Mercurial > mplayer.hg
view Gui/app.c @ 3572:dc8fe516de8f
"I updatet codecs.html and translated whole new file: bugsreports.html.
In all three files I set the charset encodding."
Justyna Bia\263a <nell@skrzynka.pl>
author | gabucino |
---|---|
date | Mon, 17 Dec 2001 23:54:13 +0000 |
parents | 32b1bb50a0e8 |
children | a0009a534428 |
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#include <stdlib.h> #include <stdio.h> #include <string.h> #include "app.h" #include "../config.h" #include "error.h" #include "wm/wskeys.h" #include "skin/skin.h" #include "mplayer/mplayer.h" listItems appMPlayer; char * skinDirInHome=NULL; char * skinMPlayerDir=NULL; char * skinName = NULL; void appClearItem( wItem * item ) { item->type=0; // --- item->x=0; item->y=0; item->width=0; item->height=0; // --- item->px=0; item->py=0; item->psx=0; item->psy=0; // --- item->msg=0; item->msg2=0; item->pressed=0; item->tmp=0; item->key=0; item->key2=0; item->Bitmap.Width=0; item->Bitmap.Height=0; item->Bitmap.BPP=0; item->Bitmap.ImageSize=0; if ( item->Bitmap.Image ) { free( item->Bitmap.Image ); item->Bitmap.Image=NULL; } // --- item->fontid=0; if ( item->label ) free( item->label ); item->label=NULL; item->event=0; item->used=0; } void appCopy( listItems * dest,listItems * source ) { dest->NumberOfItems=source->NumberOfItems; memcpy( &dest->Items,&source->Items,128 * sizeof( wItem ) ); dest->NumberOfMenuItems=source->NumberOfMenuItems; memcpy( &dest->MenuItems,&source->MenuItems,32 * sizeof( wItem ) ); memcpy( &dest->main,&source->main,sizeof( wItem ) ); memcpy( &dest->sub,&source->sub,sizeof( wItem ) ); memcpy( &dest->eq,&source->eq,sizeof( wItem ) ); memcpy( &dest->menuBase,&source->menuBase,sizeof( wItem ) ); memcpy( &dest->menuSelected,&source->menuSelected,sizeof( wItem ) ); } void appInitStruct( listItems * item ) { int i; for ( i=0;i<item->NumberOfItems;i++ ) appClearItem( &item->Items[i] ); for ( i=0;i<item->NumberOfMenuItems;i++ ) appClearItem( &item->MenuItems[i] ); item->NumberOfItems=-1; memset( item->Items,0,128 * sizeof( wItem ) ); item->NumberOfMenuItems=-1; memset( item->MenuItems,0,32 * sizeof( wItem ) ); appClearItem( &item->main ); item->mainDecoration=0; appClearItem( &item->sub ); item->sub.Bitmap.Width=384; item->sub.Bitmap.Height=384; item->sub.width=384; item->sub.height=384; item->sub.x=-1; item->sub.y=-1; appClearItem( &item->menuBase ); appClearItem( &item->menuSelected ); item->subR=0; item->subG=0; item->subB=0; } int appFindKey( unsigned char * name ) { int i; for ( i=0;i<wsKeyNumber;i++ ) if ( !strcmp( wsKeyNames[i].name,name ) ) return wsKeyNames[i].code; return -1; } int appFindMessage( unsigned char * str ) { int i; for ( i=0;i<evBoxs;i++ ) if ( !strcmp( evNames[i].name,str ) ) return evNames[i].msg; return -1; } void appInit( int argc,char* argv[], char *envp[], void* disp ) { skinDirInHome=get_path("Skin"); skinMPlayerDir=DATADIR "/Skin"; printf("SKIN dir 1: '%s'\n",skinDirInHome); printf("SKIN dir 2: '%s'\n",skinMPlayerDir); if ( !skinName ) { if ( ( skinName=(char *)calloc( 1,7 ) ) == NULL ) { dbprintf( 0,"[config] Not enough memory.\n" ); exit( 1 ); } strcpy( skinName,"default" ); } initDebug(NULL); // write messages to stderr switch ( skinRead( skinName ) ) { case -1: dbprintf( 0,"[app] skin configfile not found.\n" ); exit( 0 ); case -2: dbprintf( 0,"[app] skin configfile read error.\n" ); exit( 0 ); } mplInit( argc,argv,envp,disp ); // does gtk & ws initialization, create windows }