view mp3lib/mp3.h @ 33942:afede91f9d5f

Don't use current x and y position of video window for saving. Save the x and y position according to the skin file instead of the current window position and update this "skin position" when the window gets moved. This prevents unwanted window position changes when saving. (A window will change its size during playback and a right aligned window thus its x and y position.)
author ib
date Thu, 01 Sep 2011 16:44:52 +0000
parents 257ef2adfd66
children
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/* MP3 Player Library 2.0      (C) 1999 A'rpi/Astral&ESP-team  */

#ifndef MPLAYER_MP3LIB_MP3_H
#define MPLAYER_MP3LIB_MP3_H

/* decoder level: */
#ifdef CONFIG_FAKE_MONO
void MP3_Init(int fakemono);
#else
void MP3_Init(void);
#endif
int MP3_Open(char *filename, int buffsize);
void MP3_SeekFrame(int num, int dir);
void MP3_SeekForward(int num);
int MP3_PrintTAG(void);
int MP3_DecodeFrame(unsigned char *hova, short single);
int MP3_FillBuffers(void);
void MP3_PrintHeader(void);
void MP3_Close(void);
/* public variables: */
extern int MP3_eof;        // set if EOF reached
extern int MP3_pause;      // lock playing
/* informational: */
extern int MP3_filesize;   // filesize
extern int MP3_frames;     // current frame no
extern int MP3_fpos;       // current file pos
extern int MP3_framesize;  // current framesize in bytes (including header)
extern int MP3_bitrate;    // current bitrate (kbits)
extern int MP3_samplerate; // current sampling freq (Hz)
extern int MP3_channels;
extern int MP3_bps;

/* player level: */
int  MP3_OpenDevice(char *devname);  /* devname can be NULL for default) */
void MP3_Play(void);
void MP3_Stop(void);
void MP3_CloseDevice(void);

#endif /* MPLAYER_MP3LIB_MP3_H */