annotate src/stock.h @ 4359:5fb47ec9bfe4

[gaim-migrate @ 4625] Wow, okay, where to begin with this one ;) I rewrote the whole conversation backend. It is now core/UI split. Here's how it works.. Every conversation is represented by a gaim_conversation structure. This branches out into gaim_im and gaim_chat structures. Every conversation lives in (well, normally, but it doesn't have to) a gaim_window structure. This is a _CORE_ representation of a window. There can be multiple gaim_window structures around. The gaim_window and gaim_conversation structures have UI-specific operation structures associated with them. At the moment, the only UI is GTK+, and this will be for some time. Don't start thinking you can write a QT UI now. It's just not going to happen. Everything that is done on a conversation is done through the core API. This API does core processing and then calls the UI operations for the rendering and anything else. Now, what does this give the user? - Multiple windows. - Multiple tabs per window. - Draggable tabs. - Send As menu is moved to the menubar. - Menubar for chats. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. For developers: - Fully documented API - Core/UI split - Variable checking and mostly sane handling of incorrect variables. - Logical structure to conversations, both core and UI. - Some very cool stuff in the future, like replacing, say, IRC chat windows with an X-Chat interface, or whatever. - Later on, customizable window/conversation positioning. - Oh yeah, and the beginning of a stock icon system. Now, there are things that aren't there yet. You will see tabs even if you have them turned off. This will be fixed in time. Also, the preferences will change to work with the new structure. I'm starting school in 2 days, so it may not be done immediately, but hopefully in the next week. Enjoy! committer: Tailor Script <tailor@pidgin.im>
author Christian Hammond <chipx86@chipx86.com>
date Mon, 20 Jan 2003 09:10:23 +0000
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1 /**
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2 * @file stock.h GTK+ Stock resources
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3 *
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4 * gaim
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5 *
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6 * Copyright (C) 2002-2003, Christian Hammond <chipx86@gnupdate.org>
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7 *
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8 * This program is free software; you can redistribute it and/or modify
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9 * it under the terms of the GNU General Public License as published by
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10 * the Free Software Foundation; either version 2 of the License, or
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11 * (at your option) any later version.
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12 *
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13 * This program is distributed in the hope that it will be useful,
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14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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16 * GNU General Public License for more details.
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17 *
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18 * You should have received a copy of the GNU General Public License
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19 * along with this program; if not, write to the Free Software
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20 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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21 *
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22 */
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23 #ifndef _STOCK_H_
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24 #define _STOCK_H_
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25
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26 /**************************************************************************/
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27 /** @name Stock images */
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28 /**************************************************************************/
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29 /*@{*/
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30 #define GAIM_STOCK_BGCOLOR "gaim-bgcolor"
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31 #define GAIM_STOCK_BLOCK "gaim-block"
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32 #define GAIM_STOCK_FGCOLOR "gaim-fgcolor"
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33 #define GAIM_STOCK_IGNORE "gaim-ignore"
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34 #define GAIM_STOCK_IMAGE "gaim-image"
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35 #define GAIM_STOCK_INFO "gaim-info"
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36 #define GAIM_STOCK_INVITE "gaim-invite"
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37 #define GAIM_STOCK_LINK "gaim-link"
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38 #define GAIM_STOCK_SEND "gaim-send"
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39 #define GAIM_STOCK_SMILEY "gaim-smiley"
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40 #define GAIM_STOCK_TEXT_BIGGER "gaim-text-bigger"
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41 #define GAIM_STOCK_TEXT_NORMAL "gaim-text-normal"
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42 #define GAIM_STOCK_TEXT_SMALLER "gaim-text-smaller"
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43 #define GAIM_STOCK_WARN "gaim-warn"
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44 /*@}*/
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45
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46 /**
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47 * Sets up the gaim stock repository.
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48 */
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49 void setup_stock(void);
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50
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51 #endif /* _STOCK_H_ */