Mercurial > mplayer.hg
annotate DOCS/codecs.html @ 6960:87deea511b1f
continuing paragraph reformatting
author | gabucino |
---|---|
date | Sat, 10 Aug 2002 20:26:43 +0000 |
parents | 3274d0725fde |
children | 916f62dd0910 |
rev | line source |
---|---|
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
1 <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> |
1612 | 2 <HTML> |
4982
6cb9d9a1716d
HTML: different font handling - idea from new hp dezign
gabucino
parents:
4704
diff
changeset
|
3 |
6cb9d9a1716d
HTML: different font handling - idea from new hp dezign
gabucino
parents:
4704
diff
changeset
|
4 <HEAD> |
6882
f3f87f6bf5cf
Added a uniform title: something - MPlayer - The Movie Player for Linux.
diego
parents:
6775
diff
changeset
|
5 <TITLE>Codecs - MPlayer - The Movie Player for Linux</TITLE> |
6391 | 6 <LINK REL="stylesheet" TYPE="text/css" HREF="default.css"> |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
7 <META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1"> |
4982
6cb9d9a1716d
HTML: different font handling - idea from new hp dezign
gabucino
parents:
4704
diff
changeset
|
8 </HEAD> |
6cb9d9a1716d
HTML: different font handling - idea from new hp dezign
gabucino
parents:
4704
diff
changeset
|
9 |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
10 <BODY> |
1704 | 11 |
1612 | 12 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
13 <P><B><A NAME="codecs">2.2 Supported codecs</A></B></P> |
1612 | 14 |
15 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
16 <P><B><A NAME="video_codecs">2.2.1 Video codecs</A></B></P> |
1612 | 17 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
18 <P>See the <A HREF="http://www.mplayerhq.hu/DOCS/codecs-status.html">codec status table</A> for the complete, |
1869 | 19 daily generated list!!!</P> |
1612 | 20 |
5534 | 21 <P>The most important ones above all:</P> |
1682 | 22 <UL> |
6960 | 23 <LI>MPEG1 (VCD) and MPEG2 (DVD) video</LI> |
24 <LI>native decoders for DivX ;-), OpenDivX, DivX4, DivX5, | |
25 M$ MPEG4 v1, v2 and other MPEG4 variants</LI> | |
26 <LI>native decoder for Windows Media Video 7 (WMV1), and Win32 DLL decoder for | |
27 Windows Media Video 8 (WMV2), both used in .wmv files</LI> | |
28 <LI><B>native Sorenson (SVQ1) decoder</B></LI> | |
29 <LI>3ivx decoder</LI> | |
30 <LI>Cinepak and Intel Indeo codecs (3.1,3.2,4.1,5.0)</LI> | |
31 <LI>MJPEG, AVID, VCR2, ASV2 and other hardware formats</LI> | |
32 <LI>VIVO 1.0, 2.0, I263 and other h263(+) variants</LI> | |
33 <LI>FLI/FLC</LI> | |
34 <LI>RealVideo 1.0 codec from libavcodec, and RealVideo 2.0, 3.0 codecs using | |
35 RealPlayer libraries</LI> | |
36 <LI>native decoder for HuffYUV</LI> | |
37 <LI>Various old simple RLE-like formats</LI> | |
5534 | 38 </UL> |
1612 | 39 |
6960 | 40 <P>If you have a Win32 codec not listed here which is not supported yet, please |
41 read the <A HREF="#importing">codec importing HOWTO</A> and help us add support | |
42 for it!</P> | |
1612 | 43 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
44 <P><B><A NAME="divx">2.2.1.1 DivX4/DivX5</A></B></P> |
1612 | 45 |
6960 | 46 <P>This section contains information about the DivX4 and DivX5 codecs of |
47 <A HREF="http://www.projectmayo.com">Project Mayo</A>. Their first available | |
48 alpha version was OpenDivX 4.0 alpha 47 and 48. Support for this was included | |
49 in <B>MPlayer</B> in the past, and built by default. We also used its | |
50 postprocessing code to optionally enhance visual quality of MPEG1/2 movies. | |
51 Now we use our own, for all file types.</P> | |
1612 | 52 |
6960 | 53 <P>The new generation of this codec is called DivX4 and can even decode |
54 movies made with the infamous DivX codec! In addition it is much faster than | |
55 the native Win32 DivX DLLs but slower than libavcodec. Hence its usage as a | |
56 decoder is <B>DISCOURAGED</B>. However, it is useful for encoding. One | |
57 disadvantage of this codec is that it is currently closed source.</P> | |
1612 | 58 |
5534 | 59 <P>The codec can be downloaded from one of the following URLs:</P> |
3583 | 60 |
5534 | 61 <P> <A HREF="http://avifile.sourceforge.net">http://avifile.sourceforge.net</A><BR> |
6960 | 62 <A HREF="http://divx.com">http://divx.com</A></P> |
1612 | 63 |
2684 | 64 <P>Unpack it, and run <CODE>./install.sh</CODE> as root.</P> |
1612 | 65 |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
66 <P><B>Note:</B> Do <B>not</B> forget adding <CODE>/usr/local/lib</CODE> to your |
6960 | 67 <CODE>/etc/ld.so.conf</CODE> and running <CODE>ldconfig</CODE>!</P> |
1612 | 68 |
5534 | 69 <P><B>MPlayer</B> autodetects DivX4/DivX5 if it is properly installed, just |
6960 | 70 compile as usual. If it does not detect it, you did not install or configure |
71 it correctly.</P> | |
1682 | 72 |
6583 | 73 <P>DivX4Linux works in two modes:</P> |
1682 | 74 |
5534 | 75 <TABLE BORDER=0> |
76 <TR><TD> </TD><TD VALIGN=top><CODE>-vc odivx</CODE></TD><TD> </TD> | |
6393 | 77 <TD>Uses the codec in OpenDivX fashion. In this case it |
5534 | 78 produces YV12 images in its own buffer, and <B>MPlayer</B> does colorspace |
6583 | 79 conversion via libvo. (<B>FAST, RECOMMENDED!</B>)</TD></TR> |
5534 | 80 <TR><TD></TD><TD VALIGN=top><CODE>-vc divx4</CODE></TD><TD></TD> |
6393 | 81 <TD>Uses the colorspace conversion of the codec. |
6583 | 82 In this mode you can use YUY2/UYVY, too. (<B>SLOW</B>)</TD></TR> |
5534 | 83 </TABLE> |
1612 | 84 |
6960 | 85 <P>The <CODE>-vc odivx</CODE> method is usually faster, due to the fact that it |
86 transfers image data in YV12 (planar YUV 4:2:0) format, thus requiring much | |
87 less bandwidth on the bus. For packed YUV modes (YUY2, UYVY) use the | |
88 <CODE>-vc divx4</CODE> method. For RGB modes the speed is the same, differing | |
89 at best according to your current color depth.</P> | |
1682 | 90 |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
91 <P><B>Note:</B> If your <CODE>-vo</CODE> driver supports direct rendering, then |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
92 <CODE>-vc divx4</CODE> may be faster or even the fastest solution.</P> |
5114 | 93 |
5968 | 94 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
95 <P><B><A NAME="libavcodec">2.2.1.2 FFmpeg DivX/libavcodec</A></B></P> |
1682 | 96 |
6960 | 97 <P><A HREF="http://ffmpeg.sourceforge.net">FFmpeg</A> contains an |
98 <B>opensource</B> codec package, which is capable of decoding video streams | |
99 encoded with | |
100 H263/MJPEG/RV10/DivX3/DivX4/DivX5/MP41/MP42/WMV1 | |
101 codecs. Not only some of them can be encoded with, but it also offers higher | |
102 speed than the Win32 codecs or the ProjectMayo DivX4/5 library!</P> | |
4022 | 103 |
6960 | 104 <P>It contains a lot of nice codecs, especially important are the MPEG4 |
105 variants: | |
106 DivX 3, DivX 4, DivX 5, Windows Media Video 7 (WMV1)</P> | |
4022 | 107 |
6960 | 108 <P>If you use an <B>MPlayer</B> release you have libavcodec right in the |
109 package, just build as usual. If you use <B>MPlayer</B> from CVS you have to | |
110 extract libavcodec from the FFmpeg CVS tree as FFmpeg 0.4.5 does <B>not</B> | |
111 work with <B>MPlayer</B>. In order to achieve this do:</P> | |
1612 | 112 |
5534 | 113 <OL> |
114 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg login</CODE></LI> | |
115 <LI><CODE>cvs -d:pserver:anonymous@cvs.ffmpeg.sourceforge.net:/cvsroot/ffmpeg co ffmpeg</CODE></LI> | |
116 <LI>Move the <CODE>libavcodec</CODE> directory from the FFmpeg sources to the | |
117 root of the <B>MPlayer</B> CVS tree. It should look like this: | |
118 <P> <CODE>main/libavcodec</CODE></P> | |
119 Symlinking is <B>not</B> enough, you have to copy/move it!!!</LI> | |
120 <LI>Compile. Configure should detect problems before compilation.</LI> | |
121 </OL> | |
1668 | 122 |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
123 <P><B>Note:</B> MPlayer from CVS does contain a libavcodec |
6960 | 124 subdirectory, but it does NOT contain the source for libavcodec! |
125 You must follow the steps above to obtain the source for this library.</P> | |
5534 | 126 |
127 <P>With FFmpeg and my Matrox G400, I can view even the highest resolution DivX | |
128 movies without dropped frames on my K6/2 500.</P> | |
1612 | 129 |
130 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
131 <P><B><A NAME="xanim">2.2.1.3 XAnim codecs</A></B></P> |
2411 | 132 |
5534 | 133 <P>Foreword:<BR> |
6960 | 134 Be advised that the XAnim binary codecs are packaged with a piece of text |
135 claiming to be a legally binding software license which, besides other | |
136 restrictions, forbids the user to use the codecs in conjunction with any | |
137 program other than XAnim. However, the XAnim author has yet to bring legal | |
138 action against anyone for codec-related issues. | |
5187 | 139 </P> |
2411 | 140 |
5534 | 141 <P><B>MPlayer</B> is capable of employing the XAnim codecs for decoding. Follow |
6960 | 142 the instructions to enable them:</P> |
2411 | 143 |
144 <UL> | |
5534 | 145 <LI>Download the codecs you wish to use from the |
2411 | 146 <A HREF="http://xanim.va.pubnix.com">XAnim site</A>. The <B>3ivx</B> codec |
5534 | 147 is not there, but at the <A HREF="http://www.3ivx.com">3ivx site</A>.</LI> |
2411 | 148 |
5534 | 149 <LI>Use the <CODE>--with-xanimlibdir</CODE> option to tell configure where |
150 to find the XAnim codecs. By default, it looks for them at | |
5114 | 151 <CODE>/usr/local/lib/xanim/mods, /usr/lib/xanim/mods and /usr/lib/xanim</CODE>. |
4704
1e936c3cc3fa
XANIM_MOD_DIR can be used for XAnim codecs' path specifying
gabucino
parents:
4339
diff
changeset
|
152 Alternatively you can set the environment variable <I>XANIM_MOD_DIR</I> to |
5534 | 153 the directory of the XAnim codecs.</LI> |
3163 | 154 |
5534 | 155 <LI>Rename/symlink the files, cutting out the architecture stuff, so they will |
156 have filenames like these: <CODE>vid_cvid.xa, vid_h263.xa, vid_iv50.xa</CODE> | |
3163 | 157 |
2411 | 158 </UL> |
159 | |
5534 | 160 <P>XAnim is video codec family number 10, so you may want to use the <CODE>-vfm 10</CODE> |
6960 | 161 option to tell <B>MPlayer</B> to use them if possible.</P> |
2411 | 162 |
5534 | 163 <P>Tested codecs include: <B>Indeo 3.2</B>, <B>4.1</B>, <B>5.0</B>, <B>CVID</B>, <B>3ivX</B>, <B>h263</B>.</P> |
2411 | 164 |
2452 | 165 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
166 <P><B><A NAME="vivo_video">2.2.1.4 VIVO video</A></B></P> |
2745 | 167 |
2855 | 168 <P><B>MPlayer</B> can play Vivo (1.0 and 2.0) videos. The most suitable codec |
6960 | 169 for 1.0 files is FFmpeg's H263 decoder, you can use it with the <CODE>-vc |
170 ffh263</CODE> option (default) (requires up-to-date libavcodec). For 2.0 | |
171 files, use the <CODE>ivvideo.dll</CODE> Win32 DLL file (from | |
172 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/ivvideo.dll">here</A>), | |
173 and install it under <CODE>/usr/lib/win32</CODE> or wherever you store the | |
174 Win32 codecs. This latter codec does not support YV12 nor YUY2 only BGR | |
175 modes, restricting it to the X11 and OpenGL outputs. Hopefully ffh263 will | |
176 support VIVO 2.0 files in the future.</P> | |
2855 | 177 |
2745 | 178 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
179 <P><B><A NAME="mpeg">2.2.1.5 MPEG 1/2 video</A></B></P> |
2745 | 180 |
6960 | 181 <P>MPEG1 and MPEG2 are decoded by the multiplatform native <B>libmpeg2</B> |
182 library, whose source code is included in <B>MPlayer</B>. We handle buggy | |
183 MPEG 1/2 video files by catching sig11 (segmentation fault), and quickly | |
184 reinitializing the codec, continuing exactly from where the failure occurred. | |
185 This recovery technique has no measurable speed penalty.</P> | |
2745 | 186 |
187 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
188 <P><B><A NAME="ms_video1">2.2.1.6 MS Video1</A></B></P> |
2855 | 189 |
5534 | 190 <P>This is a very old and very bad codec from Microsoft. In the past it was |
6960 | 191 decoded with the <CODE>msvidc32.dll</CODE> Win32 codec, now we have our own |
192 open source implementation (by <A HREF="mailto:melanson@pcisys.net">Mike | |
193 Melanson</A>).</P> | |
2855 | 194 |
195 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
196 <P><B><A NAME="cinepak">2.2.1.7 Cinepak CVID</A></B></P> |
3163 | 197 |
5534 | 198 <P><B>MPlayer</B> uses its own open source, multiplatform Cinepak decoder by |
6960 | 199 default. It supports YUV outputs, so that hardware scaling is possible if the |
200 video output driver permits it.</P> | |
3163 | 201 |
202 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
203 <P><B><A NAME="realvideo">2.2.1.8 RealVideo</A></B></P> |
3806 | 204 |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
205 <B>MPlayer</B> supports decoding all versions of RealVideo: |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
206 <UL> |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
207 <LI>RealVideo 1.0 (fourcc RV10) - en/decoding supported by <B>libavcodec</B></LI> |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
208 <LI>RealVideo 2.0 (fourcc RV20) - decoding supported by <B>RealPlayer libraries</B></LI> |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
209 <LI>RealVideo 3.0 (fourcc RV30) - decoding supported by <B>RealPlayer libraries</B></LI> |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
210 </UL> |
6357 | 211 |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
212 <P>It is recommended to download and install RealPlayer8 or RealONE, because |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
213 <B>MPlayer</B> can use their libraries to decode files with RealVideo 2.0 or |
6960 | 214 RealVideo 3.0 video. The <B>MPlayer</B> configure script should detect the |
215 RealPlayer libraries in the standard locations of a full installation. If it | |
216 does not, tell configure where to look with the | |
217 <CODE>--with-reallibdir</CODE> switch.</P> | |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
218 |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
219 <P><B>Note:</B> RealPlayer libraries currently <B>only work with Linux, FreeBSD, |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
220 NetBSD and Cygwin on the x86 platform</B>!</P> |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
221 |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
222 <P><B>Note2:</B> We cannot distribute the RealPlayer libraries, the license does |
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
223 not allow this. You have to get them yourself.</P> |
3806 | 224 |
225 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
226 <P><B><A NAME="xvid">2.2.1.9 XViD</A></B></P> |
5022 | 227 |
6596 | 228 <P><B>XViD</B> is a forked development of the OpenDivX codec. It happened when |
229 ProjectMayo changed OpenDivX to closed-source DivX4, and the non-ProjectMayo | |
230 people working on OpenDivX got angry, then started XViD. So both projects | |
231 have the same origin.</P> | |
5022 | 232 |
5534 | 233 <P><B>Advantages:</B></P> |
5022 | 234 <UL> |
5534 | 235 <LI>open source</LI> |
236 <LI>its API is compatible with DivX4 so adding support for | |
237 it is easy</LI> | |
5022 | 238 <LI>2-pass encoding support</LI> |
239 <LI>nice encoding quality, higher speed than DivX4 (you can optimize it for | |
240 your box while compiling)</LI> | |
241 </UL> | |
242 | |
5534 | 243 <P><B>Disadvantages:</B></P> |
5022 | 244 <UL> |
5534 | 245 <LI>currently it does not properly <B>decode</B> all DivX/DivX4 files (no problem as libavcodec can play them)</LI> |
5022 | 246 <LI>you have to choose between DivX4 <B>OR</B> XViD support at |
247 compiletime</LI> | |
248 <LI>under development</LI> | |
249 </UL> | |
250 | |
5534 | 251 <P><B>Installation:</B> It is currently available only from CVS. Here are the |
252 download and installation instructions:</P> | |
253 <OL> | |
254 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid login</CODE></LI> | |
255 <LI><CODE>cvs -z3 -d:pserver:anonymous@cvs.xvid.org:/xvid co xvidcore</CODE></LI> | |
256 <LI><CODE>cd xvidcore/build/generic</CODE></LI> | |
257 <LI>Edit <CODE>Makefile.linux</CODE> to fit your needs.</LI> | |
258 <LI><CODE>make -f Makefile.linux</CODE></LI> | |
259 <LI>Get <CODE>encore2.h</CODE> and <CODE>decore.h</CODE> from the DivX4Linux | |
260 package, and copy them to <CODE>/usr/local/include/</CODE>.</LI> | |
261 <LI>Recompile <B>MPlayer</B> with <CODE>--with-xvidcore=/path/to/libcore.a</CODE>.</LI> | |
262 </OL> | |
5022 | 263 |
264 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
265 <P><B><A NAME="sorenson">2.2.1.10 Sorenson</A></B></P> |
6583 | 266 |
267 <P><B>Sorenson</B> is a video codec developed by Apple. We are currently | |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
268 able to decode the first version (SVQ1) with a native decoder.</P> |
6583 | 269 |
270 <P><B>Advantages:</B></P> | |
271 <UL> | |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
272 <LI>Fast, even old Macintosh machines were able to decode it.</LI> |
6583 | 273 </UL> |
274 | |
275 <P><B>Disadvantages:</B></P> | |
276 <UL> | |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
277 <LI>SVQ3 is still not reverse engineered.</LI> |
6583 | 278 </UL> |
279 | |
280 <P><B>Installation:</B> it's compiled and usable per default.</P> | |
281 | |
282 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
283 <P><B><A NAME="audio_codecs">2.2.2 Audio codecs</A></B></P> |
2745 | 284 |
5534 | 285 <P>The most important audio codecs above all:<BR></P> |
2745 | 286 <UL> |
6960 | 287 <LI>MPEG layer 2, and layer 3 (MP3) audio (<B>native</B> code, with |
288 MMX/SSE/3DNow! optimization)</LI> | |
289 <LI>MPEG layer 1 audio (<B>native</B> code, with libavcodec)</LI> | |
290 <LI>AC3 Dolby audio (<B>native</B> code, with MMX/SSE/3DNow! | |
291 optimization)</LI> | |
292 <LI>Ogg Vorbis audio codec (<B>native</B> library)</LI> | |
293 <LI>Voxware audio (using DirectShow DLL)</LI> | |
294 <LI>alaw, msgsm, pcm and other simple old audio formats</LI> | |
295 <LI>VIVO audio (g723, Vivo Siren)</LI> | |
296 <LI>RealAudio: DNET (low bitrate AC3), Cook</LI> | |
5534 | 297 </UL> |
2745 | 298 |
299 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
300 <P><B><A NAME="software_ac3">2.2.2.1 Software AC3 decoding</A></B></P> |
3239
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
301 |
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
302 <P>This is the default decoder used for files with AC3 audio.</P> |
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
303 |
6960 | 304 <P>The AC3 decoder can create audio output mixes for 2, 4, or 6 speakers. When |
305 configured for 6 speakers, this decoder provides separate output of all the | |
306 AC3 channels to the sound driver, allowing for full "surround sound" | |
307 experience without the external AC3 decoder required to use the hwac3 | |
308 codec.</P> | |
3239
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
309 |
6960 | 310 <P>Use the <CODE>-channels</CODE> option to select the number of output |
311 channels. Use <CODE>-channels 2</CODE> for a stereo downmix. For a 4 | |
312 channel downmix (Left Front, Right Front, Left Surround and Right Surround | |
313 outputs), use <CODE>-channels 4</CODE>. In this case, any center channel will | |
314 be mixed equally to the front channels. <CODE>-channels 6</CODE> will output | |
315 all the AC3 channels as they are encoded - in the order Left, Right, Left | |
316 Surround, Right Surround, Center and LFE.</P> | |
3239
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
317 |
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
318 <P>The default number of output channels is 2.</P> |
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
319 |
6960 | 320 <P>To use more than 2 output channels, you will need to use OSS, and have a |
321 sound card that supports the appropriate number of output channels via the | |
322 SNDCTL_DSP_CHANNELS ioctl. An example of a suitable driver is emu10k1 (used | |
323 by Soundblaster Live! cards) from August 2001 or newer (ALSA CVS is also | |
324 supposed to work).</P> | |
3239
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
325 |
ef38487113b1
"Software AC3 decoding" section. Patch by Stephen Davies <steve@daviesfam.org>
gabucino
parents:
3174
diff
changeset
|
326 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
327 <P><B><A NAME="hardware_ac3">2.2.2.2 Hardware AC3 decoding</A></B></P> |
2745 | 328 |
6960 | 329 <P>You need an AC3 capable sound card, with digital out (SP/DIF). The card's |
330 driver must properly support the AFMT_AC3 format (C-Media does). Connect | |
331 your AC3 decoder to the SP/DIF output, and use the <CODE>-ac hwac3</CODE> | |
332 option. It is experimental but known to work with C-Media cards and | |
333 Soundblaster Live! + ALSA (but not OSS) drivers.</P> | |
2745 | 334 |
335 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
336 <P><B><A NAME="libmad">2.2.2.3 libmad support</A></B></P> |
2452 | 337 |
6960 | 338 <P><A HREF="http://mad.sourceforge.net">libmad</A> is a multiplatform MPEG |
339 audio decoding library. It does not handle broken files well, and it | |
340 sometimes has problems with seeking.</P> | |
5114 | 341 |
2452 | 342 <P>To enable support, compile with the <CODE>--enable-mad</CODE> configure |
6960 | 343 option.</P> |
2452 | 344 |
345 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
346 <P><B><A NAME="vivo_audio">2.2.2.4 VIVO audio</A></B></P> |
2855 | 347 |
5534 | 348 <P>The audio codec used in VIVO files depends on whether it is a VIVO/1.0 or |
6960 | 349 VIVO/2.0 file. VIVO/1.0 files have <B>g.723</B> audio, and VIVO/2.0 files |
350 have <B>Vivo Siren</B> audio. Both are supported. You can grab the | |
351 g.723/Siren Win32 DLL from | |
352 <A HREF="http://www.mplayerhq.hu/MPlayer/samples/drivers32/vivog723.acm">here</A>, | |
353 then copy it into the <CODE>/usr/lib/win32</CODE> directory.</P> | |
2855 | 354 |
355 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
356 <P><B><A NAME="realaudio">2.2.2.5 RealAudio</A></B></P> |
3806 | 357 |
6960 | 358 <B>MPlayer</B> supports decoding nearly all versions of RealAudio: |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
359 <UL> |
6594 | 360 <LI>RealAudio DNET - decoding supported by <B>liba52</B></LI> |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
361 <LI>RealAudio Cook - decoding supported by <B>RealPlayer libraries</B></LI> |
6960 | 362 <LI>RealAudio Sipro - not yet supported</LI> |
6408
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
363 </UL> |
d0b1f3d75900
Background now uses CSS, added doctype and charset, removed leftover
diego
parents:
6393
diff
changeset
|
364 |
6391 | 365 <P>On how to install RealPlayer libraries, see the |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
366 <A HREF="formats.html#real">RealMedia file format</A> section.</P> |
6357 | 367 |
3806 | 368 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
369 <P><B><A NAME="importing">2.2.3 Win32 codec importing HOWTO</A></B></P> |
1682 | 370 |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
371 <P><B><A NAME="importing_vfw">2.2.3.1 VFW codecs</A></B></P> |
1682 | 372 |
5534 | 373 <P>VFW (Video for Windows) is the old Video API for Windows. Its codecs have |
1682 | 374 the .DLL or (rarely) .DRV extension. |
5534 | 375 If <B>MPlayer</B> fails at playing your AVI with this kind of message:</P> |
1682 | 376 |
377 <P> <CODE>UNKNOWN video codec: HFYU (0x55594648)</CODE></P> | |
1612 | 378 |
1682 | 379 <P>It means your AVI is encoded with a codec which has the HFYU fourcc (HFYU = |
5534 | 380 HuffYUV codec, DIV3 = DivX Low Motion, etc...). Now that you know this, you |
1682 | 381 have to find out which DLL Windows loads in order to play this file. In our |
5534 | 382 case, the <CODE>system.ini</CODE> contains this information in a line that reads:</P> |
1612 | 383 |
1682 | 384 <P> <CODE>VIDC.HFYU=huffyuv.dll</CODE></P> |
385 | |
5534 | 386 <P>So you need the <CODE>huffyuv.dll</CODE> file. Note that the audio codecs are |
387 specified by the MSACM prefix:</P> | |
1682 | 388 |
389 <P> <CODE>msacm.l3acm=L3codeca.acm</CODE></P> | |
1612 | 390 |
391 | |
1682 | 392 <P>This is the MP3 codec. |
5534 | 393 Now that you have all the necessary information (fourcc, codec file, sample AVI), |
394 submit your codec support request by mail, and upload these files to the FTP site:</P> | |
1612 | 395 |
1869 | 396 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 397 |
398 | |
6906
3274d0725fde
Changed all link names from the section number to a sensible label.
diego
parents:
6882
diff
changeset
|
399 <P><B><A NAME="importing_directshow">2.2.3.2 DirectShow codecs</A></B></P> |
1612 | 400 |
1682 | 401 <P>DirectShow is the newer Video API, which is even worse than its predecessor. |
5534 | 402 Things are harder with DirectShow, since</P> |
1682 | 403 <UL> |
5534 | 404 <LI><CODE>system.ini</CODE> does not contain the needed information, instead it |
405 is stored in the registry and | |
406 <LI>we need the GUID of the codec. | |
407 </UL> | |
1612 | 408 |
5534 | 409 <P>Take a deep breath and start searching the registry...</P> |
1682 | 410 <UL> |
5534 | 411 <LI>Start <CODE>regedit</CODE>. |
412 <LI>Press <CODE>Ctrl-f</CODE>, disable the first two checkboxes, and enable the | |
413 third. Type in the fourcc of the codec (e.g. TM20). | |
414 <LI>You should see a field which contains the path and the filename | |
415 (e.g. <CODE>C:\WINDOWS\SYSTEM\TM20DEC.AX</CODE>). | |
416 <LI>Now that you have the file, we need the GUID. Try searching again, but | |
417 now search for the codec's name, not the fourcc. Its name can be acquired | |
418 when Media Player is playing the file, by checking File->Properties->Advanced. | |
419 If not, you are out of luck. Try guessing (e.g. search for TrueMotion). | |
420 <LI>If the GUID is found you should see a FriendlyName and a CLSID | |
421 field. Write down the 16 byte CLSID, this is the GUID we need. | |
422 </UL> | |
1682 | 423 |
6775
7a41ce77089f
Moved RealPlayer libs installation to codecs.html where all the other
diego
parents:
6596
diff
changeset
|
424 <P><B>Note:</B> If searching fails, try enabling all the checkboxes. You may have |
5534 | 425 false hits, but you may get lucky...</P> |
1612 | 426 |
5534 | 427 <P>Now that you have all the necessary information (fourcc, GUID, codec file, |
428 sample AVI), submit your codec support request by mail, and upload these files | |
429 to the FTP site:</P> | |
1612 | 430 |
5534 | 431 <P> <CODE>ftp://ftp.mplayerhq.hu/MPlayer/incoming/[codecname]/</CODE></P> |
1612 | 432 |
433 </BODY> | |
434 </HTML> |