view gui/ui/video.c @ 36694:eed2fb870f43

Rename symbolic constants of GUI help message texts. Create a kind of GUI namespace and don't add place or kind of usage to the name unless it's advantageous. This reduces the amount of definitions as well. Arrange them alphabetically.
author ib
date Wed, 05 Feb 2014 16:39:38 +0000
parents b2edfe1a11a6
children 1236a692d0c6
line wrap: on
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/*
 * This file is part of MPlayer.
 *
 * MPlayer is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * MPlayer is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with MPlayer; if not, write to the Free Software Foundation, Inc.,
 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
 */

/* video window */

#include <string.h>

#include "libvo/x11_common.h"
#include "help_mp.h"
#include "mp_msg.h"
#include "mp_core.h"

#include "ui.h"
#include "gui/app/app.h"
#include "gui/app/gui.h"
#include "gui/interface.h"
#include "gui/dialog/dialog.h"
#include "gui/wm/ws.h"
#include "gui/wm/wsxdnd.h"

int             videoVisible = 0;

static void uiVideoDraw( void )
{
 if ( guiApp.videoWindow.State == wsWindowClosed ) mplayer( MPLAYER_EXIT_GUI, EXIT_QUIT, 0 );

 if ( guiApp.videoWindow.State == wsWindowFocusIn ) videoVisible++;
 if ( guiApp.videoWindow.State == wsWindowFocusOut && metacity_hack != 3 ) videoVisible--;

 if ( !guiApp.videoWindow.Mapped ||
      guiApp.videoWindow.Visible == wsWindowNotVisible ||
      guiInfo.Playing) return;

 if ( guiApp.videoWindow.State == wsWindowExpose )
  {
   wsWindowBackground(&guiApp.videoWindow, guiApp.video.R, guiApp.video.G, guiApp.video.B);
   if ( guiApp.video.Bitmap.Image ) wsImageDraw( &guiApp.videoWindow );
  }
}

static void uiVideoMouse( int Button,int X,int Y,int RX,int RY )
{
 static int mplVideoMoved = 0;
 static int msButton = 0;

 uiPlaybarShow( Y );

 switch( Button )
  {
   case wsRRMouseButton:
          gtkShow( ivShowPopUpMenu,NULL );
          break;
   case wsPMMouseButton:
          gtkShow( ivHidePopUpMenu,NULL );
          uiMenuShow( RX,RY );
          msButton=wsPMMouseButton;
          break;
   case wsRMMouseButton:
          uiMenuHide( RX,RY,1 );
          msButton=0;
          break;
/* --- */
   case wsPLMouseButton:
          gtkShow( ivHidePopUpMenu,NULL );
          sx=X; sy=Y;
          msButton=wsPLMouseButton;
          mplVideoMoved=0;
          break;
   case wsMoveMouse:
          switch ( msButton )
           {
            case wsPLMouseButton:
                   mplVideoMoved=1;
                   if ( !guiApp.videoWindow.isFullScreen )
                    {
                     wsWindowMove( &guiApp.videoWindow,True,RX - sx,RY - sy );
                    }
                   break;
            case wsPMMouseButton:
                   if (guiApp.menuIsPresent) guiApp.menuWindow.MouseHandler( 0,RX,RY,0,0 );
                   break;
	    default: uiPlaybarShow( Y ); break;
           }
          break;
   case wsRLMouseButton:
          if ( ( !mplVideoMoved )&&( guiApp.videoWindow.isFullScreen ) )
           {
            // NOTE TO MYSELF: this doesn't work, fix later with wsWindowLayer()?
            if( videoVisible++%2 ) wsWindowRaiseTop( wsDisplay,guiApp.mainWindow.WindowID );
             else wsWindowRaiseTop( wsDisplay,guiApp.videoWindow.WindowID );
	   }
          msButton=0;
          mplVideoMoved=0;
          break;
  }
}

void uiVideoInit (void)
{
  wsWindowCreate(&guiApp.videoWindow, guiApp.video.x, guiApp.video.y, guiApp.video.width, guiApp.video.height, wsShowFrame | wsHideWindow | wsAspect, wsShowMouseCursor | wsHandleMouseButton | wsHandleMouseMove, "MPlayer - Video");
  mp_msg(MSGT_GPLAYER, MSGL_DBG2, "[video] videoWindow ID: 0x%x\n", (int) guiApp.videoWindow.WindowID);
  wsWindowIcon(wsDisplay, guiApp.videoWindow.WindowID, &guiIcon);
  if (guiApp.video.Bitmap.Image)
  {
    wsImageResize(&guiApp.videoWindow, guiApp.video.Bitmap.Width, guiApp.video.Bitmap.Height);
    wsImageRender(&guiApp.videoWindow, guiApp.video.Bitmap.Image);
  }
  wsXDNDMakeAwareness(&guiApp.videoWindow);
  guiApp.videoWindow.DrawHandler = uiVideoDraw;
  guiApp.videoWindow.MouseHandler = uiVideoMouse;
  guiApp.videoWindow.KeyHandler = guiApp.mainWindow.KeyHandler;
  guiApp.videoWindow.DNDHandler = guiApp.mainWindow.DNDHandler;
}

void uiVideoDone (void)
{
  wsWindowDestroy(&guiApp.videoWindow);
  wsEvents();
}