Mercurial > pidgin.yaz
annotate plugins/simple.c @ 7724:613b20c69d2c
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this didn't cause me any problems yesterday, and it compiles, and bug fixing is a good thing.
"Some month ago I introduced translatable texts for "gaim --help" and
"gaim-remote --help".
Unfortunately the output of the translated text is often unreadable.
The problem is, that Gaim's *.po files have the UTF-8 locale (because
this is the default charset for GTK+ 2.0). But the users may have
configured other locales. For instance my SuSE Linux 9.0 system is
configured with LANG=de_DE@euro. "euro" is ISO-8859-1 (Western
character set, 8 Bit, with the Euro currency symbol). Lots of UTF-8
characters are unreadable if they are displayed in a 8 Bit charset
without conversion. Only the 7 Bit chars are displayed right.
There are two possible solutions:
1) Make the console texts untranslatable. This isn't very clever.
2) Convert the texts from UTF-8 to user's locale.
I choose the second solution.
The conversion cannot be made during the translation, because gettext
does not allow a mix of different character sets in one po-file.
My patch converts the console strings from UTF-8 to users locale.
Normally this works right, because most users have a locale which is
compatible with their language.
The case where a user uses a language (for instance German:
LANG=de_DE) with an incompatible character set (for instance the 7Bit
charset LC_CTYPE=C) is also handled. The user then sees a warning and
the original UTF-8 message.
At first I tried to make a new UTF-8 function in src/util.c. But the
function is needed 5 times in src/gaim-remote.c and 2 times in
src/main.c. gaim-remote is not linked against util.o. Also there are a
lot of dependencies from util.o to other files, so I will introduce a
lot of trouble to link gaim-remote against util.o.
So I only wrote a function in src/gaim-remote.c and used the UTF-8
conversion inline in src/main.c." --Bjoern Voigt
committer: Tailor Script <tailor@pidgin.im>
author | Luke Schierer <lschiere@pidgin.im> |
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date | Wed, 03 Dec 2003 13:21:55 +0000 |
parents | cce494e69d68 |
children | d7b8eb1f0a18 |
rev | line source |
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6677 | 1 #include "internal.h" |
2 #include "debug.h" | |
3 #include "plugin.h" | |
90 | 4 |
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5 static gboolean |
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6 plugin_load(GaimPlugin *plugin) |
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7 { |
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8 gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin loaded.\n"); |
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9 |
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10 return TRUE; |
90 | 11 } |
12 | |
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13 static gboolean |
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14 plugin_unload(GaimPlugin *plugin) |
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15 { |
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16 gaim_debug(GAIM_DEBUG_INFO, "simple", "simple plugin unloaded.\n"); |
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17 |
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18 return TRUE; |
90 | 19 } |
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20 |
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21 static GaimPluginInfo info = |
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22 { |
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23 2, /**< api_version */ |
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24 GAIM_PLUGIN_STANDARD, /**< type */ |
5367 | 25 NULL, /**< ui_requirement */ |
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26 0, /**< flags */ |
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27 NULL, /**< dependencies */ |
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28 GAIM_PRIORITY_DEFAULT, /**< priority */ |
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29 |
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30 NULL, /**< id */ |
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31 N_("Simple Plugin"), /**< name */ |
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32 VERSION, /**< version */ |
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33 /** summary */ |
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34 N_("Tests to see that most things are working."), |
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35 /** description */ |
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36 N_("Tests to see that most things are working."), |
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37 "Eric Warmenhoven <eric@warmenhoven.org>", /**< author */ |
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38 GAIM_WEBSITE, /**< homepage */ |
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39 |
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40 plugin_load, /**< load */ |
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41 plugin_unload, /**< unload */ |
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42 NULL, /**< destroy */ |
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43 |
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44 NULL, /**< ui_info */ |
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45 NULL /**< extra_info */ |
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46 }; |
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47 |
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48 static void |
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49 init_plugin(GaimPlugin *plugin) |
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50 { |
3551 | 51 } |
52 | |
6063 | 53 GAIM_INIT_PLUGIN(simple, init_plugin, info) |