changeset 18576:7a839270427c

mention when vo_gl yuv conversion methods are inexact
author reimar
date Mon, 05 Jun 2006 11:20:31 +0000
parents e00cea3e1732
children ebf4f7aa000f
files DOCS/man/en/mplayer.1
diffstat 1 files changed, 2 insertions(+), 0 deletions(-) [+]
line wrap: on
line diff
--- a/DOCS/man/en/mplayer.1	Mon Jun 05 10:51:58 2006 +0000
+++ b/DOCS/man/en/mplayer.1	Mon Jun 05 11:20:31 2006 +0000
@@ -3053,6 +3053,7 @@
 This uses an nVidia-specific extension (GL_NV_register_combiners).
 At least three texture units are needed.
 Provides saturation and hue control.
+This method is fast but inexact.
 .br
 2: Use a fragment program.
 Needs the GL_ARB_fragment_program extension and at least three texture units.
@@ -3074,6 +3075,7 @@
 GL_ARB_fragment_shader!).
 At least three texture units are needed.
 Provides saturation and hue control.
+This method is fast but inexact.
 .RE
 .IPs customprog=<filename>
 Load a custom fragment program from <filename>.