Mercurial > mplayer.hg
annotate libass/ass_bitmap.c @ 30112:c26218c27e73
Deduplicate the mp_image planes allocation code.
The code in vf.c and mp_image.c is almost the same, though the one in vf.c
is more up-to-date/has more bug fixes and thus is used as the basis
(which is why the diff is so big).
author | reimar |
---|---|
date | Thu, 31 Dec 2009 23:09:35 +0000 |
parents | 0f1b5b68af32 |
children | 48d020c5ceca |
rev | line source |
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20008
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Add copyright notice and vim/emacs comments to libass and vf_ass.c.
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1 // -*- c-basic-offset: 8; indent-tabs-mode: t -*- |
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2 // vim:ts=8:sw=8:noet:ai: |
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3 /* |
26723 | 4 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
5 * | |
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6 * This file is part of libass. |
26723 | 7 * |
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8 * libass is free software; you can redistribute it and/or modify |
26723 | 9 * it under the terms of the GNU General Public License as published by |
10 * the Free Software Foundation; either version 2 of the License, or | |
11 * (at your option) any later version. | |
12 * | |
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13 * libass is distributed in the hope that it will be useful, |
26723 | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
16 * GNU General Public License for more details. | |
17 * | |
18 * You should have received a copy of the GNU General Public License along | |
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19 * with libass; if not, write to the Free Software Foundation, Inc., |
26723 | 20 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
21 */ | |
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22 |
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23 #include <stdlib.h> |
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24 #include <string.h> |
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25 #include <math.h> |
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26 #include <assert.h> |
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27 #include <ft2build.h> |
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28 #include FT_GLYPH_H |
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29 |
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30 #include "mputils.h" |
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31 #include "ass_bitmap.h" |
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32 |
19848 | 33 struct ass_synth_priv_s { |
34 int tmp_w, tmp_h; | |
35 unsigned short* tmp; | |
36 | |
37 int g_r; | |
38 int g_w; | |
39 | |
40 unsigned *g; | |
41 unsigned *gt2; | |
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42 |
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43 double radius; |
19848 | 44 }; |
45 | |
46 static const unsigned int maxcolor = 255; | |
47 static const unsigned base = 256; | |
48 | |
49 static int generate_tables(ass_synth_priv_t* priv, double radius) | |
50 { | |
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51 double A = log(1.0/base)/(radius*radius*2); |
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52 int mx, i; |
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53 double volume_diff, volume_factor = 0; |
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54 unsigned volume; |
19848 | 55 |
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56 if (priv->radius == radius) |
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57 return 0; |
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58 else |
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59 priv->radius = radius; |
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60 |
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61 priv->g_r = ceil(radius); |
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62 priv->g_w = 2*priv->g_r+1; |
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63 |
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64 if (priv->g_r) { |
28715 | 65 priv->g = realloc(priv->g, priv->g_w * sizeof(unsigned)); |
66 priv->gt2 = realloc(priv->gt2, 256 * priv->g_w * sizeof(unsigned)); | |
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67 if (priv->g==NULL || priv->gt2==NULL) { |
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68 return -1; |
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69 } |
19848 | 70 } |
71 | |
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72 if (priv->g_r) { |
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73 // gaussian curve with volume = 256 |
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74 for (volume_diff=10000000; volume_diff>0.0000001; volume_diff*=0.5){ |
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75 volume_factor+= volume_diff; |
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76 volume=0; |
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77 for (i = 0; i<priv->g_w; ++i) { |
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78 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); |
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79 volume+= priv->g[i]; |
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80 } |
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81 if(volume>256) volume_factor-= volume_diff; |
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82 } |
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83 volume=0; |
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84 for (i = 0; i<priv->g_w; ++i) { |
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85 priv->g[i] = (unsigned)(exp(A * (i-priv->g_r)*(i-priv->g_r)) * volume_factor + .5); |
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86 volume+= priv->g[i]; |
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87 } |
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88 |
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89 // gauss table: |
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90 for(mx=0;mx<priv->g_w;mx++){ |
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91 for(i=0;i<256;i++){ |
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92 priv->gt2[mx+i*priv->g_w] = i*priv->g[mx]; |
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93 } |
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94 } |
19848 | 95 } |
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96 |
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97 return 0; |
19848 | 98 } |
99 | |
100 static void resize_tmp(ass_synth_priv_t* priv, int w, int h) | |
101 { | |
102 if (priv->tmp_w >= w && priv->tmp_h >= h) | |
103 return; | |
104 if (priv->tmp_w == 0) | |
105 priv->tmp_w = 64; | |
106 if (priv->tmp_h == 0) | |
107 priv->tmp_h = 64; | |
108 while (priv->tmp_w < w) priv->tmp_w *= 2; | |
109 while (priv->tmp_h < h) priv->tmp_h *= 2; | |
110 if (priv->tmp) | |
111 free(priv->tmp); | |
112 priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short)); | |
113 } | |
114 | |
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115 ass_synth_priv_t* ass_synth_init(double radius) |
19848 | 116 { |
117 ass_synth_priv_t* priv = calloc(1, sizeof(ass_synth_priv_t)); | |
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118 generate_tables(priv, radius); |
19848 | 119 return priv; |
120 } | |
121 | |
122 void ass_synth_done(ass_synth_priv_t* priv) | |
123 { | |
19962 | 124 if (priv->tmp) |
125 free(priv->tmp); | |
126 if (priv->g) | |
127 free(priv->g); | |
128 if (priv->gt2) | |
129 free(priv->gt2); | |
19848 | 130 free(priv); |
131 } | |
132 | |
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133 static bitmap_t* alloc_bitmap(int w, int h) |
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134 { |
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135 bitmap_t* bm; |
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136 bm = calloc(1, sizeof(bitmap_t)); |
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137 bm->buffer = malloc(w*h); |
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138 bm->w = w; |
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139 bm->h = h; |
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140 bm->left = bm->top = 0; |
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141 return bm; |
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142 } |
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143 |
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144 void ass_free_bitmap(bitmap_t* bm) |
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145 { |
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146 if (bm) { |
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147 if (bm->buffer) free(bm->buffer); |
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148 free(bm); |
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149 } |
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150 } |
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151 |
19965 | 152 static bitmap_t* copy_bitmap(const bitmap_t* src) |
153 { | |
154 bitmap_t* dst = alloc_bitmap(src->w, src->h); | |
155 dst->left = src->left; | |
156 dst->top = src->top; | |
157 memcpy(dst->buffer, src->buffer, src->w * src->h); | |
158 return dst; | |
159 } | |
160 | |
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161 static int check_glyph_area(FT_Glyph glyph) |
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162 { |
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163 FT_BBox bbox; |
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164 long long dx, dy; |
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165 FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox); |
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166 dx = bbox.xMax - bbox.xMin; |
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167 dy = bbox.yMax - bbox.yMin; |
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168 if (dx * dy > 8000000) { |
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169 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_GlyphBBoxTooLarge, (int)dx, (int)dy); |
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170 return 1; |
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171 } else |
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172 return 0; |
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173 } |
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174 |
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175 static bitmap_t* glyph_to_bitmap_internal(FT_Glyph glyph, int bord) |
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176 { |
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177 FT_BitmapGlyph bg; |
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178 FT_Bitmap* bit; |
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179 bitmap_t* bm; |
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180 int w, h; |
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181 unsigned char* src; |
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182 unsigned char* dst; |
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183 int i; |
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184 int error; |
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185 |
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186 if (check_glyph_area(glyph)) |
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187 return 0; |
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188 error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0); |
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189 if (error) { |
21066 | 190 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_FT_Glyph_To_BitmapError, error); |
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191 return 0; |
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192 } |
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193 |
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194 bg = (FT_BitmapGlyph)glyph; |
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195 bit = &(bg->bitmap); |
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196 if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) { |
21066 | 197 mp_msg(MSGT_ASS, MSGL_WARN, MSGTR_LIBASS_UnsupportedPixelMode, (int)(bit->pixel_mode)); |
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198 FT_Done_Glyph(glyph); |
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199 return 0; |
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200 } |
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201 |
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202 w = bit->width; |
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203 h = bit->rows; |
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204 bm = alloc_bitmap(w + 2*bord, h + 2*bord); |
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205 memset(bm->buffer, 0, bm->w * bm->h); |
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206 bm->left = bg->left - bord; |
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207 bm->top = - bg->top - bord; |
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208 |
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209 src = bit->buffer; |
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210 dst = bm->buffer + bord + bm->w * bord; |
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211 for (i = 0; i < h; ++i) { |
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212 memcpy(dst, src, w); |
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213 src += bit->pitch; |
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214 dst += bm->w; |
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215 } |
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216 |
28752 | 217 FT_Done_Glyph(glyph); |
19846
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218 return bm; |
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219 } |
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220 |
19966 | 221 /** |
222 * \brief fix outline bitmap and generate shadow bitmap | |
223 * Two things are done here: | |
224 * 1. Glyph bitmap is subtracted from outline bitmap. This way looks much better in some cases. | |
225 * 2. Shadow bitmap is created as a sum of glyph and outline bitmaps. | |
226 */ | |
19965 | 227 static bitmap_t* fix_outline_and_shadow(bitmap_t* bm_g, bitmap_t* bm_o) |
19856 | 228 { |
229 int x, y; | |
19941
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230 const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left; |
66d444e5ec8d
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231 const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top; |
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232 const int r = bm_o->left + bm_o->w < bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w; |
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233 const int b = bm_o->top + bm_o->h < bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h; |
19965 | 234 |
235 bitmap_t* bm_s = copy_bitmap(bm_o); | |
236 | |
19941
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237 unsigned char* g = bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left); |
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238 unsigned char* o = bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left); |
19965 | 239 unsigned char* s = bm_s->buffer + (t - bm_s->top) * bm_s->w + (l - bm_s->left); |
29263
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whitespace cosmetics: Remove all trailing whitespace.
diego
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240 |
19941
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241 for (y = 0; y < b - t; ++y) { |
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242 for (x = 0; x < r - l; ++x) { |
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243 unsigned char c_g, c_o; |
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244 c_g = g[x]; |
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245 c_o = o[x]; |
28781
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greg
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246 o[x] = (c_o > c_g) ? c_o - (c_g/2) : 0; |
19965 | 247 s[x] = (c_o < 0xFF - c_g) ? c_o + c_g : 0xFF; |
19941
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248 } |
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249 g += bm_g->w; |
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250 o += bm_o->w; |
19965 | 251 s += bm_s->w; |
19856 | 252 } |
19965 | 253 |
254 assert(bm_s); | |
255 return bm_s; | |
19856 | 256 } |
257 | |
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258 /** |
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259 * \brief Blur with [[1,2,1]. [2,4,2], [1,2,1]] kernel |
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260 * This blur is the same as the one employed by vsfilter. |
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261 */ |
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262 static void be_blur(unsigned char *buf, int w, int h) { |
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263 unsigned int x, y; |
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264 unsigned int old_sum, new_sum; |
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265 |
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266 for (y=0; y<h; y++) { |
28802 | 267 old_sum = 2 * buf[y*w]; |
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268 for (x=0; x<w-1; x++) { |
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269 new_sum = buf[y*w+x] + buf[y*w+x+1]; |
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270 buf[y*w+x] = (old_sum + new_sum) >> 2; |
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271 old_sum = new_sum; |
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272 } |
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273 } |
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274 |
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275 for (x=0; x<w; x++) { |
28802 | 276 old_sum = 2 * buf[x]; |
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277 for (y=0; y<h-1; y++) { |
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278 new_sum = buf[y*w+x] + buf[(y+1)*w+x]; |
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279 buf[y*w+x] = (old_sum + new_sum) >> 2; |
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280 old_sum = new_sum; |
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281 } |
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282 } |
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283 } |
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284 |
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285 int glyph_to_bitmap(ass_synth_priv_t* priv_blur, |
28436
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286 FT_Glyph glyph, FT_Glyph outline_glyph, bitmap_t** bm_g, |
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287 bitmap_t** bm_o, bitmap_t** bm_s, int be, double blur_radius) |
19846
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288 { |
28799
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289 int bord = be ? (be/4+1) : 0; |
28714 | 290 blur_radius *= 2; |
28436
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291 bord = (blur_radius > 0.0) ? blur_radius : bord; |
19848 | 292 |
19965 | 293 assert(bm_g && bm_o && bm_s); |
294 | |
295 *bm_g = *bm_o = *bm_s = 0; | |
19846
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296 |
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297 if (glyph) |
19848 | 298 *bm_g = glyph_to_bitmap_internal(glyph, bord); |
19846
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299 if (!*bm_g) |
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300 return 1; |
19965 | 301 |
19873 | 302 if (outline_glyph) { |
19848 | 303 *bm_o = glyph_to_bitmap_internal(outline_glyph, bord); |
19846
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|
304 if (!*bm_o) { |
bcc792bfa431
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eugeni
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diff
changeset
|
305 ass_free_bitmap(*bm_g); |
bcc792bfa431
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eugeni
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diff
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|
306 return 1; |
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
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diff
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|
307 } |
19965 | 308 } |
28799
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Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
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|
309 if (*bm_o) |
28436
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Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
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|
310 resize_tmp(priv_blur, (*bm_o)->w, (*bm_o)->h); |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
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diff
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|
311 resize_tmp(priv_blur, (*bm_g)->w, (*bm_g)->h); |
29263
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whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
28802
diff
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|
312 |
19848 | 313 if (be) { |
28436
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
parents:
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diff
changeset
|
314 while (be--) { |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
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diff
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|
315 if (*bm_o) |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
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changeset
|
316 be_blur((*bm_o)->buffer, (*bm_o)->w, (*bm_o)->h); |
28436
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eugeni
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diff
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|
317 else |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
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|
318 be_blur((*bm_g)->buffer, (*bm_g)->w, (*bm_g)->h); |
28436
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319 } |
12e936031c36
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diff
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|
320 } else { |
12e936031c36
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eugeni
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diff
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|
321 if (blur_radius > 0.0) { |
12e936031c36
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|
322 generate_tables(priv_blur, blur_radius); |
12e936031c36
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eugeni
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|
323 if (*bm_o) |
12e936031c36
Allow \be with arguments other than 0 or 1. Implement \blur.
eugeni
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diff
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|
324 blur((*bm_o)->buffer, priv_blur->tmp, (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w); |
12e936031c36
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|
325 else |
12e936031c36
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|
326 blur((*bm_g)->buffer, priv_blur->tmp, (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, (int*)priv_blur->gt2, priv_blur->g_r, priv_blur->g_w); |
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Allow \be with arguments other than 0 or 1. Implement \blur.
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|
327 } |
19848 | 328 } |
19873 | 329 if (*bm_o) |
19965 | 330 *bm_s = fix_outline_and_shadow(*bm_g, *bm_o); |
331 else | |
332 *bm_s = copy_bitmap(*bm_g); | |
19856 | 333 |
19965 | 334 assert(bm_s); |
19846
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diff
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335 return 0; |
bcc792bfa431
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eugeni
parents:
diff
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|
336 } |
bcc792bfa431
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eugeni
parents:
diff
changeset
|
337 |