changeset 36243:33b774ea1ae6

Simplify blend function used.
author reimar
date Wed, 12 Jun 2013 18:54:16 +0000
parents 406e87858d1f
children ca4ce05e1930
files libvo/matrixview.c
diffstat 1 files changed, 4 insertions(+), 4 deletions(-) [+]
line wrap: on
line diff
--- a/libvo/matrixview.c	Wed Jun 12 18:54:15 2013 +0000
+++ b/libvo/matrixview.c	Wed Jun 12 18:54:16 2013 +0000
@@ -71,7 +71,7 @@
     num3 = num - (num2 * 10);
     ty = (float)num2 / 7;
     tx = (float)num3 / 10;
-    mpglColor4ub(0, 255, 0, light);        // Basic polygon color
+    mpglColor4ub(0, light, 0, 255);        // Basic polygon color
 
     mpglTexCoord2f(tx, ty);
     mpglVertex3f(x, y, z);
@@ -92,7 +92,7 @@
     num3 = num - (num2 * 10);
     ty = (float)num2 / 7;
     tx = (float)num3 / 10;
-    mpglColor4ub(255, 255, 255, 128);        // Basic polygon color
+    mpglColor4ub(128, 128, 128, 255);        // Basic polygon color
 
     mpglTexCoord2f(tx, ty);
     mpglVertex3f(x, y, z);
@@ -106,7 +106,7 @@
 
 static void draw_flare(float x, float y, float z)        //flare
 {
-    mpglColor4ub(255, 255, 255, 204);        // Basic polygon color
+    mpglColor4ub(204, 204, 204, 255);        // Basic polygon color
 
     mpglTexCoord2f(0, 0);
     mpglVertex3f(x - 1, y + 1, z);
@@ -275,7 +275,7 @@
     mpglEnable(GL_BLEND);
     mpglEnable(GL_TEXTURE_2D);
 
-    mpglBlendFunc(GL_SRC_ALPHA, GL_ONE);
+    mpglBlendFunc(GL_ONE, GL_ONE);
 
     matrixview_reshape(w, h);
 }