Mercurial > mplayer.hg
annotate libass/ass_bitmap.c @ 31578:e2fe3b9e4a1f
Remove duplicated FFmpeg external codec library variables from config.mak.
author | diego |
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date | Wed, 07 Jul 2010 11:45:54 +0000 |
parents | 48d020c5ceca |
children | e64df5862cea |
rev | line source |
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1 /* |
26723 | 2 * Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com> |
3 * | |
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4 * This file is part of libass. |
26723 | 5 * |
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6 * libass is free software; you can redistribute it and/or modify |
26723 | 7 * it under the terms of the GNU General Public License as published by |
8 * the Free Software Foundation; either version 2 of the License, or | |
9 * (at your option) any later version. | |
10 * | |
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11 * libass is distributed in the hope that it will be useful, |
26723 | 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
14 * GNU General Public License for more details. | |
15 * | |
16 * You should have received a copy of the GNU General Public License along | |
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17 * with libass; if not, write to the Free Software Foundation, Inc., |
26723 | 18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. |
19 */ | |
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20 |
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21 #include <stdlib.h> |
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22 #include <string.h> |
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23 #include <math.h> |
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24 #include <assert.h> |
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25 #include <ft2build.h> |
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26 #include FT_GLYPH_H |
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27 |
30200 | 28 #include "ass_utils.h" |
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29 #include "ass_bitmap.h" |
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30 |
30200 | 31 struct ass_synth_priv { |
32 int tmp_w, tmp_h; | |
33 unsigned short *tmp; | |
19848 | 34 |
30200 | 35 int g_r; |
36 int g_w; | |
19848 | 37 |
30200 | 38 unsigned *g; |
39 unsigned *gt2; | |
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40 |
30200 | 41 double radius; |
19848 | 42 }; |
43 | |
44 static const unsigned int maxcolor = 255; | |
45 static const unsigned base = 256; | |
46 | |
30200 | 47 static int generate_tables(ASS_SynthPriv *priv, double radius) |
19848 | 48 { |
30200 | 49 double A = log(1.0 / base) / (radius * radius * 2); |
50 int mx, i; | |
51 double volume_diff, volume_factor = 0; | |
52 unsigned volume; | |
19848 | 53 |
30200 | 54 if (priv->radius == radius) |
55 return 0; | |
56 else | |
57 priv->radius = radius; | |
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58 |
30200 | 59 priv->g_r = ceil(radius); |
60 priv->g_w = 2 * priv->g_r + 1; | |
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61 |
30200 | 62 if (priv->g_r) { |
63 priv->g = realloc(priv->g, priv->g_w * sizeof(unsigned)); | |
64 priv->gt2 = realloc(priv->gt2, 256 * priv->g_w * sizeof(unsigned)); | |
65 if (priv->g == NULL || priv->gt2 == NULL) { | |
66 return -1; | |
67 } | |
68 } | |
19848 | 69 |
30200 | 70 if (priv->g_r) { |
71 // gaussian curve with volume = 256 | |
72 for (volume_diff = 10000000; volume_diff > 0.0000001; | |
73 volume_diff *= 0.5) { | |
74 volume_factor += volume_diff; | |
75 volume = 0; | |
76 for (i = 0; i < priv->g_w; ++i) { | |
77 priv->g[i] = | |
78 (unsigned) (exp(A * (i - priv->g_r) * (i - priv->g_r)) * | |
79 volume_factor + .5); | |
80 volume += priv->g[i]; | |
81 } | |
82 if (volume > 256) | |
83 volume_factor -= volume_diff; | |
84 } | |
85 volume = 0; | |
86 for (i = 0; i < priv->g_w; ++i) { | |
87 priv->g[i] = | |
88 (unsigned) (exp(A * (i - priv->g_r) * (i - priv->g_r)) * | |
89 volume_factor + .5); | |
90 volume += priv->g[i]; | |
91 } | |
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92 |
30200 | 93 // gauss table: |
94 for (mx = 0; mx < priv->g_w; mx++) { | |
95 for (i = 0; i < 256; i++) { | |
96 priv->gt2[mx + i * priv->g_w] = i * priv->g[mx]; | |
97 } | |
98 } | |
99 } | |
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100 |
30200 | 101 return 0; |
19848 | 102 } |
103 | |
30200 | 104 static void resize_tmp(ASS_SynthPriv *priv, int w, int h) |
19848 | 105 { |
30200 | 106 if (priv->tmp_w >= w && priv->tmp_h >= h) |
107 return; | |
108 if (priv->tmp_w == 0) | |
109 priv->tmp_w = 64; | |
110 if (priv->tmp_h == 0) | |
111 priv->tmp_h = 64; | |
112 while (priv->tmp_w < w) | |
113 priv->tmp_w *= 2; | |
114 while (priv->tmp_h < h) | |
115 priv->tmp_h *= 2; | |
116 if (priv->tmp) | |
117 free(priv->tmp); | |
118 priv->tmp = malloc((priv->tmp_w + 1) * priv->tmp_h * sizeof(short)); | |
19848 | 119 } |
120 | |
30200 | 121 ASS_SynthPriv *ass_synth_init(double radius) |
19848 | 122 { |
30200 | 123 ASS_SynthPriv *priv = calloc(1, sizeof(ASS_SynthPriv)); |
124 generate_tables(priv, radius); | |
125 return priv; | |
19848 | 126 } |
127 | |
30200 | 128 void ass_synth_done(ASS_SynthPriv *priv) |
19848 | 129 { |
30200 | 130 if (priv->tmp) |
131 free(priv->tmp); | |
132 if (priv->g) | |
133 free(priv->g); | |
134 if (priv->gt2) | |
135 free(priv->gt2); | |
136 free(priv); | |
19848 | 137 } |
138 | |
30200 | 139 static Bitmap *alloc_bitmap(int w, int h) |
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140 { |
30200 | 141 Bitmap *bm; |
142 bm = calloc(1, sizeof(Bitmap)); | |
143 bm->buffer = malloc(w * h); | |
144 bm->w = w; | |
145 bm->h = h; | |
146 bm->left = bm->top = 0; | |
147 return bm; | |
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148 } |
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149 |
30200 | 150 void ass_free_bitmap(Bitmap *bm) |
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151 { |
30200 | 152 if (bm) { |
153 if (bm->buffer) | |
154 free(bm->buffer); | |
155 free(bm); | |
156 } | |
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157 } |
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158 |
30200 | 159 static Bitmap *copy_bitmap(const Bitmap *src) |
19965 | 160 { |
30200 | 161 Bitmap *dst = alloc_bitmap(src->w, src->h); |
162 dst->left = src->left; | |
163 dst->top = src->top; | |
164 memcpy(dst->buffer, src->buffer, src->w * src->h); | |
165 return dst; | |
19965 | 166 } |
167 | |
30200 | 168 static int check_glyph_area(ASS_Library *library, FT_Glyph glyph) |
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169 { |
30200 | 170 FT_BBox bbox; |
171 long long dx, dy; | |
172 FT_Glyph_Get_CBox(glyph, FT_GLYPH_BBOX_TRUNCATE, &bbox); | |
173 dx = bbox.xMax - bbox.xMin; | |
174 dy = bbox.yMax - bbox.yMin; | |
175 if (dx * dy > 8000000) { | |
176 ass_msg(library, MSGL_WARN, "Glyph bounding box too large: %dx%dpx", | |
177 (int) dx, (int) dy); | |
178 return 1; | |
179 } else | |
180 return 0; | |
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181 } |
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182 |
30200 | 183 static Bitmap *glyph_to_bitmap_internal(ASS_Library *library, |
184 FT_Glyph glyph, int bord) | |
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185 { |
30200 | 186 FT_BitmapGlyph bg; |
187 FT_Bitmap *bit; | |
188 Bitmap *bm; | |
189 int w, h; | |
190 unsigned char *src; | |
191 unsigned char *dst; | |
192 int i; | |
193 int error; | |
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194 |
30200 | 195 if (check_glyph_area(library, glyph)) |
196 return 0; | |
197 error = FT_Glyph_To_Bitmap(&glyph, FT_RENDER_MODE_NORMAL, 0, 0); | |
198 if (error) { | |
199 ass_msg(library, MSGL_WARN, "FT_Glyph_To_Bitmap error %d", | |
200 error); | |
201 return 0; | |
202 } | |
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203 |
30200 | 204 bg = (FT_BitmapGlyph) glyph; |
205 bit = &(bg->bitmap); | |
206 if (bit->pixel_mode != FT_PIXEL_MODE_GRAY) { | |
207 ass_msg(library, MSGL_WARN, "Unsupported pixel mode: %d", | |
208 (int) (bit->pixel_mode)); | |
209 FT_Done_Glyph(glyph); | |
210 return 0; | |
211 } | |
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212 |
30200 | 213 w = bit->width; |
214 h = bit->rows; | |
215 bm = alloc_bitmap(w + 2 * bord, h + 2 * bord); | |
216 memset(bm->buffer, 0, bm->w * bm->h); | |
217 bm->left = bg->left - bord; | |
218 bm->top = -bg->top - bord; | |
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219 |
30200 | 220 src = bit->buffer; |
221 dst = bm->buffer + bord + bm->w * bord; | |
222 for (i = 0; i < h; ++i) { | |
223 memcpy(dst, src, w); | |
224 src += bit->pitch; | |
225 dst += bm->w; | |
226 } | |
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227 |
30200 | 228 FT_Done_Glyph(glyph); |
229 return bm; | |
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230 } |
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231 |
19966 | 232 /** |
30200 | 233 * \brief fix outline bitmap |
234 * | |
235 * The glyph bitmap is subtracted from outline bitmap. This way looks much | |
236 * better in some cases. | |
19966 | 237 */ |
30200 | 238 static void fix_outline(Bitmap *bm_g, Bitmap *bm_o) |
239 { | |
240 int x, y; | |
241 const int l = bm_o->left > bm_g->left ? bm_o->left : bm_g->left; | |
242 const int t = bm_o->top > bm_g->top ? bm_o->top : bm_g->top; | |
243 const int r = | |
244 bm_o->left + bm_o->w < | |
245 bm_g->left + bm_g->w ? bm_o->left + bm_o->w : bm_g->left + bm_g->w; | |
246 const int b = | |
247 bm_o->top + bm_o->h < | |
248 bm_g->top + bm_g->h ? bm_o->top + bm_o->h : bm_g->top + bm_g->h; | |
249 | |
250 unsigned char *g = | |
251 bm_g->buffer + (t - bm_g->top) * bm_g->w + (l - bm_g->left); | |
252 unsigned char *o = | |
253 bm_o->buffer + (t - bm_o->top) * bm_o->w + (l - bm_o->left); | |
254 | |
255 for (y = 0; y < b - t; ++y) { | |
256 for (x = 0; x < r - l; ++x) { | |
257 unsigned char c_g, c_o; | |
258 c_g = g[x]; | |
259 c_o = o[x]; | |
260 o[x] = (c_o > c_g) ? c_o - (c_g / 2) : 0; | |
261 } | |
262 g += bm_g->w; | |
263 o += bm_o->w; | |
264 } | |
265 } | |
266 | |
267 /** | |
268 * \brief Shift a bitmap by the fraction of a pixel in x and y direction | |
269 * expressed in 26.6 fixed point | |
270 */ | |
271 static void shift_bitmap(unsigned char *buf, int w, int h, int shift_x, | |
272 int shift_y) | |
19856 | 273 { |
30200 | 274 int x, y, b; |
275 | |
276 // Shift in x direction | |
277 if (shift_x > 0) { | |
278 for (y = 0; y < h; y++) { | |
279 for (x = w - 1; x > 0; x--) { | |
280 b = (buf[x + y * w - 1] * shift_x) >> 6; | |
281 buf[x + y * w - 1] -= b; | |
282 buf[x + y * w] += b; | |
283 } | |
284 } | |
285 } else if (shift_x < 0) { | |
286 shift_x = -shift_x; | |
287 for (y = 0; y < h; y++) { | |
288 for (x = 0; x < w - 1; x++) { | |
289 b = (buf[x + y * w + 1] * shift_x) >> 6; | |
290 buf[x + y * w + 1] -= b; | |
291 buf[x + y * w] += b; | |
292 } | |
293 } | |
294 } | |
19965 | 295 |
30200 | 296 // Shift in y direction |
297 if (shift_y > 0) { | |
298 for (x = 0; x < w; x++) { | |
299 for (y = h - 1; y > 0; y--) { | |
300 b = (buf[x + (y - 1) * w] * shift_y) >> 6; | |
301 buf[x + (y - 1) * w] -= b; | |
302 buf[x + y * w] += b; | |
303 } | |
304 } | |
305 } else if (shift_y < 0) { | |
306 shift_y = -shift_y; | |
307 for (x = 0; x < w; x++) { | |
308 for (y = 0; y < h - 1; y++) { | |
309 b = (buf[x + (y + 1) * w] * shift_y) >> 6; | |
310 buf[x + (y + 1) * w] -= b; | |
311 buf[x + y * w] += b; | |
312 } | |
313 } | |
314 } | |
315 } | |
316 | |
317 /* | |
318 * Gaussian blur. An fast pure C implementation from MPlayer. | |
319 */ | |
320 static void ass_gauss_blur(unsigned char *buffer, unsigned short *tmp2, | |
321 int width, int height, int stride, int *m2, | |
322 int r, int mwidth) | |
323 { | |
324 | |
325 int x, y; | |
326 | |
327 unsigned char *s = buffer; | |
328 unsigned short *t = tmp2 + 1; | |
329 for (y = 0; y < height; y++) { | |
330 memset(t - 1, 0, (width + 1) * sizeof(short)); | |
19965 | 331 |
30200 | 332 for (x = 0; x < r; x++) { |
333 const int src = s[x]; | |
334 if (src) { | |
335 register unsigned short *dstp = t + x - r; | |
336 int mx; | |
337 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
338 for (mx = r - x; mx < mwidth; mx++) { | |
339 dstp[mx] += m3[mx]; | |
340 } | |
341 } | |
342 } | |
343 | |
344 for (; x < width - r; x++) { | |
345 const int src = s[x]; | |
346 if (src) { | |
347 register unsigned short *dstp = t + x - r; | |
348 int mx; | |
349 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
350 for (mx = 0; mx < mwidth; mx++) { | |
351 dstp[mx] += m3[mx]; | |
352 } | |
353 } | |
354 } | |
355 | |
356 for (; x < width; x++) { | |
357 const int src = s[x]; | |
358 if (src) { | |
359 register unsigned short *dstp = t + x - r; | |
360 int mx; | |
361 const int x2 = r + width - x; | |
362 unsigned *m3 = (unsigned *) (m2 + src * mwidth); | |
363 for (mx = 0; mx < x2; mx++) { | |
364 dstp[mx] += m3[mx]; | |
365 } | |
366 } | |
367 } | |
368 | |
369 s += stride; | |
370 t += width + 1; | |
371 } | |
372 | |
373 t = tmp2; | |
374 for (x = 0; x < width; x++) { | |
375 for (y = 0; y < r; y++) { | |
376 unsigned short *srcp = t + y * (width + 1) + 1; | |
377 int src = *srcp; | |
378 if (src) { | |
379 register unsigned short *dstp = srcp - 1 + width + 1; | |
380 const int src2 = (src + 128) >> 8; | |
381 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
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382 |
30200 | 383 int mx; |
384 *srcp = 128; | |
385 for (mx = r - 1; mx < mwidth; mx++) { | |
386 *dstp += m3[mx]; | |
387 dstp += width + 1; | |
388 } | |
389 } | |
390 } | |
391 for (; y < height - r; y++) { | |
392 unsigned short *srcp = t + y * (width + 1) + 1; | |
393 int src = *srcp; | |
394 if (src) { | |
395 register unsigned short *dstp = srcp - 1 - r * (width + 1); | |
396 const int src2 = (src + 128) >> 8; | |
397 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
19965 | 398 |
30200 | 399 int mx; |
400 *srcp = 128; | |
401 for (mx = 0; mx < mwidth; mx++) { | |
402 *dstp += m3[mx]; | |
403 dstp += width + 1; | |
404 } | |
405 } | |
406 } | |
407 for (; y < height; y++) { | |
408 unsigned short *srcp = t + y * (width + 1) + 1; | |
409 int src = *srcp; | |
410 if (src) { | |
411 const int y2 = r + height - y; | |
412 register unsigned short *dstp = srcp - 1 - r * (width + 1); | |
413 const int src2 = (src + 128) >> 8; | |
414 unsigned *m3 = (unsigned *) (m2 + src2 * mwidth); | |
415 | |
416 int mx; | |
417 *srcp = 128; | |
418 for (mx = 0; mx < y2; mx++) { | |
419 *dstp += m3[mx]; | |
420 dstp += width + 1; | |
421 } | |
422 } | |
423 } | |
424 t++; | |
425 } | |
426 | |
427 t = tmp2; | |
428 s = buffer; | |
429 for (y = 0; y < height; y++) { | |
430 for (x = 0; x < width; x++) { | |
431 s[x] = t[x] >> 8; | |
432 } | |
433 s += stride; | |
434 t += width + 1; | |
435 } | |
19856 | 436 } |
437 | |
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438 /** |
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439 * \brief Blur with [[1,2,1]. [2,4,2], [1,2,1]] kernel |
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440 * This blur is the same as the one employed by vsfilter. |
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441 */ |
30200 | 442 static void be_blur(unsigned char *buf, int w, int h) |
443 { | |
444 unsigned int x, y; | |
445 unsigned int old_sum, new_sum; | |
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65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
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446 |
30200 | 447 for (y = 0; y < h; y++) { |
448 old_sum = 2 * buf[y * w]; | |
449 for (x = 0; x < w - 1; x++) { | |
450 new_sum = buf[y * w + x] + buf[y * w + x + 1]; | |
451 buf[y * w + x] = (old_sum + new_sum) >> 2; | |
452 old_sum = new_sum; | |
453 } | |
454 } | |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
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455 |
30200 | 456 for (x = 0; x < w; x++) { |
457 old_sum = 2 * buf[x]; | |
458 for (y = 0; y < h - 1; y++) { | |
459 new_sum = buf[y * w + x] + buf[(y + 1) * w + x]; | |
460 buf[y * w + x] = (old_sum + new_sum) >> 2; | |
461 old_sum = new_sum; | |
462 } | |
463 } | |
28799
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
parents:
28781
diff
changeset
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464 } |
65b83aee82fb
Use blur with kernel [[1,2,1], [2,4,2], [1,2,1]] for \be.
greg
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28781
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465 |
30200 | 466 int glyph_to_bitmap(ASS_Library *library, ASS_SynthPriv *priv_blur, |
467 FT_Glyph glyph, FT_Glyph outline_glyph, | |
468 Bitmap **bm_g, Bitmap **bm_o, Bitmap **bm_s, | |
469 int be, double blur_radius, FT_Vector shadow_offset, | |
470 int border_style) | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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471 { |
30200 | 472 blur_radius *= 2; |
473 int bbord = be > 0 ? sqrt(2 * be) : 0; | |
474 int gbord = blur_radius > 0.0 ? blur_radius + 1 : 0; | |
475 int bord = FFMAX(bbord, gbord); | |
476 if (bord == 0 && (shadow_offset.x || shadow_offset.y)) | |
477 bord = 1; | |
19848 | 478 |
30200 | 479 assert(bm_g && bm_o && bm_s); |
19965 | 480 |
30200 | 481 *bm_g = *bm_o = *bm_s = 0; |
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Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
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482 |
30200 | 483 if (glyph) |
484 *bm_g = glyph_to_bitmap_internal(library, glyph, bord); | |
485 if (!*bm_g) | |
486 return 1; | |
487 | |
488 if (outline_glyph) { | |
489 *bm_o = glyph_to_bitmap_internal(library, outline_glyph, bord); | |
490 if (!*bm_o) { | |
491 return 1; | |
492 } | |
493 } | |
19965 | 494 |
30200 | 495 // Apply box blur (multiple passes, if requested) |
496 while (be--) { | |
497 if (*bm_o) | |
498 be_blur((*bm_o)->buffer, (*bm_o)->w, (*bm_o)->h); | |
499 else | |
500 be_blur((*bm_g)->buffer, (*bm_g)->w, (*bm_g)->h); | |
501 } | |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
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502 |
30200 | 503 // Apply gaussian blur |
504 if (blur_radius > 0.0) { | |
505 if (*bm_o) | |
506 resize_tmp(priv_blur, (*bm_o)->w, (*bm_o)->h); | |
507 else | |
508 resize_tmp(priv_blur, (*bm_g)->w, (*bm_g)->h); | |
509 generate_tables(priv_blur, blur_radius); | |
510 if (*bm_o) | |
511 ass_gauss_blur((*bm_o)->buffer, priv_blur->tmp, | |
512 (*bm_o)->w, (*bm_o)->h, (*bm_o)->w, | |
513 (int *) priv_blur->gt2, priv_blur->g_r, | |
514 priv_blur->g_w); | |
515 else | |
516 ass_gauss_blur((*bm_g)->buffer, priv_blur->tmp, | |
517 (*bm_g)->w, (*bm_g)->h, (*bm_g)->w, | |
518 (int *) priv_blur->gt2, priv_blur->g_r, | |
519 priv_blur->g_w); | |
520 } | |
19856 | 521 |
30200 | 522 // Create shadow and fix outline as needed |
523 if (*bm_o && border_style != 3) { | |
524 *bm_s = copy_bitmap(*bm_o); | |
525 fix_outline(*bm_g, *bm_o); | |
526 } else if (*bm_o) { | |
527 *bm_s = copy_bitmap(*bm_o); | |
528 } else | |
529 *bm_s = copy_bitmap(*bm_g); | |
530 | |
531 assert(bm_s); | |
532 | |
533 shift_bitmap((*bm_s)->buffer, (*bm_s)->w,(*bm_s)->h, | |
534 shadow_offset.x, shadow_offset.y); | |
535 | |
536 return 0; | |
19846
bcc792bfa431
Store bitmap glyphs in a separate struct, instead of FreeType's internal buffer.
eugeni
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diff
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537 } |