5872
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1 /**
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2 * @file server.h Server API
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3 * @ingroup core
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4 *
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5 * gaim
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6 *
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7 * Copyright (C) 2003 Christian Hammond <chipx86@gnupdate.org>
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8 *
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9 * This program is free software; you can redistribute it and/or modify
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10 * it under the terms of the GNU General Public License as published by
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11 * the Free Software Foundation; either version 2 of the License, or
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12 * (at your option) any later version.
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13 *
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14 * This program is distributed in the hope that it will be useful,
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15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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17 * GNU General Public License for more details.
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18 *
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19 * You should have received a copy of the GNU General Public License
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20 * along with this program; if not, write to the Free Software
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21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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22 */
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23 #ifndef _GAIM_SERVER_H_
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24 #define _GAIM_SERVER_H_
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25
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26 #define WFLAG_SEND 0x01
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27 #define WFLAG_RECV 0x02
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28 #define WFLAG_AUTO 0x04
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29 #define WFLAG_WHISPER 0x08
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30 #define WFLAG_FILERECV 0x10
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31 #define WFLAG_SYSTEM 0x20
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32 #define WFLAG_NICK 0x40
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33 #define WFLAG_NOLOG 0x80
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34 #define WFLAG_COLORIZE 0x100
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35
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36 #define IM_FLAG_AWAY 0x01
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37 #define IM_FLAG_CHECKBOX 0x02
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38 #define IM_FLAG_GAIMUSER 0x04
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39
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40 /*
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41 * Really user states are controlled by the PRPLs now. We just
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42 * use this for event_away
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43 */
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44 #define UC_UNAVAILABLE 1
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45
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46 #include "account.h"
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47 #include "conversation.h"
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48
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49 void serv_login(GaimAccount *);
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50 void serv_close(GaimConnection *);
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51 void serv_touch_idle(GaimConnection *);
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52 int serv_send_im(GaimConnection *, char *, char *, int, int);
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53 void serv_get_info(GaimConnection *, char *);
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54 void serv_get_dir(GaimConnection *, char *);
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55 void serv_set_idle(GaimConnection *, int);
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56 void serv_set_info(GaimConnection *, char *);
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57 void serv_set_away(GaimConnection *, char *, char *);
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58 void serv_set_away_all(char *);
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59 int serv_send_typing(GaimConnection *, char *, int);
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60 void serv_change_passwd(GaimConnection *, const char *, const char *);
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61 void serv_add_buddy(GaimConnection *, const char *);
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62 void serv_add_buddies(GaimConnection *, GList *);
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63 void serv_remove_buddy(GaimConnection *, char *, char *);
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64 void serv_remove_buddies(GaimConnection *, GList *, char *);
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65 void serv_add_permit(GaimConnection *, const char *);
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66 void serv_add_deny(GaimConnection *, const char *);
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67 void serv_rem_permit(GaimConnection *, const char *);
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68 void serv_rem_deny(GaimConnection *, const char *);
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69 void serv_set_permit_deny(GaimConnection *);
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70 void serv_warn(GaimConnection *, char *, int);
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71 void serv_set_dir(GaimConnection *, const char *, const char *,
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72 const char *, const char *, const char *,
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73 const char *, const char *, int);
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74 void serv_dir_search(GaimConnection *, const char *, const char *,
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75 const char *, const char *, const char *, const char *,
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76 const char *, const char *);
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77 void serv_join_chat(GaimConnection *, GHashTable *);
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78 void serv_chat_invite(GaimConnection *, int, const char *, const char *);
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79 void serv_chat_leave(GaimConnection *, int);
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80 void serv_chat_whisper(GaimConnection *, int, char *, char *);
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81 int serv_chat_send(GaimConnection *, int, char *);
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82 void serv_got_popup(char *, char *, int, int);
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83 void serv_get_away(GaimConnection *, const char *);
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84 void serv_alias_buddy(struct buddy *);
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85 void serv_got_alias(GaimConnection *gc, const char *who, const char *alias);
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86 void serv_move_buddy(struct buddy *, struct group *, struct group *);
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87 void serv_rename_group(GaimConnection *, struct group *, const char *);
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88 void serv_got_eviled(GaimConnection *gc, const char *name, int lev);
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89 void serv_got_typing(GaimConnection *gc, const char *name, int timeout,
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90 GaimTypingState state);
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91 void serv_set_buddyicon(GaimConnection *gc, const char *filename);
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92 void serv_got_typing_stopped(GaimConnection *gc, const char *name);
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93 void serv_got_im(GaimConnection *gc, const char *who, const char *msg,
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94 guint32 flags, time_t mtime, gint len);
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95 void serv_got_update(GaimConnection *gc, const char *name, int loggedin,
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96 int evil, time_t signon, time_t idle, int type);
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97 void serv_finish_login(GaimConnection *gc);
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98 void serv_got_chat_invite(GaimConnection *gc, const char *name,
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99 const char *who, const char *message,
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100 GHashTable *data);
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101 GaimConversation *serv_got_joined_chat(GaimConnection *gc,
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102 int id, const char *name);
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103 void serv_got_chat_left(GaimConnection *g, int id);
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104 void serv_got_chat_in(GaimConnection *g, int id, char *who,
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105 int whisper, char *message, time_t mtime);
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106
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107 #endif /* _GAIM_SERVER_H_ */
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