |
133 GLenum err; | |
134 | |
135 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
136 e_x=0; s=1; | |
137 while (s<texture_width) | |
138 { s*=2; e_x++; } | |
139 texture_width=s; | |
140 | |
141 e_y=0; s=1; | |
142 while (s<texture_height) | |
143 { s*=2; e_y++; } | |
144 texture_height=s; | |
145 | |
146 | |
147 /* Test the max texture size */ | |
148 do | |
149 { | |
150 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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151 gl_internal_format, |
2124 | 152 texture_width, texture_height, |
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153 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 154 |
155 glGetTexLevelParameteriv | |
156 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
157 | |
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158 if (format != gl_internal_format) |
2124 | 159 { |
11988 | 160 mp_msg (MSGT_VO, MSGL_V, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 161 texture_height, texture_width); |
162 | |
163 if (texture_width > texture_height) | |
164 { | |
165 e_x--; | |
166 texture_width = 1; | |
167 for (i = e_x; i > 0; i--) | |
168 texture_width *= 2; | |
169 } | |
170 else | |
171 { | |
172 e_y--; | |
173 texture_height = 1; | |
174 for (i = e_y; i > 0; i--) | |
175 texture_height *= 2; | |
176 } | |
177 | |
11988 | 178 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width); |
2124 | 179 |
180 if(texture_width < 64 || texture_height < 64) | |
181 { | |
11988 | 182 mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n"); |
10604 | 183 return -1; |
2124 | 184 } |
185 } | |
186 } | |
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187 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 188 |
189 texnumx = image_width / texture_width; | |
190 if ((image_width % texture_width) > 0) | |
191 texnumx++; | |
192 | |
193 texnumy = image_height / texture_height; | |
194 if ((image_height % texture_height) > 0) | |
195 texnumy++; | |
196 | |
11988 | 197 mp_msg(MSGT_VO, MSGL_V, "[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 198 texnumx, texnumy, texture_width,texture_height); |
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199 |
2124 | 200 /* Allocate the texture memory */ |
201 | |
202 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
203 if (texpercx > 1.0) | |
204 texpercx = 1.0; | |
205 | |
206 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
207 if (texpercy > 1.0) | |
208 texpercy = 1.0; | |
209 | |
210 texgrid = (struct TexSquare *) | |
211 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
212 | |
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213 line_1 = (unsigned char *) ImageDataLocal; |
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214 line_2 = (unsigned char *) ImageDataLocal+(image_width*image_bytes); |
2124 | 215 |
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216 mem_start = (unsigned char *) ImageDataLocal; |
2124 | 217 |
218 raw_line_len = line_2 - line_1; | |
219 | |
220 memory_x_len = raw_line_len / image_bytes; | |
221 | |
11988 | 222 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 223 (int) texnumx, (int) texture_width, (int) texnumy, |
224 (int) texture_height); | |
225 | |
226 for (y = 0; y < texnumy; y++) | |
227 { | |
228 for (x = 0; x < texnumx; x++) | |
229 { | |
230 tsq = texgrid + y * texnumx + x; | |
231 | |
232 if (x == texnumx - 1 && image_width % texture_width) | |
233 tsq->xcov = | |
234 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
235 else | |
236 tsq->xcov = 1.0; | |
237 | |
238 if (y == texnumy - 1 && image_height % texture_height) | |
239 tsq->ycov = | |
240 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
241 else | |
242 tsq->ycov = 1.0; | |
243 | |
244 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
245 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
246 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
247 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
248 | |
249 /* calculate the pixel store data, | |
250 to use the machine-bitmap for our texture | |
251 */ | |
252 memory_x_start_offset = 0 * image_bytes + | |
253 x * texture_width * image_bytes; | |
254 | |
255 tsq->texture = line_1 + | |
256 y * texture_height * raw_line_len + | |
257 memory_x_start_offset; | |
258 | |
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259 tsq->isDirty=GL_TRUE; |
2124 | 260 tsq->isTexture=GL_FALSE; |
261 tsq->texobj=0; | |
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262 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 263 |
264 glGenTextures (1, &(tsq->texobj)); | |
265 | |
266 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
267 err = glGetError (); | |
268 if(err==GL_INVALID_ENUM) | |
269 { | |
11988 | 270 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); |
2124 | 271 } |
272 | |
273 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
274 { | |
11988 | 275 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", |
2124 | 276 x, y, tsq->texobj); |
277 } else { | |
278 tsq->isTexture=GL_TRUE; | |
279 } | |
280 | |
281 glTexImage2D (GL_TEXTURE_2D, 0, | |
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282 gl_internal_format, |
2124 | 283 texture_width, texture_height, |
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284 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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285 |
2124 | 286 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
287 | |
288 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
289 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
290 | |
291 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
292 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
293 | |
294 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
295 | |
296 } /* for all texnumx */ | |
297 } /* for all texnumy */ | |
10604 | 298 |
299 return 0; | |
2124 | 300 } |
301 | |
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302 static void resetTexturePointers(unsigned char *imageSource) |
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303 { |
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304 unsigned char *line_1=0, *line_2=0, *mem_start=0; |
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305 struct TexSquare *tsq=0; |
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306 int x=0, y=0; |
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307 |
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308 line_1 = (unsigned char *) imageSource; |
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309 line_2 = (unsigned char *) imageSource+(image_width*image_bytes); |
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310 |
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311 mem_start = (unsigned char *) imageSource; |
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312 |
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313 for (y = 0; y < texnumy; y++) |
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314 { |
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315 for (x = 0; x < texnumx; x++) |
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316 { |
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317 tsq = texgrid + y * texnumx + x; |
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318 |
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319 /* calculate the pixel store data, |
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320 to use the machine-bitmap for our texture |
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321 */ |
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322 memory_x_start_offset = 0 * image_bytes + |
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323 x * texture_width * image_bytes; |
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324 |
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325 tsq->texture = line_1 + |
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326 y * texture_height * raw_line_len + |
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327 memory_x_start_offset; |
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328 |
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329 } /* for all texnumx */ |
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330 } /* for all texnumy */ |
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331 } |
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332 |
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333 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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334 { |
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335 struct TexSquare *square; |
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336 int xi, yi, wd, ht, wh, hh; |
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337 int wdecr, hdecr, xh, yh; |
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338 |
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339 wdecr=w; hdecr=h; xh=x; yh=y; |
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340 |
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341 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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342 { |
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343 if (yi < texnumy - 1) |
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344 ht = texture_height; |
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345 else |
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346 ht = image_height - texture_height * yi; |
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347 |
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348 xh =x; |
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349 wdecr =w; |
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350 |
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351 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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352 { |
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353 square = texgrid + yi * texnumx + xi; |
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354 |
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355 if (xi < texnumx - 1) |
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356 wd = texture_width; |
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357 else |
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358 wd = image_width - texture_width * xi; |
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359 |
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360 if( 0 <= xh && xh < wd && |
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361 0 <= yh && yh < ht |
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362 ) |
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363 { |
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364 square->isDirty=GL_TRUE; |
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365 |
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366 wh=(wdecr<wd)?wdecr:wd-xh; |
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367 if(wh<0) wh=0; |
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368 |
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369 hh=(hdecr<ht)?hdecr:ht-yh; |
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370 if(hh<0) hh=0; |
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371 |
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372 /* |
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373 #ifndef NDEBUG |
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374 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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375 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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376 #endif |
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377 */ |
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378 |
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379 if(xh<square->dirtyXoff) |
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380 square->dirtyXoff=xh; |
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381 |
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382 if(yh<square->dirtyYoff) |
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383 square->dirtyYoff=yh; |
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384 |
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385 square->dirtyWidth = wd-square->dirtyXoff; |
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386 square->dirtyHeight = ht-square->dirtyYoff; |
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387 |
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388 wdecr-=wh; |
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389 |
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390 if ( xi == texnumx - 1 ) |
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391 hdecr-=hh; |
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392 } |
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393 |
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394 xh-=wd; |
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395 if(xh<0) xh=0; |
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396 } |
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397 yh-=ht; |
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398 if(yh<0) yh=0; |
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399 } |
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400 } |
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401 |
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402 static void gl_set_bilinear (int val) |
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403 { |
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404 int x, y; |
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405 |
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406 if(val>=0) |
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407 gl_bilinear = val; |
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408 else |
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409 gl_bilinear++; |
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410 |
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411 gl_bilinear=gl_bilinear%2; |
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412 /* no mipmap yet .. */ |
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413 |
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414 for (y = 0; y < texnumy; y++) |
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415 { |
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416 for (x = 0; x < texnumx; x++) |
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417 { |
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418 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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419 |
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420 switch (gl_bilinear) |
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421 { |
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422 case 0: |
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423 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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424 GL_NEAREST); |
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425 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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426 GL_NEAREST); |
11988 | 427 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n"); |
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428 break; |
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429 case 1: |
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430 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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431 GL_LINEAR); |
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432 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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433 GL_LINEAR); |
11988 | 434 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n"); |
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435 break; |
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436 case 2: |
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437 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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438 GL_LINEAR_MIPMAP_NEAREST); |
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439 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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440 GL_LINEAR_MIPMAP_NEAREST); |
11988 | 441 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n"); |
2276
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442 break; |
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443 case 3: |
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444 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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445 GL_LINEAR_MIPMAP_LINEAR); |
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446 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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447 GL_LINEAR_MIPMAP_LINEAR); |
11988 | 448 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n"); |
2276
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449 break; |
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450 } |
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451 } |
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|
452 } |
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453 } |
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454 |
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455 static void gl_set_antialias (int val) |
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456 { |
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457 gl_antialias=val; |
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458 |
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459 if (gl_antialias) |
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460 { |
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461 glShadeModel (GL_SMOOTH); |
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462 glEnable (GL_POLYGON_SMOOTH); |
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463 glEnable (GL_LINE_SMOOTH); |
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464 glEnable (GL_POINT_SMOOTH); |
11988 | 465 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n"); |
2276
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466 } |
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467 else |
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468 { |
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469 glShadeModel (GL_FLAT); |
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470 glDisable (GL_POLYGON_SMOOTH); |
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471 glDisable (GL_LINE_SMOOTH); |
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472 glDisable (GL_POINT_SMOOTH); |
11988 | 473 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing off\n"); |
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474 } |
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475 } |
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476 |
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477 |
2124 | 478 static void drawTextureDisplay () |
479 { | |
480 struct TexSquare *square; | |
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481 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 482 GLenum err; |
483 | |
484 glColor3f(1.0,1.0,1.0); | |
485 | |
486 for (y = 0; y < texnumy; y++) | |
487 { | |
488 for (x = 0; x < texnumx; x++) | |
489 { | |
490 square = texgrid + y * texnumx + x; | |
491 | |
492 if(square->isTexture==GL_FALSE) | |
493 { | |
11988 | 494 mp_msg (MSGT_VO, MSGL_V, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 495 x, y, square->texobj); |
496 continue; | |
497 } | |
498 | |
499 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
500 err = glGetError (); | |
501 if(err==GL_INVALID_ENUM) | |
502 { | |
11988 | 503 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 504 } |
505 else if(err==GL_INVALID_OPERATION) { | |
11988 | 506 mp_msg (MSGT_VO, MSGL_V, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 507 } |
508 | |
509 if(glIsTexture(square->texobj) == GL_FALSE) | |
510 { | |
511 square->isTexture=GL_FALSE; | |
11988 | 512 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 513 x, y, square->texobj); |
514 } | |
515 | |
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516 if(square->isDirty) |
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517 { |
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518 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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519 square->dirtyXoff, square->dirtyYoff, |
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520 square->dirtyWidth, square->dirtyHeight, |
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521 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 522 |
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523 square->isDirty=GL_FALSE; |
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524 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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525 } |
2124 | 526 |
11988 | 527 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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528 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 529 |
530 glBegin(GL_QUADS); | |
531 | |
532 glTexCoord2f (0, 0); | |
533 glVertex2f (square->fx1, square->fy1); | |
534 | |
535 glTexCoord2f (0, square->ycov); | |
536 glVertex2f (square->fx4, square->fy4); | |
537 | |
538 glTexCoord2f (square->xcov, square->ycov); | |
539 glVertex2f (square->fx3, square->fy3); | |
540 | |
541 glTexCoord2f (square->xcov, 0); | |
542 glVertex2f (square->fx2, square->fy2); | |
543 | |
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544 glEnd(); |
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545 /* |
2124 | 546 #ifndef NDEBUG |
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547 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 548 square->fx3, square->fy3, square->fx2, square->fy2); |
549 #endif | |
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550 */ |
2124 | 551 } /* for all texnumx */ |
552 } /* for all texnumy */ | |
553 | |
11000 | 554 /* YES - let's catch this error ... |
2124 | 555 */ |
556 (void) glGetError (); | |
557 } | |
558 | |
559 | |
11087 | 560 static void resize(int *x,int *y){ |
561 mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y); | |
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562 if( vo_fs ) |
10905 | 563 { |
11087 | 564 glClear(GL_COLOR_BUFFER_BIT); |
565 aspect(x, y, A_ZOOM); | |
566 glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y); | |
10905 | 567 } else { |
11087 | 568 //aspect(x, y, A_NOZOOM); |
569 glViewport( 0, 0, *x, *y ); | |
10905 | 570 } |
2124 | 571 |
572 glMatrixMode(GL_PROJECTION); | |
573 glLoadIdentity(); | |
574 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
575 | |
576 glMatrixMode(GL_MODELVIEW); | |
577 glLoadIdentity(); | |
578 } | |
579 | |
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580 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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581 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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582 } |
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583 |
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584 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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585 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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586 } |
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587 |
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588 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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589 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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590 } |
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591 |
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592 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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593 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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594 } |
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595 |
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596 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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597 } |
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598 |
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599 #ifdef GL_WIN32 |
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600 |
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601 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
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602 PIXELFORMATDESCRIPTOR pfd; |
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603 int pf; |
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604 |
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605 o_dwidth = d_width; |
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606 o_dheight = d_height; |
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607 vo_fs = flags & VOFLAG_FULLSCREEN; |
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608 vo_vm = flags & VOFLAG_MODESWITCHING; |
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609 |
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610 vo_dwidth = d_width; |
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611 vo_dheight = d_height; |
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612 |
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613 destroyRenderingContext(); |
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614 if (!createRenderingContext()) |
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615 return -1; |
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616 |
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617 if (vo_fs) |
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618 aspect(&d_width, &d_height, A_ZOOM); |
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619 |
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620 pf = GetPixelFormat(vo_hdc); |
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621 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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622 r_sz = g_sz = b_sz = a_sz = 0; |
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623 } else { |
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624 r_sz = pfd.cRedBits; |
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625 g_sz = pfd.cGreenBits; |
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626 b_sz = pfd.cBlueBits; |
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627 a_sz = pfd.cAlphaBits; |
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628 } |
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629 |
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630 return 0; |
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631 } |
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632 |
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633 #else |
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634 |
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635 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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636 { |
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637 XVisualInfo template, *vi_list; |
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638 int vi_num, i, best_i, best_weight; |
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639 |
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640 template.screen = scr; |
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641 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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642 if (!vi_list) return -1; |
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643 best_weight = 1000000; best_i=0; |
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644 for (i = 0; i < vi_num; i++) { |
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645 int val, res, w = 0; |
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646 /* of course, the visual must support OpenGL rendering... */ |
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647 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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648 if (res || val == False) continue; |
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649 /* also it must be doublebuffered ... */ |
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650 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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651 if (res || val == False) continue; |
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652 /* furthermore it must be RGBA (not color indexed) ... */ |
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653 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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654 if (res || val == False) continue; |
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655 /* prefer less depth buffer size, */ |
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656 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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657 if (res) continue; |
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658 w += val*2; |
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659 /* stencil buffer size */ |
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660 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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661 if (res) continue; |
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662 w += val*2; |
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663 /* and colorbuffer alpha size */ |
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664 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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665 if (res) continue; |
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666 w += val; |
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667 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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668 if (vi_list[i].class != DirectColor) w += 100; |
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669 if (w < best_weight) { |
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670 best_weight = w; |
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671 best_i = i; |
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672 } |
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673 } |
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674 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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675 XFree(vi_list); |
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676 return (best_weight < 1000000) ? 0 : -1; |
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677 } |
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678 |
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679 static uint32_t config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
2124 | 680 XSizeHints hint; |
7964
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681 XVisualInfo *vinfo, vinfo_buf; |
2124 | 682 XEvent xev; |
683 | |
2276
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684 hint.x = 0; |
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685 hint.y = 0; |
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686 hint.width = d_width; |
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687 hint.height = d_height; |
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688 hint.flags = PPosition | PSize; |
2124 | 689 |
690 /* Make the window */ | |
691 | |
692 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
693 | |
694 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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695 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 696 if (vinfo == NULL) |
697 { | |
11988 | 698 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n"); |
2124 | 699 return -1; |
700 } | |
701 | |
7763 | 702 if ( vo_window == None ) |
703 { | |
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704 vo_fs = VO_FALSE; |
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705 vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen), |
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706 vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo)); |
2124 | 707 |
6095 | 708 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 709 |
710 /* Tell other applications about this window */ | |
711 | |
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712 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
2124 | 713 |
714 /* Map window. */ | |
6095 | 715 XMapWindow(mDisplay, vo_window); |
4017 | 716 #ifdef HAVE_XINERAMA |
6095 | 717 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 718 #endif |
11087 | 719 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); |
6095 | 720 XClearWindow(mDisplay,vo_window); |
2124 | 721 |
722 /* Wait for map. */ | |
723 do | |
724 { | |
725 XNextEvent(mDisplay, &xev); | |
726 } | |
6095 | 727 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
7763 | 728 } |
11087 | 729 else { |
730 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); | |
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731 // for changing from fullscreen to fullscreen we do fullscreen to |
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732 // window and back to fullscreen, so that vo_x11_fullscreen saves |
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733 // the correct size for _this_ video (and doesn't take the values from |
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734 // the previous one) |
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735 if (vo_fs) |
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736 vo_x11_fullscreen (); |
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737 XMoveResizeWindow( mDisplay,vo_window,hint.x,hint.y,hint.width,hint.height ); |
11087 | 738 } |
7763 | 739 |
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740 // these would normally be set by the event handler, but here we have to |
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741 // do it manually |
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742 vo_dwidth = d_width; |
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743 vo_dheight = d_height; |
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744 |
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745 if (flags & VOFLAG_FULLSCREEN) |
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746 vo_x11_fullscreen(); |
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747 |
7763 | 748 vo_x11_classhint( mDisplay,vo_window,"gl2" ); |
749 vo_hidecursor(mDisplay,vo_window); | |
750 | |
751 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
752 | |
753 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
754 | |
755 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
2124 | 756 |
757 XFlush(mDisplay); | |
758 XSync(mDisplay, False); | |
759 | |
6095 | 760 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
6953
ce67cc1f0beb
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|
761 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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|
762 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 763 ); |
2124 | 764 |
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765 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
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766 r_sz=0; |
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767 if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) |
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768 g_sz=0; |
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769 if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) |
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770 b_sz=0; |
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771 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
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772 a_sz=0; |
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773 |
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774 return 0; |
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775 } |
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776 |
12382 | 777 #ifdef HAVE_NEW_GUI |
778 static uint32_t config_glx_gui(uint32_t d_width, uint32_t d_height) { | |
779 XWindowAttributes xw_attr; | |
780 XVisualInfo *vinfo, vinfo_template; | |
781 int tmp; | |
782 vo_dwidth = d_width; | |
783 vo_dheight = d_height; | |
784 guiGetEvent( guiSetShVideo,0 ); // the GUI will set up / resize the window | |
785 XGetWindowAttributes(mDisplay, vo_window, &xw_attr); | |
786 vinfo_template.visualid=XVisualIDFromVisual(xw_attr.visual); | |
787 vinfo = XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
788 | |
789 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
790 wsGLXContext = glXCreateContext( mDisplay,vinfo,NULL,True ); | |
791 if (wsGLXContext == NULL) { | |
792 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] Could not create GLX context!\n"); | |
793 XFree(vinfo); | |
794 return -1; | |
795 } | |
796 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
797 XFlush(mDisplay); | |
798 XSync(mDisplay, False); | |
799 | |
800 if (glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; | |
801 if (glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; | |
802 if (glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; | |
803 if (glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; | |
804 XFree(vinfo); | |
805 return 0; | |
806 } | |
807 #endif | |
808 | |
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809 #endif |
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810 |
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811 static int initGl(uint32_t d_width, uint32_t d_height) |
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812 { |
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813 ImageDataLocal=malloc(image_width*image_height*image_bytes); |
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814 memset(ImageDataLocal,128,image_width*image_height*image_bytes); |
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815 |
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816 ImageData=ImageDataLocal; |
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817 |
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818 texture_width=image_width; |
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819 texture_height=image_height; |
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820 |
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821 if (initTextures() < 0) |
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822 return -1; |
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823 |
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824 glDisable(GL_BLEND); |
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825 glDisable(GL_DEPTH_TEST); |
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826 glDepthMask(GL_FALSE); |
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827 glDisable(GL_CULL_FACE); |
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828 |
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829 glPixelStorei (GL_UNPACK_ROW_LENGTH, memory_x_len); |
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830 |
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831 /** |
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832 * may give a little speed up for a kinda burst read .. |
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833 */ |
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834 if( (image_width*image_bpp)%8 == 0 ) |
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835 gl_alignment=8; |
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836 else if( (image_width*image_bpp)%4 == 0 ) |
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837 gl_alignment=4; |
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838 else if( (image_width*image_bpp)%2 == 0 ) |
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839 gl_alignment=2; |
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840 else |
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841 gl_alignment=1; |
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842 |
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843 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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844 |
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845 glEnable (GL_TEXTURE_2D); |
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846 |
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847 gl_set_antialias(0); |
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848 gl_set_bilinear(1); |
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849 |
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850 drawTextureDisplay (); |
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851 |
11988 | 852 mp_msg(MSGT_VO, MSGL_V, "[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
10880
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853 image_bpp, image_bytes, image_mode==MODE_BGR, |
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854 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
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855 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); |
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|
856 |
11087 | 857 resize(&d_width, &d_height); |
10880
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858 |
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859 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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860 glClear( GL_COLOR_BUFFER_BIT ); |
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861 |
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862 return 0; |
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863 } |
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864 |
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|
865 /* connect to server, create and map window, |
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866 * allocate colors and (shared) memory |
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|
867 */ |
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868 static uint32_t |
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869 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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|
870 { |
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faust3
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|
871 const unsigned char * glVersion; |
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|
872 |
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faust3
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873 image_height = height; |
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874 image_width = width; |
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faust3
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|
875 image_format = format; |
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faust3
parents:
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|
876 |
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faust3
parents:
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|
877 int_pause = 0; |
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faust3
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changeset
|
878 |
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faust3
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|
879 aspect_save_orig(width,height); |
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faust3
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|
880 aspect_save_prescale(d_width,d_height); |
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faust3
parents:
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|
881 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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|
882 |
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|
883 aspect(&d_width,&d_height,A_NOZOOM); |
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faust3
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diff
changeset
|
884 |
12382 | 885 #ifdef HAVE_NEW_GUI |
886 if (use_gui) { | |
887 if (config_glx_gui(d_width, d_height) == -1) | |
888 return -1; | |
889 } else | |
890 #endif | |
10880
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faust3
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|
891 #ifdef GL_WIN32 |
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faust3
parents:
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diff
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|
892 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
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vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
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diff
changeset
|
893 #else |
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changeset
|
894 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
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faust3
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diff
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|
895 #endif |
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faust3
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diff
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|
896 return -1; |
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faust3
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diff
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|
897 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
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diff
changeset
|
898 glVersion = glGetString(GL_VERSION); |
558a9397c250
improved gl, please check performance and correct display
sven
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diff
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|
899 |
11988 | 900 mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n"); |
901 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
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diff
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|
902 glGetString(GL_VENDOR), |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
903 glGetString(GL_RENDERER), |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
904 glVersion); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
905 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
906 if(glVersion[0]>'1' || |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
907 (glVersion[0]=='1' && glVersion[2]>='2') ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
908 isGL12 = GL_TRUE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
909 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
910 isGL12 = GL_FALSE; |
2124 | 911 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
912 if(isGL12) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
913 { |
11988 | 914 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
915 } else { |
11988 | 916 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
917 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
918 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
919 rgb_sz=r_sz+g_sz+b_sz; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
920 if(rgb_sz<=0) rgb_sz=24; |
2124 | 921 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
922 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
923 gl_internal_format=GL_R3_G3_B2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
924 gl_internal_format_s="GL_R3_G3_B2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
925 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
926 gl_internal_format=GL_RGB4; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
927 gl_internal_format_s="GL_RGB4"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
928 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
929 gl_internal_format=GL_RGB5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
930 gl_internal_format_s="GL_RGB5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
931 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
932 gl_internal_format=GL_RGB8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
933 gl_internal_format_s="GL_RGB8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
934 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
935 gl_internal_format=GL_RGB10; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
936 gl_internal_format_s="GL_RGB10"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
937 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
938 gl_internal_format=GL_RGBA2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
939 gl_internal_format_s="GL_RGBA2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
940 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
941 gl_internal_format=GL_RGBA4; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
942 gl_internal_format_s="GL_RGBA4"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
943 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
944 gl_internal_format=GL_RGB5_A1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
945 gl_internal_format_s="GL_RGB5_A1"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
946 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
947 gl_internal_format=GL_RGBA8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
948 gl_internal_format_s="GL_RGBA8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
949 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
950 gl_internal_format=GL_RGB10_A2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
951 gl_internal_format_s="GL_RGB10_A2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
952 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
953 gl_internal_format=GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
954 gl_internal_format_s="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
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|
955 } |
2124 | 956 |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
957 #ifdef TEXTUREFORMAT_ALWAYS_RGB24 |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
958 gl_internal_format=GL_RGB8; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
959 gl_internal_format_s="GL_RGB8"; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
960 #endif |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
961 |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
962 if (IMGFMT_IS_BGR(format)) |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
963 { |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
964 image_mode=MODE_BGR; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
965 image_bpp=IMGFMT_BGR_DEPTH(format); |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
966 } |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
967 else |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
968 { |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
969 image_mode=MODE_RGB; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
970 image_bpp=IMGFMT_RGB_DEPTH(format); |
2124 | 971 } |
972 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
973 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
974 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
975 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
976 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
977 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
978 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
979 case 15: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
980 case 16: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
981 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
982 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
983 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
984 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
985 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
986 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
987 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
988 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
989 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
990 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
991 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
992 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
993 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
994 if (image_bpp==15) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
995 draw_alpha_fnc=draw_alpha_15; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
996 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
997 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
998 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
999 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1000 case 24: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1001 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1002 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1003 /* RGB888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1004 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1005 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1006 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1007 /* BGR888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1008 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1009 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1010 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1011 gl_bitmap_type = GL_UNSIGNED_BYTE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1012 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1013 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1014 draw_alpha_fnc=draw_alpha_24; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1015 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1016 case 32: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1017 /* RGBA8888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1018 gl_bitmap_format = GL_BGRA; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1019 gl_bitmap_format_s ="GL_BGRA"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1020 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1021 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1022 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1023 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1024 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1025 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1026 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1027 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1028 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1029 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1030 draw_alpha_fnc=draw_alpha_32; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1031 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1032 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1033 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1034 if (initGl(d_width, d_height) == -1) |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1035 return -1; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1036 #ifndef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1037 saver_off(mDisplay); |
11542 | 1038 if (vo_ontop) vo_x11_setlayer(mDisplay,vo_window, vo_ontop); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1039 #endif |
2124 | 1040 |
1041 return 0; | |
1042 } | |
1043 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1044 static int gl_handlekey(int key) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1045 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1046 if(key=='a'||key=='A') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1047 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1048 gl_set_antialias(!gl_antialias); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1049 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1050 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1051 else if(key=='b'||key=='B') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1052 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1053 gl_set_bilinear(-1); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1054 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1055 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1056 return 1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1057 } |
2124 | 1058 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1059 #ifdef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1060 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1061 static void check_events(void) { |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1062 int e=vo_w32_check_events(); |
11087 | 1063 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1064 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1065 } |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1066 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1067 #else |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1068 |
2124 | 1069 static void check_events(void) |
1070 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1071 XEvent Event; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1072 char buf[100]; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1073 KeySym keySym; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1074 int key; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1075 static XComposeStatus stat; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1076 int e; |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1077 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1078 while ( XPending( mDisplay ) ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1079 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1080 XNextEvent( mDisplay,&Event ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1081 if( Event.type == KeyPress ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1082 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1083 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1084 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1085 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1086 : ( keySym ) ; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1087 if(gl_handlekey(key)) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1088 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1089 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1090 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1091 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1092 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1093 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1094 } |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1095 e=vo_x11_check_events(mDisplay); |
11087 | 1096 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1097 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 1098 } |
1099 | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1100 #endif |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1101 |
2124 | 1102 static void draw_osd(void) |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1103 { vo_draw_text(image_width,image_height,draw_alpha_fnc); } |
2124 | 1104 |
1105 static void | |
1106 flip_page(void) | |
1107 { | |
1108 | |
1109 drawTextureDisplay(); | |
1110 | |
1111 // glFlush(); | |
1112 glFinish(); | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1113 #ifdef GL_WIN32 |
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1114 SwapBuffers(vo_hdc); |
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1115 #else |
6095 | 1116 glXSwapBuffers( mDisplay,vo_window ); |
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1117 #endif |
2124 | 1118 } |
1119 | |
1120 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1121 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1122 { | |
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1123 return 0; |
2124 | 1124 } |
1125 | |
1126 static inline uint32_t | |
1127 draw_frame_x11_bgr(uint8_t *src[]) | |
1128 { | |
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1129 resetTexturePointers((unsigned char *)src[0]); |
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1130 ImageData=(unsigned char *)src[0]; |
2124 | 1131 |
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1132 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1133 |
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1134 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1135 return 0; |
1136 } | |
1137 | |
1138 static inline uint32_t | |
1139 draw_frame_x11_rgb(uint8_t *src[]) | |
1140 { | |
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1141 resetTexturePointers((unsigned char *)src[0]); |
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1142 ImageData=(unsigned char *)src[0]; |
2124 | 1143 |
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1144 setupTextureDirtyArea(0, 0, image_width, image_height); |
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1145 return 0; |
2124 | 1146 } |
1147 | |
1148 | |
1149 static uint32_t | |
1150 draw_frame(uint8_t *src[]) | |
1151 { | |
1152 uint32_t res = 0; | |
1153 | |
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1154 if (IMGFMT_IS_RGB(image_format)) |
2124 | 1155 res = draw_frame_x11_rgb(src); |
1156 else | |
1157 res = draw_frame_x11_bgr(src); | |
1158 | |
1159 return res; | |
1160 } | |
1161 | |
1162 static uint32_t | |
1163 query_format(uint32_t format) | |
1164 { | |
1165 switch(format){ | |
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1166 case IMGFMT_RGB24: |
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1167 case IMGFMT_BGR24: |
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1168 // case IMGFMT_RGB32: |
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1169 // case IMGFMT_BGR32: |
6212 | 1170 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1171 } |
1172 return 0; | |
1173 } | |
1174 | |
1175 | |
1176 static void | |
1177 uninit(void) | |
1178 { | |
6095 | 1179 if ( !vo_config_count ) return; |
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1180 #ifdef GL_WIN32 |
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1181 vo_w32_uninit(); |
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1182 #else |
6095 | 1183 vo_x11_uninit(); |
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1184 #endif |
2124 | 1185 } |
4352 | 1186 |
1187 static uint32_t preinit(const char *arg) | |
1188 { | |
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1189 if(arg) |
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1190 { |
11988 | 1191 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] Unknown subdevice: %s\n",arg); |
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1192 return ENOSYS; |
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1193 } |
7931 | 1194 if( !vo_init() ) return -1; // Can't open X11 |
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1195 return 0; |
4352 | 1196 } |
1197 | |
4596 | 1198 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 1199 { |
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1200 switch (request) { |
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1201 case VOCTRL_PAUSE: return (int_pause=1); |
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1202 case VOCTRL_RESUME: return (int_pause=0); |
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1203 case VOCTRL_QUERY_FORMAT: |
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1204 return query_format(*((uint32_t*)data)); |
12382 | 1205 case VOCTRL_GUISUPPORT: |
1206 return VO_TRUE; | |
11542 | 1207 case VOCTRL_ONTOP: |
1208 #ifdef GL_WIN32 | |
1209 vo_w32_ontop(); | |
1210 #else | |
1211 vo_x11_ontop(); | |
1212 #endif | |
1213 return VO_TRUE; | |
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1214 case VOCTRL_FULLSCREEN: |
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1215 #ifdef GL_WIN32 |
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1216 vo_w32_fullscreen(); |
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1217 initGl(vo_dwidth, vo_dheight); |
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1218 #else |
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1219 vo_x11_fullscreen(); |
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1220 #endif |
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1221 return VO_TRUE; |
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1222 #ifndef GL_WIN32 |
7964
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1223 case VOCTRL_SET_EQUALIZER: |
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1224 { |
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1225 va_list ap; |
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1226 int value; |
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1227 |
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1228 va_start(ap, data); |
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1229 value = va_arg(ap, int); |
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1230 va_end(ap); |
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1231 return vo_x11_set_equalizer(data, value); |
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1232 } |
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1233 case VOCTRL_GET_EQUALIZER: |
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1234 { |
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1235 va_list ap; |
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1236 int *value; |
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1237 |
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1238 va_start(ap, data); |
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1239 value = va_arg(ap, int *); |
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1240 va_end(ap); |
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1241 return vo_x11_get_equalizer(data, value); |
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1242 } |
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1243 #endif |
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1244 } |
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1245 return VO_NOTIMPL; |
4352 | 1246 } |