changeset 32734:cc58a1e919d9

Allow character in the font description file to be in UTF-8. A character defined in the font description file can be either an ASCII character, any character in the range of 0x80 to 0xFF or - to avoid character set problems, and that is recommended - a character in UTF-8 encoding now. Non-ASCII characters will be stored in the nonASCIIidx array. The indices 0..127 of this array correspond to the indices 128..255 of the Fnt array. (This also settles the "Translate messages shown in the GUI window(s) from UTF-8" issue.)
author ib
date Thu, 27 Jan 2011 18:04:19 +0000
parents e922613845cc
children c8b9c17890cb
files DOCS/xml/de/skin.xml DOCS/xml/en/skin.xml gui/skin/font.c gui/skin/font.h
diffstat 4 files changed, 101 insertions(+), 25 deletions(-) [+]
line wrap: on
line diff
--- a/DOCS/xml/de/skin.xml	Thu Jan 27 17:58:58 2011 +0000
+++ b/DOCS/xml/de/skin.xml	Thu Jan 27 18:04:19 2011 +0000
@@ -882,7 +882,7 @@
       <literal>char</literal>-Zeichens innerhalb der Grafik fest
       (<literal>0,0</literal> steht für die obere linke Ecke).
       <literal>width</literal> und <literal>height</literal> sind die Maße der
-      Zeichen in Pixel.
+      Zeichen in Pixel. Das Zeichen kann in UTF-8-Kodierung angegeben werden.
     </para>
 
     <para>
--- a/DOCS/xml/en/skin.xml	Thu Jan 27 17:58:58 2011 +0000
+++ b/DOCS/xml/en/skin.xml	Thu Jan 27 18:04:19 2011 +0000
@@ -742,7 +742,8 @@
 Here <literal>X</literal> and <literal>Y</literal> specify the position of the
 <literal>char</literal> character in the image (<literal>0,0</literal> is the
 upper left corner). <literal>width</literal> and <literal>height</literal> are
-the dimensions of the character in pixels.
+the dimensions of the character in pixels. The character may be in UTF-8
+encoding.
 </para>
 
 <para>
--- a/gui/skin/font.c	Thu Jan 27 17:58:58 2011 +0000
+++ b/gui/skin/font.c	Thu Jan 27 18:04:19 2011 +0000
@@ -46,7 +46,7 @@
  if ( ( Fonts[id]=calloc( 1,sizeof( bmpFont ) ) ) == NULL ) return -1;
 
  av_strlcpy( Fonts[id]->name,name,128 ); // FIXME: as defined in font.h
- for ( i=0;i<256;i++ )
+ for ( i=0;i<ASCII_CHRS+EXTRA_CHRS;i++ )
    Fonts[id]->Fnt[i].x=Fonts[id]->Fnt[i].y=Fonts[id]->Fnt[i].sx=Fonts[id]->Fnt[i].sy=-1;
 
  return id;
@@ -102,6 +102,19 @@
      int i;
      cutItem( command,command,'"',1 );
      if ( !command[0] ) i=(int)'"';
+     else if ( command[0] & 0x80 )
+      {
+       for ( i = 0; i < EXTRA_CHRS; i++ )
+        {
+         if ( !Fonts[id]->nonASCIIidx[i][0] )
+          {
+           strncpy( Fonts[id]->nonASCIIidx[i], command, 4 );
+           break;
+          }
+        }
+       if ( i == EXTRA_CHRS ) continue;
+       i += ASCII_CHRS;
+      }
      else i=(int)command[0];
      cutItem( param,tmp,',',0 ); Fonts[id]->Fnt[i].x=atoi( tmp );
      cutItem( param,tmp,',',1 ); Fonts[id]->Fnt[i].y=atoi( tmp );
@@ -137,17 +150,61 @@
  return -1;
 }
 
+// get Fnt index of character (utf8 or normal one) *str points to,
+// then move pointer to next/previous character
+int fntGetCharIndex( int id, unsigned char **str, gboolean utf8, int direction )
+{
+ unsigned char *p, uchar[4] = { 0, 0, 0, 0 };
+ int i, c = -1;
+
+ if ( **str & 0x80 )
+  {
+   if ( utf8 )
+    {
+     p = *str;
+     *str = g_utf8_next_char( *str );
+     strncpy( uchar, p, *str - p );
+
+     if ( direction < 0 ) *str = g_utf8_prev_char( p );
+    }
+   else
+    {
+     uchar[0] = **str;
+     *str += direction;
+    }
+
+   for ( i = 0; ( i < EXTRA_CHRS ) && Fonts[id]->nonASCIIidx[i][0]; i++ )
+    {
+     if ( strncmp( Fonts[id]->nonASCIIidx[i], uchar, 4 ) == 0 ) return i + ASCII_CHRS;
+     if ( !utf8 && ( Fonts[id]->nonASCIIidx[i][0] == (*uchar >> 6 | 0xc0) && Fonts[id]->nonASCIIidx[i][1] == (*uchar & 0x3f | 0x80) && Fonts[id]->nonASCIIidx[i][2] == 0 ) ) c = i + ASCII_CHRS;
+    }
+  }
+ else
+  {
+   c = **str;
+
+   if ( utf8 && ( direction < 0 ) ) *str = g_utf8_prev_char( *str );
+   else *str += direction;
+  }
+
+ return c;
+}
+
 int fntTextWidth( int id,char * str )
 {
  int size = 0;
- int i;
+ gboolean utf8;
+ unsigned char *p;
 
  if ( ( !Fonts[id] )||( !str[0] ) ) return 0;
 
- for ( i=0;i < (int)strlen( str );i++ )
+ utf8 = g_utf8_validate( str, -1, NULL);
+ p = (unsigned char *) str;
+
+ while ( *p )
   {
-   unsigned char c = (unsigned char)str[i];
-   if ( Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
+   int c = fntGetCharIndex( id, &p, utf8, 1 );
+   if ( c == -1 || Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
    size+= Fonts[id]->Fnt[ c ].sx;
   }
  return size;
@@ -155,15 +212,20 @@
 
 int fntTextHeight( int id,char * str )
 {
- int max = 0,i;
+ int max = 0;
+ gboolean utf8;
+ unsigned char *p;
 
  if ( ( !Fonts[id] )||( !str[0] ) ) return 0;
 
- for ( i=0;i < (int)strlen( str );i++ )
+ utf8 = g_utf8_validate( str, -1, NULL);
+ p = (unsigned char *) str;
+
+ while ( *p )
   {
    int h;
-   unsigned char c = (unsigned char)str[i];
-   if ( Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
+   int c = fntGetCharIndex( id, &p, utf8, 1 );
+   if ( c == -1 || Fonts[id]->Fnt[c].sx == -1 ) c = ' ';
    h = Fonts[id]->Fnt[c].sy;
    if ( h > max ) max=h;
   }
@@ -173,12 +235,12 @@
 txSample * fntRender( wItem * item,int px,const char * fmt,... )
 {
  va_list         ap;
- unsigned char   p[512];
- unsigned int    c;
- int 	         i, dx = 0, tw, fbw, iw, id, ofs;
+ unsigned char * u, p[512];
+ int 	         c, i, dx = 0, tw, fbw, iw, id, ofs;
  int 		 x,y,fh,fw,fyc,yc;
  uint32_t      * ibuf;
  uint32_t      * obuf;
+ gboolean        utf8;
 
  va_start( ap,fmt );
  vsnprintf( p,512,fmt,ap );
@@ -224,12 +286,16 @@
 
  ofs=dx;
 
- for ( i=0;i < (int)strlen( p );i++ )
+ utf8 = g_utf8_validate( p, -1, NULL);
+ u = p;
+
+ while ( *u )
   {
-   c=(unsigned int)p[i];
-   fw=Fonts[id]->Fnt[c].sx;
+   c = fntGetCharIndex( id, &u, utf8, 1 );
 
-   if ( fw == -1 ) { c=32; fw=Fonts[id]->Fnt[c].sx; }
+   if ( c != -1 ) fw=Fonts[id]->Fnt[c].sx;
+
+   if ( c == -1 || fw == -1 ) { c=32; fw=Fonts[id]->Fnt[c].sx; }
 
    fh=Fonts[id]->Fnt[c].sy;
    fyc=Fonts[id]->Fnt[c].y * fbw + Fonts[id]->Fnt[c].x;
@@ -249,12 +315,15 @@
  if ( ofs > 0 && tw > item->width )
   {
    dx=ofs;
-   for ( i=(int)strlen( p );i > 0;i-- )
+   u = p + strlen( p );
+
+   while ( u > p )
     {
-     c=(unsigned int)p[i];
-     fw=Fonts[id]->Fnt[c].sx;
+     c = fntGetCharIndex( id, &u, utf8, -1 );
 
-     if ( fw == -1 ) { c=32; fw=Fonts[id]->Fnt[c].sx; }
+     if ( c != -1) fw=Fonts[id]->Fnt[c].sx;
+
+     if ( c == -1 || fw == -1 ) { c=32; fw=Fonts[id]->Fnt[c].sx; }
 
      fh=Fonts[id]->Fnt[c].sy;
      fyc=Fonts[id]->Fnt[c].y * fbw + Fonts[id]->Fnt[c].x;
--- a/gui/skin/font.h	Thu Jan 27 17:58:58 2011 +0000
+++ b/gui/skin/font.h	Thu Jan 27 18:04:19 2011 +0000
@@ -19,9 +19,13 @@
 #ifndef MPLAYER_GUI_FONT_H
 #define MPLAYER_GUI_FONT_H
 
+#include <gtk/gtk.h>
 #include "gui/bitmap.h"
 #include "gui/app.h"
 
+#define ASCII_CHRS 128   // number of ASCII characters
+#define EXTRA_CHRS 128   // (arbitrary) number of non-ASCII characters
+
 #define fntAlignLeft   0
 #define fntAlignCenter 1
 #define fntAlignRight  2
@@ -34,9 +38,10 @@
 
 typedef struct
 {
- fntChar    Fnt[256];
- txSample   Bitmap;
- char       name[128];
+ fntChar         Fnt[ASCII_CHRS + EXTRA_CHRS];
+ unsigned char   nonASCIIidx[EXTRA_CHRS][4];
+ txSample        Bitmap;
+ char            name[128];
 } bmpFont;
 
 extern txSample   Bitmap;
@@ -45,6 +50,7 @@
 int  fntAddNewFont( char * name );
 void fntFreeFont( void );
 int  fntFindID( char * name );
+int  fntGetCharIndex( int id, unsigned char **str, gboolean utf8, int direction );
 int  fntTextHeight( int id, char * str );
 int  fntTextWidth( int id, char * str );