Mercurial > mplayer.hg
changeset 18576:7a839270427c
mention when vo_gl yuv conversion methods are inexact
author | reimar |
---|---|
date | Mon, 05 Jun 2006 11:20:31 +0000 |
parents | e00cea3e1732 |
children | ebf4f7aa000f |
files | DOCS/man/en/mplayer.1 |
diffstat | 1 files changed, 2 insertions(+), 0 deletions(-) [+] |
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--- a/DOCS/man/en/mplayer.1 Mon Jun 05 10:51:58 2006 +0000 +++ b/DOCS/man/en/mplayer.1 Mon Jun 05 11:20:31 2006 +0000 @@ -3053,6 +3053,7 @@ This uses an nVidia-specific extension (GL_NV_register_combiners). At least three texture units are needed. Provides saturation and hue control. +This method is fast but inexact. .br 2: Use a fragment program. Needs the GL_ARB_fragment_program extension and at least three texture units. @@ -3074,6 +3075,7 @@ GL_ARB_fragment_shader!). At least three texture units are needed. Provides saturation and hue control. +This method is fast but inexact. .RE .IPs customprog=<filename> Load a custom fragment program from <filename>.