Mercurial > mplayer.hg
annotate libvo/gl_common.h @ 16487:bafefab46f12
minor wording fix in the advanced audio guide
author | wanderer |
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date | Wed, 14 Sep 2005 21:15:38 +0000 |
parents | ec7036dedee4 |
children | 3191dcb27a12 |
rev | line source |
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13653
799f81d3cb19
added gl_common for code used by both vo_gl.c and vo_gl2.c.
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1 #ifndef __GL_COMMON_H__ |
799f81d3cb19
added gl_common for code used by both vo_gl.c and vo_gl2.c.
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2 #define __GL_COMMON_H__ |
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3 |
13843 | 4 #include "mp_msg.h" |
5 #include "config.h" | |
6 | |
13653
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7 #include <GL/gl.h> |
13843 | 8 #include "video_out.h" |
9 | |
14142
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Improving gl2 under windows, moving some functionality to gl_common
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10 #ifdef GL_WIN32 |
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11 #include <windows.h> |
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12 #include <GL/glext.h> |
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13 #include "w32_common.h" |
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14 #else |
13843 | 15 #include <X11/Xlib.h> |
16 #include <GL/glx.h> | |
17 #include "x11_common.h" | |
18 #endif | |
13653
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added gl_common for code used by both vo_gl.c and vo_gl2.c.
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19 |
16099 | 20 #ifndef GL_TEXTURE_RECTANGLE |
21 #define GL_TEXTURE_RECTANGLE 0x84F5 | |
22 #endif | |
23 #ifndef GL_PIXEL_UNPACK_BUFFER | |
24 #define GL_PIXEL_UNPACK_BUFFER 0x88EC | |
25 #endif | |
26 #ifndef GL_STREAM_DRAW | |
27 #define GL_STREAM_DRAW 0x88E0 | |
28 #endif | |
16237
b951a75d4f83
Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
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29 #ifndef GL_DYNAMIC_DRAW |
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30 #define GL_DYNAMIC_DRAW 0x88E8 |
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31 #endif |
16099 | 32 #ifndef GL_WRITE_ONLY |
33 #define GL_WRITE_ONLY 0x88B9 | |
34 #endif | |
16117 | 35 #ifndef GL_BGR |
36 #define GL_BGR 0x80E0 | |
37 #endif | |
38 #ifndef GL_BGRA | |
39 #define GL_BGRA 0x80E1 | |
40 #endif | |
41 #ifndef GL_UNSIGNED_BYTE_3_3_2 | |
42 #define GL_UNSIGNED_BYTE_3_3_2 0x8032 | |
43 #endif | |
44 #ifndef GL_UNSIGNED_BYTE_2_3_3_REV | |
45 #define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 | |
46 #endif | |
47 #ifndef GL_UNSIGNED_SHORT_5_6_5 | |
48 #define GL_UNSIGNED_SHORT_5_6_5 0x8363 | |
49 #endif | |
50 #ifndef GL_UNSIGNED_SHORT_5_6_5_REV | |
51 #define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 | |
52 #endif | |
53 #ifndef GL_UNSIGNED_SHORT_5_5_5_1 | |
54 #define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 | |
55 #endif | |
56 #ifndef GL_UNSIGNED_SHORT_1_5_5_5_REV | |
57 #define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 | |
58 #endif | |
16099 | 59 |
13653
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added gl_common for code used by both vo_gl.c and vo_gl2.c.
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60 void glAdjustAlignment(int stride); |
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61 |
14078
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62 const char *glValName(GLint value); |
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63 |
16303
a87c6cf3fe52
Fix texture format variable types. Internal format is GLint, others are GLenum
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64 int glFindFormat(uint32_t format, uint32_t *bpp, GLint *gl_texfmt, |
14078
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65 GLenum *gl_format, GLenum *gl_type); |
16117 | 66 int glFmt2bpp(GLenum format, GLenum type); |
67 void glCreateClearTex(GLenum target, GLenum fmt, GLint filter, | |
16460 | 68 int w, int h, unsigned char val); |
16117 | 69 void glUploadTex(GLenum target, GLenum format, GLenum type, |
70 const char *data, int stride, | |
71 int x, int y, int w, int h, int slice); | |
16214
ede5b4afd262
Helper function for drawing texture and general cleanup of vo_gl2.c
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72 void glDrawTex(GLfloat x, GLfloat y, GLfloat w, GLfloat h, |
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73 GLfloat tx, GLfloat ty, GLfloat tw, GLfloat th, |
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74 int sx, int sy, int rect_tex); |
14078
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75 |
13843 | 76 //! could not set new window, will continue drawing into the old one. |
77 #define SET_WINDOW_FAILED -1 | |
78 //! new window is set, could even transfer the OpenGL context. | |
79 #define SET_WINDOW_OK 0 | |
80 //! new window is set, but the OpenGL context needs to be reinitialized. | |
81 #define SET_WINDOW_REINIT 1 | |
82 | |
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83 #ifdef GL_WIN32 |
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84 int setGlWindow(int *vinfo, HGLRC *context, HWND win); |
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85 void releaseGlContext(int *vinfo, HGLRC *context); |
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86 #else |
13843 | 87 int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win); |
13921 | 88 void releaseGlContext(XVisualInfo **vinfo, GLXContext *context); |
13653
799f81d3cb19
added gl_common for code used by both vo_gl.c and vo_gl2.c.
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89 #endif |
13843 | 90 |
16233
f00a2826ee11
use GenBuffers to get a buffer number instead of hardcoding 1.
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91 extern void (APIENTRY *GenBuffers)(GLsizei, GLuint *); |
f00a2826ee11
use GenBuffers to get a buffer number instead of hardcoding 1.
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92 extern void (APIENTRY *DeleteBuffers)(GLsizei, const GLuint *); |
16099 | 93 extern void (APIENTRY *BindBuffer)(GLenum, GLuint); |
94 extern GLvoid* (APIENTRY *MapBuffer)(GLenum, GLenum); | |
95 extern GLboolean (APIENTRY *UnmapBuffer)(GLenum); | |
16109
519a307e3ccf
OpenGL fixes for windows and vo_gl.c ported to windows.
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16099
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96 extern void (APIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum); |
16099 | 97 extern void (APIENTRY *CombinerParameterfv)(GLenum, const GLfloat *); |
98 extern void (APIENTRY *CombinerParameteri)(GLenum, GLint); | |
99 extern void (APIENTRY *CombinerInput)(GLenum, GLenum, GLenum, GLenum, GLenum, | |
100 GLenum); | |
101 extern void (APIENTRY *CombinerOutput)(GLenum, GLenum, GLenum, GLenum, GLenum, | |
102 GLenum, GLenum, GLboolean, GLboolean, | |
103 GLboolean); | |
104 extern void (APIENTRY *ActiveTexture)(GLenum); | |
105 extern void (APIENTRY *BindTexture)(GLenum, GLuint); | |
106 extern void (APIENTRY *MultiTexCoord2f)(GLenum, GLfloat, GLfloat); | |
107 extern void (APIENTRY *BindProgram)(GLenum, GLuint); | |
108 extern void (APIENTRY *ProgramString)(GLenum, GLenum, GLsizei, const GLvoid *); | |
109 extern void (APIENTRY *ProgramEnvParameter4f)(GLenum, GLuint, GLfloat, GLfloat, | |
110 GLfloat, GLfloat); | |
16270 | 111 extern int (APIENTRY *SwapInterval)(int); |
16099 | 112 |
13843 | 113 #endif |