Mercurial > mplayer.hg
view mp3lib/mp3.h @ 33942:afede91f9d5f
Don't use current x and y position of video window for saving.
Save the x and y position according to the skin file instead of the
current window position and update this "skin position" when the window
gets moved.
This prevents unwanted window position changes when saving. (A window
will change its size during playback and a right aligned window thus its
x and y position.)
author | ib |
---|---|
date | Thu, 01 Sep 2011 16:44:52 +0000 |
parents | 257ef2adfd66 |
children |
line wrap: on
line source
/* MP3 Player Library 2.0 (C) 1999 A'rpi/Astral&ESP-team */ #ifndef MPLAYER_MP3LIB_MP3_H #define MPLAYER_MP3LIB_MP3_H /* decoder level: */ #ifdef CONFIG_FAKE_MONO void MP3_Init(int fakemono); #else void MP3_Init(void); #endif int MP3_Open(char *filename, int buffsize); void MP3_SeekFrame(int num, int dir); void MP3_SeekForward(int num); int MP3_PrintTAG(void); int MP3_DecodeFrame(unsigned char *hova, short single); int MP3_FillBuffers(void); void MP3_PrintHeader(void); void MP3_Close(void); /* public variables: */ extern int MP3_eof; // set if EOF reached extern int MP3_pause; // lock playing /* informational: */ extern int MP3_filesize; // filesize extern int MP3_frames; // current frame no extern int MP3_fpos; // current file pos extern int MP3_framesize; // current framesize in bytes (including header) extern int MP3_bitrate; // current bitrate (kbits) extern int MP3_samplerate; // current sampling freq (Hz) extern int MP3_channels; extern int MP3_bps; /* player level: */ int MP3_OpenDevice(char *devname); /* devname can be NULL for default) */ void MP3_Play(void); void MP3_Stop(void); void MP3_CloseDevice(void); #endif /* MPLAYER_MP3LIB_MP3_H */