Mercurial > mplayer.hg
changeset 18510:0107ab06df49
explains why current players do not deinterlace to full fieldrate, original patch by Jerome Ferrari, reworked by Diego and myself.
author | gpoirier |
---|---|
date | Sun, 14 May 2006 19:49:49 +0000 |
parents | 94965d83e2b6 |
children | 744aa553e4a1 |
files | DOCS/xml/en/encoding-guide.xml |
diffstat | 1 files changed, 6 insertions(+), 2 deletions(-) [+] |
line wrap: on
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--- a/DOCS/xml/en/encoding-guide.xml Sun May 14 19:36:21 2006 +0000 +++ b/DOCS/xml/en/encoding-guide.xml Sun May 14 19:49:49 2006 +0000 @@ -1272,8 +1272,12 @@ Therefore, if you are encoding for high quality archival purposes, it is recommended not to deinterlace. You can always deinterlace the movie at playback time when - displaying it on progressive scan devices, and future players will - be able to deinterlace to full fieldrate, interpolating 50 or + displaying it on progressive scan devices. + The power of currently available computers forces players to use a + deinterlacing filter, which which results in a slight degradation in + image quality. + But future players will be able to mimic the interlaced display of + a TV, deinterlacing to full fieldrate and interpolating 50 or 60000/1001 entire frames per second from the interlaced video. </para>