view libaf/dsp.h @ 27375:80d93ca55238

Add video driver for Nintendo Wii/GameCube. Original patch by Jing Liu <fatersh-1@yahoo.com>, based on vo_fbdev.c and adapted to Nintendo's specific GPU. This driver handles dedicated ATI GPU, which can be found in: - Nintendo GameCube (ATI LSI Flipper @ 162 MHz) - Nintendo Wii (ATI Hollywood @ 243 MHz) Flipper and Hollywood chipsets are pretty similar, except from clock speed: - Embedded framebuffer is 2MB. - Texture cache is 1MB. - Vertex cache is 0.1 MB. - Framebuffer is YUY2, not RGB. - Best resolution is 480p (854x480)
author ben
date Sun, 03 Aug 2008 20:04:03 +0000
parents 07abe94a9cc4
children 72d0b1444141
line wrap: on
line source

/*=============================================================================
//	
//  This software has been released under the terms of the GNU General Public
//  license. See http://www.gnu.org/copyleft/gpl.html for details.
//
//  Copyright 2002 Anders Johansson ajh@atri.curtin.edu.au
//
//=============================================================================
*/

#ifndef	MPLAYER_DSP_H
#define	MPLAYER_DSP_H

/* Implementation of routines used for DSP */

/* Size of floating point type used in routines */
#define FLOAT_TYPE float

#include "window.h"
#include "filter.h"

#endif /* MPLAYER_DSP_H */