changeset 18510:0107ab06df49

explains why current players do not deinterlace to full fieldrate, original patch by Jerome Ferrari, reworked by Diego and myself.
author gpoirier
date Sun, 14 May 2006 19:49:49 +0000
parents 94965d83e2b6
children 744aa553e4a1
files DOCS/xml/en/encoding-guide.xml
diffstat 1 files changed, 6 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/DOCS/xml/en/encoding-guide.xml	Sun May 14 19:36:21 2006 +0000
+++ b/DOCS/xml/en/encoding-guide.xml	Sun May 14 19:49:49 2006 +0000
@@ -1272,8 +1272,12 @@
   Therefore, if you are encoding for high quality archival purposes,
   it is recommended not to deinterlace.
   You can always deinterlace the movie at playback time when
-  displaying it on progressive scan devices, and future players will
-  be able to deinterlace to full fieldrate, interpolating 50 or
+  displaying it on progressive scan devices.
+  The power of currently available computers forces players to use a
+  deinterlacing filter, which which results in a slight degradation in
+  image quality.
+  But future players will be able to mimic the interlaced display of
+  a TV, deinterlacing to full fieldrate and interpolating 50 or
   60000/1001 entire frames per second from the interlaced video.
 </para>