diff src/conversation.h @ 8722:230fee6f1e3e

[gaim-migrate @ 9477] So, I decided we should cut down on gaim_notify_* where possible and find less obtrusive ways to report errors, so I made GAIM_MESSAGE_ERROR as a flag that can be sent to gaim_conversation_write to report conversation-specific errors ("This message was not sent because %s is offline" and the sorts). I'll leave hacking the prpls to use it (without changing strings before Thursday) as an excercise. committer: Tailor Script <tailor@pidgin.im>
author Sean Egan <seanegan@gmail.com>
date Tue, 20 Apr 2004 05:00:27 +0000
parents dde73afb3283
children 1e51236d825e
line wrap: on
line diff
--- a/src/conversation.h	Tue Apr 20 04:39:27 2004 +0000
+++ b/src/conversation.h	Tue Apr 20 05:00:27 2004 +0000
@@ -115,8 +115,8 @@
 	GAIM_MESSAGE_NICK      = 0x0020, /**< Contains your nick.      */
 	GAIM_MESSAGE_NO_LOG    = 0x0040, /**< Do not log.              */
 	GAIM_MESSAGE_WHISPER   = 0x0080, /**< Whispered message.       */
-	GAIM_MESSAGE_IMAGES    = 0x0100  /**< Message contains images. */
-
+	GAIM_MESSAGE_IMAGES    = 0x0100, /**< Message contains images. */
+	GAIM_MESSAGE_ERROR     = 0x0200  /**< Error message.           */
 } GaimMessageFlags;
 
 #include "account.h"