annotate libaf/dsp.h @ 27375:80d93ca55238

Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu <fatersh-1@yahoo.com>, based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480)
author ben
date Sun, 03 Aug 2008 20:04:03 +0000
parents 07abe94a9cc4
children 72d0b1444141
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1 /*=============================================================================
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2 //
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3 // This software has been released under the terms of the GNU General Public
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4 // license. See http://www.gnu.org/copyleft/gpl.html for details.
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5 //
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6 // Copyright 2002 Anders Johansson ajh@atri.curtin.edu.au
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7 //
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8 //=============================================================================
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9 */
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10
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11 #ifndef MPLAYER_DSP_H
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12 #define MPLAYER_DSP_H
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13
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14 /* Implementation of routines used for DSP */
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15
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16 /* Size of floating point type used in routines */
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17 #define FLOAT_TYPE float
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18
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19 #include "window.h"
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20 #include "filter.h"
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21
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22 #endif /* MPLAYER_DSP_H */