changeset 13300:47dd02fb02df

Removed unused variable (leftover of having two instances of directory creation code, before I moved both and created a function for that). Made code clearer by moving ++variable out of a function call.
author ivo
date Fri, 10 Sep 2004 01:15:24 +0000
parents 6f8fe531dd73
children 638673d1f83a
files libvo/vo_jpeg.c
diffstat 1 files changed, 2 insertions(+), 3 deletions(-) [+]
line wrap: on
line diff
--- a/libvo/vo_jpeg.c	Thu Sep 09 19:28:54 2004 +0000
+++ b/libvo/vo_jpeg.c	Fri Sep 10 01:15:24 2004 +0000
@@ -217,7 +217,6 @@
     static uint32_t framecounter = 0, subdircounter = 0;
     char buf[BUFLENGTH];
     static char subdirname[BUFLENGTH] = "";
-    struct stat stat_p;
 
     /* Start writing to new subdirectory after a certain amount of frames */
     if ( framecounter == jpeg_maxfiles ) {
@@ -228,8 +227,8 @@
      * number and create the subdirectory.
      * If jpeg_subdirs is not set, do nothing and resort to old behaviour. */
     if ( !framecounter && jpeg_subdirs ) {
-        snprintf(subdirname, BUFLENGTH, "%s%08d", jpeg_subdirs,
-                                                            ++subdircounter);
+        subdircounter++;
+        snprintf(subdirname, BUFLENGTH, "%s%08d", jpeg_subdirs, subdircounter);
         snprintf(buf, BUFLENGTH, "%s/%s", jpeg_outdir, subdirname);
         jpeg_mkdir(buf, 0); /* This function only returns if creation was
                                successful. If not, the player will exit. */