Mercurial > mplayer.hg
view libaf/dsp.h @ 27375:80d93ca55238
Add video driver for Nintendo Wii/GameCube.
Original patch by Jing Liu <fatersh-1@yahoo.com>,
based on vo_fbdev.c and adapted to Nintendo's specific GPU.
This driver handles dedicated ATI GPU, which can be found in:
- Nintendo GameCube (ATI LSI Flipper @ 162 MHz)
- Nintendo Wii (ATI Hollywood @ 243 MHz)
Flipper and Hollywood chipsets are pretty similar, except from clock speed:
- Embedded framebuffer is 2MB.
- Texture cache is 1MB.
- Vertex cache is 0.1 MB.
- Framebuffer is YUY2, not RGB.
- Best resolution is 480p (854x480)
author | ben |
---|---|
date | Sun, 03 Aug 2008 20:04:03 +0000 |
parents | 07abe94a9cc4 |
children | 72d0b1444141 |
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/*============================================================================= // // This software has been released under the terms of the GNU General Public // license. See http://www.gnu.org/copyleft/gpl.html for details. // // Copyright 2002 Anders Johansson ajh@atri.curtin.edu.au // //============================================================================= */ #ifndef MPLAYER_DSP_H #define MPLAYER_DSP_H /* Implementation of routines used for DSP */ /* Size of floating point type used in routines */ #define FLOAT_TYPE float #include "window.h" #include "filter.h" #endif /* MPLAYER_DSP_H */