Sun, 25 Sep 2005 16:07:54 +0000 |
reimar |
Support rectangular texture in fragment programs
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Wed, 14 Sep 2005 22:08:04 +0000 |
reimar |
hardware color-space conversion for vo_gl and vo_gl2
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Mon, 12 Sep 2005 14:51:30 +0000 |
reimar |
Fix border color (forgot to divide by 255.0).
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Thu, 25 Aug 2005 12:45:57 +0000 |
reimar |
Fix texture format variable types. Internal format is GLint, others are GLenum
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Fri, 19 Aug 2005 12:09:44 +0000 |
reimar |
Fix crash in windows
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Fri, 19 Aug 2005 09:31:02 +0000 |
reimar |
automatic vsync enabling for vo_gl.
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Tue, 16 Aug 2005 19:07:07 +0000 |
reimar |
Our buffer usage actually fits better to GL_DYNAMIC_DRAW than GL_STREAM_DRAW.
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Tue, 16 Aug 2005 17:57:53 +0000 |
reimar |
use GenBuffers to get a buffer number instead of hardcoding 1.
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Sun, 14 Aug 2005 13:44:14 +0000 |
reimar |
Helper function for drawing texture and general cleanup of vo_gl2.c
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Wed, 27 Jul 2005 17:22:24 +0000 |
reimar |
More helper functions/defines and bugfixes
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Tue, 26 Jul 2005 13:47:18 +0000 |
reimar |
OpenGL fixes for windows and vo_gl.c ported to windows.
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Tue, 26 Jul 2005 10:16:18 +0000 |
reimar |
support for rectangular and streaming textures.
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Sat, 11 Dec 2004 16:57:42 +0000 |
reimar |
Improving gl2 under windows, moving some functionality to gl_common
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Wed, 01 Dec 2004 17:05:58 +0000 |
reimar |
More similar code from gl and gl2 moved to gl_common
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Thu, 11 Nov 2004 19:41:08 +0000 |
reimar |
added missing declaration of releaseGlContext
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Mon, 01 Nov 2004 20:24:37 +0000 |
reimar |
fullscreen fixes and GUI support for vo_gl
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Sun, 17 Oct 2004 13:28:22 +0000 |
reimar |
added gl_common for code used by both vo_gl.c and vo_gl2.c.
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