Mercurial > pidgin.yaz
annotate plugins/gaiminc.c @ 3458:66b1ad9782a9
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From KingAnt:
aim.h:
-Change the #defines for AIM client info so they're shorter.
-Add 2 #defines for ICQ--the first one (the default) is what Gaim
has been using, it was taken out of auth.c. The other is what an
ICQ 2002a client uses.
-Add an CLIENTINFO_ICQ_KNOWNGOOD
auth.c:
-Have the ICQ login use the given client info, rather than
using hard coded values.
oscar.c:
-Rename "gaim_caps" to "caps_aim" and added a "caps_icq," so
AIM and ICQ can have different capabilities.
-Make changes to gaim_parse_login so the ICQ sends ICQ client
info, and AIM sends AIM client info.
-Make changes to conninitdone_bos so only ICQ sets the privacy
flag and visibility mask. AIM sets this via SSI.
-Change a few calls to aim_bos_setprofile so ICQ does not
send a profile TLV, and so ICQ uses the ICQ caps and AIM uses
the AIM caps.
-Change a call to g_show_info_text so a pointer to the window
is not left haning around?
-Correctly set the occupied and do not disturb ICQ states.
This is how winicq does it.
-Correctly show winicq users as NA.
committer: Tailor Script <tailor@pidgin.im>
author | Sean Egan <seanegan@gmail.com> |
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date | Wed, 28 Aug 2002 06:48:14 +0000 |
parents | ece2d1543b20 |
children | cd938f18f3f8 |
rev | line source |
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1 #define GAIM_PLUGINS |
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2 |
91 | 3 #include <gtk/gtk.h> |
4 #include <time.h> | |
5 #include <stdio.h> | |
6 #include <fcntl.h> | |
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7 #include <string.h> |
91 | 8 #include "gaim.h" |
9 | |
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10 void echo_hi(void *m) { |
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11 /* this doesn't do much, just lets you know who we are :) */ |
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12 show_about(NULL, NULL); |
91 | 13 } |
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14 |
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15 void reverse(struct gaim_connection *gc, char **who, char **message, void *m) { |
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16 /* this will drive you insane. whenever you receive a message, |
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17 * the text of the message (HTML and all) will be reversed. */ |
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18 int i, l; |
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19 char tmp; |
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20 |
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21 /* this check is necessary in case bad plugins do bad things */ |
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22 if (message == NULL || *message == NULL) |
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23 return; |
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24 |
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25 l = strlen(*message); |
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26 |
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27 if (!strcmp(*who, gc->username)) |
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28 return; |
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29 |
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30 for (i = 0; i < l/2; i++) { |
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31 tmp = (*message)[i]; |
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32 (*message)[i] = (*message)[l - i - 1]; |
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33 (*message)[l - i - 1] = tmp; |
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34 } |
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35 } |
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36 |
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37 void bud(struct gaim_connection *gc, char *who, void *m) { |
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38 /* whenever someone comes online, it sends them a message. if i |
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39 * cared more, i'd make it so it popped up on your screen too */ |
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40 serv_send_im(gc, who, "Hello!", 0); |
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41 } |
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42 |
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43 char *gaim_plugin_init(GModule *handle) { |
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44 /* this is for doing something fun when we sign on */ |
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45 gaim_signal_connect(handle, event_signon, echo_hi, NULL); |
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46 |
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47 /* this is for doing something fun when we get a message */ |
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48 gaim_signal_connect(handle, event_im_recv, reverse, NULL); |
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49 |
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50 /* this is for doing something fun when a buddy comes online */ |
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51 gaim_signal_connect(handle, event_buddy_signon, bud, NULL); |
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52 |
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53 return NULL; |
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54 } |
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55 |
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56 char *name() { |
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57 return "Gaim Demonstration Plugin"; |
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58 } |
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59 |
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60 char *description() { |
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61 return "This is a really cool plugin that does a lot of stuff:\n" |
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62 "- It tells you who wrote the program when you log in\n" |
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63 "- It reverses all incoming text\n" |
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64 "- It sends a message to people on your list immediately" |
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65 " when they sign on"; |
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66 } |