Mercurial > pidgin.yaz
annotate plugins/statenotify.c @ 9620:c001be3c330e
[gaim-migrate @ 10464]
Changes to those get_alias functions in blist.c from
Christopher (siege) O'Brien:
Renames gaim_get_buddy_alias to gaim_buddy_get_alias
Renames gaim_get_buddy_alias_only to
_gaim_buddy_get_alias_only
Adds function gaim_buddy_get_contact_alias, which looks
up a buddy's appropriate display name by order of:
buddy alias; contact alias; server alias; buddy name.
Note that the buddy alias is still the top-priority.
Changed conversation.c to use _get_contact_alias rather
than _get_alias
The end result of this is that aliasing the contact
will result in conversations with any of that contact's
buddies using the contact alias. This allows people
like myself to no longer have to alias each buddy to
the same alias in order to achieve the same effect.
committer: Tailor Script <tailor@pidgin.im>
author | Mark Doliner <mark@kingant.net> |
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date | Sat, 31 Jul 2004 21:29:40 +0000 |
parents | 91c9e060111b |
children | 2316cb7a115f |
rev | line source |
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1 #include "internal.h" |
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2 |
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3 #include "blist.h" |
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4 #include "conversation.h" |
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5 #include "debug.h" |
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6 #include "signals.h" |
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7 |
9583 | 8 #include "plugin.h" |
9 #include "pluginpref.h" | |
10 #include "prefs.h" | |
11 | |
12 #define STATENOTIFY_PLUGIN_ID "core-statenotify" | |
13 | |
5267 | 14 static void |
6695 | 15 write_status(GaimBuddy *buddy, const char *message) |
5267 | 16 { |
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17 GaimConversation *conv; |
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18 const char *who; |
5267 | 19 char buf[256]; |
20 | |
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21 conv = gaim_find_conversation_with_account(buddy->name, buddy->account); |
5267 | 22 |
23 if (conv == NULL) | |
24 return; | |
25 | |
9620 | 26 who = gaim_buddy_get_alias(buddy); |
5267 | 27 |
6489 | 28 g_snprintf(buf, sizeof(buf), message, who); |
5267 | 29 |
6982 | 30 gaim_conversation_write(conv, NULL, buf, GAIM_MESSAGE_SYSTEM, time(NULL)); |
5267 | 31 } |
32 | |
33 static void | |
6695 | 34 buddy_away_cb(GaimBuddy *buddy, void *data) |
5267 | 35 { |
9583 | 36 if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) |
37 write_status(buddy, _("%s has gone away.")); | |
5267 | 38 } |
39 | |
40 static void | |
6695 | 41 buddy_unaway_cb(GaimBuddy *buddy, void *data) |
5267 | 42 { |
9583 | 43 if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_away")) |
44 write_status(buddy, _("%s is no longer away.")); | |
5267 | 45 } |
46 | |
47 static void | |
6695 | 48 buddy_idle_cb(GaimBuddy *buddy, void *data) |
5267 | 49 { |
9583 | 50 if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) |
51 write_status(buddy, _("%s has become idle.")); | |
5267 | 52 } |
53 | |
54 static void | |
6695 | 55 buddy_unidle_cb(GaimBuddy *buddy, void *data) |
5267 | 56 { |
9583 | 57 if (gaim_prefs_get_bool("/plugins/core/statenotify/notify_idle")) |
58 write_status(buddy, _("%s is no longer idle.")); | |
59 } | |
60 | |
61 static GaimPluginPrefFrame * | |
62 get_plugin_pref_frame(GaimPlugin *plugin) | |
63 { | |
64 GaimPluginPrefFrame *frame; | |
65 GaimPluginPref *ppref; | |
66 | |
67 frame = gaim_plugin_pref_frame_new(); | |
68 | |
69 ppref = gaim_plugin_pref_new_with_label("Notify When"); | |
70 gaim_plugin_pref_frame_add(frame, ppref); | |
71 | |
72 ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_away", "Buddy Goes _Away"); | |
73 gaim_plugin_pref_frame_add(frame, ppref); | |
74 | |
75 ppref = gaim_plugin_pref_new_with_name_and_label("/plugins/core/statenotify/notify_idle", "Buddy Goes _Idle"); | |
76 gaim_plugin_pref_frame_add(frame, ppref); | |
77 | |
78 return frame; | |
5267 | 79 } |
80 | |
81 static gboolean | |
82 plugin_load(GaimPlugin *plugin) | |
83 { | |
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84 void *blist_handle = gaim_blist_get_handle(); |
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85 |
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86 gaim_signal_connect(blist_handle, "buddy-away", |
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87 plugin, GAIM_CALLBACK(buddy_away_cb), NULL); |
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88 gaim_signal_connect(blist_handle, "buddy-back", |
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89 plugin, GAIM_CALLBACK(buddy_unaway_cb), NULL); |
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90 gaim_signal_connect(blist_handle, "buddy-idle", |
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91 plugin, GAIM_CALLBACK(buddy_idle_cb), NULL); |
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92 gaim_signal_connect(blist_handle, "buddy-unidle", |
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93 plugin, GAIM_CALLBACK(buddy_unidle_cb), NULL); |
5267 | 94 |
95 return TRUE; | |
96 } | |
97 | |
9583 | 98 static GaimPluginUiInfo prefs_info = |
99 { | |
100 get_plugin_pref_frame | |
101 }; | |
102 | |
5267 | 103 static GaimPluginInfo info = |
104 { | |
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105 GAIM_PLUGIN_API_VERSION, /**< api_version */ |
5267 | 106 GAIM_PLUGIN_STANDARD, /**< type */ |
107 NULL, /**< ui_requirement */ | |
108 0, /**< flags */ | |
109 NULL, /**< dependencies */ | |
110 GAIM_PRIORITY_DEFAULT, /**< priority */ | |
111 | |
9583 | 112 STATENOTIFY_PLUGIN_ID, /**< id */ |
5267 | 113 N_("Buddy State Notification"), /**< name */ |
114 VERSION, /**< version */ | |
115 /** summary */ | |
116 N_("Notifies in a conversation window when a buddy goes or returns from " | |
117 "away or idle."), | |
118 /** description */ | |
119 N_("Notifies in a conversation window when a buddy goes or returns from " | |
120 "away or idle."), | |
121 "Christian Hammond <chipx86@gnupdate.org>", /**< author */ | |
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122 GAIM_WEBSITE, /**< homepage */ |
5267 | 123 |
124 plugin_load, /**< load */ | |
125 NULL, /**< unload */ | |
126 NULL, /**< destroy */ | |
127 | |
128 NULL, /**< ui_info */ | |
8993 | 129 NULL, /**< extra_info */ |
9583 | 130 &prefs_info, /**< prefs_info */ |
8993 | 131 NULL |
5267 | 132 }; |
133 | |
134 static void | |
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135 init_plugin(GaimPlugin *plugin) |
5267 | 136 { |
9583 | 137 gaim_prefs_add_none("/plugins/core/statenotify"); |
138 gaim_prefs_add_bool("/plugins/core/statenotify/notify_away", TRUE); | |
139 gaim_prefs_add_bool("/plugins/core/statenotify/notify_idle", TRUE); | |
5267 | 140 } |
141 | |
6063 | 142 GAIM_INIT_PLUGIN(statenotify, init_plugin, info) |