Mercurial > mplayer.hg
view gui/skin/font.h @ 29350:a5c49ea5059a
Use the RESET_GEOMETRY macro in one more place instead of duplicating its code.
author | reimar |
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date | Fri, 26 Jun 2009 13:41:01 +0000 |
parents | 9e739bdb049c |
children | cc58a1e919d9 |
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/* * This file is part of MPlayer. * * MPlayer is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * MPlayer is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along * with MPlayer; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #ifndef MPLAYER_GUI_FONT_H #define MPLAYER_GUI_FONT_H #include "gui/bitmap.h" #include "gui/app.h" #define fntAlignLeft 0 #define fntAlignCenter 1 #define fntAlignRight 2 typedef struct { int x,y; // location int sx,sy; // size } fntChar; typedef struct { fntChar Fnt[256]; txSample Bitmap; char name[128]; } bmpFont; extern txSample Bitmap; extern bmpFont * Fonts[26]; int fntAddNewFont( char * name ); void fntFreeFont( void ); int fntFindID( char * name ); int fntTextHeight( int id, char * str ); int fntTextWidth( int id, char * str ); int fntRead( char * path, char * fname ); txSample * fntRender( wItem * item, int px, const char * fmt, ... ); #endif /* MPLAYER_GUI_FONT_H */