10418
|
1 /**
|
|
2 * @file savedstatuses.h Saved Status API
|
|
3 * @ingroup core
|
|
4 *
|
|
5 * gaim
|
|
6 *
|
|
7 * Gaim is the legal property of its developers, whose names are too numerous
|
|
8 * to list here. Please refer to the COPYRIGHT file distributed with this
|
|
9 * source distribution.
|
|
10 *
|
|
11 * This program is free software; you can redistribute it and/or modify
|
|
12 * it under the terms of the GNU General Public License as published by
|
|
13 * the Free Software Foundation; either version 2 of the License, or
|
|
14 * (at your option) any later version.
|
|
15 *
|
|
16 * This program is distributed in the hope that it will be useful,
|
|
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
19 * GNU General Public License for more details.
|
|
20 *
|
|
21 * You should have received a copy of the GNU General Public License
|
|
22 * along with this program; if not, write to the Free Software
|
|
23 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
24 */
|
|
25 #ifndef _GAIM_SAVEDSTATUSES_H_
|
|
26 #define _GAIM_SAVEDSTATUSES_H_
|
|
27
|
|
28 /**
|
|
29 * Saved statuses don't really interact much with the rest of Gaim. It
|
|
30 * could really be a plugin. It's just a list of away states. When
|
|
31 * a user chooses one of the saved states, their Gaim accounts are set
|
|
32 * to the settings of that state.
|
|
33 */
|
|
34
|
|
35 typedef struct _GaimStatusSaved GaimStatusSaved;
|
|
36 typedef struct _GaimStatusSavedSub GaimStatusSavedSub;
|
|
37
|
|
38 /**************************************************************************/
|
|
39 /** @name Saved status subsystem */
|
|
40 /**************************************************************************/
|
|
41 /*@{*/
|
|
42
|
|
43 /**
|
|
44 * Create a new saved status. This will add the saved status to the
|
|
45 * list of saved statuses and writes the revised list to status.xml.
|
|
46 *
|
|
47 * @param title The title of the saved status. This must be unique.
|
|
48 * @param type The type of saved status.
|
|
49 *
|
|
50 * @return The newly created saved status.
|
|
51 */
|
|
52 GaimStatusSaved *gaim_savedstatuses_new(const char *title, GaimStatusPrimitive type);
|
|
53
|
|
54 /**
|
|
55 * Delete a saved status. This removes the saved status from the list
|
|
56 * of saved statuses, and writes the revised list to status.xml.
|
|
57 *
|
|
58 * @param title The title of the saved status.
|
|
59 *
|
|
60 * @return TRUE if the status was successfully deleted. FALSE if the
|
|
61 * status could not be deleted because no saved status exists
|
|
62 * with the given title.
|
|
63 */
|
|
64 gboolean gaim_savedstatuses_delete(const char *title);
|
|
65
|
|
66 /**
|
|
67 * Returns all saved statuses.
|
|
68 *
|
|
69 * @return A list of saved statuses.
|
|
70 */
|
|
71 const GList *gaim_savedstatuses_get_all(void);
|
|
72
|
|
73 /**
|
|
74 * Finds a saved status with the specified title.
|
|
75 *
|
|
76 * @param title The name of the saved status.
|
|
77 *
|
|
78 * @return The saved status if found, or NULL.
|
|
79 */
|
|
80 GaimStatusSaved *gaim_savedstatuses_find(const char *title);
|
|
81
|
|
82 /**
|
|
83 * Create a new saved status and add it to the list
|
|
84 * of saved statuses.
|
|
85 *
|
|
86 * @param title The title for the new saved status.
|
|
87 * @param type The type of saved status.
|
|
88 *
|
|
89 * @return The newly created saved status.
|
|
90 */
|
|
91 GaimStatusSaved *gaim_savedstatuses_new(const char *title,
|
|
92 GaimStatusPrimitive type);
|
|
93
|
|
94 /**
|
|
95 * Return the name of a given saved status.
|
|
96 *
|
|
97 * @param saved_status The saved status.
|
|
98 *
|
|
99 * @return The title.
|
|
100 */
|
|
101 const char *gaim_savedstatuses_get_title(const GaimStatusSaved *saved_status);
|
|
102
|
|
103 /**
|
|
104 * Return the name of a given saved status.
|
|
105 *
|
|
106 * @param saved_status The saved status.
|
|
107 *
|
|
108 * @return The name.
|
|
109 */
|
|
110 GaimStatusPrimitive gaim_savedstatuses_get_type(const GaimStatusSaved *saved_status);
|
|
111
|
|
112 /**
|
|
113 * Return the name of a given saved status.
|
|
114 *
|
|
115 * @param saved_status The saved status.
|
|
116 *
|
|
117 * @return The name.
|
|
118 */
|
|
119 const char *gaim_savedstatuses_get_message(const GaimStatusSaved *saved_status);
|
|
120
|
|
121 /**
|
|
122 * Get the handle for the status subsystem.
|
|
123 *
|
|
124 * @return the handle to the status subsystem
|
|
125 */
|
|
126 void *gaim_savedstatuses_get_handle();
|
|
127
|
|
128 /**
|
|
129 * Initializes the status subsystem.
|
|
130 */
|
|
131 void gaim_savedstatuses_init(void);
|
|
132
|
|
133 /**
|
|
134 * Uninitializes the status subsystem.
|
|
135 */
|
|
136 void gaim_savedstatuses_uninit(void);
|
|
137
|
|
138 /*@}*/
|
|
139
|
|
140 #endif /* _GAIM_SAVEDSTATUSES_H_ */
|