view libmpcodecs/ad_msgsm.c @ 14010:d3aa472cd540

Sync with 1.149 and retranslations of some messages for consistency with manpage by Jiri Heryan. Applied some suggestions of Tomas Blaha and Jiri Svoboda.
author jheryan
date Mon, 22 Nov 2004 09:33:50 +0000
parents 9d0b052c4f74
children e0a6fb06f058
line wrap: on
line source

#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>

#include "config.h"
#include "ad_internal.h"

static ad_info_t info = 
{
	"native GSM/MSGSM audio decoder",
	"msgsm",
	"A'rpi",
	"XAnim",
	""
};

LIBAD_EXTERN(msgsm)

#include "xa_gsm.h"

static int init(sh_audio_t *sh_audio)
{
  if(!sh_audio->wf) return 0;
  // MS-GSM audio codec:
  GSM_Init();
  sh_audio->channels=sh_audio->wf->nChannels;
  sh_audio->samplerate=sh_audio->wf->nSamplesPerSec;
  sh_audio->samplesize=2;
  // decodes 65 byte -> 320 short
  // 1 sec: sh_audio->channels*sh_audio->samplerate  samples
  // 1 frame: 320 samples
  if(sh_audio->format==0x31 || sh_audio->format==0x32){
    sh_audio->ds->ss_mul=65; sh_audio->ds->ss_div=320;
  } else {
    sh_audio->ds->ss_mul=33; sh_audio->ds->ss_div=160;
  }
  sh_audio->i_bps=sh_audio->ds->ss_mul*(sh_audio->channels*sh_audio->samplerate)/sh_audio->ds->ss_div;  // 1:10
  return 1;
}

static int preinit(sh_audio_t *sh_audio)
{
  sh_audio->audio_out_minsize=4*320;
  return 1;
}

static void uninit(sh_audio_t *sh)
{
}

static int control(sh_audio_t *sh,int cmd,void* arg, ...)
{
  return CONTROL_UNKNOWN;
}

static int decode_audio(sh_audio_t *sh_audio,unsigned char *buf,int minlen,int maxlen)
{
  if(sh_audio->format==0x31 || sh_audio->format==0x32){
    unsigned char ibuf[65]; // 65 bytes / frame
    if(demux_read_data(sh_audio->ds,ibuf,65)!=65) return -1; // EOF
    XA_MSGSM_Decoder(ibuf,(unsigned short *) buf); // decodes 65 byte -> 320 short
    return 2*320;
  } else {
    unsigned char ibuf[33]; // 33 bytes / frame
    if(demux_read_data(sh_audio->ds,ibuf,33)!=33) return -1; // EOF
    XA_GSM_Decoder(ibuf,(unsigned short *) buf); // decodes 33 byte -> 160 short
    return 2*160;
  }
}