Mercurial > pidgin.yaz
annotate plugins/SIGNALS @ 4315:6e36a04209c0
[gaim-migrate @ 4569]
The original gaim smileys are no more..
committer: Tailor Script <tailor@pidgin.im>
author | Rob Flynn <gaim@robflynn.com> |
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date | Tue, 14 Jan 2003 11:29:58 +0000 |
parents | b791019b2492 |
children | 3196d9044a45 |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_quit, |
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24 event_new_conversation, |
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25 event_set_info, |
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26 event_draw_menu, |
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27 event_im_displayed_sent, |
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28 event_im_displayed_rcvd, |
2993 | 29 event_chat_send_invite, |
30 event_got_typing, | |
3461 | 31 event_del_conversation, |
3517 | 32 event_connecting, |
93 | 33 }; |
34 | |
35 To add a signal handler, call the fuction gaim_signal_connect with the | |
36 following arguments: | |
37 | |
94
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38 void *, enum gaim_event, void *, void * |
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39 |
3190 | 40 The first arg is the handle that was passed to gaim_plugin_init. You did |
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41 save it, right? |
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42 The second arg is hopefully obvious. |
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43 The third arg is a pointer to a function that takes various args |
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44 depending on which event you're dealing with. |
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45 The fourth arg is any data you want to send to your function, as a final |
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46 argument. |
93 | 47 |
94
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48 To remove a signal handler, call the function gaim_signal_disconnect with the |
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49 following arguments: |
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50 |
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51 void *, enum gaim_event, void * |
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52 |
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53 The first arg is the handle that was passed to gaim_signal_init. |
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54 The second arg is hopefully obvious. |
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55 The third arg is a pointer to the function you attached. |
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56 |
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57 Note that it deletes *all* functions matching the function you pass, not just |
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58 one. Sorry, that's just the way it works. |
93 | 59 |
60 So here are the args that get passed to your functions in various events: | |
61 | |
62 event_signon: | |
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63 struct gaim_connection *gc |
93 | 64 |
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65 'gc' is the new connection. |
93 | 66 |
67 event_signoff: | |
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68 struct gaim_connection *gc |
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69 |
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70 'gc' is the connection that is about to go offline. This is called before |
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71 serv_close is, so you still have a chance to get one last message out. |
93 | 72 |
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73 event_away: |
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74 struct gaim_connection *gc, char *state, char *message |
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75 |
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76 'gc' is the connection. Duh. |
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77 'state' is confusing. We'll save that for now. |
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78 'message' is the away message to be used. |
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79 |
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80 Each protocol sets up what away states it can have. These are all char *, |
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81 and when the connection goes away it uses one of those. That's what state |
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82 is. |
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83 |
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84 There's no way of telling from state and message whether you're actually |
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85 away; it only gives state information, and a possible message. |
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86 |
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87 However, the protocols also are very nice (usually) and will set gc->away |
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88 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can |
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89 use that for a more rigid (read "boolean") way of checking away-ness. |
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90 |
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91 event_back: |
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92 (none) |
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93 |
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94 This is deprecated and will not be called again. It will probably be |
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95 removed eventually. |
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96 |
93 | 97 event_im_recv: |
3163 | 98 struct gaim_connection *gc, char **who, char **text, guint32 *flags |
93 | 99 |
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100 'gc' is the connection that received the message. |
93 | 101 'who' is the username of the person who sent the message. |
102 'text' is the actual strict text (with HTML tags and all) of the | |
103 message they sent. | |
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104 'flags' is message flags. |
93 | 105 |
106 Note that you can modify these values. (You are encouraged to do so!) | |
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107 Note that *other* plugins can also modify these values, so you should |
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108 check that they are not NULL, and try not to leave them as NULL. |
93 | 109 |
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110 gc was placed as the first arg as opposed to the third for intuitiveness. |
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111 Unfortunately, it means that most plugins that use this event need to be |
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112 slightly modified and then recompiled. |
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113 |
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114 flags is actually a bit mask. AND with IM_FLAG_AWAY to see if they were |
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115 away, etc. |
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116 |
93 | 117 event_im_send: |
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118 struct gaim_connection *gc, char *who, char **text |
93 | 119 |
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120 'gc' is the connection that you are about to send the message through. |
93 | 121 'who' is the username of the person you're sending the message to. |
122 'text' is the actual strict text (with HTML tags and all) of the | |
123 message you're sending. | |
124 | |
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125 Note that you can modify outgoing text. The **text points to a g_malloc'd |
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126 data chunk that contains the text. If your plugin changes it, it should |
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127 either not add length to the string, or g_free *text and g_malloc a new |
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128 segment. Since plugins can modify this, you should not try and remember it |
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129 in your plugin. |
93 | 130 |
131 event_buddy_signon: | |
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132 struct gaim_connection *gc, char *who |
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134 'who' is who signed on. (There is currently no way to see which connection |
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135 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 136 |
137 event_buddy_signoff: | |
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138 struct gaim_connection *gc, char *who |
93 | 139 |
140 'who' is who signed off. | |
116 | 141 |
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142 event_buddy_away: |
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143 struct gaim_connection *gc, char *who |
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144 |
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145 'who' is who went away. |
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146 |
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147 event_buddy_back: |
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148 struct gaim_connection *gc, char *who |
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149 |
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150 'who' is who is no longer away. |
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151 |
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152 event_buddy_idle: |
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153 struct gaim_connection *gc, char *who |
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154 |
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155 'who' is who went idle. |
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156 |
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157 event_buddy_unidle: |
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158 struct gaim_connection *gc, char *who |
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159 |
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160 'who' is who is no longer idle. |
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161 |
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162 event_blist_update: |
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163 (none) |
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164 |
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165 called when the idle times are updated in the buddy list |
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166 |
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167 event_chat_invited: |
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168 struct gaim_connection *gc, char *who, char *room, char *message |
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169 |
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170 'gc' is the connection that received the invitation. |
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171 'who' is who invited you to a chat room. |
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172 'room' is the room they invited you to. |
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173 'message' is the (optional) message they sent to invite you, and may be |
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174 an empty string. |
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175 |
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176 event_chat_join: |
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177 struct gaim_connection *gc, int id, char *room |
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178 |
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179 'gc' is the connection that joined the room. |
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180 'id' is the id of the room. See, each room is given an id unique |
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181 within the connection. The struct conversation*'s in gc->buddy_chats |
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182 have an 'id' field that's only used if it's is_chat member is TRUE. |
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183 'id' is the *only* way to detect which chat room you actually mean, |
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184 because the name of the chat room is not always unique (for example, |
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185 MSN always uses "MSN Chat" as its name, since group chats in MSN |
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186 don't actually have names). |
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187 'room' is the chat room that you have just joined. |
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188 |
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189 event_chat_leave: |
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190 struct gaim_connection *gc, int |
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191 |
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192 'gc' is the connection that joined the room. |
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193 'id' is the id of the chat room that you have just left. |
391
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194 |
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195 event_chat_buddy_join: |
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196 struct gaim_connection *gc, int id, char *who |
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197 |
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198 'gc' is the connection that the chat room is attached to. |
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199 'id' is the id of the room the person joined. |
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200 'who' is the screenname of the person who joined. |
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201 |
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202 This is also triggered upon entering the room for every person in the |
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203 room, including yourself. (E.g. if you join a room that already had 3 |
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204 people in it this will be called 4 times, once for each of them and |
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205 once again for you. You will not always be the last one this is called |
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206 for though.) |
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207 |
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208 event_chat_buddy_leave: |
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209 struct gaim_connection *gc, int id, char *who |
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210 |
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211 'gc' is the connection that the chat room is attached to. |
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212 'id' is the id of the room the person left. |
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213 'who' is the screenname of the person who left. |
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214 |
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215 event_chat_recv: |
3163 | 216 struct gaim_connection *gc, int id, char **who, char **text |
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217 |
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218 'gc' is the connection that received the message. |
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219 'who' should be too. |
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220 'text' is the message that got sent. |
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221 'id' is the id of the room that received the message (see |
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222 event_chat_join) |
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223 |
3163 | 224 Like event_im_recv, you are allowed and encouraged to change |
225 these values | |
226 | |
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227 Note that because of the bizarre way chat works, you also receive |
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228 messages that you send. I didn't design it, AOL did. |
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229 |
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230 event_chat_send: |
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231 struct gaim_connection *gc, int id, char **text |
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232 |
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233 'gc' is the connection that the message is about to be sent on. |
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234 'id' is the id of the room to which you're sending the message. |
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235 'text' is what you're about to say, linkified/HTML-ized, but not |
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236 TOC-escaped. |
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237 |
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238 Be aware that you receive messages you send (as noted above). This |
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239 event will be called before you actually send the message though. |
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240 The **text pointer behaves the same as the **text pointer for the |
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241 event_im_send event above; so read the note about it there. |
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242 |
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243 event_warned: |
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244 struct gaim_connection *gc, char *who, int level |
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245 |
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246 'gc' is the account that got warned. |
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247 'who' is who warned you. Note that this can be NULL, indicating either |
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248 an anonymous warning, or your warning level has dropped. |
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249 'level' is your new warning level. |
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250 |
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251 event_quit: |
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252 (none) |
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253 |
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254 Called when gaim quits normally. This can be called from either the |
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255 signed on state or the signed off state (from either the Cancel button |
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256 in the login window or the Quit option in the File menu on the buddy |
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257 list). If gaim dies or is murdered, this won't be called. It's not my |
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258 fault, it's Seg's. |
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259 |
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260 event_new_conversation: |
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261 char *who |
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262 |
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263 'who' is who the conversation is with. This gets called when a new |
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264 conversation window is created. You can use find_conversation(char *) |
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265 to then find the struct conversation * and modify those values. |
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266 |
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267 event_set_info: |
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268 struct gaim_connection *gc, char *info |
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269 |
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270 Called when the user sends his profile to the server. 'info' is the |
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271 profile being sent. |
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272 |
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273 event_draw_menu: |
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274 GtkWidget *menu, char *name |
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275 |
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276 Called when you right-click on a buddy. |
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277 |
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278 'menu' is the menu that is about to be displayed. |
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279 'name' is the name of the buddy that was clicked. |
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280 |
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281 event_im_displayed_sent: |
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282 struct gaim_connection *gc, char *who, char **what |
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283 |
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284 This is called after what you send is displayed but before it's |
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285 actually sent. That is, when the user clicks the "send" button |
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286 in an IM window, first it gets passed to event_im_send handlers, |
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287 then it gets displayed, then it gets passed to these handlers, and |
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288 then it gets sent over the wire. This is useful for when you want |
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289 to encrypt something on the way out. |
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290 |
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291 'gc' is the connection the message is sent on. |
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292 'who' is who the message is for. |
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293 'what' is what was sent. It's expected that you modify this. If |
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294 you set *what to NULL the message won't be sent, but the preferred |
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295 way of doing this is to attach to event_im_send so that it really |
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296 won't be displayed at all. |
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297 |
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298 event_im_displayed_rcvd: |
3517 | 299 struct gaim_connection *gc, char *who, char *what, guint32 flags, time_t time |
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300 |
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301 This is called after what you receive is displayed. This is useful |
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302 for displaying an autoresponse after the message that triggered it. |
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303 There are a bunch of things that are odd about this, especially |
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304 when dealing with being away, so be careful. |
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305 |
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306 'gc' is the connection the message was received on. |
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307 'who' is who sent the message. |
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308 'what' is what was sent. |
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309 'flags' is flags on the message. |
3517 | 310 'time' is the time the message was received--it may be very different from the |
311 time this signal gets called | |
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312 |
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313 event_chat_send_invite: |
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314 struct gaim_connection *gc, int id, char *who, char **msg |
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315 |
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316 This is called just before you're about to invite someone. It's |
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317 useful for if you want to pass someone a key so that they can |
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318 participate in a group encrypted chat (ahem). |
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319 |
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320 'gc' is the connection the invite is sent on. |
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321 'id' is the id of the room you're inviting them to. |
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322 'who' is who you're inviting. |
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323 'msg' is the message they'll receive when they're invited. It may be |
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324 NULL. Setting this to NULL won't stop the invitation from going thru. |
2993 | 325 |
326 event_got_typing: | |
327 struct gaim_connection *gc, char *who | |
328 | |
329 This is called when a buddy starts typing you and is called | |
330 differently depending on the protocol. MSN requires that a | |
331 conversation is already in progress, and may send more than | |
332 one notification while typing. OSCAR can receive typing | |
333 notifications in direct IMs, and Yahoo can receive them any | |
334 time. | |
335 | |
336 'gc' is the connection the typing is sent to. | |
337 'who' is the person typing to you. | |
3517 | 338 |
3461 | 339 event_del_conversation: |
340 struct conversation *c | |
341 | |
342 This is called when a conversation window is closed. It is | |
343 called before any memory is deallocated so you are able to | |
344 access any data related to the conversation without breaking | |
345 anything. | |
346 | |
3570 | 347 'c' is the conversation being closed. |
348 | |
3554 | 349 event_connecting: |
3517 | 350 struct aim_user *u |
351 | |
352 This is called when Gaim attempts to bring a user on-line. The | |
3554 | 353 boolean u->connecting is set to true, and connecting_count |
3517 | 354 incremented. The attempt can end with event_signon or event_signoff |
355 being called, depending upon whether the attempt was a sucess or | |
356 a failure. In both cases, u->connecting is set to false and the | |
357 counter decremented. | |
3570 | 358 |
3554 | 359 'u' is the account being connected. |