Mercurial > mplayer.hg
changeset 29647:e788d48bf768
Use vo_w32_window directly instead of via the vo_window macro in Windows-only code.
author | reimar |
---|---|
date | Fri, 18 Sep 2009 18:25:17 +0000 |
parents | 11b5e67d05a3 |
children | 74f94f407c31 |
files | libvo/vo_gl2.c |
diffstat | 1 files changed, 2 insertions(+), 2 deletions(-) [+] |
line wrap: on
line diff
--- a/libvo/vo_gl2.c Fri Sep 18 16:51:19 2009 +0000 +++ b/libvo/vo_gl2.c Fri Sep 18 18:25:17 2009 +0000 @@ -117,7 +117,7 @@ { #ifdef GL_WIN32 PIXELFORMATDESCRIPTOR pfd; - HDC vo_hdc = GetDC(vo_window); + HDC vo_hdc = GetDC(vo_w32_window); int pf = GetPixelFormat(vo_hdc); if (!DescribePixelFormat(vo_hdc, pf, sizeof pfd, &pfd)) { r_sz = g_sz = b_sz = a_sz = 0; @@ -127,7 +127,7 @@ b_sz = pfd.cBlueBits; a_sz = pfd.cAlphaBits; } - ReleaseDC(vo_window, vo_hdc); + ReleaseDC(vo_w32_window, vo_hdc); #else if (glXGetConfig(mDisplay, gl_vinfo, GLX_RED_SIZE, &r_sz) != 0) r_sz = 0; if (glXGetConfig(mDisplay, gl_vinfo, GLX_GREEN_SIZE, &g_sz) != 0) g_sz = 0;