Mercurial > pidgin.yaz
annotate plugins/SIGNALS @ 1749:5bfc58c20e82
[gaim-migrate @ 1759]
patch from sean egan for event_set_info. why this would be necessary... i guess we'll see :)
committer: Tailor Script <tailor@pidgin.im>
author | Eric Warmenhoven <eric@warmenhoven.org> |
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date | Wed, 25 Apr 2001 08:34:46 +0000 |
parents | 96e93119268d |
children | 08ac51210d09 |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_error, |
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24 event_quit, |
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25 event_new_conversation, |
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26 event_set_info |
93 | 27 }; |
28 | |
29 To add a signal handler, call the fuction gaim_signal_connect with the | |
30 following arguments: | |
31 | |
94
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32 void *, enum gaim_event, void *, void * |
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33 |
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34 The first arg is the handle that was passed to gaim_signal_init. You did |
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35 save it, right? |
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36 The second arg is hopefully obvious. |
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37 The third arg is a pointer to a function that takes various args |
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38 depending on which event you're dealing with. |
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39 The fourth arg is any data you want to send to your function, as a final |
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40 argument. |
93 | 41 |
94
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42 To remove a signal handler, call the function gaim_signal_disconnect with the |
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43 following arguments: |
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44 |
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45 void *, enum gaim_event, void * |
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46 |
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47 The first arg is the handle that was passed to gaim_signal_init. |
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48 The second arg is hopefully obvious. |
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49 The third arg is a pointer to the function you attached. |
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50 |
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51 Note that it deletes *all* functions matching the function you pass, not just |
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52 one. Sorry, that's just the way it works. |
93 | 53 |
54 So here are the args that get passed to your functions in various events: | |
55 | |
56 event_signon: | |
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57 struct gaim_connection *gc |
93 | 58 |
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59 'gc' is the new connection. |
93 | 60 |
61 event_signoff: | |
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62 struct gaim_connection *gc |
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63 |
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64 'gc' is the connection that is about to go offline. This is called before |
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65 serv_close is, so you still have a chance to get one last message out. |
93 | 66 |
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67 event_away: |
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68 struct gaim_connection *gc, char *state, char *message |
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69 |
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70 'gc' is the connection. Duh. |
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71 'state' is confusing. We'll save that for now. |
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72 'message' is the away message to be used. |
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73 |
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74 Each protocol sets up what away states it can have. These are all char *, |
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75 and when the connection goes away it uses one of those. That's what state |
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76 is. |
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77 |
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78 There's no way of telling from state and message whether you're actually |
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79 away; it only gives state information, and a possible message. |
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80 |
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81 However, the protocols also are very nice (usually) and will set gc->away |
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82 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can |
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83 use that for a more rigid (read "boolean") way of checking away-ness. |
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84 |
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85 event_back: |
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86 (none) |
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87 |
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88 This is deprecated and will not be called again. It will probably be |
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89 removed eventually. |
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90 |
93 | 91 event_im_recv: |
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92 struct gaim_connection *gc, char **who, char **text |
93 | 93 |
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94 'gc' is the connection that received the message. |
93 | 95 'who' is the username of the person who sent the message. |
96 'text' is the actual strict text (with HTML tags and all) of the | |
97 message they sent. | |
98 | |
99 Note that you can modify these values. (You are encouraged to do so!) | |
94
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100 Note that *other* plugins can also modify these values, so you should |
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101 check that they are not NULL, and try not to leave them as NULL. |
93 | 102 |
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103 gc was placed as the first arg as opposed to the third for intuitiveness. |
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104 Unfortunately, it means that most plugins that use this event need to be |
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105 slightly modified and then recompiled. |
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106 |
93 | 107 event_im_send: |
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108 struct gaim_connection *gc, char *who, char **text |
93 | 109 |
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110 'gc' is the connection that you are about to send the message through. |
93 | 111 'who' is the username of the person you're sending the message to. |
112 'text' is the actual strict text (with HTML tags and all) of the | |
113 message you're sending. | |
114 | |
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115 Note that you can modify outgoing text. The **text points to a g_malloc'd |
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116 data chunk that contains the text. If your plugin changes it, it should |
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117 either not add length to the string, or g_free *text and g_malloc a new |
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118 segment. Since plugins can modify this, you should not try and remember it |
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119 in your plugin. |
93 | 120 |
121 event_buddy_signon: | |
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122 struct gaim_connection *gc, char *who |
93 | 123 |
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124 'who' is who signed on. (There is currently no way to see which connection |
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125 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 126 |
127 event_buddy_signoff: | |
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128 struct gaim_connection *gc, char *who |
93 | 129 |
130 'who' is who signed off. | |
116 | 131 |
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132 event_buddy_away: |
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133 struct gaim_connection *gc, char *who |
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134 |
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135 'who' is who went away. |
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136 |
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137 event_buddy_back: |
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138 struct gaim_connection *gc, char *who |
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139 |
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140 'who' is who is no longer away. |
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141 |
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142 event_buddy_idle: |
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143 struct gaim_connection *gc, char *who |
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144 |
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145 'who' is who went idle. |
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146 |
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147 event_buddy_unidle: |
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148 struct gaim_connection *gc, char *who |
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149 |
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150 'who' is who is no longer idle. |
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151 |
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152 event_blist_update: |
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153 (none) |
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154 |
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155 called when the idle times are updated in the buddy list |
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156 |
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157 event_chat_invited: |
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158 struct gaim_connection *gc, char *who, char *room, char *message |
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159 |
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160 'gc' is the connection that received the invitation. |
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161 'who' is who invited you to a chat room. |
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162 'room' is the room they invited you to. |
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163 'message' is the (optional) message they sent to invite you, and may be |
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164 an empty string. |
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165 |
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166 event_chat_join: |
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167 struct gaim_connection *gc, char *room |
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168 |
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169 'gc' is the connection that joined the room. |
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170 'room' is the chat room that you have just joined. |
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171 |
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172 event_chat_leave: |
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173 struct gaim_connection *gc, char *room |
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174 |
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175 'gc' is the connection that joined the room. |
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176 'room' is the chat room that you have just left. |
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177 |
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178 event_chat_buddy_join: |
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179 struct gaim_connection *gc, char *room, char *who |
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180 |
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181 'gc' is the connection that the chat room is attached to. |
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182 'room' is the room the person joined. |
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183 'who' is the screenname of the person who joined. |
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184 |
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185 This is also triggered upon entering the room for every person in the |
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186 room, including yourself. (E.g. if you join a room that already had 3 |
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187 people in it this will be called 4 times, once for each of them and |
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188 once again for you. You will not always be the last one this is called |
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189 for though.) |
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190 |
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191 event_chat_buddy_leave: |
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192 struct gaim_connection *gc, char *room, char *who |
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193 |
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194 'gc' is the connection that the chat room is attached to. |
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195 'room' is the room the person left. |
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196 'who' is the screenname of the person who left. |
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197 |
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198 event_chat_recv: |
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199 struct gaim_connection *gc, char *room, char *who, char *text |
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200 |
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201 'gc' is the connection that received the message. |
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202 'room' should be obvious by now. |
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203 'who' should be too. |
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204 'text' is the message that got sent. |
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205 |
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206 Note that because of the bizarre way chat works, you also receive |
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207 messages that you send. I didn't design it, AOL did. |
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208 |
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209 event_chat_send: |
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210 struct gaim_connection *gc, char *room, char **text |
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211 |
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212 'gc' is the connection that the message is about to be sent on. |
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213 'room'. Need I say more. |
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214 'text' is what you're about to say, linkified/HTML-ized, but not |
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215 TOC-escaped. |
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216 |
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217 Be aware that you receive messages you send (as noted above). This |
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218 event will be called before you actually send the message though. |
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219 The **text pointer behaves the same as the **text pointer for the |
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220 event_im_send event above; so read the note about it there. |
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221 |
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222 event_warned: |
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223 char *who, int level |
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224 |
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225 'who' is who warned you. Note that this can be NULL, indicating either |
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226 an anonymous warning, or your warning level has dropped. |
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227 'level' is your new warning level. |
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228 |
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229 event_error: |
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230 int error |
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231 |
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232 'error' is the number of the error as defined by the TOC PROTOCOL |
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233 document, which can be found in the docs/ directory of the source |
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234 tree. Note that if the person is using Oscar, this number is often |
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235 plain wrong, and this event may not always be triggered on error. |
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236 Experiment to find what is reliable. |
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237 |
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238 event_quit: |
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239 (none) |
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240 |
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241 Called when gaim quits normally. This can be called from either the |
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242 signed on state or the signed off state (from either the Cancel button |
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243 in the login window or the Quit option in the File menu on the buddy |
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244 list). If gaim dies or is murdered, this won't be called. It's not my |
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245 fault, it's Seg's. |
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246 |
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247 event_new_conversation: |
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248 char *who |
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249 |
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250 'who' is who the conversation is with. This gets called when a new |
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251 conversation window is created. You can use find_conversation(char *) |
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252 to then find the struct conversation * and modify those values. |
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253 |
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254 event_set_info: |
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255 struct gaim_connection *gc, char *info |
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256 |
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257 Called when the user sends his profile to the server. 'info' is the |
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258 profile being sent. |