Mercurial > pidgin.yaz
view plugins/perl/perl-common.h @ 13510:65486b7e8e45
[gaim-migrate @ 15886]
SF Patch #1446662 from Sadrul
"This patch keeps the selected node selected after the
buddy-list is redrawn."
committer: Tailor Script <tailor@pidgin.im>
author | Richard Laager <rlaager@wiktel.com> |
---|---|
date | Tue, 14 Mar 2006 07:30:52 +0000 |
parents | b457aa723bab |
children |
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#ifndef _GAIM_PERL_COMMON_H_ #define _GAIM_PERL_COMMON_H_ #include <glib.h> #ifdef _WIN32 #undef pipe #endif #include <XSUB.h> #include <EXTERN.h> #include <perl.h> #include "plugin.h" #include "value.h" #define is_hvref(o) \ ((o) && SvROK(o) && SvRV(o) && (SvTYPE(SvRV(o)) == SVt_PVHV)) #define hvref(o) \ (is_hvref(o) ? (HV *)SvRV(o) : NULL); #define GAIM_PERL_BOOT_PROTO(x) \ void boot_Gaim__##x(pTHX_ CV *cv); #define GAIM_PERL_BOOT(x) \ gaim_perl_callXS(boot_Gaim__##x, cv, mark) typedef struct { GaimPlugin *plugin; char *package; char *load_sub; char *unload_sub; char *prefs_sub; char *gtk_prefs_sub; char *plugin_action_sub; } GaimPerlScript; void gaim_perl_normalize_script_name(char *name); SV *newSVGChar(const char *str); void gaim_perl_callXS(void (*subaddr)(pTHX_ CV *cv), CV *cv, SV **mark); void gaim_perl_bless_plain(const char *stash, void *object); SV *gaim_perl_bless_object(void *object, const char *stash); gboolean gaim_perl_is_ref_object(SV *o); void *gaim_perl_ref_object(SV *o); int execute_perl(const char *function, int argc, char **args); #if 0 gboolean gaim_perl_value_from_sv(GaimValue *value, SV *sv); SV *gaim_perl_sv_from_value(const GaimValue *value); #endif void *gaim_perl_data_from_sv(GaimValue *value, SV *sv); SV *gaim_perl_sv_from_vargs(const GaimValue *value, va_list *args, void ***copy_arg); #endif /* _GAIM_PERL_COMMON_H_ */