annotate plugins/perl/perl-common.h @ 13510:65486b7e8e45

[gaim-migrate @ 15886] SF Patch #1446662 from Sadrul "This patch keeps the selected node selected after the buddy-list is redrawn." committer: Tailor Script <tailor@pidgin.im>
author Richard Laager <rlaager@wiktel.com>
date Tue, 14 Mar 2006 07:30:52 +0000
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children
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1 #ifndef _GAIM_PERL_COMMON_H_
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2 #define _GAIM_PERL_COMMON_H_
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3
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4 #include <glib.h>
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5 #ifdef _WIN32
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6 #undef pipe
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7 #endif
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8 #include <XSUB.h>
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9 #include <EXTERN.h>
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10 #include <perl.h>
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11
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12 #include "plugin.h"
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13 #include "value.h"
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14
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15 #define is_hvref(o) \
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16 ((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV))
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17
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18 #define hvref(o) \
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19 (is_hvref(o) ? (HV *)SvRV(o) : NULL);
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20
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21 #define GAIM_PERL_BOOT_PROTO(x) \
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22 void boot_Gaim__##x(pTHX_ CV *cv);
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23
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24 #define GAIM_PERL_BOOT(x) \
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25 gaim_perl_callXS(boot_Gaim__##x, cv, mark)
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26
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27 typedef struct
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28 {
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29 GaimPlugin *plugin;
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30 char *package;
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31 char *load_sub;
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32 char *unload_sub;
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33 char *prefs_sub;
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34 char *gtk_prefs_sub;
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35 char *plugin_action_sub;
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36 } GaimPerlScript;
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37
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38 void gaim_perl_normalize_script_name(char *name);
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39
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40 SV *newSVGChar(const char *str);
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41
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42 void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark);
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43 void gaim_perl_bless_plain(const char *stash, void *object);
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44 SV *gaim_perl_bless_object(void *object, const char *stash);
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45 gboolean gaim_perl_is_ref_object(SV *o);
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46 void *gaim_perl_ref_object(SV *o);
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47
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48 int execute_perl(const char *function, int argc, char **args);
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49
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50 #if 0
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51 gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv);
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52 SV *gaim_perl_sv_from_value(const GaimValue *value);
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53 #endif
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54
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55 void *gaim_perl_data_from_sv(GaimValue *value, SV *sv);
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56 SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args,
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57 void ***copy_arg);
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58
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59 #endif /* _GAIM_PERL_COMMON_H_ */