Mercurial > mplayer.hg
annotate libvo/vo_gl2.c @ 12687:cb35163ef0a1
x86-64 (amd64) support by Kenny Root
author | alex |
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date | Sat, 26 Jun 2004 12:40:56 +0000 |
parents | 180c2fb327d3 |
children | bd90b887fb13 |
rev | line source |
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2124 | 1 /* |
2 * video_out_gl.c, X11/OpenGL interface | |
3 * based on video_out_x11 by Aaron Holtzman, | |
4 * and WS opengl window manager by Pontscho/Fresh! | |
5 */ | |
6 | |
7 #include <stdio.h> | |
8 #include <stdlib.h> | |
9 #include <string.h> | |
10 #include <math.h> | |
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11 #include <errno.h> |
2124 | 12 |
13 #include "config.h" | |
11087 | 14 #include "mp_msg.h" |
2124 | 15 #include "video_out.h" |
16 #include "video_out_internal.h" | |
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17 #include "sub.h" |
2124 | 18 |
12382 | 19 #ifdef HAVE_NEW_GUI |
20 #include "../Gui/interface.h" | |
21 #endif | |
22 | |
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23 #include <GL/gl.h> |
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24 #ifdef GL_WIN32 |
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25 #include <windows.h> |
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26 #include <GL/glext.h> |
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27 #else |
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28 #include <X11/Xlib.h> |
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29 #include <X11/Xutil.h> |
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30 #include <GL/glx.h> |
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31 #endif |
2124 | 32 #include <errno.h> |
33 | |
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34 #ifdef GL_WIN32 |
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35 #include "w32_common.h" |
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36 #else |
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37 #include "x11_common.h" |
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38 #endif |
2124 | 39 #include "aspect.h" |
40 | |
41 #define NDEBUG | |
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42 //#undef NDEBUG |
2124 | 43 |
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44 #undef TEXTUREFORMAT_ALWAYS_RGB24 |
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45 |
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46 static vo_info_t info = |
2124 | 47 { |
2126 | 48 "X11 (OpenGL) - multiple textures version", |
2124 | 49 "gl2", |
2126 | 50 "Arpad Gereoffy & Sven Goethel", |
2124 | 51 "" |
52 }; | |
53 | |
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54 LIBVO_EXTERN(gl2) |
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55 |
2124 | 56 /* private prototypes */ |
57 | |
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58 #define MODE_BGR 1 |
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59 #define MODE_RGB 0 |
2455 | 60 |
2124 | 61 /* local data */ |
62 static unsigned char *ImageData=NULL; | |
63 | |
64 /* X11 related variables */ | |
6095 | 65 //static Window vo_window; |
2124 | 66 |
67 //static int texture_id=1; | |
68 | |
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69 #ifndef GL_WIN32 |
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70 static GLXContext wsGLXContext; |
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71 #endif |
2124 | 72 |
73 static uint32_t image_width; | |
74 static uint32_t image_height; | |
75 static uint32_t image_format; | |
76 static uint32_t image_bpp; | |
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77 static int image_mode; |
2124 | 78 static uint32_t image_bytes; |
79 | |
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80 static int int_pause; |
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81 |
2124 | 82 static uint32_t texture_width; |
83 static uint32_t texture_height; | |
12448 | 84 static int texnumx, texnumy, raw_line_len; |
2124 | 85 static GLfloat texpercx, texpercy; |
86 static struct TexSquare * texgrid; | |
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87 static GLint gl_internal_format; |
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88 static char * gl_internal_format_s; |
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89 static int rgb_sz, r_sz, g_sz, b_sz, a_sz; |
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90 static GLint gl_bitmap_format; |
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91 static char * gl_bitmap_format_s; |
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92 static GLint gl_bitmap_type; |
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93 static char * gl_bitmap_type_s; |
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94 static int gl_alignment; |
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95 static int isGL12 = GL_FALSE; |
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96 |
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97 static int gl_bilinear=1; |
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98 static int gl_antialias=0; |
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99 |
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100 static void (*draw_alpha_fnc) |
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101 (int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride); |
2124 | 102 |
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103 |
2124 | 104 /* The squares that are tiled to make up the game screen polygon */ |
105 | |
106 struct TexSquare | |
107 { | |
108 GLubyte *texture; | |
109 GLuint texobj; | |
110 int isTexture; | |
111 GLfloat fx1, fy1, fx2, fy2, fx3, fy3, fx4, fy4; | |
112 GLfloat xcov, ycov; | |
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113 int isDirty; |
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114 int dirtyXoff, dirtyYoff, dirtyWidth, dirtyHeight; |
2124 | 115 }; |
116 | |
12448 | 117 static void resetTexturePointers(unsigned char *imageSource); |
118 | |
2124 | 119 static void CalcFlatPoint(int x,int y,GLfloat *px,GLfloat *py) |
120 { | |
121 *px=(float)x*texpercx; | |
122 if(*px>1.0) *px=1.0; | |
123 *py=(float)y*texpercy; | |
124 if(*py>1.0) *py=1.0; | |
125 } | |
126 | |
10604 | 127 static int initTextures() |
2124 | 128 { |
129 struct TexSquare *tsq=0; | |
130 int e_x, e_y, s, i=0; | |
131 int x=0, y=0; | |
132 GLint format=0; | |
133 GLenum err; | |
134 | |
135 /* achieve the 2**e_x:=texture_width, 2**e_y:=texture_height */ | |
136 e_x=0; s=1; | |
137 while (s<texture_width) | |
138 { s*=2; e_x++; } | |
139 texture_width=s; | |
140 | |
141 e_y=0; s=1; | |
142 while (s<texture_height) | |
143 { s*=2; e_y++; } | |
144 texture_height=s; | |
145 | |
146 | |
147 /* Test the max texture size */ | |
148 do | |
149 { | |
150 glTexImage2D (GL_PROXY_TEXTURE_2D, 0, | |
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151 gl_internal_format, |
2124 | 152 texture_width, texture_height, |
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153 0, gl_bitmap_format, gl_bitmap_type, NULL); |
2124 | 154 |
155 glGetTexLevelParameteriv | |
156 (GL_PROXY_TEXTURE_2D, 0, GL_TEXTURE_INTERNAL_FORMAT, &format); | |
157 | |
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158 if (format != gl_internal_format) |
2124 | 159 { |
11988 | 160 mp_msg (MSGT_VO, MSGL_V, "[gl2] Needed texture [%dx%d] too big, trying ", |
2124 | 161 texture_height, texture_width); |
162 | |
163 if (texture_width > texture_height) | |
164 { | |
165 e_x--; | |
166 texture_width = 1; | |
167 for (i = e_x; i > 0; i--) | |
168 texture_width *= 2; | |
169 } | |
170 else | |
171 { | |
172 e_y--; | |
173 texture_height = 1; | |
174 for (i = e_y; i > 0; i--) | |
175 texture_height *= 2; | |
176 } | |
177 | |
11988 | 178 mp_msg (MSGT_VO, MSGL_V, "[%dx%d] !\n", texture_height, texture_width); |
2124 | 179 |
180 if(texture_width < 64 || texture_height < 64) | |
181 { | |
11988 | 182 mp_msg (MSGT_VO, MSGL_FATAL, "[gl2] Give up .. usable texture size not avaiable, or texture config error !\n"); |
10604 | 183 return -1; |
2124 | 184 } |
185 } | |
186 } | |
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187 while (format != gl_internal_format && texture_width > 1 && texture_height > 1); |
2124 | 188 |
189 texnumx = image_width / texture_width; | |
190 if ((image_width % texture_width) > 0) | |
191 texnumx++; | |
192 | |
193 texnumy = image_height / texture_height; | |
194 if ((image_height % texture_height) > 0) | |
195 texnumy++; | |
196 | |
11988 | 197 mp_msg(MSGT_VO, MSGL_V, "[gl2] Creating %dx%d textures of size %dx%d ...\n", |
3564 | 198 texnumx, texnumy, texture_width,texture_height); |
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199 |
2124 | 200 /* Allocate the texture memory */ |
201 | |
202 texpercx = (GLfloat) texture_width / (GLfloat) image_width; | |
203 if (texpercx > 1.0) | |
204 texpercx = 1.0; | |
205 | |
206 texpercy = (GLfloat) texture_height / (GLfloat) image_height; | |
207 if (texpercy > 1.0) | |
208 texpercy = 1.0; | |
209 | |
210 texgrid = (struct TexSquare *) | |
211 calloc (texnumx * texnumy, sizeof (struct TexSquare)); | |
212 | |
12448 | 213 raw_line_len = image_width * image_bytes; |
2124 | 214 |
11988 | 215 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] texture-usage %d*width=%d, %d*height=%d\n", |
2124 | 216 (int) texnumx, (int) texture_width, (int) texnumy, |
217 (int) texture_height); | |
218 | |
219 for (y = 0; y < texnumy; y++) | |
220 { | |
221 for (x = 0; x < texnumx; x++) | |
222 { | |
223 tsq = texgrid + y * texnumx + x; | |
224 | |
225 if (x == texnumx - 1 && image_width % texture_width) | |
226 tsq->xcov = | |
227 (GLfloat) (image_width % texture_width) / (GLfloat) texture_width; | |
228 else | |
229 tsq->xcov = 1.0; | |
230 | |
231 if (y == texnumy - 1 && image_height % texture_height) | |
232 tsq->ycov = | |
233 (GLfloat) (image_height % texture_height) / (GLfloat) texture_height; | |
234 else | |
235 tsq->ycov = 1.0; | |
236 | |
237 CalcFlatPoint (x, y, &(tsq->fx1), &(tsq->fy1)); | |
238 CalcFlatPoint (x + 1, y, &(tsq->fx2), &(tsq->fy2)); | |
239 CalcFlatPoint (x + 1, y + 1, &(tsq->fx3), &(tsq->fy3)); | |
240 CalcFlatPoint (x, y + 1, &(tsq->fx4), &(tsq->fy4)); | |
241 | |
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242 tsq->isDirty=GL_TRUE; |
2124 | 243 tsq->isTexture=GL_FALSE; |
244 tsq->texobj=0; | |
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245 tsq->dirtyXoff=0; tsq->dirtyYoff=0; tsq->dirtyWidth=-1; tsq->dirtyHeight=-1; |
2124 | 246 |
247 glGenTextures (1, &(tsq->texobj)); | |
248 | |
249 glBindTexture (GL_TEXTURE_2D, tsq->texobj); | |
250 err = glGetError (); | |
251 if(err==GL_INVALID_ENUM) | |
252 { | |
11988 | 253 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture (glGenText) := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, tsq->texobj); |
2124 | 254 } |
255 | |
256 if(glIsTexture(tsq->texobj) == GL_FALSE) | |
257 { | |
11988 | 258 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture (glGenText): texnum x=%d, y=%d, texture=%d\n", |
2124 | 259 x, y, tsq->texobj); |
260 } else { | |
261 tsq->isTexture=GL_TRUE; | |
262 } | |
263 | |
264 glTexImage2D (GL_TEXTURE_2D, 0, | |
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265 gl_internal_format, |
2124 | 266 texture_width, texture_height, |
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267 0, gl_bitmap_format, gl_bitmap_type, NULL); |
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268 |
2124 | 269 glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_PRIORITY, 1.0); |
270 | |
271 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | |
272 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | |
273 | |
274 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); | |
275 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); | |
276 | |
277 glTexEnvf (GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); | |
278 | |
279 } /* for all texnumx */ | |
280 } /* for all texnumy */ | |
12448 | 281 resetTexturePointers (ImageData); |
10604 | 282 |
283 return 0; | |
2124 | 284 } |
285 | |
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286 static void resetTexturePointers(unsigned char *imageSource) |
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287 { |
12448 | 288 unsigned char *texdata_start, *line_start; |
289 struct TexSquare *tsq = texgrid; | |
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290 int x=0, y=0; |
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291 |
12448 | 292 line_start = (unsigned char *) imageSource; |
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293 |
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294 for (y = 0; y < texnumy; y++) |
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295 { |
12448 | 296 texdata_start = line_start; |
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297 for (x = 0; x < texnumx; x++) |
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298 { |
12448 | 299 tsq->texture = texdata_start; |
300 texdata_start += texture_width * image_bytes; | |
301 tsq++; | |
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302 } /* for all texnumx */ |
12448 | 303 line_start += texture_height * raw_line_len; |
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304 } /* for all texnumy */ |
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305 } |
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306 |
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307 static void setupTextureDirtyArea(int x, int y, int w,int h) |
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308 { |
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309 struct TexSquare *square; |
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310 int xi, yi, wd, ht, wh, hh; |
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311 int wdecr, hdecr, xh, yh; |
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312 |
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313 wdecr=w; hdecr=h; xh=x; yh=y; |
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314 |
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315 for (yi = 0; hdecr>0 && yi < texnumy; yi++) |
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316 { |
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317 if (yi < texnumy - 1) |
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318 ht = texture_height; |
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319 else |
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320 ht = image_height - texture_height * yi; |
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321 |
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322 xh =x; |
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323 wdecr =w; |
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324 |
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325 for (xi = 0; wdecr>0 && xi < texnumx; xi++) |
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326 { |
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327 square = texgrid + yi * texnumx + xi; |
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328 |
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329 if (xi < texnumx - 1) |
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330 wd = texture_width; |
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331 else |
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332 wd = image_width - texture_width * xi; |
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333 |
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334 if( 0 <= xh && xh < wd && |
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335 0 <= yh && yh < ht |
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336 ) |
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337 { |
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338 square->isDirty=GL_TRUE; |
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339 |
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340 wh=(wdecr<wd)?wdecr:wd-xh; |
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341 if(wh<0) wh=0; |
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342 |
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343 hh=(hdecr<ht)?hdecr:ht-yh; |
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344 if(hh<0) hh=0; |
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345 |
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346 /* |
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347 #ifndef NDEBUG |
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348 printf("\t %dx%d, %d/%d (%dx%d): %d/%d (%dx%d)\n", |
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349 xi, yi, xh, yh, wdecr, hdecr, xh, yh, wh, hh); |
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350 #endif |
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351 */ |
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352 |
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353 if(xh<square->dirtyXoff) |
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354 square->dirtyXoff=xh; |
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355 |
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356 if(yh<square->dirtyYoff) |
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357 square->dirtyYoff=yh; |
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358 |
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359 square->dirtyWidth = wd-square->dirtyXoff; |
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360 square->dirtyHeight = ht-square->dirtyYoff; |
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361 |
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362 wdecr-=wh; |
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363 |
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364 if ( xi == texnumx - 1 ) |
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365 hdecr-=hh; |
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366 } |
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367 |
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368 xh-=wd; |
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369 if(xh<0) xh=0; |
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370 } |
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371 yh-=ht; |
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372 if(yh<0) yh=0; |
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373 } |
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374 } |
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375 |
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376 static void gl_set_bilinear (int val) |
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377 { |
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378 int x, y; |
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379 |
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380 if(val>=0) |
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381 gl_bilinear = val; |
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382 else |
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383 gl_bilinear++; |
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384 |
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385 gl_bilinear=gl_bilinear%2; |
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386 /* no mipmap yet .. */ |
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387 |
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388 for (y = 0; y < texnumy; y++) |
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389 { |
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390 for (x = 0; x < texnumx; x++) |
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391 { |
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392 glBindTexture (GL_TEXTURE_2D, texgrid[y * texnumx + x].texobj); |
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393 |
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394 switch (gl_bilinear) |
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395 { |
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396 case 0: |
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397 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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398 GL_NEAREST); |
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399 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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400 GL_NEAREST); |
11988 | 401 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear off\n"); |
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402 break; |
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403 case 1: |
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404 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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405 GL_LINEAR); |
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406 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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407 GL_LINEAR); |
11988 | 408 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear linear\n"); |
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409 break; |
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410 case 2: |
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411 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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412 GL_LINEAR_MIPMAP_NEAREST); |
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413 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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414 GL_LINEAR_MIPMAP_NEAREST); |
11988 | 415 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap nearest\n"); |
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416 break; |
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417 case 3: |
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418 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, |
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419 GL_LINEAR_MIPMAP_LINEAR); |
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420 glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, |
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421 GL_LINEAR_MIPMAP_LINEAR); |
11988 | 422 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] bilinear mipmap linear\n"); |
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423 break; |
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424 } |
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425 } |
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426 } |
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427 } |
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428 |
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429 static void gl_set_antialias (int val) |
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430 { |
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431 gl_antialias=val; |
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432 |
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433 if (gl_antialias) |
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434 { |
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435 glShadeModel (GL_SMOOTH); |
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436 glEnable (GL_POLYGON_SMOOTH); |
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437 glEnable (GL_LINE_SMOOTH); |
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438 glEnable (GL_POINT_SMOOTH); |
11988 | 439 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing on\n"); |
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440 } |
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441 else |
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442 { |
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443 glShadeModel (GL_FLAT); |
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444 glDisable (GL_POLYGON_SMOOTH); |
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445 glDisable (GL_LINE_SMOOTH); |
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446 glDisable (GL_POINT_SMOOTH); |
11988 | 447 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] antialiasing off\n"); |
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448 } |
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449 } |
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450 |
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451 |
2124 | 452 static void drawTextureDisplay () |
453 { | |
454 struct TexSquare *square; | |
8254
772d6d27fd66
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455 int x, y/*, xoff=0, yoff=0, wd, ht*/; |
2124 | 456 GLenum err; |
457 | |
458 glColor3f(1.0,1.0,1.0); | |
459 | |
460 for (y = 0; y < texnumy; y++) | |
461 { | |
462 for (x = 0; x < texnumx; x++) | |
463 { | |
464 square = texgrid + y * texnumx + x; | |
465 | |
466 if(square->isTexture==GL_FALSE) | |
467 { | |
11988 | 468 mp_msg (MSGT_VO, MSGL_V, "[gl2] ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 469 x, y, square->texobj); |
470 continue; | |
471 } | |
472 | |
473 glBindTexture (GL_TEXTURE_2D, square->texobj); | |
474 err = glGetError (); | |
475 if(err==GL_INVALID_ENUM) | |
476 { | |
11988 | 477 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR glBindTexture := GL_INVALID_ENUM, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 478 } |
479 else if(err==GL_INVALID_OPERATION) { | |
11988 | 480 mp_msg (MSGT_VO, MSGL_V, "GLERROR glBindTexture := GL_INVALID_OPERATION, texnum x=%d, y=%d, texture=%d\n", x, y, square->texobj); |
2124 | 481 } |
482 | |
483 if(glIsTexture(square->texobj) == GL_FALSE) | |
484 { | |
485 square->isTexture=GL_FALSE; | |
11988 | 486 mp_msg (MSGT_VO, MSGL_ERR, "GLERROR ain't a texture(update): texnum x=%d, y=%d, texture=%d\n", |
2124 | 487 x, y, square->texobj); |
488 } | |
489 | |
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490 if(square->isDirty) |
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491 { |
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492 glTexSubImage2D (GL_TEXTURE_2D, 0, |
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493 square->dirtyXoff, square->dirtyYoff, |
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494 square->dirtyWidth, square->dirtyHeight, |
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495 gl_bitmap_format, gl_bitmap_type, square->texture); |
2124 | 496 |
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497 square->isDirty=GL_FALSE; |
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498 square->dirtyXoff=0; square->dirtyYoff=0; square->dirtyWidth=-1; square->dirtyHeight=-1; |
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499 } |
2124 | 500 |
11988 | 501 mp_msg (MSGT_VO, MSGL_DBG2, "[gl2] glTexSubImage2D texnum x=%d, y=%d, %d/%d - %d/%d\n", |
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502 x, y, square->dirtyXoff, square->dirtyYoff, square->dirtyWidth, square->dirtyHeight); |
2124 | 503 |
504 glBegin(GL_QUADS); | |
505 | |
506 glTexCoord2f (0, 0); | |
507 glVertex2f (square->fx1, square->fy1); | |
508 | |
509 glTexCoord2f (0, square->ycov); | |
510 glVertex2f (square->fx4, square->fy4); | |
511 | |
512 glTexCoord2f (square->xcov, square->ycov); | |
513 glVertex2f (square->fx3, square->fy3); | |
514 | |
515 glTexCoord2f (square->xcov, 0); | |
516 glVertex2f (square->fx2, square->fy2); | |
517 | |
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518 glEnd(); |
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519 /* |
2124 | 520 #ifndef NDEBUG |
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521 fprintf (stdout, "[gl2] GL_QUADS texnum x=%d, y=%d, %f/%f %f/%f %f/%f %f/%f\n\n", x, y, square->fx1, square->fy1, square->fx4, square->fy4, |
2124 | 522 square->fx3, square->fy3, square->fx2, square->fy2); |
523 #endif | |
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524 */ |
2124 | 525 } /* for all texnumx */ |
526 } /* for all texnumy */ | |
527 | |
11000 | 528 /* YES - let's catch this error ... |
2124 | 529 */ |
530 (void) glGetError (); | |
531 } | |
532 | |
533 | |
11087 | 534 static void resize(int *x,int *y){ |
535 mp_msg(MSGT_VO,MSGL_V,"[gl2] Resize: %dx%d\n",*x,*y); | |
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536 if( vo_fs ) |
10905 | 537 { |
11087 | 538 glClear(GL_COLOR_BUFFER_BIT); |
539 aspect(x, y, A_ZOOM); | |
540 glViewport( (vo_screenwidth-*x)/2, (vo_screenheight-*y)/2, *x, *y); | |
10905 | 541 } else { |
11087 | 542 //aspect(x, y, A_NOZOOM); |
543 glViewport( 0, 0, *x, *y ); | |
10905 | 544 } |
2124 | 545 |
546 glMatrixMode(GL_PROJECTION); | |
547 glLoadIdentity(); | |
548 glOrtho (0, 1, 1, 0, -1.0, 1.0); | |
549 | |
550 glMatrixMode(GL_MODELVIEW); | |
551 glLoadIdentity(); | |
552 } | |
553 | |
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554 static void draw_alpha_32(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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555 vo_draw_alpha_rgb32(w,h,src,srca,stride,ImageData+4*(y0*image_width+x0),4*image_width); |
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556 } |
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557 |
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558 static void draw_alpha_24(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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559 vo_draw_alpha_rgb24(w,h,src,srca,stride,ImageData+3*(y0*image_width+x0),3*image_width); |
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560 } |
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561 |
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562 static void draw_alpha_16(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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563 vo_draw_alpha_rgb16(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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564 } |
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565 |
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566 static void draw_alpha_15(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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567 vo_draw_alpha_rgb15(w,h,src,srca,stride,ImageData+2*(y0*image_width+x0),2*image_width); |
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568 } |
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569 |
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570 static void draw_alpha_null(int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride){ |
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571 } |
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572 |
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573 #ifdef GL_WIN32 |
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574 |
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575 static int config_w32(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
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576 PIXELFORMATDESCRIPTOR pfd; |
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577 int pf; |
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578 |
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579 o_dwidth = d_width; |
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580 o_dheight = d_height; |
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581 vo_fs = flags & VOFLAG_FULLSCREEN; |
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582 vo_vm = flags & VOFLAG_MODESWITCHING; |
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583 |
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584 vo_dwidth = d_width; |
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585 vo_dheight = d_height; |
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586 |
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587 destroyRenderingContext(); |
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588 if (!createRenderingContext()) |
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589 return -1; |
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590 |
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591 if (vo_fs) |
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592 aspect(&d_width, &d_height, A_ZOOM); |
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593 |
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594 pf = GetPixelFormat(vo_hdc); |
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595 if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { |
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596 r_sz = g_sz = b_sz = a_sz = 0; |
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597 } else { |
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598 r_sz = pfd.cRedBits; |
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599 g_sz = pfd.cGreenBits; |
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600 b_sz = pfd.cBlueBits; |
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601 a_sz = pfd.cAlphaBits; |
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602 } |
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603 |
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604 return 0; |
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605 } |
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606 |
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607 #else |
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608 |
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609 static int choose_glx_visual(Display *dpy, int scr, XVisualInfo *res_vi) |
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610 { |
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611 XVisualInfo template, *vi_list; |
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612 int vi_num, i, best_i, best_weight; |
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613 |
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614 template.screen = scr; |
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615 vi_list = XGetVisualInfo(dpy, VisualScreenMask, &template, &vi_num); |
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616 if (!vi_list) return -1; |
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617 best_weight = 1000000; best_i=0; |
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618 for (i = 0; i < vi_num; i++) { |
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619 int val, res, w = 0; |
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620 /* of course, the visual must support OpenGL rendering... */ |
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621 res = glXGetConfig(dpy, vi_list + i, GLX_USE_GL, &val); |
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622 if (res || val == False) continue; |
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623 /* also it must be doublebuffered ... */ |
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624 res = glXGetConfig(dpy, vi_list + i, GLX_DOUBLEBUFFER, &val); |
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625 if (res || val == False) continue; |
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626 /* furthermore it must be RGBA (not color indexed) ... */ |
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627 res = glXGetConfig(dpy, vi_list + i, GLX_RGBA, &val); |
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628 if (res || val == False) continue; |
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629 /* prefer less depth buffer size, */ |
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630 res = glXGetConfig(dpy, vi_list + i, GLX_DEPTH_SIZE, &val); |
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631 if (res) continue; |
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632 w += val*2; |
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633 /* stencil buffer size */ |
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634 res = glXGetConfig(dpy, vi_list + i, GLX_STENCIL_SIZE, &val); |
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635 if (res) continue; |
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636 w += val*2; |
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637 /* and colorbuffer alpha size */ |
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638 res = glXGetConfig(dpy, vi_list + i, GLX_ALPHA_SIZE, &val); |
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639 if (res) continue; |
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640 w += val; |
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641 /* and finally, prefer DirectColor-ed visuals to allow color corrections */ |
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642 if (vi_list[i].class != DirectColor) w += 100; |
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643 if (w < best_weight) { |
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644 best_weight = w; |
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645 best_i = i; |
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646 } |
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647 } |
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648 if (best_weight < 1000000) *res_vi = vi_list[best_i]; |
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649 XFree(vi_list); |
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650 return (best_weight < 1000000) ? 0 : -1; |
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651 } |
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652 |
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653 static uint32_t config_glx(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) { |
2124 | 654 XSizeHints hint; |
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655 XVisualInfo *vinfo, vinfo_buf; |
2124 | 656 XEvent xev; |
657 | |
2276
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658 hint.x = 0; |
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659 hint.y = 0; |
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660 hint.width = d_width; |
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661 hint.height = d_height; |
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662 hint.flags = PPosition | PSize; |
2124 | 663 |
664 /* Make the window */ | |
665 | |
666 // XGetWindowAttributes(mDisplay, DefaultRootWindow(mDisplay), &attribs); | |
667 | |
668 // XMatchVisualInfo(mDisplay, screen, depth, TrueColor, &vinfo); | |
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669 vinfo = choose_glx_visual(mDisplay,mScreen,&vinfo_buf) < 0 ? NULL : &vinfo_buf; |
2124 | 670 if (vinfo == NULL) |
671 { | |
11988 | 672 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] no GLX support present\n"); |
2124 | 673 return -1; |
674 } | |
675 | |
7763 | 676 if ( vo_window == None ) |
677 { | |
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678 vo_fs = VO_FALSE; |
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679 vo_window = vo_x11_create_smooth_window(mDisplay, RootWindow(mDisplay,mScreen), |
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680 vinfo->visual, hint.x, hint.y, hint.width, hint.height, vinfo->depth, vo_x11_create_colormap(vinfo)); |
2124 | 681 |
6095 | 682 XSelectInput(mDisplay, vo_window, StructureNotifyMask); |
2124 | 683 |
684 /* Tell other applications about this window */ | |
685 | |
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686 XSetStandardProperties(mDisplay, vo_window, title, title, None, NULL, 0, &hint); |
2124 | 687 |
688 /* Map window. */ | |
6095 | 689 XMapWindow(mDisplay, vo_window); |
4017 | 690 #ifdef HAVE_XINERAMA |
6095 | 691 vo_x11_xinerama_move(mDisplay,vo_window); |
4017 | 692 #endif |
11087 | 693 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); |
6095 | 694 XClearWindow(mDisplay,vo_window); |
2124 | 695 |
696 /* Wait for map. */ | |
697 do | |
698 { | |
699 XNextEvent(mDisplay, &xev); | |
700 } | |
6095 | 701 while (xev.type != MapNotify || xev.xmap.event != vo_window); |
7763 | 702 } |
11087 | 703 else { |
704 vo_x11_sizehint( hint.x, hint.y, hint.width, hint.height,0 ); | |
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705 // for changing from fullscreen to fullscreen we do fullscreen to |
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706 // window and back to fullscreen, so that vo_x11_fullscreen saves |
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707 // the correct size for _this_ video (and doesn't take the values from |
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708 // the previous one) |
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709 if (vo_fs) |
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710 vo_x11_fullscreen (); |
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711 XMoveResizeWindow( mDisplay,vo_window,hint.x,hint.y,hint.width,hint.height ); |
11087 | 712 } |
7763 | 713 |
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714 // these would normally be set by the event handler, but here we have to |
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|
715 // do it manually |
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716 vo_dwidth = d_width; |
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|
717 vo_dheight = d_height; |
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|
718 |
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|
719 if (flags & VOFLAG_FULLSCREEN) |
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720 vo_x11_fullscreen(); |
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|
721 |
7763 | 722 vo_x11_classhint( mDisplay,vo_window,"gl2" ); |
723 vo_hidecursor(mDisplay,vo_window); | |
724 | |
725 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
726 | |
727 wsGLXContext=glXCreateContext( mDisplay,vinfo,NULL,True ); | |
728 | |
729 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
2124 | 730 |
731 XFlush(mDisplay); | |
732 XSync(mDisplay, False); | |
733 | |
6095 | 734 //XSelectInput(mDisplay, vo_window, StructureNotifyMask); // !!!! |
6953
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735 vo_x11_selectinput_witherr(mDisplay, vo_window, StructureNotifyMask | KeyPressMask | PointerMotionMask |
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736 | ButtonPressMask | ButtonReleaseMask | ExposureMask |
4658 | 737 ); |
2124 | 738 |
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739 if(glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz)!=0) |
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740 r_sz=0; |
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741 if(glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz)!=0) |
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742 g_sz=0; |
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743 if(glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz)!=0) |
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744 b_sz=0; |
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745 if(glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz)!=0) |
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746 a_sz=0; |
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747 |
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|
748 return 0; |
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749 } |
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|
750 |
12382 | 751 #ifdef HAVE_NEW_GUI |
752 static uint32_t config_glx_gui(uint32_t d_width, uint32_t d_height) { | |
753 XWindowAttributes xw_attr; | |
754 XVisualInfo *vinfo, vinfo_template; | |
755 int tmp; | |
756 vo_dwidth = d_width; | |
757 vo_dheight = d_height; | |
758 guiGetEvent( guiSetShVideo,0 ); // the GUI will set up / resize the window | |
759 XGetWindowAttributes(mDisplay, vo_window, &xw_attr); | |
760 vinfo_template.visualid=XVisualIDFromVisual(xw_attr.visual); | |
761 vinfo = XGetVisualInfo(mDisplay, VisualIDMask, &vinfo_template, &tmp); | |
762 | |
763 if ( vo_config_count ) glXDestroyContext( mDisplay,wsGLXContext ); | |
764 wsGLXContext = glXCreateContext( mDisplay,vinfo,NULL,True ); | |
765 if (wsGLXContext == NULL) { | |
766 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] Could not create GLX context!\n"); | |
767 XFree(vinfo); | |
768 return -1; | |
769 } | |
770 glXMakeCurrent( mDisplay,vo_window,wsGLXContext ); | |
771 XFlush(mDisplay); | |
772 XSync(mDisplay, False); | |
773 | |
774 if (glXGetConfig(mDisplay,vinfo,GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; | |
775 if (glXGetConfig(mDisplay,vinfo,GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0; | |
776 if (glXGetConfig(mDisplay,vinfo,GLX_BLUE_SIZE, &b_sz) != 0) b_sz = 0; | |
777 if (glXGetConfig(mDisplay,vinfo,GLX_ALPHA_SIZE, &a_sz) != 0) a_sz = 0; | |
778 XFree(vinfo); | |
779 return 0; | |
780 } | |
781 #endif | |
782 | |
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783 #endif |
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784 |
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785 static int initGl(uint32_t d_width, uint32_t d_height) |
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|
786 { |
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|
787 ImageData=malloc(image_width*image_height*image_bytes); |
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changeset
|
788 memset(ImageData,128,image_width*image_height*image_bytes); |
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|
789 |
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|
790 texture_width=image_width; |
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791 texture_height=image_height; |
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|
792 |
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|
793 if (initTextures() < 0) |
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794 return -1; |
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795 |
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796 glDisable(GL_BLEND); |
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797 glDisable(GL_DEPTH_TEST); |
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798 glDepthMask(GL_FALSE); |
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799 glDisable(GL_CULL_FACE); |
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800 |
12448 | 801 glPixelStorei (GL_UNPACK_ROW_LENGTH, image_width); |
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802 |
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|
803 /** |
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804 * may give a little speed up for a kinda burst read .. |
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805 */ |
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806 if( (image_width*image_bpp)%8 == 0 ) |
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807 gl_alignment=8; |
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808 else if( (image_width*image_bpp)%4 == 0 ) |
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809 gl_alignment=4; |
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810 else if( (image_width*image_bpp)%2 == 0 ) |
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811 gl_alignment=2; |
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812 else |
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|
813 gl_alignment=1; |
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|
814 |
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|
815 glPixelStorei (GL_UNPACK_ALIGNMENT, gl_alignment); |
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|
816 |
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|
817 glEnable (GL_TEXTURE_2D); |
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818 |
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819 gl_set_antialias(0); |
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820 gl_set_bilinear(1); |
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821 |
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822 drawTextureDisplay (); |
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823 |
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|
824 free (ImageData); |
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|
825 ImageData = NULL; |
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|
826 |
11988 | 827 mp_msg(MSGT_VO, MSGL_V, "[gl2] Using image_bpp=%d, image_bytes=%d, isBGR=%d, \n\tgl_bitmap_format=%s, gl_bitmap_type=%s, \n\tgl_alignment=%d, rgb_size=%d (%d,%d,%d), a_sz=%d, \n\tgl_internal_format=%s\n", |
10880
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|
828 image_bpp, image_bytes, image_mode==MODE_BGR, |
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829 gl_bitmap_format_s, gl_bitmap_type_s, gl_alignment, |
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|
830 rgb_sz, r_sz, g_sz, b_sz, a_sz, gl_internal_format_s); |
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|
831 |
11087 | 832 resize(&d_width, &d_height); |
10880
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|
833 |
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834 glClearColor( 0.0f,0.0f,0.0f,0.0f ); |
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|
835 glClear( GL_COLOR_BUFFER_BIT ); |
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|
836 |
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|
837 return 0; |
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|
838 } |
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|
839 |
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|
840 /* connect to server, create and map window, |
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|
841 * allocate colors and (shared) memory |
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|
842 */ |
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|
843 static uint32_t |
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|
844 config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t flags, char *title, uint32_t format) |
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|
845 { |
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846 const unsigned char * glVersion; |
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|
847 |
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|
848 image_height = height; |
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|
849 image_width = width; |
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|
850 image_format = format; |
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|
851 |
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|
852 int_pause = 0; |
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|
853 |
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|
854 aspect_save_orig(width,height); |
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|
855 aspect_save_prescale(d_width,d_height); |
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|
856 aspect_save_screenres(vo_screenwidth,vo_screenheight); |
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|
857 |
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|
858 aspect(&d_width,&d_height,A_NOZOOM); |
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diff
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|
859 |
12382 | 860 #ifdef HAVE_NEW_GUI |
861 if (use_gui) { | |
862 if (config_glx_gui(d_width, d_height) == -1) | |
863 return -1; | |
864 } else | |
865 #endif | |
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|
866 #ifdef GL_WIN32 |
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|
867 if (config_w32(width, height, d_width, d_height, flags, title, format) == -1) |
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|
868 #else |
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|
869 if (config_glx(width, height, d_width, d_height, flags, title, format) == -1) |
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|
870 #endif |
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|
871 return -1; |
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|
872 |
2276
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improved gl, please check performance and correct display
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diff
changeset
|
873 glVersion = glGetString(GL_VERSION); |
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improved gl, please check performance and correct display
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|
874 |
11988 | 875 mp_msg(MSGT_VO, MSGL_V, "[gl2] OpenGL Driver Information:\n"); |
876 mp_msg(MSGT_VO, MSGL_V, "\tvendor: %s,\n\trenderer %s,\n\tversion %s\n", | |
2276
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|
877 glGetString(GL_VENDOR), |
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improved gl, please check performance and correct display
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diff
changeset
|
878 glGetString(GL_RENDERER), |
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improved gl, please check performance and correct display
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diff
changeset
|
879 glVersion); |
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diff
changeset
|
880 |
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improved gl, please check performance and correct display
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diff
changeset
|
881 if(glVersion[0]>'1' || |
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diff
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|
882 (glVersion[0]=='1' && glVersion[2]>='2') ) |
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diff
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|
883 isGL12 = GL_TRUE; |
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diff
changeset
|
884 else |
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improved gl, please check performance and correct display
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diff
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|
885 isGL12 = GL_FALSE; |
2124 | 886 |
2276
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diff
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|
887 if(isGL12) |
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improved gl, please check performance and correct display
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diff
changeset
|
888 { |
11988 | 889 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL >= 1.2 capable drivers, GOOD (16bpp and BGR is ok!)\n"); |
2276
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
890 } else { |
11988 | 891 mp_msg(MSGT_VO, MSGL_INFO, "[gl2] You have OpenGL < 1.2 drivers, BAD (16bpp and BGR may be damaged!)\n"); |
2276
558a9397c250
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diff
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|
892 } |
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improved gl, please check performance and correct display
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diff
changeset
|
893 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
894 rgb_sz=r_sz+g_sz+b_sz; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
895 if(rgb_sz<=0) rgb_sz=24; |
2124 | 896 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
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|
897 if(r_sz==3 && g_sz==3 && b_sz==2 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
898 gl_internal_format=GL_R3_G3_B2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
899 gl_internal_format_s="GL_R3_G3_B2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
900 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
901 gl_internal_format=GL_RGB4; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
902 gl_internal_format_s="GL_RGB4"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
903 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
904 gl_internal_format=GL_RGB5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
905 gl_internal_format_s="GL_RGB5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
906 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
907 gl_internal_format=GL_RGB8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
908 gl_internal_format_s="GL_RGB8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
909 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==0) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
910 gl_internal_format=GL_RGB10; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
911 gl_internal_format_s="GL_RGB10"; |
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improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
912 } else if(r_sz==2 && g_sz==2 && b_sz==2 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
913 gl_internal_format=GL_RGBA2; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
914 gl_internal_format_s="GL_RGBA2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
915 } else if(r_sz==4 && g_sz==4 && b_sz==4 && a_sz==4) { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
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|
916 gl_internal_format=GL_RGBA4; |
558a9397c250
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sven
parents:
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diff
changeset
|
917 gl_internal_format_s="GL_RGBA4"; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
918 } else if(r_sz==5 && g_sz==5 && b_sz==5 && a_sz==1) { |
558a9397c250
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sven
parents:
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diff
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|
919 gl_internal_format=GL_RGB5_A1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
920 gl_internal_format_s="GL_RGB5_A1"; |
558a9397c250
improved gl, please check performance and correct display
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parents:
2249
diff
changeset
|
921 } else if(r_sz==8 && g_sz==8 && b_sz==8 && a_sz==8) { |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
922 gl_internal_format=GL_RGBA8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
923 gl_internal_format_s="GL_RGBA8"; |
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diff
changeset
|
924 } else if(r_sz==10 && g_sz==10 && b_sz==10 && a_sz==2) { |
558a9397c250
improved gl, please check performance and correct display
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diff
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|
925 gl_internal_format=GL_RGB10_A2; |
558a9397c250
improved gl, please check performance and correct display
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parents:
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diff
changeset
|
926 gl_internal_format_s="GL_RGB10_A2"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
927 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
928 gl_internal_format=GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
929 gl_internal_format_s="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
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diff
changeset
|
930 } |
2124 | 931 |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
932 #ifdef TEXTUREFORMAT_ALWAYS_RGB24 |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
933 gl_internal_format=GL_RGB8; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
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diff
changeset
|
934 gl_internal_format_s="GL_RGB8"; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
935 #endif |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
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|
936 |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
937 if (IMGFMT_IS_BGR(format)) |
2276
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improved gl, please check performance and correct display
sven
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diff
changeset
|
938 { |
10143
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
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diff
changeset
|
939 image_mode=MODE_BGR; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
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|
940 image_bpp=IMGFMT_BGR_DEPTH(format); |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
941 } |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
942 else |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
943 { |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
944 image_mode=MODE_RGB; |
fd3cbeb388f0
removed broken swscaler support, added runtime fullscreens switching ability, and some other general cleanup thingies
alex
parents:
8254
diff
changeset
|
945 image_bpp=IMGFMT_RGB_DEPTH(format); |
2124 | 946 } |
947 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
948 image_bytes=(image_bpp+7)/8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
949 |
558a9397c250
improved gl, please check performance and correct display
sven
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diff
changeset
|
950 draw_alpha_fnc=draw_alpha_null; |
558a9397c250
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sven
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diff
changeset
|
951 |
558a9397c250
improved gl, please check performance and correct display
sven
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diff
changeset
|
952 switch(image_bpp) |
558a9397c250
improved gl, please check performance and correct display
sven
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diff
changeset
|
953 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
954 case 15: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
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diff
changeset
|
955 case 16: |
558a9397c250
improved gl, please check performance and correct display
sven
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diff
changeset
|
956 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
957 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
958 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
959 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
960 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
961 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
962 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
963 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
964 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
965 gl_bitmap_type = GL_UNSIGNED_SHORT_5_6_5; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
966 gl_bitmap_type_s ="GL_UNSIGNED_SHORT_5_6_5"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
967 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
968 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
969 if (image_bpp==15) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
970 draw_alpha_fnc=draw_alpha_15; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
971 else |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
972 draw_alpha_fnc=draw_alpha_16; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
973 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
974 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
975 case 24: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
976 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
977 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
978 /* RGB888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
979 gl_bitmap_format = GL_RGB; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
980 gl_bitmap_format_s ="GL_RGB"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
981 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
982 /* BGR888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
983 gl_bitmap_format = GL_BGR; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
984 gl_bitmap_format_s ="GL_BGR"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
985 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
986 gl_bitmap_type = GL_UNSIGNED_BYTE; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
987 gl_bitmap_type_s ="GL_UNSIGNED_BYTE"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
988 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
989 draw_alpha_fnc=draw_alpha_24; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
990 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
991 case 32: |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
992 /* RGBA8888 */ |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
993 gl_bitmap_format = GL_BGRA; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
994 gl_bitmap_format_s ="GL_BGRA"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
995 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
996 if(image_mode!=MODE_BGR) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
997 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
998 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8_REV; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
999 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8_REV"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1000 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1001 gl_bitmap_type = GL_UNSIGNED_INT_8_8_8_8; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1002 gl_bitmap_type_s ="GL_UNSIGNED_INT_8_8_8_8"; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1003 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1004 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1005 draw_alpha_fnc=draw_alpha_32; break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1006 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1007 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1008 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1009 if (initGl(d_width, d_height) == -1) |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1010 return -1; |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1011 #ifndef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1012 saver_off(mDisplay); |
11542 | 1013 if (vo_ontop) vo_x11_setlayer(mDisplay,vo_window, vo_ontop); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1014 #endif |
2124 | 1015 |
1016 return 0; | |
1017 } | |
1018 | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1019 static int gl_handlekey(int key) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1020 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1021 if(key=='a'||key=='A') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1022 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1023 gl_set_antialias(!gl_antialias); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1024 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1025 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1026 else if(key=='b'||key=='B') |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1027 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1028 gl_set_bilinear(-1); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1029 return 0; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1030 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1031 return 1; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1032 } |
2124 | 1033 |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1034 #ifdef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1035 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1036 static void check_events(void) { |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1037 int e=vo_w32_check_events(); |
11087 | 1038 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1039 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1040 } |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1041 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1042 #else |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1043 |
2124 | 1044 static void check_events(void) |
1045 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1046 XEvent Event; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1047 char buf[100]; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1048 KeySym keySym; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1049 int key; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1050 static XComposeStatus stat; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1051 int e; |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1052 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1053 while ( XPending( mDisplay ) ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1054 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1055 XNextEvent( mDisplay,&Event ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1056 if( Event.type == KeyPress ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1057 { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1058 |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1059 XLookupString( &Event.xkey,buf,sizeof(buf),&keySym,&stat ); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1060 key = (keySym&0xff00) != 0? ( (keySym&0x00ff) + 256 ) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1061 : ( keySym ) ; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1062 if(gl_handlekey(key)) |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1063 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1064 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1065 } else { |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1066 XPutBackEvent(mDisplay, &Event); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1067 break; |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1068 } |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1069 } |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1070 e=vo_x11_check_events(mDisplay); |
11087 | 1071 if(e&VO_EVENT_RESIZE) resize(&vo_dwidth, &vo_dheight); |
10757
3aea64e0d6d9
Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
parents:
10604
diff
changeset
|
1072 if(e&VO_EVENT_EXPOSE && int_pause) flip_page(); |
2124 | 1073 } |
1074 | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1075 #endif |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1076 |
2124 | 1077 static void draw_osd(void) |
12446
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
1078 { |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
1079 if (ImageData) |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
1080 vo_draw_text(image_width,image_height,draw_alpha_fnc); |
59cd81e2e1ef
fixed memory leak and removed unnecessary static variable
reimar
parents:
12394
diff
changeset
|
1081 } |
2124 | 1082 |
1083 static void | |
1084 flip_page(void) | |
1085 { | |
1086 | |
1087 drawTextureDisplay(); | |
1088 | |
1089 // glFlush(); | |
1090 glFinish(); | |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1091 #ifdef GL_WIN32 |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1092 SwapBuffers(vo_hdc); |
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1093 #else |
6095 | 1094 glXSwapBuffers( mDisplay,vo_window ); |
10880
ba9557e864c0
vo_gl2 port to win32 patch by Tristan Seligmann <mithrandi-mplayer-dev-eng at mithrandi.za.net>
faust3
parents:
10757
diff
changeset
|
1095 #endif |
12394
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
reimar
parents:
12382
diff
changeset
|
1096 |
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
reimar
parents:
12382
diff
changeset
|
1097 if (vo_fs) // Avoid flickering borders in fullscreen mode |
b3ff1a576b8c
clear buffer after (glX)SwapBuffers in fullscreen to avoid flickering borders
reimar
parents:
12382
diff
changeset
|
1098 glClear (GL_COLOR_BUFFER_BIT); |
2124 | 1099 } |
1100 | |
1101 //static inline uint32_t draw_slice_x11(uint8_t *src[], uint32_t slice_num) | |
1102 static uint32_t draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y) | |
1103 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1104 return 0; |
2124 | 1105 } |
1106 | |
1107 static inline uint32_t | |
1108 draw_frame_x11_bgr(uint8_t *src[]) | |
1109 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1110 resetTexturePointers((unsigned char *)src[0]); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1111 ImageData=(unsigned char *)src[0]; |
2124 | 1112 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1113 // for(i=0;i<image_height;i++) ImageData[image_width*image_bytes*i+20]=128; |
2124 | 1114 |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1115 setupTextureDirtyArea(0, 0, image_width, image_height); |
2124 | 1116 return 0; |
1117 } | |
1118 | |
1119 static inline uint32_t | |
1120 draw_frame_x11_rgb(uint8_t *src[]) | |
1121 { | |
2276
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1122 resetTexturePointers((unsigned char *)src[0]); |
558a9397c250
improved gl, please check performance and correct display
sven
parents:
2249
diff
changeset
|
1123 ImageData=(unsigned char *)src[0]; |
2124 | 1124 |
2276
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improved gl, please check performance and correct display
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1125 setupTextureDirtyArea(0, 0, image_width, image_height); |
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1126 return 0; |
2124 | 1127 } |
1128 | |
1129 | |
1130 static uint32_t | |
1131 draw_frame(uint8_t *src[]) | |
1132 { | |
1133 uint32_t res = 0; | |
1134 | |
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1135 if (IMGFMT_IS_RGB(image_format)) |
2124 | 1136 res = draw_frame_x11_rgb(src); |
1137 else | |
1138 res = draw_frame_x11_bgr(src); | |
1139 | |
1140 return res; | |
1141 } | |
1142 | |
1143 static uint32_t | |
1144 query_format(uint32_t format) | |
1145 { | |
1146 switch(format){ | |
10143
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1147 case IMGFMT_RGB24: |
fd3cbeb388f0
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1148 case IMGFMT_BGR24: |
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1149 // case IMGFMT_RGB32: |
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1150 // case IMGFMT_BGR32: |
6212 | 1151 return VFCAP_CSP_SUPPORTED | VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_OSD; |
2124 | 1152 } |
1153 return 0; | |
1154 } | |
1155 | |
1156 | |
1157 static void | |
1158 uninit(void) | |
1159 { | |
6095 | 1160 if ( !vo_config_count ) return; |
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1161 #ifdef GL_WIN32 |
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1162 vo_w32_uninit(); |
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1163 #else |
6095 | 1164 vo_x11_uninit(); |
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1165 #endif |
2124 | 1166 } |
4352 | 1167 |
1168 static uint32_t preinit(const char *arg) | |
1169 { | |
4737
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
nick
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1170 if(arg) |
32e1f5042f65
I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1171 { |
11988 | 1172 mp_msg(MSGT_VO, MSGL_FATAL, "[gl2] Unknown subdevice: %s\n",arg); |
4737
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1173 return ENOSYS; |
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I don't like such reports: '-vo dga:vidix or -vo x11:vidix works fine for me'
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1174 } |
7931 | 1175 if( !vo_init() ) return -1; // Can't open X11 |
4737
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1176 return 0; |
4352 | 1177 } |
1178 | |
4596 | 1179 static uint32_t control(uint32_t request, void *data, ...) |
4352 | 1180 { |
4592
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1181 switch (request) { |
10757
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Avoid flickering during resizes. Keep video contents even when paused. Fix by Tomas Simonaitis <haden@homelan.lt>
mosu
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1182 case VOCTRL_PAUSE: return (int_pause=1); |
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1183 case VOCTRL_RESUME: return (int_pause=0); |
4592
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1184 case VOCTRL_QUERY_FORMAT: |
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1185 return query_format(*((uint32_t*)data)); |
12382 | 1186 case VOCTRL_GUISUPPORT: |
1187 return VO_TRUE; | |
11542 | 1188 case VOCTRL_ONTOP: |
1189 #ifdef GL_WIN32 | |
1190 vo_w32_ontop(); | |
1191 #else | |
1192 vo_x11_ontop(); | |
1193 #endif | |
1194 return VO_TRUE; | |
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1195 case VOCTRL_FULLSCREEN: |
10880
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1196 #ifdef GL_WIN32 |
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1197 vo_w32_fullscreen(); |
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1198 initGl(vo_dwidth, vo_dheight); |
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1199 #else |
10143
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alex
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1200 vo_x11_fullscreen(); |
10880
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faust3
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1201 #endif |
10143
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1202 return VO_TRUE; |
10880
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faust3
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1203 #ifndef GL_WIN32 |
7964
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1204 case VOCTRL_SET_EQUALIZER: |
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arpi
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1205 { |
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1206 va_list ap; |
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1207 int value; |
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1208 |
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1209 va_start(ap, data); |
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1210 value = va_arg(ap, int); |
143d730908ae
here is a somewhat generic equalizer implementation for the X11 vo drivers
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1211 va_end(ap); |
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1212 return vo_x11_set_equalizer(data, value); |
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arpi
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1213 } |
143d730908ae
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1214 case VOCTRL_GET_EQUALIZER: |
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here is a somewhat generic equalizer implementation for the X11 vo drivers
arpi
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1215 { |
143d730908ae
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arpi
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1216 va_list ap; |
143d730908ae
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arpi
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1217 int *value; |
143d730908ae
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1218 |
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1219 va_start(ap, data); |
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1220 value = va_arg(ap, int *); |
143d730908ae
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arpi
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1221 va_end(ap); |
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1222 return vo_x11_get_equalizer(data, value); |
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1223 } |
10880
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1224 #endif |
4592
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1225 } |
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1226 return VO_NOTIMPL; |
4352 | 1227 } |