Mercurial > pidgin.yaz
annotate plugins/SIGNALS @ 6421:a6b7e7966862
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We made a list and then didn't use it. Aww, the poor thing. That's the
difference between lists and sheep.
committer: Tailor Script <tailor@pidgin.im>
author | Christian Hammond <chipx86@chipx86.com> |
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date | Mon, 11 Aug 2003 07:13:49 +0000 |
parents | 3b6f48766acb |
children |
rev | line source |
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93 | 1 enum gaim_event { |
2 event_signon = 0, | |
3 event_signoff, | |
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4 event_away, |
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5 event_back, |
93 | 6 event_im_recv, |
7 event_im_send, | |
8 event_buddy_signon, | |
9 event_buddy_signoff, | |
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10 event_buddy_away, |
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11 event_buddy_back, |
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12 event_buddy_idle, |
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13 event_buddy_unidle, |
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14 event_blist_update, |
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15 event_chat_invited, |
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16 event_chat_join, |
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17 event_chat_leave, |
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18 event_chat_buddy_join, |
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19 event_chat_buddy_leave, |
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20 event_chat_recv, |
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21 event_chat_send, |
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22 event_warned, |
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23 event_quit, |
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24 event_new_conversation, |
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25 event_set_info, |
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26 event_draw_menu, |
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27 event_im_displayed_sent, |
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28 event_im_displayed_rcvd, |
2993 | 29 event_chat_send_invite, |
30 event_got_typing, | |
3461 | 31 event_del_conversation, |
3517 | 32 event_connecting, |
6020 | 33 event_switch_conversation, |
93 | 34 }; |
35 | |
36 To add a signal handler, call the fuction gaim_signal_connect with the | |
37 following arguments: | |
38 | |
94
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39 void *, enum gaim_event, void *, void * |
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40 |
3190 | 41 The first arg is the handle that was passed to gaim_plugin_init. You did |
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42 save it, right? |
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43 The second arg is hopefully obvious. |
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44 The third arg is a pointer to a function that takes various args |
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45 depending on which event you're dealing with. |
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46 The fourth arg is any data you want to send to your function, as a final |
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47 argument. |
93 | 48 |
94
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49 To remove a signal handler, call the function gaim_signal_disconnect with the |
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50 following arguments: |
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51 |
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52 void *, enum gaim_event, void * |
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53 |
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54 The first arg is the handle that was passed to gaim_signal_init. |
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55 The second arg is hopefully obvious. |
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56 The third arg is a pointer to the function you attached. |
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57 |
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58 Note that it deletes *all* functions matching the function you pass, not just |
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59 one. Sorry, that's just the way it works. |
93 | 60 |
61 So here are the args that get passed to your functions in various events: | |
62 | |
63 event_signon: | |
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64 struct gaim_connection *gc |
93 | 65 |
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66 'gc' is the new connection. |
93 | 67 |
68 event_signoff: | |
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69 struct gaim_connection *gc |
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70 |
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71 'gc' is the connection that is about to go offline. This is called before |
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72 serv_close is, so you still have a chance to get one last message out. |
93 | 73 |
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74 event_away: |
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75 struct gaim_connection *gc, char *state, char *message |
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76 |
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77 'gc' is the connection. Duh. |
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78 'state' is confusing. We'll save that for now. |
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79 'message' is the away message to be used. |
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80 |
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81 Each protocol sets up what away states it can have. These are all char *, |
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82 and when the connection goes away it uses one of those. That's what state |
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83 is. |
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84 |
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85 There's no way of telling from state and message whether you're actually |
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86 away; it only gives state information, and a possible message. |
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87 |
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88 However, the protocols also are very nice (usually) and will set gc->away |
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89 if they're in an away-like state (e.g. Away or N/A for ICQ, etc). You can |
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90 use that for a more rigid (read "boolean") way of checking away-ness. |
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91 |
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92 event_back: |
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93 (none) |
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94 |
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95 This is deprecated and will not be called again. It will probably be |
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96 removed eventually. |
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97 |
93 | 98 event_im_recv: |
3163 | 99 struct gaim_connection *gc, char **who, char **text, guint32 *flags |
93 | 100 |
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101 'gc' is the connection that received the message. |
93 | 102 'who' is the username of the person who sent the message. |
103 'text' is the actual strict text (with HTML tags and all) of the | |
104 message they sent. | |
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105 'flags' is message flags. |
93 | 106 |
107 Note that you can modify these values. (You are encouraged to do so!) | |
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108 Note that *other* plugins can also modify these values, so you should |
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109 check that they are not NULL, and try not to leave them as NULL. |
93 | 110 |
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111 gc was placed as the first arg as opposed to the third for intuitiveness. |
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112 Unfortunately, it means that most plugins that use this event need to be |
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113 slightly modified and then recompiled. |
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114 |
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115 flags is actually a bit mask. AND with IM_FLAG_AWAY to see if they were |
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116 away, etc. |
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117 |
93 | 118 event_im_send: |
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119 struct gaim_connection *gc, char *who, char **text |
93 | 120 |
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121 'gc' is the connection that you are about to send the message through. |
93 | 122 'who' is the username of the person you're sending the message to. |
123 'text' is the actual strict text (with HTML tags and all) of the | |
124 message you're sending. | |
125 | |
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126 Note that you can modify outgoing text. The **text points to a g_malloc'd |
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127 data chunk that contains the text. If your plugin changes it, it should |
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128 either not add length to the string, or g_free *text and g_malloc a new |
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129 segment. Since plugins can modify this, you should not try and remember it |
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130 in your plugin. |
93 | 131 |
132 event_buddy_signon: | |
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133 struct gaim_connection *gc, char *who |
93 | 134 |
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135 'who' is who signed on. (There is currently no way to see which connection |
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136 reported that the buddy came online. Hopefully this will happen soon.) |
93 | 137 |
138 event_buddy_signoff: | |
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139 struct gaim_connection *gc, char *who |
93 | 140 |
141 'who' is who signed off. | |
116 | 142 |
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143 event_buddy_away: |
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144 struct gaim_connection *gc, char *who |
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145 |
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146 'who' is who went away. |
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147 |
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148 event_buddy_back: |
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149 struct gaim_connection *gc, char *who |
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150 |
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151 'who' is who is no longer away. |
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152 |
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153 event_buddy_idle: |
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154 struct gaim_connection *gc, char *who |
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155 |
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156 'who' is who went idle. |
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157 |
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158 event_buddy_unidle: |
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159 struct gaim_connection *gc, char *who |
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160 |
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161 'who' is who is no longer idle. |
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162 |
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163 event_blist_update: |
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164 (none) |
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165 |
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166 called when the idle times are updated in the buddy list |
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167 |
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168 event_chat_invited: |
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169 struct gaim_connection *gc, char *who, char *room, char *message |
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170 |
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171 'gc' is the connection that received the invitation. |
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172 'who' is who invited you to a chat room. |
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173 'room' is the room they invited you to. |
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174 'message' is the (optional) message they sent to invite you, and may be |
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175 an empty string. |
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176 |
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177 event_chat_join: |
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178 struct gaim_connection *gc, int id, char *room |
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179 |
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180 'gc' is the connection that joined the room. |
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181 'id' is the id of the room. See, each room is given an id unique |
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182 within the connection. The struct conversation*'s in gc->buddy_chats |
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183 have an 'id' field that's only used if it's is_chat member is TRUE. |
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184 'id' is the *only* way to detect which chat room you actually mean, |
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185 because the name of the chat room is not always unique (for example, |
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186 MSN always uses "MSN Chat" as its name, since group chats in MSN |
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187 don't actually have names). |
391
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188 'room' is the chat room that you have just joined. |
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189 |
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190 event_chat_leave: |
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191 struct gaim_connection *gc, int |
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192 |
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193 'gc' is the connection that joined the room. |
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194 'id' is the id of the chat room that you have just left. |
391
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195 |
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196 event_chat_buddy_join: |
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197 struct gaim_connection *gc, int id, char *who |
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198 |
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199 'gc' is the connection that the chat room is attached to. |
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200 'id' is the id of the room the person joined. |
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201 'who' is the screenname of the person who joined. |
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202 |
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203 This is also triggered upon entering the room for every person in the |
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204 room, including yourself. (E.g. if you join a room that already had 3 |
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205 people in it this will be called 4 times, once for each of them and |
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206 once again for you. You will not always be the last one this is called |
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207 for though.) |
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208 |
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209 event_chat_buddy_leave: |
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210 struct gaim_connection *gc, int id, char *who |
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211 |
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212 'gc' is the connection that the chat room is attached to. |
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213 'id' is the id of the room the person left. |
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214 'who' is the screenname of the person who left. |
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215 |
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216 event_chat_recv: |
3163 | 217 struct gaim_connection *gc, int id, char **who, char **text |
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218 |
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219 'gc' is the connection that received the message. |
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220 'who' should be too. |
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221 'text' is the message that got sent. |
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222 'id' is the id of the room that received the message (see |
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223 event_chat_join) |
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224 |
3163 | 225 Like event_im_recv, you are allowed and encouraged to change |
226 these values | |
227 | |
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228 Note that because of the bizarre way chat works, you also receive |
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229 messages that you send. I didn't design it, AOL did. |
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230 |
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231 event_chat_send: |
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232 struct gaim_connection *gc, int id, char **text |
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233 |
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234 'gc' is the connection that the message is about to be sent on. |
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235 'id' is the id of the room to which you're sending the message. |
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236 'text' is what you're about to say, linkified/HTML-ized, but not |
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237 TOC-escaped. |
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238 |
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239 Be aware that you receive messages you send (as noted above). This |
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240 event will be called before you actually send the message though. |
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241 The **text pointer behaves the same as the **text pointer for the |
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242 event_im_send event above; so read the note about it there. |
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243 |
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244 event_warned: |
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245 struct gaim_connection *gc, char *who, int level |
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246 |
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247 'gc' is the account that got warned. |
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248 'who' is who warned you. Note that this can be NULL, indicating either |
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249 an anonymous warning, or your warning level has dropped. |
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250 'level' is your new warning level. |
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251 |
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252 event_quit: |
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253 (none) |
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254 |
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255 Called when gaim quits normally. This can be called from either the |
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256 signed on state or the signed off state (from either the Cancel button |
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257 in the login window or the Quit option in the File menu on the buddy |
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258 list). If gaim dies or is murdered, this won't be called. It's not my |
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259 fault, it's Seg's. |
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260 |
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261 event_new_conversation: |
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262 char *who |
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263 |
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264 'who' is who the conversation is with. This gets called when a new |
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265 conversation window is created. You can use find_conversation(char *) |
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266 to then find the struct conversation * and modify those values. |
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267 |
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268 event_set_info: |
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269 struct gaim_connection *gc, char *info |
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270 |
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271 Called when the user sends his profile to the server. 'info' is the |
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272 profile being sent. |
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273 |
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274 event_draw_menu: |
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275 GtkWidget *menu, char *name |
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276 |
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277 Called when you right-click on a buddy. |
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278 |
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279 'menu' is the menu that is about to be displayed. |
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280 'name' is the name of the buddy that was clicked. |
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281 |
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282 event_im_displayed_sent: |
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283 struct gaim_connection *gc, char *who, char **what |
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284 |
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285 This is called after what you send is displayed but before it's |
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286 actually sent. That is, when the user clicks the "send" button |
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287 in an IM window, first it gets passed to event_im_send handlers, |
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288 then it gets displayed, then it gets passed to these handlers, and |
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289 then it gets sent over the wire. This is useful for when you want |
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290 to encrypt something on the way out. |
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291 |
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292 'gc' is the connection the message is sent on. |
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293 'who' is who the message is for. |
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294 'what' is what was sent. It's expected that you modify this. If |
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295 you set *what to NULL the message won't be sent, but the preferred |
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296 way of doing this is to attach to event_im_send so that it really |
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297 won't be displayed at all. |
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298 |
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299 event_im_displayed_rcvd: |
3517 | 300 struct gaim_connection *gc, char *who, char *what, guint32 flags, time_t time |
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301 |
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302 This is called after what you receive is displayed. This is useful |
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303 for displaying an autoresponse after the message that triggered it. |
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304 There are a bunch of things that are odd about this, especially |
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305 when dealing with being away, so be careful. |
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306 |
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307 'gc' is the connection the message was received on. |
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308 'who' is who sent the message. |
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309 'what' is what was sent. |
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310 'flags' is flags on the message. |
3517 | 311 'time' is the time the message was received--it may be very different from the |
312 time this signal gets called | |
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313 |
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314 event_chat_send_invite: |
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315 struct gaim_connection *gc, int id, char *who, char **msg |
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316 |
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317 This is called just before you're about to invite someone. It's |
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318 useful for if you want to pass someone a key so that they can |
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319 participate in a group encrypted chat (ahem). |
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320 |
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321 'gc' is the connection the invite is sent on. |
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322 'id' is the id of the room you're inviting them to. |
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323 'who' is who you're inviting. |
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324 'msg' is the message they'll receive when they're invited. It may be |
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325 NULL. Setting this to NULL won't stop the invitation from going thru. |
2993 | 326 |
327 event_got_typing: | |
328 struct gaim_connection *gc, char *who | |
329 | |
330 This is called when a buddy starts typing you and is called | |
331 differently depending on the protocol. MSN requires that a | |
332 conversation is already in progress, and may send more than | |
333 one notification while typing. OSCAR can receive typing | |
334 notifications in direct IMs, and Yahoo can receive them any | |
335 time. | |
336 | |
337 'gc' is the connection the typing is sent to. | |
338 'who' is the person typing to you. | |
3517 | 339 |
3461 | 340 event_del_conversation: |
341 struct conversation *c | |
342 | |
343 This is called when a conversation window is closed. It is | |
344 called before any memory is deallocated so you are able to | |
345 access any data related to the conversation without breaking | |
346 anything. | |
347 | |
3570 | 348 'c' is the conversation being closed. |
349 | |
3554 | 350 event_connecting: |
4491 | 351 struct gaim_account *u |
3517 | 352 |
353 This is called when Gaim attempts to bring a user on-line. The | |
3554 | 354 boolean u->connecting is set to true, and connecting_count |
3517 | 355 incremented. The attempt can end with event_signon or event_signoff |
356 being called, depending upon whether the attempt was a sucess or | |
357 a failure. In both cases, u->connecting is set to false and the | |
358 counter decremented. | |
3570 | 359 |
3554 | 360 'u' is the account being connected. |
6020 | 361 |
362 event_conversation_switch: | |
363 GaimConversation *c | |
364 | |
365 This is called when a new conversation has become the active conversation | |
366 in its GaimWindow. | |
367 | |
368 Using this in conjuction with GTK's focus-in-event will allow you to trigger | |
369 callbacks anytime a conversation receives focus. | |
370 | |
371 'c' is the conversation that has just received focus. |