changeset 17030:30e3ed9615b5

Explain -vo gl:slice-height behaviour if YUV rendering is used.
author reimar
date Tue, 22 Nov 2005 16:49:36 +0000
parents 154981852bac
children da7759ed81be
files DOCS/man/en/mplayer.1
diffstat 1 files changed, 9 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/DOCS/man/en/mplayer.1	Tue Nov 22 16:29:34 2005 +0000
+++ b/DOCS/man/en/mplayer.1	Tue Nov 22 16:49:36 2005 +0000
@@ -2812,6 +2812,15 @@
 .IPs slice-height=<0\-...>
 Number of lines copied to texture in one piece (default: 4).
 0 for whole image.
+.br
+.I NOTE:
+If YUV colorspace is used (see yuv suboption), special rules apply:
+.RSss
+If the decoder uses slice rendering (see \-noslices), this setting
+has no effect, the size of the slices as provided by the decoder is used.
+.br
+If the decoder does not use slice rendering, the default is 16.
+.REss
 .IPs (no)osd
 Enable or disable support for OSD rendering via OpenGL (default: enabled).
 This option is for testing; to disable the OSD use \-osdlevel 0 instead.