Mercurial > mplayer.hg
annotate drivers/hacking.ati @ 29404:efbe0c7de351
Do not misuse HAVE_ defines. Introduce COMPILE_TEMPLATE_ defines and use them
instead.
author | ramiro |
---|---|
date | Mon, 27 Jul 2009 06:47:41 +0000 |
parents | 0f1b5b68af32 |
children | 0ad2da052b2e |
rev | line source |
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22691 | 1 ATI chips hacking |
2 ================= | |
3 Dedicated to ATI's hackers. | |
4 | |
5 Preface | |
6 ~~~~~~~ | |
7 This document will compare ATI chips only from point of DAC and video overlay. | |
8 There are lots of difference from 3D point, dual-head support, tv-out support | |
9 and many other things but it's already perfectly different story. | |
10 This document doesn't include information about ATI AIW (All In Wonder) chips. | |
11 | |
12 What are units on modern ATI chips: | |
13 DAC - (Digital to Analog Convertor) controls CRTC, LCD, DFP monitor's output | |
14 Consists from: | |
15 PLL - (Programable line length) registers | |
16 CRTC - CRT controller | |
17 LCD/DFP scaler | |
18 surface control | |
19 DAC2 - controls CRTC, LCD, DFP monitor's output on second head | |
20 TVDAC - controls Composite Video and Super Video output ports | |
21 Consists from: | |
22 TV_PLL | |
23 TV scaler & sync unit | |
24 TV format convertor (PAL/NTSC) | |
25 TVCAP - controls Video-In port | |
26 MPP - Miscellaneous peripheral port. (includes macrovision's filter - copy | |
27 protection mechanism) | |
28 OV - Video overlay (YUV BES) (include subpictures, gamma correction and | |
29 adaptive deinterlacing) | |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
22691
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changeset
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30 CAP0 - Video capturing |
22691 | 31 CAP1 - Video capturing (second unit) |
32 RT - Rage theatre: video encoding and mixing | |
33 MUX - video muxer | |
34 MEM - PCI/AGP bus mastering | |
35 2D - GUI engine | |
36 3D - 3D-OpenGL engine (There are lots of stuff) | |
37 I2C - I2C Bus control | |
38 | |
39 This document is mainly related only with OV unit ;) | |
40 Video decoding diagram: | |
41 | |
42 RAM memory: [ App ] Copies YUV image to overlay memory | |
43 | <-- (It's possible to program DMA here) | |
44 overlay memory:[ OV ] performs scaling and YUVtoRGB convertion | |
45 /\ | |
46 RGB memory: / \ | |
47 / [ macrovision ] performs copy protection filtering | |
48 / \ (unneeded but presented by default thing;) | |
49 [ CRTC/LCD/DFP DAC ] [ TV DAC ] convert RGB memory to CRTC and NTSC/PAL signals | |
50 | | | |
51 [CRTC/LCD/DFP Monitor] [TV-screen] | |
52 | |
53 History | |
54 ~~~~~~~ | |
55 What is history of ATI's chips? I can be wrong but below is my vision | |
56 of this question: | |
57 | |
58 0. I don't know any earlied chips :( | |
59 1. Mach8 | |
60 2. Mach16 | |
61 3. Mach32 | |
62 | |
63 4. Mach64. | |
64 It's first chip which has support from side of open | |
65 source drivers. Set of mach64 chips is: | |
66 mach64GX (ATI888GX00) | |
67 mach64CX (ATI888CX00) | |
68 mach64CT (ATI264CT) | |
69 mach64ET (ATI264ET) | |
70 mach64VTA3 (ATI264VT) | |
71 mach64VTA4 (ATI264VT) | |
72 mach64VTB (ATI264VTB) | |
73 mach64VT4 (ATI264VT4) | |
74 | |
75 5. 3D rage chips. | |
76 It seems that these chips have fully compatible by GPU with Mach64 | |
77 which is extended by 3D possibilities. Set of 3D rage chips is: | |
78 3D RAGE (GT) | |
79 3D RAGE II+ (GTB) | |
80 3D RAGE IIC (PCI) | |
81 3D RAGE IIC (AGP) | |
82 3D RAGE LT | |
83 3D RAGE LT-G | |
84 3D RAGE PRO (BGA, AGP) | |
85 3D RAGE PRO (BGA, AGP, 1x only) | |
86 3D RAGE PRO (BGA, PCI) | |
87 3D RAGE PRO (PQFP, PCI) | |
88 3D RAGE PRO (PQFP, PCI, limited 3D) | |
89 3D RAGE (XL) | |
90 3D RAGE LT PRO (AGP) | |
91 3D RAGE LT PRO (PCI) | |
92 3D RAGE Mobility (PCI) | |
93 3D RAGE Mobility (AGP) | |
94 | |
95 6. Rage128 chips. | |
96 These chips have perfectly new GPU which supports memory mapped IO | |
97 space for accelerating port access (It's main cause of incompatibility | |
98 with mach64). Set of Rage128 chips is: | |
99 Rage128 GL RE | |
100 Rage128 GL RF | |
101 Rage128 GL RG | |
102 Rage128 GL RH | |
103 Rage128 GL RI | |
104 Rage128 VR RK | |
105 Rage128 VR RL | |
106 Rage128 VR RM | |
107 Rage128 VR RN | |
108 Rage128 VR RO | |
109 Rage128 Mobility M3 LE | |
110 Rage128 Mobility M3 LF | |
111 7. Rage128Pro chips. | |
112 These chips are successors of Rage128 ones. | |
113 Rage128Pro GL PA | |
114 Rage128Pro GL PB | |
115 Rage128Pro GL PC | |
116 Rage128Pro GL PD | |
117 Rage128Pro GL PE | |
118 Rage128Pro GL PF | |
119 Rage128Pro VR PG | |
120 Rage128Pro VR PH | |
121 Rage128Pro VR PI | |
122 Rage128Pro VR PJ | |
123 Rage128Pro VR PK | |
124 Rage128Pro VR PL | |
125 Rage128Pro VR PM | |
126 Rage128Pro VR PN | |
127 Rage128Pro VR PO | |
128 Rage128Pro VR PP | |
129 Rage128Pro VR PQ | |
130 Rage128Pro VR PR | |
131 Rage128Pro VR TR | |
132 Rage128Pro VR PS | |
133 Rage128Pro VR PT | |
134 Rage128Pro VR PU | |
135 Rage128Pro VR PV | |
136 Rage128Pro VR PW | |
137 Rage128Pro VR PX | |
138 Rage128Pro Ultra U1 | |
139 Rage128Pro Ultra U2 | |
140 Rage128Pro Ultra U3 | |
141 | |
142 8. Radeon chips. | |
143 Indeed they could be named Rage256 Pro. (With minor changes is fully | |
144 compatible with Rage128 chips). | |
145 Radeon QD | |
146 Radeon QE | |
147 Radeon QF | |
148 Radeon QG | |
149 Radeon VE QY | |
150 Radeon VE QZ | |
151 Radeon M6 LY | |
152 Radeon M6 LZ | |
153 Radeon M7 LW | |
154 9. Radeon2 chips. | |
155 Indeed they could be named Rage512 Pro. | |
156 Radeon2 8500 QL | |
157 Radeon2 7500 QW | |
158 | |
159 10. Radeon3 and newest are cooming soon, but I hope that they will be fully | |
160 compatible with Radeon1 chips. | |
161 | |
162 In Radeon famility there were introduced also FX chips: Radeon FX and | |
163 Radeon2 8700 FX. Probably they have the same possibility as other Radeon | |
164 but currently it's unknown for me. | |
165 | |
166 What about video overlay and DAC? | |
167 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
168 | |
169 Currently it's known that there is only difference between | |
170 Mach64 and Rage128 compatible chips: | |
171 - They have different logic of io ports programming! | |
172 - They are incompatible by port numbers! | |
173 But: | |
174 - They use the same program logic from register's name point. | |
175 (Indeed exists slight difference even between Radeon and Rage128 | |
176 chips. AFAIK only Radeon has OV0_SLICE_CNTL register which currently | |
177 is not used by driver. But I know only its name ;). Also there | |
178 is difference in slight adjust of BES position but it's configured | |
179 by #ifdef blocks). | |
180 | |
181 Please compare: | |
182 | |
183 (The piece of Back-End Scaler programming) | |
184 | |
185 Sample for Mach64 compatible chips: | |
186 *********************************** | |
187 | |
188 #define SPARSE_IO_BASE 0x03fcu | |
189 #define SPARSE_IO_SELECT 0xfc00u | |
190 | |
191 #define BLOCK_IO_BASE 0xff00u | |
192 #define BLOCK_IO_SELECT 0x00fcu | |
193 | |
194 #define MM_IO_SELECT 0x03fcu | |
195 #define BLOCK_SELECT 0x0400u | |
196 #define DWORD_SELECT (BLOCK_SELECT | MM_IO_SELECT) | |
197 | |
198 #define IO_BYTE_SELECT 0x0003u | |
199 | |
200 #define SPARSE_IO_PORT (SPARSE_IO_BASE | IO_BYTE_SELECT) | |
201 #define BLOCK_IO_PORT (BLOCK_IO_BASE | IO_BYTE_SELECT) | |
202 | |
203 #define IOPortTag(_SparseIOSelect, _BlockIOSelect) \ | |
204 (SetBits(_SparseIOSelect, SPARSE_IO_SELECT) | \ | |
205 SetBits(_BlockIOSelect, BLOCK_SELECT | MM_IO_SELECT)) | |
206 #define SparseIOTag(_IOSelect) IOPortTag(_IOSelect, 0) | |
207 #define BlockIOTag(_IOSelect) IOPortTag(0, _IOSelect) | |
208 | |
209 ... | |
210 | |
211 #define OVERLAY_Y_X_START BlockIOTag(0x100u) | |
212 #define OVERLAY_Y_X_END BlockIOTag(0x101u) | |
213 | |
214 ... | |
215 | |
216 #define OUTREG(_Register, _Value) \ | |
217 MMIO_OUT32(pATI->pBlock[GetBits(_Register, BLOCK_SELECT)], \ | |
218 (_Register) & MM_IO_SELECT, _Value) | |
219 | |
220 ... | |
221 | |
222 OUTREG(OVERLAY_Y_X_START,((drw_x)<<16)|(drw_y)|(1<<31)); | |
223 OUTREG(OVERLAY_Y_X_END,((drw_x+drw_w)<<16)|(drw_y+drw_h)); | |
224 | |
225 | |
226 Sample for Rage128 compatible chips: | |
227 ************************************ | |
228 | |
229 #define OV0_Y_X_START 0x0400 | |
29263
0f1b5b68af32
whitespace cosmetics: Remove all trailing whitespace.
diego
parents:
22691
diff
changeset
|
230 #define OV0_Y_X_END 0x0404 |
22691 | 231 |
232 ... | |
233 | |
234 #define INREG(addr) readl((rage_mmio_base)+addr) | |
235 #define OUTREG(addr,val) writel(val, (rage_mmio_base)+addr) | |
236 | |
237 ... | |
238 | |
239 rage_mmio_base = ioremap_nocache(pci_resource_start (dev, 2),RAGE_REGSIZE); | |
240 | |
241 ... | |
242 | |
243 #ifdef RADEON | |
244 #define X_ADJUST 8 | |
245 #else /* rage128 */ | |
246 #define X_ADJUST 0 | |
247 #endif | |
248 | |
249 OUTREG(OV0_Y_X_START,(drw_x+X_ADJUST)|(drw_y<<16)); | |
250 OUTREG(OV0_Y_X_END,(drw_x+drw_w+X_ADJUST)|(drw_y+drw_h)<<16)); | |
251 | |
252 Thus - these chips have almost the same logic from register's name point. | |
253 (except the fact that they have swapped 16-bit halfs). | |
254 Yes - programming of Rage128 is much simpler of Mach64. | |
255 | |
256 | |
257 What about other ATI's chips? | |
258 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
259 | |
260 I suggest you have latest copy of GATOS-CVS: | |
261 http://www.linuxvideo.org | |
262 GATOS was designed and introduced as General ATI TV and Overlay Sowfware. | |
263 You will be able to find out there a lots of useful hacking utilities | |
264 (at location gatos-ati/gatos): | |
265 gfxdump - Program for dumping graphics chips registers on Linux and Windows 9X. | |
266 (it's more useful for Win9x to hack their values). | |
267 xatitv - For working with tv-in (currently is under hard development) | |
268 atitvout- For working with tv-out | |
269 and lot of other stuff. | |
270 BUT: After studing of Gatos and X11 stuffs I've found that they are bad | |
271 optimized for movie playback. | |
272 Please compare: | |
273 radeon_vid - configures video overlay only once and provides DGA to it. | |
274 (doesn't require to be MMX optimized) | |
275 gatos and X11 - configures video overlay at every slice of frame, then | |
276 performs unoptimized copying of source stuff to video memory | |
277 often with using CopyMungedData (it's C-analog of YV12_to_YUY2) | |
278 since there are lacks in yv12 support. | |
279 (is not MMX optimized that's gladly accepted, but probably | |
280 will be never optimized due portability). | |
281 | |
282 hardware IDCT support diagram: | |
283 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
284 | | |
285 [ Video parser ] <---------- [ Transport demuxing ] --> [ Audio ] | |
286 | | | | |
287 [ Variable length decoder] |D | | |
288 | |V | | |
289 [ Inverse quantization ] |D | | |
290 | | | | |
291 -------|---[ video card ]---------+ |s | | |
292 | | |u | | |
293 [ Run level decode & de-zigzag ] | |b | | |
294 | | |p | | |
295 [ IDCT ] | |i | | |
296 | | |c | | |
297 [ Motion compensation ] | |t | | |
298 | | |u | | |
299 [ Advanced deinterlacing ] | |r | | |
300 | | |e | | |
301 [ Filtered X-Y scaling ] [SUBPIC]-|-----+s [ OSD ] | |
302 | | | | | | |
303 [ 4-bit alpha blending ] <---+ | +-------+ | |
304 | | | |
305 [ YUV to RGB conversion ] | | |
306 -------|--------------------------+ | |
307 TV-screen or CRT-display | |
308 | |
309 | |
310 Conslusion: | |
311 ~~~~~~~~~~~ | |
312 | |
313 That's all folk! |