Mon, 05 Jul 2010 19:19:56 +0000 |
reimar |
Add initial stereo support to -vo gl.
|
Sun, 13 Jun 2010 10:42:32 +0000 |
reimar |
Dual-license gl_common and vo_gl under the LGPL v2.1 or later as
|
Sun, 09 May 2010 00:16:46 +0000 |
reimar |
Handle chroma texture size becoming 0, e.g. due to bad rounding.
|
Sun, 25 Apr 2010 10:53:01 +0000 |
reimar |
Support for auto-selecting the OpenGL backend.
|
Sun, 25 Apr 2010 10:44:53 +0000 |
reimar |
Add reinitialization support. Necessary for fullscreen on OSX.
|
Sun, 25 Apr 2010 10:12:39 +0000 |
reimar |
Missing space in error message.
|
Sun, 25 Apr 2010 09:52:01 +0000 |
reimar |
Share SDL initialization code.
|
Sun, 25 Apr 2010 09:24:30 +0000 |
reimar |
Fullscreen support for -vo gl using SDL.
|
Sun, 25 Apr 2010 08:35:35 +0000 |
reimar |
Window resizing support for -vo gl with SDL backend.
|
Sun, 25 Apr 2010 08:17:23 +0000 |
reimar |
Add sdl_common file and use it to share the input handling between -vo gl
|
Sun, 25 Apr 2010 07:32:42 +0000 |
reimar |
Use SDL_GL_ProcAddress to work around conflicts between -lGL
|
Sun, 25 Apr 2010 06:52:13 +0000 |
reimar |
Update copyright and email address.
|
Sun, 25 Apr 2010 06:14:25 +0000 |
reimar |
Clarify that the GL_TEXT_FRAGMENT_SHADER_ATI bug workaround is for OSX,
|
Sat, 24 Apr 2010 22:13:57 +0000 |
reimar |
Add workaroound for yuv=7 mode - does hurt speed but not much
|
Sat, 24 Apr 2010 17:02:50 +0000 |
reimar |
Try harder to find linked OpenGL functions.
|
Sat, 24 Apr 2010 16:49:46 +0000 |
reimar |
Some crash-resilience fixes.
|
Sat, 24 Apr 2010 16:46:47 +0000 |
reimar |
First steps to support -vo gl with SDL-based Window handling.
|
Sun, 04 Apr 2010 16:56:30 +0000 |
reimar |
Factor out the YUV->RGB conversion auto-selection and also
|
Sun, 04 Apr 2010 11:45:05 +0000 |
reimar |
Share more code between the two ATI fragment shader YUV to RGB
|
Sat, 03 Apr 2010 20:31:03 +0000 |
reimar |
Try to detect and work around broken glXGetProcAddress on at
|
Sat, 03 Apr 2010 19:58:06 +0000 |
reimar |
Implement OpenGL-based YUV to RGB version for Radeon 9200 class
|
Sat, 03 Apr 2010 07:12:32 +0000 |
reimar |
Indentation fix.
|
Sat, 03 Apr 2010 07:08:07 +0000 |
reimar |
Add mpgl prefix to all OpenGL-related function pointers.
|
Fri, 12 Mar 2010 17:21:05 +0000 |
reimar |
Add newlines to generated fragment program to make both fragment program dump
|
Thu, 28 Jan 2010 18:06:47 +0000 |
reimar |
Try the more specific names first for the SwapInterval function to make it less
|
Thu, 28 Jan 2010 18:01:19 +0000 |
reimar |
glXSwapIntervalEXT is defined to take different arguments from glXSwapIntervalSGI,
|
Sun, 03 Jan 2010 12:55:09 +0000 |
reimar |
Add pointers to a few more standard OpenGL functions to ease future extensions.
|
Thu, 31 Dec 2009 22:53:25 +0000 |
reimar |
Add support for 16-bit per component YUV formats.
|
Thu, 31 Dec 2009 18:25:35 +0000 |
reimar |
Extract functions to generate yuv->rgb matrices and lookup tables into a
|
Thu, 31 Dec 2009 18:07:37 +0000 |
reimar |
Put the colourspace-related variables into a separate struct to ease
|
Wed, 30 Dec 2009 11:32:24 +0000 |
reimar |
Support all planar YUV formats in OpenGL vos.
|
Sun, 20 Dec 2009 14:32:34 +0000 |
reimar |
Change %f to %e in generated fragment programs to avoid losing precision unnecessarily.
|
Sat, 19 Dec 2009 20:45:34 +0000 |
reimar |
Fix a broken indentation.
|
Sat, 19 Dec 2009 20:44:55 +0000 |
reimar |
Enable running fragment programs with YUV_CONVERSION_NONE
|
Sat, 19 Dec 2009 13:49:44 +0000 |
reimar |
Rename GL_* defines to CONFIG_GL_*
|
Sat, 19 Dec 2009 10:52:32 +0000 |
reimar |
Make the check for X11 and WIN32 backends for OpenGL separate.
|
Wed, 09 Dec 2009 17:50:07 +0000 |
reimar |
Use a fallback to make sure the basic OpenGL functions are available instead of
|
Wed, 09 Dec 2009 17:36:55 +0000 |
reimar |
Prefer GLAPIENTRY over APIENTRY, it is the better name and used more by OpenGL headers.
|
Tue, 08 Dec 2009 23:32:51 +0000 |
reimar |
Pass all OpenGL functions through a function pointer indirection.
|
Tue, 08 Dec 2009 06:42:46 +0000 |
reimar |
Very preliminary code to allow selecting the OpenGL backend at runtime.
|
Sat, 21 Nov 2009 22:30:33 +0000 |
reimar |
Move OpenGL-related messages that have large output from MSGL_V to MSGL_DGB2.
|
Sat, 21 Nov 2009 22:27:40 +0000 |
reimar |
Add support for Windows OpenGL rendering onto a device instead of into a window.
|
Sat, 21 Nov 2009 18:59:52 +0000 |
reimar |
Support RGB48NE format in OpenGL vos (only really useful once they are modified
|
Fri, 20 Nov 2009 23:36:16 +0000 |
reimar |
Use calloc to allocate a rather large (currently 32k) array instead of
|
Sun, 27 Sep 2009 14:24:15 +0000 |
reimar |
Also check GLX client and server strings for extensions
|
Wed, 13 May 2009 02:58:57 +0000 |
diego |
whitespace cosmetics: Remove all trailing whitespace.
|
Thu, 23 Apr 2009 10:18:32 +0000 |
reimar |
Change getdladdr to always use dlopen, dlsym and then dlclose.
|
Mon, 05 Jan 2009 14:48:03 +0000 |
diego |
Add missing 'void' keyword to parameterless function declarations.
|
Fri, 05 Dec 2008 22:16:45 +0000 |
reimar |
Add experimental support for glXAllocateMemoryMESA
|
Fri, 05 Dec 2008 15:36:54 +0000 |
reimar |
Add support for YCBCR MESA texture format to vo_gl.
|
Wed, 03 Dec 2008 09:58:11 +0000 |
reimar |
Cosmetics, whitespace and "... == NULL" to "!..."
|
Sat, 15 Nov 2008 17:45:55 +0000 |
reimar |
Replace some of the different inconsistent XGetGeometry uses by a
|
Thu, 06 Nov 2008 18:39:37 +0000 |
reimar |
For fragment programs, check GL_MAX_TEXTURE_IMAGE_UNITS instead of GL_MAX_TEXTURE_UNITS.
|
Sat, 20 Sep 2008 19:41:13 +0000 |
reimar |
Fix glAdjustAlignment parameter in glCreateClearTex
|
Sat, 20 Sep 2008 17:48:01 +0000 |
reimar |
Change glCreateClearTex to use the same host data format as later uploads.
|
Sun, 07 Sep 2008 14:09:51 +0000 |
diego |
Replace casual GPL notices by proper license headers.
|
Sat, 24 May 2008 12:10:08 +0000 |
reimar |
Simplify yuv to rgb conversion matrix stuff.
|
Sat, 24 May 2008 11:31:49 +0000 |
reimar |
Cosmetics: align
|
Sat, 24 May 2008 11:25:57 +0000 |
reimar |
update doxygen comments
|
Sat, 24 May 2008 11:19:38 +0000 |
reimar |
Add a filter strength parameter for blurring/sharpening scalers.
|
Sat, 24 May 2008 11:03:00 +0000 |
reimar |
Use a struct instead of a huge and further growing argument list.
|
Wed, 12 Mar 2008 15:17:06 +0000 |
reimar |
Fix and simplify lscale=2 (bicub_x) scaler, produced funny
|
Mon, 11 Feb 2008 19:37:47 +0000 |
reimar |
Try harder to find OpenGL functions on Windows.
|
Tue, 29 Jan 2008 18:00:20 +0000 |
reimar |
Allow for larger fragment programs.
|
Sat, 19 Jan 2008 14:20:56 +0000 |
reimar |
Fix a coefficient for lscale=5 OpenGL mode
|
Sat, 19 Jan 2008 11:09:33 +0000 |
reimar |
Simplify and silence lots of warnings
|
Sat, 19 Jan 2008 10:10:05 +0000 |
reimar |
Fix using both lscale and cscale 4
|
Fri, 18 Jan 2008 19:05:29 +0000 |
reimar |
Add a fragment program for 5x5 unsharp masking
|
Fri, 18 Jan 2008 18:38:02 +0000 |
reimar |
Remove leftover backslash
|
Fri, 18 Jan 2008 18:37:18 +0000 |
reimar |
Simplify
|
Fri, 18 Jan 2008 18:34:10 +0000 |
reimar |
Use the same unsharp filter template for 2D and RECT textures
|
Wed, 16 Jan 2008 20:36:01 +0000 |
reimar |
Fix OpenGL unsharp filter
|
Tue, 15 Jan 2008 18:14:00 +0000 |
reimar |
Create/allocate conversion textures before scaler textures.
|
Tue, 15 Jan 2008 17:59:20 +0000 |
reimar |
Add experimental unsharp-mask OpenGL scaler. Certainly not yet perfect.
|
Tue, 15 Jan 2008 17:51:21 +0000 |
reimar |
Add a forgotten case to create_scaler_textures, avoids an incorrect warning.
|
Thu, 18 Oct 2007 12:39:59 +0000 |
reimar |
Fix typo in comment
|
Tue, 04 Sep 2007 10:46:31 +0000 |
reimar |
Add a bicubic scaler that needs a lot more instruction but no
|
Mon, 03 Sep 2007 13:18:26 +0000 |
reimar |
Fix compilation after patch to remove global vo_hdc
|
Mon, 03 Sep 2007 08:44:36 +0000 |
reimar |
Remove global vo_hdc, since it is recommended to release a DC as soon as possible.
|
Sun, 11 Mar 2007 14:59:08 +0000 |
reimar |
Add a new GPU-based scaling method to vo gl
|
Sun, 25 Feb 2007 16:07:51 +0000 |
reimar |
The fragment program functions are and most likely always will be ARB-only,
|
Sun, 17 Dec 2006 12:33:09 +0000 |
reimar |
Fix compilation under MinGW with X11 enabled
|
Sat, 25 Nov 2006 13:34:55 +0000 |
reimar |
Avoid void * arithmetic
|
Fri, 17 Nov 2006 10:03:33 +0000 |
reimar |
Put files fully owned by my under GPL v2 "or later"
|
Fri, 28 Jul 2006 19:37:49 +0000 |
reimar |
Some more documentation
|
Thu, 27 Jul 2006 17:35:06 +0000 |
reynaldo |
marks some read-only char* inside structs as const, patch by Stefan Huehner, stefan At huehner-org
|
Sun, 23 Jul 2006 15:19:59 +0000 |
reimar |
Simplify and and speedup generation of yuv2rgb and gamma map tables
|
Mon, 10 Jul 2006 12:06:41 +0000 |
reimar |
Fix off-by-one error for negative strides (flipped image)
|
Sat, 08 Jul 2006 19:23:26 +0000 |
reimar |
Support for 16 bit ppms
|
Sun, 02 Jul 2006 03:59:36 +0000 |
reynaldo |
rm unnecesary casts from void* - part 2
|
Thu, 22 Jun 2006 17:02:42 +0000 |
reimar |
reduce number of texture indirections to support older cards
|
Tue, 13 Jun 2006 19:55:20 +0000 |
reimar |
Do not use border for bicubic filter helper texture, since it will cause ATI
|
Mon, 12 Jun 2006 16:25:05 +0000 |
reimar |
Optimize bicubic filtering
|
Sun, 11 Jun 2006 10:08:40 +0000 |
reimar |
fix image adjustment (brightness etc.) for yuv=6
|
Thu, 08 Jun 2006 19:02:56 +0000 |
reimar |
Add yuv to rgb conversion using a 3D lookup texture
|
Thu, 08 Jun 2006 18:50:11 +0000 |
reimar |
loadGPUProgram function to load fragment program with error checking and statistics
|
Wed, 07 Jun 2006 14:07:32 +0000 |
reimar |
Add bicubic texture scaling
|
Wed, 07 Jun 2006 13:24:54 +0000 |
reimar |
Reworked YUV2RGB fragment program setup in preparation for upcoming patches
|
Mon, 05 Jun 2006 11:45:33 +0000 |
reimar |
Move/add checks to avoid crashes and make error messages less confusing
|
Mon, 05 Jun 2006 11:26:33 +0000 |
reimar |
add (currently unused) lookup for glTexImage3D
|
Mon, 05 Jun 2006 11:23:51 +0000 |
reimar |
more GL extension checks to avoid crashes with Mesa
|
Sat, 13 May 2006 23:06:18 +0000 |
reimar |
show OpenGL extension string with -v, very helpful for debugging
|
Sat, 13 May 2006 23:03:19 +0000 |
reimar |
glBindTexture might be called glBindTextureEXT as well
|
Fri, 21 Apr 2006 18:46:17 +0000 |
reimar |
minor fixes: get rid of pointless inline attributes and some additional checks
|
Thu, 09 Feb 2006 14:08:03 +0000 |
rathann |
Patch by Stefan Huehner / stefan % huehner ! org \
|
Tue, 17 Jan 2006 20:25:42 +0000 |
reimar |
avoid Solaris 10 compile error with gcc 3.4.5
|
Sat, 07 Jan 2006 19:56:55 +0000 |
reimar |
avoid some gcc 4 compiler warnings
|
Sat, 07 Jan 2006 19:53:51 +0000 |
reimar |
Less ugly and easier to extend getFunctions
|
Sun, 18 Dec 2005 12:04:08 +0000 |
reimar |
support negative stride (flipping) in vo_gl.
|
Tue, 06 Dec 2005 22:23:06 +0000 |
reimar |
Get rid of most #ifdefs
|
Sat, 19 Nov 2005 14:00:35 +0000 |
reimar |
Also parse glX extension string, makes -vo gl:swapinterval work again on linux
|
Sun, 13 Nov 2005 21:53:26 +0000 |
reimar |
disable *SwapInterval function when extensions are missing, since it
|
Mon, 07 Nov 2005 21:29:38 +0000 |
reimar |
do not call glFinish when we do not have a context
|
Mon, 31 Oct 2005 13:56:16 +0000 |
reimar |
More consistent and sane types. Also avoids some gcc 4 warnings.
|
Mon, 03 Oct 2005 14:25:04 +0000 |
reimar |
Make fragment program snprintf less confusing.
|
Sat, 01 Oct 2005 12:49:28 +0000 |
reimar |
Support for ATI specific YUV->RGB conversion.
|
Sun, 25 Sep 2005 16:41:28 +0000 |
reimar |
fix/improve code doxumentation. Also group gl_common functions in several
|
Sun, 25 Sep 2005 16:30:00 +0000 |
reimar |
support loading a texture from a PPM file
|
Sun, 25 Sep 2005 16:17:03 +0000 |
reimar |
contrast 0 should lead to a grey, not a black image
|
Sun, 25 Sep 2005 16:12:01 +0000 |
reimar |
get rid of global getProcAddress variable
|