Mercurial > pidgin.yaz
annotate plugins/PERL-HOWTO @ 802:1afe98d2461e
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ha, i'm smart. i should commit to things.
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Wed, 30 Aug 2000 23:27:04 +0000 |
parents | dc9ad68fc30e |
children | 67bdecdecbb7 |
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750 | 1 This is really the wrong place for a HOWTO on writing perl scripts for gaim, |
2 but there didn't seem to be a much better place. | |
3 | |
4 If you've ever written a perl script for X-Chat then you've basically written | |
5 one for gaim as well. perl.c in gaim's source is basically an exact copy of | |
6 X-Chat's perl.c file, with small modifications to suit AIM rather than IRC. | |
7 | |
8 Basically the reason for including perl is based on the experience with the | |
9 plugins. X-Chat's docs on Perl Scripting sums it up nicely: | |
10 it's not quite as simple to stick a module together in C and make it | |
11 stable compared to the development time of perl code | |
12 | |
13 Plugins are more powerful as they can directly access gaim's functions and | |
14 variables; as such they should be used for things like modifying the UI or | |
15 when something takes quite a bit of trickery not offered by perl. But for | |
16 the most part things should be written in Perl. It's more stable than | |
17 plugins. | |
18 | |
19 Everything available in normal perl scripts should be available in gaim's | |
20 perl interface, so I'm not going to bother describing that. The important | |
21 things are the functions provided by gaim's internal AIM module, which is | |
22 what most of this document is about. So, onto the functions. | |
23 | |
24 AIM::register(name, version, shutdownroutine, unused) | |
25 Just like X-Chat. This is the first function your script should call. | |
26 shutdownroutine is a function that will be called when the script | |
27 gets unloaded (like when gaim gets closed). This function returns | |
28 gaim's version number. | |
29 | |
30 AIM::get_info(integer) | |
31 This function returns different information based on the integer passed | |
32 to it. | |
33 0 - the version of gaim you're running ("0.10.0" for example). | |
34 1 - the screenname to last attempt to sign on | |
35 2 - either "Offline", "TOC", or "Oscar" | |
36 | |
37 AIM::print(title, message) | |
38 This displays a nice little dialog window. | |
39 | |
40 | |
41 AIM::buddy_list() | |
42 This returns the buddy list (no groups, just the names of the buddies) | |
43 | |
44 AIM::online_list() | |
45 This returns the list of online buddies. | |
46 | |
47 AIM::deny_list() | |
48 This returns the deny list. This is probably going to be modified before | |
49 0.10.0 is released to return either the deny or the permit list and the | |
50 current mode. | |
51 | |
52 | |
53 AIM::command(command, ...) | |
54 This sends commands to the server, and each command takes various | |
55 arguments. The command should be self-explanatory: | |
56 "signon" - no args. | |
57 "signoff" - no args. | |
58 "away" - the second arg is the away message | |
59 "back" - no args. | |
60 "idle" - the second arg is how long (in seconds) to set the idle time | |
61 "warn" - the second arg is the name of the person to warn | |
62 | |
63 AIM::user_info(nick) | |
64 Returns 7 data items: | |
65 the screenname of the buddy | |
66 "Online" or "Offline" | |
67 their warning level | |
68 signon time, in seconds since the epoch | |
69 idle time, in seconds (?) | |
70 user class, an integer with bit values | |
71 AOL 1 | |
72 ADMIN 2 | |
73 UNCONFIRMED 4 | |
74 NORMAL 8 | |
75 AWAY 16 | |
76 their capabilites, an integer with bit values | |
77 BUDDYICON 1 | |
78 VOICE 2 | |
79 IMIMAGE 4 | |
80 CHAT 8 | |
81 GETFILE 16 | |
82 SENDFILE 32 | |
83 | |
84 This is probably going to change before 0.10.0 is released to | |
85 also return the alias of the buddy. | |
86 | |
87 AIM::print_to_conv(who, what) | |
88 This should be obvious. If you can't figure this out on your own, you | |
89 shouldn't be using a computer. | |
90 | |
91 AIM::print_to_chat(room, what) | |
92 This should be just as obvious as the last command. | |
93 | |
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94 |
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95 AIM::add_event_handler(event, function) |
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96 This is the most important of them all. This is basically exactly like |
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97 gaim_signal_connect for plugins. You pass which event you want to connect to |
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98 (a string with the same name as the events for plugins, see SIGNALS), and a |
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99 string with the name of the function you want called. Simple enough? |
750 | 100 |
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101 When this is triggered, the arguments will be passed in @_ and are not |
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102 broken into a list, but left as one long string. You'll have to parse those |
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103 yourself with split. (Sounding exactly like X-Chat yet?) The arguments are |
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104 the exact same as those passed to the plugins, and are passed after the |
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105 plugins have had their way with them. Perl scripts cannot modify the values |
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106 so that gaim knows what the changes are. Unlike X-Chat, perl scripts cannot |
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107 short-circut gaim (that is, your script will be called in order it was added, |
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108 despite what other scripts do, and afterwards, execution will continue as |
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109 normal). Names of buddies and chat rooms will be in quotes, and all other |
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110 values (like text messages) will not be. |
750 | 111 |
112 AIM::add_timeout_handler(integer, function) | |
113 This calls function after integer number of seconds. It only calls function | |
114 once, so if you want to keep calling function, keep reading the handler. |