view gui/ui/main.c @ 36694:eed2fb870f43

Rename symbolic constants of GUI help message texts. Create a kind of GUI namespace and don't add place or kind of usage to the name unless it's advantageous. This reduces the amount of definitions as well. Arrange them alphabetically.
author ib
date Wed, 05 Feb 2014 16:39:38 +0000
parents 7d250553d451
children ecf965eee74d
line wrap: on
line source

/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

/* main window */

#include <stdlib.h>
#include <stdio.h>
#include <sys/stat.h>
#include <unistd.h>
#include <string.h>

#include "ui.h"
#include "gui/app/app.h"
#include "gui/app/gui.h"
#include "gui/interface.h"
#include "gui/skin/font.h"
#include "gui/skin/skin.h"
#include "gui/util/list.h"
#include "gui/util/mem.h"
#include "gui/util/string.h"
#include "gui/wm/ws.h"
#include "gui/wm/wsxdnd.h"

#include "help_mp.h"
#include "mp_msg.h"
#include "libvo/x11_common.h"
#include "libvo/fastmemcpy.h"
#include "libvo/wskeys.h"

#include "stream/stream.h"
#include "stream/url.h"

#include "libmpdemux/demuxer.h"
#include "libmpdemux/stheader.h"
#include "codec-cfg.h"
#include "m_option.h"
#include "mp_core.h"
#include "libavutil/common.h"

#include "actions.h"

static unsigned char * mainDrawBuffer;
int             uiMainRender = True;

int             mainVisible = True;

int             boxMoved = False;
int             sx = 0,sy = 0;
int             i,pot = 0;

#include "render.h"

static void uiMainDraw( void )
{

 if ( guiApp.mainWindow.State == wsWindowClosed ) mplayer( MPLAYER_EXIT_GUI, EXIT_QUIT, 0 );

 if ( guiApp.mainWindow.Visible == wsWindowNotVisible ||
      !mainVisible ) return;
//      !guiApp.mainWindow.Mapped ) return;

 if ( uiMainRender && guiApp.mainWindow.State == wsWindowExpose )
  {
   btnModify( evSetMoviePosition,guiInfo.Position );
   btnModify( evSetVolume,guiInfo.Volume );

   fast_memcpy( mainDrawBuffer,guiApp.main.Bitmap.Image,guiApp.main.Bitmap.ImageSize );
   RenderAll( &guiApp.mainWindow,guiApp.mainItems,guiApp.IndexOfMainItems,mainDrawBuffer );
   uiMainRender=False;
  }
 // NOTE TO MYSELF: probably not, if uiMainRender is False
 wsImageDraw( &guiApp.mainWindow );
// XFlush( wsDisplay );
}

static void uiMainMouse( int Button,int X,int Y,int RX,int RY )
{
 static int     itemtype = 0;
        int     i;
        guiItem * item = NULL;
        float   value = 0.0f;

 static int     SelectedItem = -1;
        int     currentselected = -1;

 for ( i=0;i <= guiApp.IndexOfMainItems;i++ )
  if ( ( guiApp.mainItems[i].pressed != btnDisabled )&&
       ( isInside( X,Y,guiApp.mainItems[i].x,guiApp.mainItems[i].y,guiApp.mainItems[i].x+guiApp.mainItems[i].width,guiApp.mainItems[i].y+guiApp.mainItems[i].height ) ) )
   { currentselected=i; break; }

 switch ( Button )
  {
   case wsPMMouseButton:
	  gtkShow( ivHidePopUpMenu,NULL );
          uiMenuShow( RX,RY );
          itemtype=itPRMButton;
          break;
   case wsRMMouseButton:
          uiMenuHide( RX,RY,0 );
          break;

   case wsPLMouseButton:
	  gtkShow( ivHidePopUpMenu,NULL );
          sx=X; sy=Y; boxMoved=True; itemtype=itPLMButton;
          SelectedItem=currentselected;
          if ( SelectedItem == -1 ) break;
          boxMoved=False;
          item=&guiApp.mainItems[SelectedItem];
          itemtype=item->type;
          item->pressed=btnPressed;
          // NOTE TO MYSELF: commented, because the expression can never be true
          /*switch( item->type )
           {
            case itButton:
                 if ( ( SelectedItem > -1 ) &&
                    ( ( ( item->message == evPlaySwitchToPause && item->message == evPauseSwitchToPlay ) ) ||
                      ( ( item->message == evPauseSwitchToPlay && item->message == evPlaySwitchToPause ) ) ) )
                  { item->pressed=btnDisabled; }
                 break;
           }*/
          break;
   case wsRLMouseButton:
          boxMoved=False;
          if ( SelectedItem != -1 )   // NOTE TO MYSELF: only if itButton, itHPotmeter or itVPotmeter
           {
            item=&guiApp.mainItems[SelectedItem];
            item->pressed=btnReleased;
           }
          if ( currentselected == - 1 || SelectedItem == -1 ) { itemtype=0; break; }
          SelectedItem=-1;
          value=0;
          switch( itemtype )
           {
            case itPotmeter:
            case itHPotmeter:
                 btnModify( item->message,(float)( X - item->x ) / item->width * 100.0 );
		 uiEvent( item->message,item->value );
                 value=item->value;
                 break;
	    case itVPotmeter:
                 btnModify( item->message, ( 1.0 - (float)( Y - item->y ) / item->height) * 100.0 );
		 uiEvent( item->message,item->value );
                 value=item->value;
                 break;
           }
          uiEvent( item->message,value );
          itemtype=0;
          break;

   case wsRRMouseButton:
        gtkShow( ivShowPopUpMenu,NULL );
        break;

/* rolled mouse ... de szar :))) */
   case wsP5MouseButton: value=-2.5f; goto rollerhandled;
   case wsP4MouseButton: value= 2.5f;
rollerhandled:
          if (currentselected != - 1)
           {
            item=&guiApp.mainItems[currentselected];
            if ( ( item->type == itHPotmeter )||( item->type == itVPotmeter )||( item->type == itPotmeter ) )
             {
              item->value+=value;
              btnModify( item->message,item->value );
              uiEvent( item->message,item->value );
             }
           }
          break;

/* moving */
   case wsMoveMouse:
          item=&guiApp.mainItems[SelectedItem];
          switch ( itemtype )
           {
            case itPLMButton:
                 wsWindowMove( &guiApp.mainWindow,True,RX - abs( sx ),RY - abs( sy ) );
                 break;
            case itPRMButton:
                 if (guiApp.menuIsPresent) guiApp.menuWindow.MouseHandler( 0,RX,RY,0,0 );
                 break;
            case itPotmeter:
                 item->value=(float)( X - item->x ) / item->width * 100.0;
                 goto potihandled;
            case itVPotmeter:
                 item->value=(1.0 - (float)( Y - item->y ) / item->height) * 100.0;
                 goto potihandled;
            case itHPotmeter:
                 item->value=(float)( X - item->x ) / item->width * 100.0;
potihandled:
                 if ( item->value > 100.0f ) item->value=100.0f;
                 if ( item->value < 0.0f ) item->value=0.0f;
                 uiEvent( item->message,item->value );
                 break;
           }
          break;
  }
}

static void uiMainKey( int KeyCode,int Type,int Key )
{
 int msg = evNone;

 if ( Type != wsKeyPressed ) return;

 if ( !Key )
  {
   switch ( KeyCode )
    {
     // NOTE TO MYSELF: This is only for the Acer AirKey V keyboard.
   /*case wsXFMMPrev:     msg=evPrev;              break;
     case wsXFMMStop:	  msg=evStop;              break;
     case wsXFMMPlay:	  msg=evPlaySwitchToPause; break;
     case wsXFMMNext:	  msg=evNext;	           break;
     case wsXFMMVolUp:	  msg=evIncVolume;         break;
     case wsXFMMVolDown:  msg=evDecVolume;         break;
     case wsXFMMMute: 	  msg=evMute;	           break;*/
    }
  }
  else
   {
    switch ( Key )
     {
      case wsEnter:            msg=evPlay; break;
      case wsXF86LowerVolume:  msg=evDecVolume; break;
      case wsXF86RaiseVolume:  msg=evIncVolume; break;
      case wsXF86Mute:         msg=evMute; break;
      case wsXF86Pause:
      case wsXF86Play:         msg=evPlaySwitchToPause; break;
      case wsXF86Stop:         msg=evStop; break;
      case wsXF86Prev:         msg=evPrev; break;
      case wsXF86Next:         msg=evNext; break;
      case wsXF86Media:        msg=evLoad; break;
      case wsEscape:
    	    if ( guiInfo.VideoWindow && guiInfo.Playing && guiApp.videoWindow.isFullScreen )
	     {
	      uiEvent( evNormalSize,0 );
	      return;
	     }
      default:          vo_x11_putkey( Key ); return;
     }
   }
 if ( msg != evNone ) uiEvent( msg,0 );
}

/* this will be used to handle drag & drop files */
static void uiMainDND(int num,char** files)
{
  struct stat buf;
  int f = 0;

  char* subtitles = NULL;
  char* file = NULL;
  char* s;

  if (num <= 0)
    return;


  /* now fill it with new items */
  for(f=0; f < num; f++){
    char* str = strdup( files[f] );
    plItem* item;

    url_unescape_string(str, files[f]);

    if(stat(str,&buf) == 0 && S_ISDIR(buf.st_mode) == 0) {
      /* this is not a directory so try to play it */
      mp_msg( MSGT_GPLAYER,MSGL_V,"Received D&D %s\n",str );

      /* check if it is a subtitle file */
      {
	char* ext = strrchr(str,'.');
	if (ext) {
	  static char supported[] = "utf/sub/srt/smi/rt//txt/ssa/aqt/";
	  char* type;
	  int len;
	  if((len=strlen(++ext)) && (type=strstr(supported,ext)) &&\
	     (type-supported)%4 == 0 && *(type+len) == '/'){
	    /* handle subtitle file */
	    nfree(subtitles);
	    subtitles = str;
	    continue;
	  }
	}
      }

      /* clear playlist */
      if (file == NULL) {
	file = files[f];
	listMgr(PLAYLIST_DELETE,0);
      }

      item = calloc(1,sizeof(plItem));

      s = strrchr( str,'/' );

      /* FIXME: decompose file name ? */
      /* yes -- Pontscho */
      if ( s ) {
	*s=0; s++;
	item->name = gstrdup( s );
	item->path = gstrdup( str );
      } else {
	// NOTE TO MYSELF: this shouldn't happen, make sure we have a full path
	item->name = strdup(str);
	item->path = strdup(".");
      }
      listMgr(PLAYLIST_ITEM_APPEND,item);
    } else {
      mp_msg( MSGT_GPLAYER,MSGL_WARN,MSGTR_GUI_MSG_NotAFile1,str );
    }
    free( str );
  }

  if (file) {
    uiSetFile( NULL,file,STREAMTYPE_FILE );
    if ( guiInfo.Playing == GUI_PLAY ) uiEvent( evStop,0 );
    uiEvent( evPlay,0 );
  }
  if (subtitles) {
    nfree(guiInfo.SubtitleFilename);
    guiInfo.SubtitleFilename = subtitles;
    mplayerLoadSubtitle(guiInfo.SubtitleFilename);
  }
}

void uiMainInit (void)
{
  mainDrawBuffer = malloc(guiApp.main.Bitmap.ImageSize);

  if (!mainDrawBuffer)
  {
    gmp_msg(MSGT_GPLAYER, MSGL_FATAL, "[main] " MSGTR_GUI_MSG_MemoryErrorWindow);
    mplayer(MPLAYER_EXIT_GUI, EXIT_ERROR, 0);
  }

  wsWindowCreate(&guiApp.mainWindow, guiApp.main.x, guiApp.main.y, guiApp.main.width, guiApp.main.height, (guiApp.mainDecoration ? wsShowFrame : 0 ) | wsMinSize | wsMaxSize | wsHideWindow, wsShowMouseCursor | wsHandleMouseButton | wsHandleMouseMove, MPlayer);
  mp_msg(MSGT_GPLAYER, MSGL_DBG2, "[main] mainWindow ID: 0x%x\n", (int) guiApp.mainWindow.WindowID);
  wsWindowShape(&guiApp.mainWindow, guiApp.main.Mask.Image);
  wsWindowIcon(wsDisplay, guiApp.mainWindow.WindowID, &guiIcon);
  wsXDNDMakeAwareness(&guiApp.mainWindow);

  guiApp.mainWindow.DrawHandler = uiMainDraw;
  guiApp.mainWindow.MouseHandler = uiMainMouse;
  guiApp.mainWindow.KeyHandler = uiMainKey;
  guiApp.mainWindow.DNDHandler = uiMainDND;
}

void uiMainDone (void)
{
  nfree(mainDrawBuffer);
  wsWindowDestroy(&guiApp.mainWindow);
  wsEvents();
}