changeset 24092:32624daed9b6

Remove unnecessary OSD visibility code Don't set osd_visible directly in seek code. It's usually set to the same value by set_osd_bar() already. In the cases where set_osd_bar() is not called or doesn't set it (seek is triggered by EDL or loop, or there is no video output) it seems to make no difference. This fixes a minor bug: if you set OSD level to disabled while the progress bar was visible then doing seeks before it disappeared would keep it visible but not change its value.
author uau
date Tue, 21 Aug 2007 00:24:14 +0000
parents e7df91814c0f
children e0b1c50aa9bd
files mplayer.c
diffstat 1 files changed, 0 insertions(+), 2 deletions(-) [+]
line wrap: on
line diff
--- a/mplayer.c	Tue Aug 21 00:24:13 2007 +0000
+++ b/mplayer.c	Tue Aug 21 00:24:14 2007 +0000
@@ -3537,8 +3537,6 @@
 	if( !edl_decision )
           set_osd_bar(0,"Position",0,100,demuxer_get_percent_pos(mpctx->demuxer));
       }
-      // osd_function has been set (or not) by the code triggering the seek
-	osd_visible=(GetTimerMS() + 1000) | 1; // to revert to PLAY pointer after 1 sec
   }
 
   rel_seek_secs=0;