comparison src/conversation.h @ 8722:230fee6f1e3e

[gaim-migrate @ 9477] So, I decided we should cut down on gaim_notify_* where possible and find less obtrusive ways to report errors, so I made GAIM_MESSAGE_ERROR as a flag that can be sent to gaim_conversation_write to report conversation-specific errors ("This message was not sent because %s is offline" and the sorts). I'll leave hacking the prpls to use it (without changing strings before Thursday) as an excercise. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 20 Apr 2004 05:00:27 +0000
parents dde73afb3283
children 1e51236d825e
comparison
equal deleted inserted replaced
8721:1fac5551b03e 8722:230fee6f1e3e
113 GAIM_MESSAGE_AUTO_RESP = 0x0008, /**< Auto response. */ 113 GAIM_MESSAGE_AUTO_RESP = 0x0008, /**< Auto response. */
114 GAIM_MESSAGE_COLORIZE = 0x0010, /**< Colorize nicks. */ 114 GAIM_MESSAGE_COLORIZE = 0x0010, /**< Colorize nicks. */
115 GAIM_MESSAGE_NICK = 0x0020, /**< Contains your nick. */ 115 GAIM_MESSAGE_NICK = 0x0020, /**< Contains your nick. */
116 GAIM_MESSAGE_NO_LOG = 0x0040, /**< Do not log. */ 116 GAIM_MESSAGE_NO_LOG = 0x0040, /**< Do not log. */
117 GAIM_MESSAGE_WHISPER = 0x0080, /**< Whispered message. */ 117 GAIM_MESSAGE_WHISPER = 0x0080, /**< Whispered message. */
118 GAIM_MESSAGE_IMAGES = 0x0100 /**< Message contains images. */ 118 GAIM_MESSAGE_IMAGES = 0x0100, /**< Message contains images. */
119 119 GAIM_MESSAGE_ERROR = 0x0200 /**< Error message. */
120 } GaimMessageFlags; 120 } GaimMessageFlags;
121 121
122 #include "account.h" 122 #include "account.h"
123 #include "log.h" 123 #include "log.h"
124 #include "buddyicon.h" 124 #include "buddyicon.h"