annotate libao2/ao_win32.c @ 28793:afbd8dd23299

Sleep based on get_delay in ao_win32 uninit instead of a loop. The loop for an unknown reason could rarely cause an endless loop.
author reimar
date Thu, 05 Mar 2009 22:07:06 +0000
parents ceafb4a24753
children ce24a9f06ccb
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1 /*
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2 * Windows waveOut interface
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3 *
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4 * Copyright (c) 2002 - 2004 Sascha Sommer <saschasommer@freenet.de>
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5 *
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6 * This file is part of MPlayer.
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7 *
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8 * MPlayer is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * MPlayer is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License along
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19 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
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20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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21 */
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22
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23 #include <stdio.h>
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24 #include <stdlib.h>
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25 #include <windows.h>
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26 #include <mmsystem.h>
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27
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28 #include "config.h"
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29 #include "libaf/af_format.h"
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30 #include "audio_out.h"
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31 #include "audio_out_internal.h"
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32 #include "mp_msg.h"
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33 #include "libvo/fastmemcpy.h"
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34 #include "osdep/timer.h"
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35
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36 #define WAVE_FORMAT_DOLBY_AC3_SPDIF 0x0092
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37 #define WAVE_FORMAT_EXTENSIBLE 0xFFFE
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38
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39 static const GUID KSDATAFORMAT_SUBTYPE_PCM = {
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40 0x1,0x0000,0x0010,{0x80,0x00,0x00,0xaa,0x00,0x38,0x9b,0x71}
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41 };
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42
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43 typedef struct {
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44 WAVEFORMATEX Format;
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45 union {
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46 WORD wValidBitsPerSample;
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47 WORD wSamplesPerBlock;
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48 WORD wReserved;
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49 } Samples;
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50 DWORD dwChannelMask;
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51 GUID SubFormat;
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52 } WAVEFORMATEXTENSIBLE, *PWAVEFORMATEXTENSIBLE;
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53
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54 #define SPEAKER_FRONT_LEFT 0x1
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55 #define SPEAKER_FRONT_RIGHT 0x2
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56 #define SPEAKER_FRONT_CENTER 0x4
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57 #define SPEAKER_LOW_FREQUENCY 0x8
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58 #define SPEAKER_BACK_LEFT 0x10
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59 #define SPEAKER_BACK_RIGHT 0x20
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60 #define SPEAKER_FRONT_LEFT_OF_CENTER 0x40
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61 #define SPEAKER_FRONT_RIGHT_OF_CENTER 0x80
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62 #define SPEAKER_BACK_CENTER 0x100
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63 #define SPEAKER_SIDE_LEFT 0x200
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64 #define SPEAKER_SIDE_RIGHT 0x400
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65 #define SPEAKER_TOP_CENTER 0x800
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66 #define SPEAKER_TOP_FRONT_LEFT 0x1000
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67 #define SPEAKER_TOP_FRONT_CENTER 0x2000
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68 #define SPEAKER_TOP_FRONT_RIGHT 0x4000
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69 #define SPEAKER_TOP_BACK_LEFT 0x8000
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70 #define SPEAKER_TOP_BACK_CENTER 0x10000
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71 #define SPEAKER_TOP_BACK_RIGHT 0x20000
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72
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73 static const int channel_mask[] = {
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74 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
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75 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_LOW_FREQUENCY,
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76 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_CENTER | SPEAKER_LOW_FREQUENCY,
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77 SPEAKER_FRONT_LEFT | SPEAKER_FRONT_CENTER | SPEAKER_FRONT_RIGHT | SPEAKER_BACK_LEFT | SPEAKER_BACK_RIGHT | SPEAKER_LOW_FREQUENCY
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78 };
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79
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80
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81
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82 #define SAMPLESIZE 1024
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83 #define BUFFER_SIZE 4096
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84 #define BUFFER_COUNT 16
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85
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86
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87 static WAVEHDR* waveBlocks; //pointer to our ringbuffer memory
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88 static HWAVEOUT hWaveOut; //handle to the waveout device
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89 static unsigned int buf_write=0;
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90 static unsigned int buf_write_pos=0;
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91 static volatile int full_buffers=0;
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92 static volatile int buffered_bytes=0;
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93
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94
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95 static ao_info_t info =
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96 {
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97 "Windows waveOut audio output",
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98 "win32",
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99 "Sascha Sommer <saschasommer@freenet.de>",
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100 ""
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101 };
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102
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103 LIBAO_EXTERN(win32)
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104
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105 static void CALLBACK waveOutProc(HWAVEOUT hWaveOut,UINT uMsg,DWORD dwInstance,
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106 DWORD dwParam1,DWORD dwParam2)
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107 {
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108 if(uMsg != WOM_DONE)
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109 return;
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110 if (full_buffers) {
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111 buffered_bytes-=BUFFER_SIZE;
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112 --full_buffers;
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113 } else {
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114 buffered_bytes=0;
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115 }
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116 }
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117
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118 // to set/get/query special features/parameters
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119 static int control(int cmd,void *arg)
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120 {
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121 DWORD volume;
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122 switch (cmd)
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123 {
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124 case AOCONTROL_GET_VOLUME:
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125 {
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126 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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127 waveOutGetVolume(hWaveOut,&volume);
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128 vol->left = (float)(LOWORD(volume)/655.35);
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129 vol->right = (float)(HIWORD(volume)/655.35);
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130 mp_msg(MSGT_AO, MSGL_DBG2,"ao_win32: volume left:%f volume right:%f\n",vol->left,vol->right);
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131 return CONTROL_OK;
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132 }
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133 case AOCONTROL_SET_VOLUME:
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134 {
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135 ao_control_vol_t* vol = (ao_control_vol_t*)arg;
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136 volume = MAKELONG(vol->left*655.35,vol->right*655.35);
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137 waveOutSetVolume(hWaveOut,volume);
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138 return CONTROL_OK;
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139 }
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140 }
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141 return -1;
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142 }
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143
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144 // open & setup audio device
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145 // return: 1=success 0=fail
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146 static int init(int rate,int channels,int format,int flags)
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147 {
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148 WAVEFORMATEXTENSIBLE wformat;
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149 DWORD totalBufferSize = (BUFFER_SIZE + sizeof(WAVEHDR)) * BUFFER_COUNT;
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150 MMRESULT result;
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151 unsigned char* buffer;
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152 int i;
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153
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154 switch(format){
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155 case AF_FORMAT_AC3:
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156 case AF_FORMAT_S24_LE:
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157 case AF_FORMAT_S16_LE:
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158 case AF_FORMAT_S8:
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159 break;
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160 default:
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161 mp_msg(MSGT_AO, MSGL_V,"ao_win32: format %s not supported defaulting to Signed 16-bit Little-Endian\n",af_fmt2str_short(format));
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162 format=AF_FORMAT_S16_LE;
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163 }
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164
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165 // FIXME multichannel mode is buggy
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166 if(channels > 2)
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167 channels = 2;
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168
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169 //fill global ao_data
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170 ao_data.channels=channels;
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171 ao_data.samplerate=rate;
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172 ao_data.format=format;
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173 ao_data.bps=channels*rate;
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174 if(format != AF_FORMAT_U8 && format != AF_FORMAT_S8)
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175 ao_data.bps*=2;
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176 if(ao_data.buffersize==-1)
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177 {
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178 ao_data.buffersize=af_fmt2bits(format)/8;
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179 ao_data.buffersize*= channels;
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180 ao_data.buffersize*= SAMPLESIZE;
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181 }
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182 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Samplerate:%iHz Channels:%i Format:%s\n",rate, channels, af_fmt2str_short(format));
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183 mp_msg(MSGT_AO, MSGL_V,"ao_win32: Buffersize:%d\n",ao_data.buffersize);
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184
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185 //fill waveformatex
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186 ZeroMemory( &wformat, sizeof(WAVEFORMATEXTENSIBLE));
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187 wformat.Format.cbSize = (channels>2)?sizeof(WAVEFORMATEXTENSIBLE)-sizeof(WAVEFORMATEX):0;
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188 wformat.Format.nChannels = channels;
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189 wformat.Format.nSamplesPerSec = rate;
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190 if(format == AF_FORMAT_AC3)
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191 {
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192 wformat.Format.wFormatTag = WAVE_FORMAT_DOLBY_AC3_SPDIF;
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193 wformat.Format.wBitsPerSample = 16;
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194 wformat.Format.nBlockAlign = 4;
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195 }
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196 else
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197 {
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198 wformat.Format.wFormatTag = (channels>2)?WAVE_FORMAT_EXTENSIBLE:WAVE_FORMAT_PCM;
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199 wformat.Format.wBitsPerSample = af_fmt2bits(format);
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200 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
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201 }
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202 if(channels>2)
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203 {
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204 wformat.dwChannelMask = channel_mask[channels-3];
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205 wformat.SubFormat = KSDATAFORMAT_SUBTYPE_PCM;
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206 wformat.Samples.wValidBitsPerSample=af_fmt2bits(format);
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207 }
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208
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diff changeset
209 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
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210
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211 //open sound device
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212 //WAVE_MAPPER always points to the default wave device on the system
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213 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,(WAVEFORMATEX*)&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
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214 if(result == WAVERR_BADFORMAT)
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215 {
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216 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: format not supported switching to default\n");
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217 ao_data.channels = wformat.Format.nChannels = 2;
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218 ao_data.samplerate = wformat.Format.nSamplesPerSec = 44100;
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219 ao_data.format = AF_FORMAT_S16_LE;
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220 ao_data.bps=ao_data.channels * ao_data.samplerate*2;
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221 wformat.Format.wBitsPerSample=16;
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222 wformat.Format.wFormatTag=WAVE_FORMAT_PCM;
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223 wformat.Format.nBlockAlign = wformat.Format.nChannels * (wformat.Format.wBitsPerSample >> 3);
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224 wformat.Format.nAvgBytesPerSec = wformat.Format.nSamplesPerSec * wformat.Format.nBlockAlign;
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225 ao_data.buffersize=(wformat.Format.wBitsPerSample>>3)*wformat.Format.nChannels*SAMPLESIZE;
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226 result = waveOutOpen(&hWaveOut,WAVE_MAPPER,(WAVEFORMATEX*)&wformat,(DWORD_PTR)waveOutProc,0,CALLBACK_FUNCTION);
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227 }
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228 if(result != MMSYSERR_NOERROR)
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229 {
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230 mp_msg(MSGT_AO, MSGL_ERR,"ao_win32: unable to open wave mapper device (result=%i)\n",result);
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231 return 0;
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232 }
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233 //allocate buffer memory as one big block
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234 buffer = malloc(totalBufferSize);
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235 memset(buffer,0x0,totalBufferSize);
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236 //and setup pointers to each buffer
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237 waveBlocks = (WAVEHDR*)buffer;
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238 buffer += sizeof(WAVEHDR) * BUFFER_COUNT;
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239 for(i = 0; i < BUFFER_COUNT; i++) {
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240 waveBlocks[i].lpData = buffer;
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241 buffer += BUFFER_SIZE;
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242 }
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243 buf_write=0;
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244 buf_write_pos=0;
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245 full_buffers=0;
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246 buffered_bytes=0;
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247
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248 return 1;
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249 }
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250
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251 // close audio device
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252 static void uninit(int immed)
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253 {
28793
afbd8dd23299 Sleep based on get_delay in ao_win32 uninit instead of a loop.
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254 if(!immed)
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255 usec_sleep(get_delay() * 1000 * 1000);
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256 else buffered_bytes=0;
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257 waveOutReset(hWaveOut);
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258 waveOutClose(hWaveOut);
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259 mp_msg(MSGT_AO, MSGL_V,"waveOut device closed\n");
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260 free(waveBlocks);
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261 mp_msg(MSGT_AO, MSGL_V,"buffer memory freed\n");
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262 }
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263
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264 // stop playing and empty buffers (for seeking/pause)
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265 static void reset(void)
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266 {
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267 waveOutReset(hWaveOut);
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268 buf_write=0;
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269 buf_write_pos=0;
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270 full_buffers=0;
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271 buffered_bytes=0;
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272 }
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273
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274 // stop playing, keep buffers (for pause)
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275 static void audio_pause(void)
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276 {
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277 waveOutPause(hWaveOut);
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278 }
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279
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280 // resume playing, after audio_pause()
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281 static void audio_resume(void)
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282 {
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283 waveOutRestart(hWaveOut);
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284 }
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285
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286 // return: how many bytes can be played without blocking
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287 static int get_space(void)
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288 {
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289 return BUFFER_COUNT*BUFFER_SIZE - buffered_bytes;
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290 }
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291
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292 //writes data into buffer, based on ringbuffer code in ao_sdl.c
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293 static int write_waveOutBuffer(unsigned char* data,int len){
61060cbe44fb new windows waveout audio driver
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294 WAVEHDR* current;
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295 int len2=0;
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296 int x;
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297 while(len>0){
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298 current = &waveBlocks[buf_write];
12093
f54d02f6ddbf let uninit wait until sound is completely played, don't restore volume at exit, fixed ringbuffer bug, patch by Nehal <nehalmistry at gmx.net>\n
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299 if(buffered_bytes==BUFFER_COUNT*BUFFER_SIZE) break;
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300 //unprepare the header if it is prepared
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301 if(current->dwFlags & WHDR_PREPARED)
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302 waveOutUnprepareHeader(hWaveOut, current, sizeof(WAVEHDR));
61060cbe44fb new windows waveout audio driver
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303 x=BUFFER_SIZE-buf_write_pos;
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304 if(x>len) x=len;
23457
a124f3abc1ec Replace implicit use of fast_memcpy via macro by explicit use to allow
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305 fast_memcpy(current->lpData+buf_write_pos,data+len2,x);
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306 if(buf_write_pos==0)full_buffers++;
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307 len2+=x; len-=x;
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308 buffered_bytes+=x; buf_write_pos+=x;
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309 //prepare header and write data to device
12093
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310 current->dwBufferLength = buf_write_pos;
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311 waveOutPrepareHeader(hWaveOut, current, sizeof(WAVEHDR));
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312 waveOutWrite(hWaveOut, current, sizeof(WAVEHDR));
61060cbe44fb new windows waveout audio driver
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313
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314 if(buf_write_pos>=BUFFER_SIZE){ //buffer is full find next
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315 // block is full, find next!
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316 buf_write=(buf_write+1)%BUFFER_COUNT;
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317 buf_write_pos=0;
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318 }
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319 }
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320 return len2;
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321 }
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322
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323 // plays 'len' bytes of 'data'
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324 // it should round it down to outburst*n
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325 // return: number of bytes played
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326 static int play(void* data,int len,int flags)
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327 {
20250
7cfd3a04d537 Implement AOPLAY_FINAL_CHUNK support for dshow and win32 out.
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328 if (!(flags & AOPLAY_FINAL_CHUNK))
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329 len = (len/ao_data.outburst)*ao_data.outburst;
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330 return write_waveOutBuffer(data,len);
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331 }
10106
b5b7b2f4f069 10l remove unused global
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diff changeset
332
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333 // return: delay in seconds between first and last sample in buffer
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diff changeset
334 static float get_delay(void)
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335 {
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336 return (float)(buffered_bytes + ao_data.buffersize)/(float)ao_data.bps;
61060cbe44fb new windows waveout audio driver
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337 }